NVIDIA demos GRID streaming on OUYA, proves little boxes play big games (video)

NVIDIA demos Grid streaming on OUYA, proves little boxes play big games

NVIDIA champions GRID as a perfect fit for cloud gaming platforms, but we haven't had much chance to see a good use case in action. The company was more than happy to oblige at E3, however, by streaming games from GRID to an OUYA system. As Android Central caught on video, the tiny console is well-suited to the job: its Tegra 3 and gamepad can comfortably handle remote delivery of an intensive game like Borderlands 2, at least in the controlled world of a trade show. While OUYA doesn't have much (official) access to NVIDIA's GRID at present, the booth demo was a possible vision of the future. It certainly gave OUYA an escape from its hassles on the street.

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Source: Android Central

LG brings Ubitus’ GameNow cloud gaming to Smart TVs in the US

LG brings Ubitus' GameNow cloud gaming to Smart TVs in beta

LG is more serious about TV gaming than many of its rivals, and it's proving that today by rolling out Ubitus' GameNow service to Smart TVs in the US. The cloud gaming portal streams a mix of mostly console-grade titles, such as Devil May Cry 4 and Dead Rising 2; it also includes free trials and support for a handful of gamepads. A free beta is available now, and the two companies are shooting for a full-fledged launch sometime in the "near future." While it's unlikely that GameNow will replace a PS4 or Xbox One for truly demanding players, we'll take the wider game library any day.

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Source: LG Smart World

Sony will launch cloud gaming service for PS3, PS4 and Vita in 2014

Sony will launch cloud gaming service for PS3, PS4 and Vita in 2014

Sony announced that it will provide streamed PS3 games, powered by Gaikai, to Vita, PS3 and PS4 owners next year. While it won't make the launch of the PlayStation 4, Sony says it will be "fast and responsive," and hopefully worth the wait.

Follow all of our E3 2013 coverage at our event hub.

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AMD unveils game streaming platform with Radeon Sky Graphics

AMD unveils game streaming platform with Radeon Sky Graphics

AMD's taken some time at GDC to unveil Radeon Sky Graphics cards, the backbone of its cloud platform that streams games à la OnLive to PCs, Smart TVs, tablets and mobile devices. According to the outfit, the silicon is built upon its Graphics Core Next architecture, and is powered by its RapidFire tech to provide a "highly efficient and responsive" experience. Other details regarding the initiative are sparse, but it sounds like developers and cloud gaming companies will have to enlist the hardware before gamers can reap its benefits.

Update: Joystiq's gotten word that the Radeon Sky series includes a trio of enterprise-grade graphics cards, with the top-of-the-line Sky 900 model toting 6GB of GDDR5 memory, 3,584 stream processors and sporting a memory bandwidth of 480GB per second.

[Image credit: mnsc, Flickr]

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OnLive’s Bruce Grove on next-gen gaming, MMOs: ‘We can take the leadership here’

OnLive's Bruce Grove on next-gen gaming, MMOs: 'we can take the leadership here'

To say the last 12 months have been a bit of a bumpy ride for game streaming service OnLive would be a bit of an understatement. However, over that time, the games continued to stream uninterrupted, and the firm seems intent on not standing still. In a recent interview, GM Bruce Grove espoused his optimism for the technology beyond general hardware vendor collaborations. The key, Grove believes, being cloud-gaming's very design, which he hopes could always offer more power than current consoles thanks to the "rafts and rafts" of CPUs at the game developer's disposal -- without the wait for new hardware iterations. More importantly, Grove's confident in OnLive's continued stability as a company -- even after nearly self-destructing. "We now have a feeling that here we are as a company, we have a huge amount of experience with this business model, we can point to the things we have seen don't work ... we have a positive feeling that we can take the leadership here," he said.

It wasn't just processing prowess and company stability he was keen to talk-up; cross-platform MMOs got a mention too. Grove essentially claims that OnLive's "cracked" the problem of delivering the multiplayer format to mobile -- and other non-traditional platforms -- but implies that there are still some tangles when it comes to making the model work for his firm's particular set-up. The flexibility of cloud-based gaming has always been the central pin of its proponents' arguments, but with the boast that his firm could take the lead in this area, Grove is hinting at the direction OnLive is focusing on. We'd also point out that MMOs aren't typically the most stable of sectors in the game industry -- outside of Blizzard juggernaut World of Warcraft, few are competitive if at all successful -- and playing one through OnLive would mean paying both for an OnLive subscription and a game subscription. Grove hopes to get around that issue with an OnLive -exclusive MMO; something he's "fairly certain" will happen, but we're less sure about. Still, we've yet to hear much in the way of concrete details regarding OnLive's plans since the company imploded last summer, so we'll have to wait and see what the company's cooking up for 2013. Head through the source to Red Bull UK's full interview for even more.

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Source: Redbull

Agawi and Marvell team up to bring cloud-based gaming to Android set-top boxes

Agawi and Marvell team up to bring cloudbased gaming to Android settop boxes

It's like a match made in heaven. Agawi and Marvell have partnered up to combine a cloud-based gaming platform with the equipment that powers many popular Google TV devices. Together, both companies will offer a white-label Android gaming solution to OEMs, internet and cable providers, game publishers and retailers. As a result, we may see a number of smart TV devices begin cropping up that support Agawi's CloudPlay gaming service. Whether this solution poses a legitimate threat to the console business remains to be seen, but we're going to scour the floor at CES to bring you a demo of the system in action. In the meantime, full PR follows the break.

Continue reading Agawi and Marvell team up to bring cloud-based gaming to Android set-top boxes

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OnLive extending LG partnership to G3 series televisions

OnLive extending LG partnership to G3 series televisions

Are you way into cloud gaming and own an LG Smart TV of the G3 series variety? You're in luck, as OnLive this morning announced support for that very line of Google TV-powered LG televisions, bringing a library of "over 300 titles" to the platform. The G2 series already got that support back in November, if you recall, but it appears that OnLive's reach is expanding across a variety of LG Smart televisions. Should you wish to get in on the action, you'll need a Universal OnLive Wireless controller to actually play any of the games available. We'll be giving it a look later on this week during CES 2013 to see what's different -- if anything -- from OnLive's presence on other platforms.

Continue reading OnLive extending LG partnership to G3 series televisions

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Google TV getting Ubitus support, promising ‘console and MMO’ quality gaming

Google TV getting Ubitus support, promising 'console and MMO' quality gaming

Ubitus might call itself "the worldwide technology leader in cloud gaming solutions," but we've yet to hear of the Japanese cloud gaming company. But that's about to change, as the company just announced a partnership with Google TV to bring "console and MMO games" to various GTV-enabled devices. That means both Smart TVs and set-top boxes with Google TV will now have access to Ubitus' library of cloud-based games; Resident Evil 5, Lost Planet 2, and Super Street Fighter IV are all shown in an image we got with the announcement. Whether that means worldwide or Japan-only remains unknown for now, but we'll be sure to find out as CES 2013 kicks off in earnest today.

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PlayCast cloud gaming service is coming to the US in 2013, we go hands-on a bit early

PlayCast cloud gaming service is coming to the US in 2013, we go handson with it a bit early

We're no stranger to cloud gaming services 'round these parts -- we covered OnLive's brush with death and subsequent rebirth and Sony's acquisition of Gaikai. Meanwhile, Playcast has been growing on its own, working on deals with US content distributors, and now the company is set to roll out its gaming platform Stateside early next year. We got a chance to see Playcast's service and chat with VP of Corporate Development, Meir Freidlander and VP of R&D Yuval Noimark about their business, so join us after the break to see what the company has in store for us in 2013.

Continue reading PlayCast cloud gaming service is coming to the US in 2013, we go hands-on a bit early

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LG Google TVs now have integrated OnLive cloud game streaming

LG Smart TV owners may've noticed a new application pop up today on their G2 series sets, as OnLive's cloud game streaming app is being delivered via an over-the-air update today (first announced at E3 back in June) -- it seems that LG Smart TVs are the first to get Google TV's latest update. Beyond just viewing games, the app allows for actually playing them employing OnLive's wireless controller (sold separately). Per normal OnLive service, you can demo various games before buying them, and purchases on one OnLive account transfer across its many platforms (PC, Mac, Android tablets, the Microconsole, and LG TVs). The OnLive app can be found in the "Premium Apps" area, and it'll be pre-installed on future LG sets.

Of course, it's a question of how long any of this will last, as OnLive's had a rough 2012 -- the company lost the vast majority of its staff and its former CEO back in August. It was subsequently spun off into a separate company to keep from defaulting on its many, many overdue loans.

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LG Google TVs now have integrated OnLive cloud game streaming originally appeared on Engadget on Thu, 15 Nov 2012 09:00:00 EDT. Please see our terms for use of feeds.

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