X’s AI bot is so dumb it can’t tell the difference between a bad game and vandalism

Last night, Golden State Warriors guard Klay Thompson had a rough outing shooting 0 for 10 in a loss against the Sacramento Kings, ending the team’s chances of making the NBA playoffs. But then, almost as if to add insult to injury, X’s AI bot Grok generated a trending story claiming Thompson was vandalizing homes in the area with bricks.

Now at this point, even casual basketball fans may be able to see what went wrong. But Grok isn’t very smart, because it seems that after seeing user posts about a player simply missing a bunch of shots (aka shooting bricks), the bot took things literally resulting in a completely fictitious AI-generated report.

After misinterpreting user posts about Klay Thompson's poor shooting during an NBA game, X's AI bot Grok created a fictitious story on the social media platform's trending section.
After misinterpreting user posts about Klay Thompson's poor shooting during an NBA game, X's AI bot Grok created a fictitious story on the social media platform's trending section. 
Screenshot by Sam Rutherford (via X)

In the event this fabrication — which was the #5 trending story at the time of writing — gets corrected or deleted by Elon Musk, Grok originally wrote “In a bizarre turn of events, NBA star Klay Thompson has been accused of vandalizing multiple houses with bricks in Sacramento. Authorities are investigating the claims after several individuals reported their houses being damaged, with windows shattered by bricks. Klay Thompson has not yet issued a statement regarding the accusations. The incidents have left the community shaken, but no injuries were reported. The motive behind the alleged vandalism remains unclear.” Amusingly, despite pointing out the unusual nature of the story Grok went ahead of put out some nonsense anyway.

Granted, in fine print beneath the story, X says “Grok is an early feature and can make mistakes. Verify its outputs.” But even that warning seems to have backfired, as basketball fans began memeing on the AI with posts sarcastically verifying the AI’s erroneous statement.

After Grok created an erroneous story about Golden State Warriors guard Klay Thompson, users began memeing on the situation.
After Grok created an erroneous story about Golden State Warriors guard Klay Thompson, users began memeing on the situation. 
Screenshot by Sam Rutherford (via X)

For most people, Grok’s latest gaff may merely be another example in an ongoing series of early AI tools messing up. But for others like Musk who believes that AI will be smarter than humans as soon as the end of next year, this should serve as a reminder that AI is still in desperate need of regular fact-checking.

This article originally appeared on Engadget at https://www.engadget.com/xs-ai-bot-is-so-dumb-it-cant-tell-the-difference-between-a-bad-game-and-vandalism-172707401.html?src=rss

X’s AI bot is so dumb it can’t tell the difference between a bad game and vandalism

Last night, Golden State Warriors guard Klay Thompson had a rough outing shooting 0 for 10 in a loss against the Sacramento Kings, ending the team’s chances of making the NBA playoffs. But then, almost as if to add insult to injury, X’s AI bot Grok generated a trending story claiming Thompson was vandalizing homes in the area with bricks.

Now at this point, even casual basketball fans may be able to see what went wrong. But Grok isn’t very smart, because it seems that after seeing user posts about a player simply missing a bunch of shots (aka shooting bricks), the bot took things literally resulting in a completely fictitious AI-generated report.

After misinterpreting user posts about Klay Thompson's poor shooting during an NBA game, X's AI bot Grok created a fictitious story on the social media platform's trending section.
After misinterpreting user posts about Klay Thompson's poor shooting during an NBA game, X's AI bot Grok created a fictitious story on the social media platform's trending section. 
Screenshot by Sam Rutherford (via X)

In the event this fabrication — which was the #5 trending story at the time of writing — gets corrected or deleted by Elon Musk, Grok originally wrote “In a bizarre turn of events, NBA star Klay Thompson has been accused of vandalizing multiple houses with bricks in Sacramento. Authorities are investigating the claims after several individuals reported their houses being damaged, with windows shattered by bricks. Klay Thompson has not yet issued a statement regarding the accusations. The incidents have left the community shaken, but no injuries were reported. The motive behind the alleged vandalism remains unclear.” Amusingly, despite pointing out the unusual nature of the story Grok went ahead of put out some nonsense anyway.

Granted, in fine print beneath the story, X says “Grok is an early feature and can make mistakes. Verify its outputs.” But even that warning seems to have backfired, as basketball fans began memeing on the AI with posts sarcastically verifying the AI’s erroneous statement.

After Grok created an erroneous story about Golden State Warriors guard Klay Thompson, users began memeing on the situation.
After Grok created an erroneous story about Golden State Warriors guard Klay Thompson, users began memeing on the situation. 
Screenshot by Sam Rutherford (via X)

For most people, Grok’s latest gaff may merely be another example in an ongoing series of early AI tools messing up. But for others like Musk who believes that AI will be smarter than humans as soon as the end of next year, this should serve as a reminder that AI is still in desperate need of regular fact-checking.

This article originally appeared on Engadget at https://www.engadget.com/xs-ai-bot-is-so-dumb-it-cant-tell-the-difference-between-a-bad-game-and-vandalism-172707401.html?src=rss

Threads is getting into live sports scores, starting with the NBA

The social network Threads is going to start showing live sports scores, starting with NBA basketball. Meta CEO Mark Zuckerberg announced the initiative and wrote that it’ll be adding more leagues in the near future. 

Here’s how it works. During a game, just search for the teams and you’ll see an up-to-date score. If the game is over, a search will bring up the final score. You can also find out when a game will start by searching for it ahead of time. This obviously resembles how X does things, as the platform began showing live sports scores back in 2017, when it was called Twitter.

Each score is accompanied by the two team logos. Tapping on these logos redirects users to a conversation about that team. Threads, along with Instagram, recently decided to stop recommending political content, so emphasizing sports is a decent way to capture the “real time” vibe of a hip and happening social network.

To that end, Instagram head Adam Mosseri has been, sigh, courting NBA diehards for months, calling the community of basketball fans on Threads a “great example of the kind of thing we hoped to see” on the app. A Threads spokesperson told Engadget that “basketball has become one of the most popular topics” and that “NBA Threads has become one of the app’s most active sports communities.”

This makes sense, as NBA discourse is also huge on X. NBA Twitter, as it's still called in sports media, regularly drives coverage and conversation about the pro basketball league. It sure seems like Meta hopes to siphon away some of that influence. Apple also recently announced its own sports-related initiative. The first-party Sports iPhone app offers real-time stats for a number of major leagues, including the NBA, and throws up live score data on the lock screen during a game.

Threads is all over the place this week. The platform introduced a new algorithm-tuning feature that works by swiping left and right on posts and announced a beta test that lets users share content to Mastodon and other fediverse services. The live scores feature is also in its testing phase. 

This article originally appeared on Engadget at https://www.engadget.com/threads-is-getting-into-live-sports-scores-starting-with-the-nba-185616086.html?src=rss

Home Court arcade basketball game is closest way to satiate your desire of playing on the hardwood

Your game room could already have billiards, pool, or table tennis equipment. The more enthusiastic may even slot in an artificial climbing wall or mount a frisky basketball arcade gaming machine to shoot an odd ball during your trip to the room. But the latter is not anywhere close to the experience of a basketball game on an indoor hardwood court.

If you’re a fan, the home court basketball pictured above could be the closest way to satiate your desire to play on the hardwood. The sleek glass enclosure with a wooden backboard and rebound board slanting just below is designed for the home champs to compete with the sounds and feel of being on the court.

Designer: Reigning Champ

A collaborative product created by Reigning Champ and Canadian industrial designer Calen Knauf, the Home Court, as it is called, is a fully functional game arcade for an in-home basketball experience. A highly crafted work of art, it is made with the use of wood, glass, and metal, which play in harmony to replicate the authentic feel of playing on a hardwood court.

To minimize the visual footprint, and make the game portable, the contraption rests on four rubberized wheels. The frame is made of metal, which durably holds tempered glass walls – three full on the sides, back and half on the front – of the rig. The backboard holding two rings and the ball rebound surface located below are specifically made from engineered composite wood panels that replicate the auditory quality of the ball hitting the wooden court.

On the front of the arcade, the half-glass wall is where the balls are collected during the game. And when you’re done playing, the spacious lower tier – with a wooden floor – serves as storage for balls. Home Court is made-to-order and comes flat-packed to your doorstep. Presently, Reigning Champ is only shipping it to the US and Canada for $50,000, leaving us in the east wondering when we can sell off our home to own a Home Court and play and live in it happily thereafter.

The post Home Court arcade basketball game is closest way to satiate your desire of playing on the hardwood first appeared on Yanko Design.

‘NBA 2K24’ introduces a LeBron era and more updates

Basketball season is fast approaching, and so is a new opportunity to virtually get in on the action: NBA 2K24 New Gen. 2K shared preliminary information about the game in July but has just announced new details about September 8th's NBA 2K24, including adding a LeBron Era. This new mode follows LeBron James' 2010 journey of leaving the Cleveland Cavaliers to play for the Miami Heat and leads into the already existing Modern Era. NBA 2K23 also introduced the Magic vs. Bird Era, Jordan Era and Kobe Era to the game. 

Another potentially exciting eras update (if you like being reminded about the passage of time) is an aging feature, which shows the athletes growing older as you play across a person's career. Other new era additions include curated reactions from spectators and journalists, depending on the time period you're in. After a game, you'll also see an article sharing a summary of your match — initially as a newspaper and, as time passes, a social media webpage. 

NBA 2K24 should also reflect aspects of the collective bargaining agreement (CBA) reached by the NBA and the National Basketball Players Association and currently in place through the 2029 to 2030 season. These include each NBA team being positionless and shifting the Restricted Free Agent Right of Refusal Period to 24 hours. 

MyNBA online has some updates as well, including a range of roles for you to take on: commissioner, admin, gameplay tuner, time manager, designer, appearance editor or attribute editor. Each position has specific tasks, such as the designer, who can make and change logos, arenas and jerseys. Plus, there's now MyNBA Lite which removes some of the steps typically required for gameplay, such as CBA restrictions and scouting. 

WNBA gameplay also has new features coming on NBA 2K24, such as the ability to start as either a college basketball star or an up-and-comer. There's also "In Pursuit of Greatness," which has you play against rival players to be the best. These games, and those against a veteran of your team or a historic all-star player, allow you to earn badge perks. You can use these rewards to get updated 2K Breakthrough Skins and MyTEAM Jersey Cards. 

This article originally appeared on Engadget at https://www.engadget.com/nba-2k24-introduces-a-lebron-era-and-more-updates-140015258.html?src=rss

‘NBA 2K24’ arrives on September 8th with PS5-Xbox crossplay

2K announced today that NBA 2K24 will arrive on September 8th. The 25th-anniversary installment in the long-running basketball sim adds crossplay between PS5 and Xbox Series X/S — a first for the series — while celebrating one of the league’s greatest all-time shooting guards.

The game focuses heavily on the likeness of Hall of Famer Kobe Bryant, who died tragically in a helicopter crash in 2020 at age 41. Not only does Bryant appear on the upcoming game’s cover, but 2K added a “Mamba Moments” mode that’s a Kobe-fied version of NBA 2K23’s Jordan Challenge. Similar to the previous installment’s MJ mode, you’ll “recreate some of Kobe’s most captivating performances and progress through his transcendent journey from a young phenom to one of the greatest players of all time,” according to the developer.

NBA 2K24 also adds a new technical feature called ProPlay for current-gen PlayStation and Xbox consoles that translates real-world NBA footage into the game engine. It “delivers animations and movements via on-court NBA action for a generational leap in authenticity on PS5 and Xbox Series X|S,” the description reads. 2K says it will tell us more about ProPlay and Mamba Moments “later this summer.”

The title will ship in three variants: the Kobe Bryant Edition (the standard version), the Black Mamba Edition and a 25th Anniversary Edition. The Kobe Bryant Edition will cost $70 for PS5 and Xbox Series X/S and $60 for Switch, PC, PS4 and Xbox One. The Black Mamba Edition adds virtual currency and a long list of digital collectibles for $100. Meanwhile, the $150 25th Anniversary Edition (only available through September 10th) adds everything from the Black Mamba Edition along with a 12-month subscription to NBA League Pass and other in-game collectibles and boosts.

This article originally appeared on Engadget at https://www.engadget.com/nba-2k24-arrives-on-september-8th-with-ps5-xbox-crossplay-140046497.html?src=rss

Google upgrades its NBA Pixel Arena app just in time for the playoffs

The NBA’s regular season ends in just a couple of weeks, but Google just surprise-dropped a major overhaul of its popular Pixel Arena feature. The original Pixel Arena was advertised as a virtual space for fans to fully experience the NBA, but there wasn’t much to do other than play trivia and watch 3D shot recaps. The new Pixel Arena, however, is chock-full of activities for the discerning basketball fan, according to an official blog post.

The biggest change is that users can now roam freely around the space, so the emphasis on menu-diving has been reduced in favor of natural exploration. As you roam about the virtual arena, you want to look your best for onlookers, so the avatar creation process has also been significantly overhauled. The updated avatar builder now takes more natural skin tones into consideration, with adherence to the 10-shade Monk Skin Tone (MST) scale.

Google was also not shy about adding new virtual fashion and accessory options, saying there are now over a “trillion style combos inspired by futuristic streetwear and basketball culture.” Of course, each avatar comes with a fake Pixel 7 Pro because brand synergy. Additionally, the highlight clips tool has been updated, allowing users to remix 3D highlights by spotlighting specific viewing angles and the like.

Google and the NBA have added some new mini-games to the roster, though they continue to be trivia-based. Still, the app is loaded with machine learning algorithms that automatically populate new trivia questions based on recent events. For instance, if a player scores a career high, you will likely encounter a relevant question sooner rather than later. All of those modes are available in single-player or multiplayer. If trivia isn’t your bag, try Niantic’s AR streetball app.

Google’s Pixel Arena is part of the official NBA app. Just sign-in with your NBA ID and head to the Discover tab and give it a go. New highlights will continue to be added as the season winds down and the playoffs begin. Despite being a Google offering, Pixel Arena is available for both Android and iOS phones.

This article originally appeared on Engadget at https://www.engadget.com/google-upgrades-its-nba-pixel-arena-app-just-in-time-for-the-playoffs-175600395.html?src=rss

Google upgrades its NBA Pixel Arena app just in time for the playoffs

The NBA’s regular season ends in just a couple of weeks, but Google just surprise-dropped a major overhaul of its popular Pixel Arena feature. The original Pixel Arena was advertised as a virtual space for fans to fully experience the NBA, but there wasn’t much to do other than play trivia and watch 3D shot recaps. The new Pixel Arena, however, is chock-full of activities for the discerning basketball fan, according to an official blog post.

The biggest change is that users can now roam freely around the space, so the emphasis on menu-diving has been reduced in favor of natural exploration. As you roam about the virtual arena, you want to look your best for onlookers, so the avatar creation process has also been significantly overhauled. The updated avatar builder now takes more natural skin tones into consideration, with adherence to the 10-shade Monk Skin Tone (MST) scale.

Google was also not shy about adding new virtual fashion and accessory options, saying there are now over a “trillion style combos inspired by futuristic streetwear and basketball culture.” Of course, each avatar comes with a fake Pixel 7 Pro because brand synergy. Additionally, the highlight clips tool has been updated, allowing users to remix 3D highlights by spotlighting specific viewing angles and the like.

Google and the NBA have added some new mini-games to the roster, though they continue to be trivia-based. Still, the app is loaded with machine learning algorithms that automatically populate new trivia questions based on recent events. For instance, if a player scores a career high, you will likely encounter a relevant question sooner rather than later. All of those modes are available in single-player or multiplayer. If trivia isn’t your bag, try Niantic’s AR streetball app.

Google’s Pixel Arena is part of the official NBA app. Just sign-in with your NBA ID and head to the Discover tab and give it a go. New highlights will continue to be added as the season winds down and the playoffs begin. Despite being a Google offering, Pixel Arena is available for both Android and iOS phones.

This article originally appeared on Engadget at https://www.engadget.com/google-upgrades-its-nba-pixel-arena-app-just-in-time-for-the-playoffs-175600395.html?src=rss

NBA All-World hands-on: Taking basketball video games back to the streets

Niantic has created some of the most popular augmented reality games like Ingress and Pokémon Go. But this week the company is launching a new title called NBA All-World that might be the best application of its location-based tech to date.

For people who have played one of Niantic’s previous titles, NBA All-World features a very familiar formula. After installing the free app (available on Android and iOS), you are given a starter player and from there you can use the in-game map to navigate to real-world locations in order to collect items, earn cash or battle other players. The big twist for NBA All-World is that, instead of visiting random points of interest to battle others, you’ll need to visit real-world basketball courts to earn your spot on local leaderboards. And, of course, there’s a roster of big-name ballers like Giannis Antetokounmpo and Paul George to collect.

That might not sound like a major change, but it results in some very notable differences in how you play the game. The first is that instead of hanging out on random street corners like you often do while raiding in Pokémon Go, the need to go to local courts makes NBA All-World feel more grounded in reality. That’s important because Niantic says there’s actually very little overlap between people who play its other titles and more traditional sports gamers (just 10 percent according to Niantic senior producer Marcus Matthews). And after years of people playing basketball game series like NBA2K (or my personal favorite NBA Street) at home, Niantic sees All-World as one of the first games that encourages players to get off the couch and go back outside.

Because you have to physically go to real courts to take part in battles, NBA All-World feels better connected to the basketball community at large. While I didn’t get to try this out myself prior to launch, it’s not a stretch to imagine people going to a park to play All-World only to hop into a real pickup game. Then, when you sub out, you can go back to challenging leaderboards or playing minigames in NBA All-World on your phone while you catch your breath.

Here's a screenshot of a player's profile in NBA-All World
Niantic

As for the game itself, Niantic has also worked to integrate basketball culture into every aspect of the app. This includes partnering with companies like Adidas and Puma (but not Nike just yet) so you can buy virtual clothing or footwear that matches what star ballers wear IRL. Players in game are also modeled after their real-life counterparts, so centers like Domantas Sabonis are better at blocking while smaller guards are faster and better at stealing the ball. And while Niantic is keeping many elements of NBA All-World’s gameplay pretty simplistic (like defense, which is mostly automatic), the ability to move and juke in various directions, step back for a jumper or drive to the basket provides a surprising amount of depth.

I also really appreciate that because Niantic already has tons of info provided by users from its other AR games, NBA All-World is populated with tons of in-game locations and hot spots, from courts to places like banks and stores where you can grab items, energy and more. And when the game goes live this week on January 24th, gameplay won’t just be restricted to the US as NBA All-World is getting a full global launch, which really speaks to the international nature of the sport.

However, at this point it’s important to mention that while I think this might be the best use of Niantic’s location-based gaming tech so far, building a new community and playerbase of gamers is a challenge for any developer. This includes some of the company’s previous stumbles, like its ill-fated Harry Potter AR game which got canceled last year, or its Catan spinoff, which was discontinued in 2021 before ever seeing an official release. But for those looking to dive deeper into the basketball community, NBA All-World looks to offer the best blend of real life and AR integration yet.

NBA All-World hands-on: Taking basketball video games back to the streets

Niantic has created some of the most popular augmented reality games like Ingress and Pokémon Go. But this week the company is launching a new title called NBA All-World that might be the best application of its location-based tech to date.

For people who have played one of Niantic’s previous titles, NBA All-World features a very familiar formula. After installing the free app (available on Android and iOS), you are given a starter player and from there you can use the in-game map to navigate to real-world locations in order to collect items, earn cash or battle other players. The big twist for NBA All-World is that, instead of visiting random points of interest to battle others, you’ll need to visit real-world basketball courts to earn your spot on local leaderboards. And, of course, there’s a roster of big-name ballers like Giannis Antetokounmpo and Paul George to collect.

That might not sound like a major change, but it results in some very notable differences in how you play the game. The first is that instead of hanging out on random street corners like you often do while raiding in Pokémon Go, the need to go to local courts makes NBA All-World feel more grounded in reality. That’s important because Niantic says there’s actually very little overlap between people who play its other titles and more traditional sports gamers (just 10 percent according to Niantic senior producer Marcus Matthews). And after years of people playing basketball game series like NBA2K (or my personal favorite NBA Street) at home, Niantic sees All-World as one of the first games that encourages players to get off the couch and go back outside.

Because you have to physically go to real courts to take part in battles, NBA All-World feels better connected to the basketball community at large. While I didn’t get to try this out myself prior to launch, it’s not a stretch to imagine people going to a park to play All-World only to hop into a real pickup game. Then, when you sub out, you can go back to challenging leaderboards or playing minigames in NBA All-World on your phone while you catch your breath.

Here's a screenshot of a player's profile in NBA-All World
Niantic

As for the game itself, Niantic has also worked to integrate basketball culture into every aspect of the app. This includes partnering with companies like Adidas and Puma (but not Nike just yet) so you can buy virtual clothing or footwear that matches what star ballers wear IRL. Players in game are also modeled after their real-life counterparts, so centers like Domantas Sabonis are better at blocking while smaller guards are faster and better at stealing the ball. And while Niantic is keeping many elements of NBA All-World’s gameplay pretty simplistic (like defense, which is mostly automatic), the ability to move and juke in various directions, step back for a jumper or drive to the basket provides a surprising amount of depth.

I also really appreciate that because Niantic already has tons of info provided by users from its other AR games, NBA All-World is populated with tons of in-game locations and hot spots, from courts to places like banks and stores where you can grab items, energy and more. And when the game goes live this week on January 24th, gameplay won’t just be restricted to the US as NBA All-World is getting a full global launch, which really speaks to the international nature of the sport.

However, at this point it’s important to mention that while I think this might be the best use of Niantic’s location-based gaming tech so far, building a new community and playerbase of gamers is a challenge for any developer. This includes some of the company’s previous stumbles, like its ill-fated Harry Potter AR game which got canceled last year, or its Catan spinoff, which was discontinued in 2021 before ever seeing an official release. But for those looking to dive deeper into the basketball community, NBA All-World looks to offer the best blend of real life and AR integration yet.