‘Fortnite’ DirectX 12 update boosts performance on high-end PCs

Fortnite is about to make better use of your fast gaming rig. Epic is rolling out an update to the Windows version of its battle royale shooter that adds support for DirectX 12. If you have a high-end graphics chipset, you should see "higher and st...

Windows 7’s first DirectX 12 game is ‘World of Warcraft’

Gamers who remain on Windows 7 can now play World of Warcraft: Battle for Azeroth with the added boost of DirectX 12. Microsoft announced that Blizzard would be the first game developer to offer DirectX 12 support for Windows 7. This will be good new...

Ray tracing explained: The future of hyper-realistic graphics

Ray tracing has long been gaming's holy grail. A method of creating hyper-realistic lighting and graphics, for years ray tracing has been promised as the technology that will take games the next step closer to total realism. Ray tracing has per...

Microsoft will announce the DirectX 12 on March 20 at the GDC event


On match 20th, game developers will be looking closely at the next version of Microsoft's graphics API se at the Game Developer Conference (GDC). Though Microsoft has decided not to reveal so much...

Microsoft:Preparing New Version of DirectX


Last year AMD debuted a new application programming interface (API) called Mantle alongside their new Hawaii GPU architecture. Primarily designed to run on discrete Radeon graphics cards and their...

Microsoft Windows 8.1 Preview coming on June 26th


Eager for Windows 8 updates? Well, finally, after all the buzz, Microsoft has finally confirmed that Windows 8.1 is coming.A quick visit to Microsoft's official site will reveal a huge banner of...
    


Intel details 4th-gen Core’s HD 5000, Iris and Iris Pro graphics: up to 3X faster, 3-display collage mode

Intel details 4thgen Core's HD 5000, Iris and Iris Pro graphics up to 3X faster, 3display collage mode

Many already believe that the real highlight of Intel's 4th-generation Core processor lineup would be a giant graphics update. Today, Intel is revealing that they're right -- and, importantly, that there's an equally large shift in naming strategy. Where 3rd-generation Core graphics were divided into two tiers, the new generation is focused on three, two of which are built for performance over efficiency. Ultrabooks with 15W U-series processors will use comparatively ordinary (if still faster) HD 5000 graphics. Thin-and-light laptops with 28W U-series chips get a new tier, Iris, that Intel claims is up to twice as fast in 3D as last year's HD Graphics. Power-hungry parts see even more of a boost: they can carry Iris Pro graphics with embedded DRAM, which should double the 3D speed on H-series mobile chips (47-55W of typical power) and triple it for the R-series (around 65-84W) on the desktop. We also know that M-series laptop and K-series desktop CPUs will have Iris Pro options.

The feature set for the graphics trio is slightly more familiar to us, although there are a few tricks up Intel's sleeve. All three can draw DirectX 11.1 and OpenGL 4 visuals, as well as take on OpenCL 1.2 computing and faster media processing. We're almost more interested in the display modes, though. Along with receiving "enhanced" 4K output, the new Core graphics can handle a 3-screen collage mode -- we won't need dedicated video for a large, multi-monitor canvas. Sadly, Intel isn't providing more than incidental details about the processors themselves, although it has already teased that we'll get the full story around the Computex show in early June.

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Source: Intel

Microsoft warns gamers DirectX 11.1 is Windows 8-only

ASUS VivoTab RT gaming with Unreal Engine 3

We hope there weren't too many PC gamers clinging to Windows 7 for dear life, because Microsoft isn't about to rescue them with a near-term DirectX update. The company's Daniel Moth (and supporting documentation) states that DirectX 11.1 is exclusive "for all practical purposes" to Windows 8-based platforms, including Windows RT and Windows Server 2012 -- you can't leap forward in media support without a full-on OS switch. None of the changes are large enough to trigger any immediate envy outside of the occasional fan of 3D glasses, but they could pose problems for conservative gamers in the long run if games and other visually intensive titles start demanding 11.1 as a baseline. There's no known plans to port the code back or release a harmonizing version, either. We can at least take comfort in knowing that Windows 8 upgrades are cheap enough to be low-hanging fruit for all but the most Metrophobic.

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Microsoft warns gamers DirectX 11.1 is Windows 8-only originally appeared on Engadget on Tue, 13 Nov 2012 21:07:00 EDT. Please see our terms for use of feeds.

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