Facebook pledges $100 million to support journalism during coronavirus crisis

Facebook has already taken a number of measures to help the global effort against the spread of the coronavirus, most recently by opening up its Messenger platform to governments, and in announcing plans to invest $100 million in small businesses aro...

WhatsApp debuts coronavirus fact-checking hub

WhatsApp can be more than a messaging app -- in Europe, India and other parts of the world, it's a social network in its own right. To help avoid the spread of misinformation about the coronavirus pandemic, the company -- which is owned by Facebook -...

Facebook pledges $100 million to small businesses impacted by coronavirus

Until now, Facebook's response to the coronavirus outbreak has focused on fighting the spread of misinformation -- by offering free WHO ads and banning ads that promote false 'cures.' Now, Facebook plans to invest $100 million in 30,000 small busines...

Microsoft invests in seven AI projects to help people with disabilities

Today marks the eighth annual Global Accessibility Awareness Day, and for the second year, Microsoft is awarding grants to AI projects meant to make the world more inclusive. The grants are part of a five-year initiative that will invest $25 million...

Still waiting for a video game developer to win a Genius Grant

Every year since 1981, the MacArthur Foundation has handed out the "Genius Grant," awarding a handful of individuals $625,000 each in recognition of their creative skills and success in their chosen field. The money is no-strings-attached, designed t...

Apply now for Engadget’s $500,000 immersive art program

We're just two days away from the official deadline to apply for Engadget's unreal arts program for unreal times. But what is time, really? In the spirit of breaking with convention, we've extended the deadline to apply for Engadget's Alternate Real...

Meet the people behind Engadget’s $500,000 immersive art grant

Just over a month ago, I announced the Engadget Alternate Realities grant program, an initiative aimed at funding art projects that embrace new media and immersive technologies. With just two weeks left until our submission deadline (June 30th, 2017)...

We’re giving away $500,000 to foster art and technology

Last summer something happened. Seemingly out of nowhere, a 21-year-old Japanese video game franchise became a 21st-century runaway hit with the help of the smartphone. After years of hype around the return of virtual reality, Pokemon Go leap-frogged...

GM and Girls Who Code partner for after-school STEM program

As technology jobs continue to rise in importance, a troubling statistic shows that the number of women in the computing workforce dropped from 37 percent in 1995 to only 24 percent today. That's a staggering drop, and one that the education program...