‘Battlefield 4’ hides an incredibly elaborate Easter egg

You've probably seen some clever gaming Easter eggs in your day, but few of them are likely to be this... involved. Gamers playing Battlefield 4's new Dragon Valley map have discovered an Easter egg that requires a massive, multi-step sleuthing camp...

Nothing says ‘war is hell’ like a $2,500 gold-leaf Battlefield 4 print

With the Battlefield 4 Premium add-on, EA's letting you score a dozen goodie-laden golden battlepacks for about $50 without, you know, earning them. But any plebe can do that, right Sedgwick? What you really need to flaunt your gamer cachet is a limited edition BF4 battlepack print from purveyors Cook & Becker priced at a mere $2,500. It was created from a high-res render by EA DICE studio artists and made with 24-carat gold leaf and gold paint in a tiny run of 10 copies. Outrageous? Sure, but at least you'd be going in with eyes wide open.

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Via: Ubergizmo

Source: Cook & Becker

Weekly Roundup: Xbox One and Nokia Lumia 2520 reviews, the future of EA Games and more!

You might say the week is never really done in consumer technology news. Your workweek, however, hopefully draws to a close at some point. This is the Weekly Roundup on Engadget, a quick peek back at the top headlines for the past seven days -- all handpicked by the editors here at the site. Click on through the break, and enjoy.

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Battlefield 4 for Xbox One may get Kinect-based look controls

Battlefield 4 for Xbox One may get Kinectbased look controls and voice commands

If you've wanted to immerse your body in a first-person shooter, you've typically had to use a complex simulator. Battlefield 4 may soon provide a decidedly simpler (and cheaper) alternative. DICE's Patrick Bach has revealed to Xbox Wire that the game may use the Xbox One's Kinect sensor for head-tracking look controls, such as leaning around a corner. Voice commands might also be available, Bach says. There's no guarantees that BF4 will get the new input methods, but DICE may have competition as an incentive. Infinity Ward recently hinted to Official Xbox Magazine that Call of Duty: Ghosts could use Kinect for more than navigating menus, so there's a chance that at least one of the two games will have motion control in the future.

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Via: Eurogamer

Source: Xbox Wire

Battlefield 4 beta launching in early October

Battlefield 4 beta launching in early October

Battlefield 4 has already gotten a bit of love at this year's Gamescom, being named as one of 23 Xbox One launch titles, but the shooter had even more time to shine as one of the titles that took center stage at EA's press event. At the top of the list of announcements for the FPS was a bit more specificity around when we're actually going to see the beta. The fall date that we got back in March has been narrowed down to early October, which should give you just about enough time to perfect your aim.

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Xbox One launching with 23 games: Battlefield 4 and Watch Dogs lead the charge

The Xbox One will have 23 games for you to play at launch this November. Everything from biggies like Battlefield 4 and Watch Dogs to adorable little wonders like Peggle 2. There are also a smattering of Kinect games in there, from Just Dance to Zumba Fitness. We've got the full list of all the games just below.

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Battlefield 4’s Battlescreen map exclusive to next-gen and PC, Battlelog now fully web-based

Battlefield 4's Battlescreen map exclusive to nextgen and PC, Battlelog now fully webbased

In holiday 2011, while fans of both the Call of Duty and Battlefield series were gearing up for virtual war, the publishers behind each megafranchise were gearing up for a different type of virtual war. With the launch of Call of Duty: Modern Warfare 3, Activision's in-game social network -- dubbed "Call of Duty Elite" -- went live. Just prior, alongside the launch of competing title Battlefield 3, EA introduced its "Battlelog" system. And thus began a parallel virtual war for fans' loyalty, battled via user numbers and engagement metrics. It's a pretty boring war, but its armaments are the games many of us know and love.

The first-person-shooter social network war continues to this day (in silence, of course), with EA recently stepping up its rhetoric surrounding this October's entry, Battlefield 4. Since E3, where some new Battlelog features were shown for the first time during EA's presser, the company's released its first big Battlelog marketing video (seen below). But we wanted more details about what the first next-gen version of Battlelog will look like, and what EA's DICE studio has been able to accomplish with new hardware.

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Talking Frostbite, Battlefield 4 and Mirror’s Edge 2 with EA DICE’s big boss (video)

Talking Frostbite, Battlefield 4 and Mirror's Edge 2 with EA DICE's big boss video

EA's DICE studio is the motor that powers several of gaming's most popular franchises. Need for Speed and Battlefield are just two of the enormous series that DICE's Frostbite engine is behind, and EA's pledged the engine's support to many more of its titles. It's with these things in mind that we met up with DICE General Manager Karl Magnus-Troedsson at E3 2013, where we discussed Frostbite 3, Frostbite Go, Battlefield 4 and even a little Mirror's Edge 2 for good measure.

Troedsson had a headline spot during EA's E3 stage briefing, where he helped to narrate a live demo of a 64-player match. Beyond a showcase for Battlefield 4, the presentation was perhaps the most stunning demonstration to date of the DICE studio's Frostbite engine and the power it's able to wield when harnessed by skilled developers. And for the first time ever on next-gen consoles, Battlefield's console versions (at least the next-gen ones) are identical with that of the PC one. Massive online battles and incredible in-game events -- such as a Shanghai skyscraper being brought toppling down, all while naval scraps and helicopter dogfights are taking place -- are possible on both PC and the next-gen boxes from Microsoft and Sony. We discuss all that and more with Troedsson in the video we've dropped just below the break.

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Battlefield 4’s Frostbite 3 game engine goes mobile in ‘Frostbite Go’

It appears that while EA's making claims that its Frostbite 3 game engine (which powers next-gen's Battlefield 4) can't run on Nintendo's Wii U, the game publisher is also working on bringing "true Frostbite experiences to all major mobile platforms." The Frostbite website details the initiative as "Frostbite Go," and calls it "one of our most exciting current projects."

Without directly saying "Frostbite 3," the blurb details Frostbite Go as aimed at "empowering EA game developers" -- in so many words, it sounds like Frostbite Go isn't meant for indies as much as it's meant for EA studios used to working with Frostbite. Battlefield 4 will be the first game from EA to launch using the latest iteration of Frostbite, which isn't a huge surprise considering that BF4's developed by the same folks who develop the engine (EA DICE). It's expected to arrive this fall on both current and next-gen platforms.

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Via: Game Informer, NeoGAF

Source: EA