Rockmelt social browser comes to iPhone, Android version still in development

Rockmelt social browser comes to iPhone, Android version still in development

When we heard Rockmelt was going to announce some news about its social browser becoming available to lots more people, we assumed that meant the Android version was finally ready. Not quite: turns out the company was just referring to iPhone users. Indeed, the startup just announced an iPhone version of its news aggregator, which should go nicely with the iPad app that launched back in October. Like the iPad version, it presents articles as endlessly scrollable tiles, not unlike the way your Facebook timeline is laid out. Similar to Facebook, too, you can use so-called emoticodes to like things or indicate other profound human responses, such as "hmm" or "WTF?" Other than that, there's not much to it: swipe left to close out of a story; swipe right to save it as a bookmark. It's available for free in the App Store now; no ETA on that Android version, but we're told the company is actively toiling away on it.

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Striiv launches $70 Play pedometer to track your athletics without fatiguing your iOS device

Striiv Play

Following the recent launch of its iOS fitness app which proclaimed "no hardware required," Striiv has just announced new hardware for it anyway: the Striiv Play smart pedometer. But unlike the app alone, it lets you set off on your fitness adventures without toting an iDevice by doing the "heavy lifting of tracking activities" with up to a week of battery autonomy, then syncing up with the app using Bluetooth 4.0 later. From there, you'll be able compete with friends on Facebook, gain bragging rights by reaching milestones, play games that let you progress by working out more, and chart weight, calories and exercise progress. We tested Striiv's standalone pedometer awhile back, noting that the "insidiously" addictive games were a great motivator, and the company claims that 60 percent of users lost 13 pounds or more. So, if the little voice in your head isn't enough to egg you on, you can grab it now for $70 -- the PR and video after the break will tell you the rest.

Continue reading Striiv launches $70 Play pedometer to track your athletics without fatiguing your iOS device

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Striiv launches $70 Play pedometer to track your athletics without fatiguing your iOS device originally appeared on Engadget on Tue, 30 Oct 2012 09:00:00 EDT. Please see our terms for use of feeds.

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Zero Motorcycles reveals its 2013 models: Zero X dropped, FX drafted in

Zero Motorcycles reveals its 2013 models: Zero X dropped, FX drafted in

The failing weather reminds us we're fast approaching the end of another year, but Zero Motorcycles wants to brighten our day with the announcement of its 2013 all-electric line-up. Immediately noticeable are the harder lines and healthy dose of matt black on the frames of the Zero S, DS, XU and MX refreshes. New to the team is the FX "Stealth Fighter" (pictured above), touting the fastest acceleration of any Zero moto to date and taking design cues from the late Zero X, which has been removed from the roster. As well as aesthetic improvements to the bikes, each Z-Force motor should produce up to 125% more power than previous iterations, and an optional CHAdeMO charging accessory will juice you up in around an hour. Companion iPhone and Android apps will also be available, allowing you to customize your ride's performance and review other info. The class of 2013 will be hitting retailers throughout January and February, with MSRPs of the basic spec models running from $7,995 to $13,995, depending on your wants and needs. Head over to the source link to review your hardware options and, more importantly, choose your color scheme.

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Zero Motorcycles reveals its 2013 models: Zero X dropped, FX drafted in originally appeared on Engadget on Tue, 02 Oct 2012 19:44:00 EDT. Please see our terms for use of feeds.

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Stitcher updates its iOS app with offline mode for data-free radio

Stitcher updates its iOS app with offline mode for data-free radio

Stitcher is all about giving the people what they want and, only days after introducing its popular lists, it's back with an offline mode for its iOS apps. Despite boasting one of the smallest data footprints in the streaming game (0.2MB per minute), you can now download over 10,000 radio shows for unconnected listening. Beware -- the app will automatically update the shows on your custom stations, so if you plan on using it to save that precious data for other things, make sure to set it to only pull over WiFi. Along with that major enhancement, there's a new comments system and other improvements in Facebook sharing, searching and AirPlay compatibility. The PR says the update is live, but iTunes disagrees, so you'll have to wait a little longer before going off-grid.

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Stitcher updates its iOS app with offline mode for data-free radio originally appeared on Engadget on Mon, 10 Sep 2012 08:31:00 EDT. Please see our terms for use of feeds.

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Skype adds photo sharing to iPad and iPhone app, soups up performance for both

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Sure there are already a slew of photo sharing options for mobile apps, but those who do most of their chatting in Skype will surely welcome the addition of the feature for iOS devices. Thanks to a new update, folks utilizing the VoIP service on their iPhone and iPad will be able to send photos of any size on their mobile devices. The update also brings some boosts to overall performance, according to Skype, including faster load times and less power hogging. The update is available for devices running iOS 4.3 or later, including the 3G, 3GS, 4 and 4S over on the iPhone side of things. More info can be found in the source link below.

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Skype adds photo sharing to iPad and iPhone app, soups up performance for both originally appeared on Engadget on Tue, 21 Aug 2012 10:23:00 EDT. Please see our terms for use of feeds.

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CarBot lets you settle those grudges with battle mode

CarBot CarBot lets you settle those grudges with battle mode

If you prefer your robots a little more terrestrial, there's Desk Pets' CarBot, a buggy that can do tricks, navigate mazes, and race with -- or fire on -- your buddies. The cars can be controlled by a free app installed on any iOS or Android Device, and allow up to four players to duke it out in multiple play modes. For mayhem lovers the most popular may be "battle," allowing you to fire on rival cars to disable them, along with a personality mode for freestyling and a drift 'n' race option. There's even a maze mode, in which the tiny wheeled bots use their infrared sensors to avoid objects with "military precision," according to the company. The built-in battery will give you 25 minutes of playtime for every 45 minutes of USB-based juicing, and each CarBot will set you back $30. Check out the PR and video after the break to let the rolling deathmatch commence.

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CarBot lets you settle those grudges with battle mode originally appeared on Engadget on Wed, 01 Aug 2012 11:00:00 EDT. Please see our terms for use of feeds.

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Augmented reality browser Junaio offers less ‘clunky’ apps, new API for developers (video)

Augmented reality browser Junaio offers less 'clunky' apps, new API for developers

Remember Metaio? Back in February we reported on the company's rather neat brand of markerless augmented reality, and now it has some fresh news: a major revamp to its Junaio AR browser for iOS and Android, which incorporates the markerless algorithms and a lot more besides. The browser is an open platform for a myriad of smaller AR apps coded by independent developers, and the new version includes both a new UI and API to give those devs additional tools in HTML5 and JavaScript.

Right now, the app is worth a peek for the various curiosities demo'd after the break -- such as the ability to see other people's Instagram photos overlaid on the view from your rear camera, showing the direction and distance to the point where they were snapped. In time, though, we're really hoping that developers will latch on to platforms like this and take AR to where it needs to be: something that let's us recognize and augment people and objects naturally and instantaneously, without pre-conceived markers. In fact, Junaio really needs to have coffee with Project Glass.

Update: looks like the Android version has jammed in a pipe somewhere and won't hit Google Play til June 25th.

Continue reading Augmented reality browser Junaio offers less 'clunky' apps, new API for developers (video)

Augmented reality browser Junaio offers less 'clunky' apps, new API for developers (video) originally appeared on Engadget on Wed, 20 Jun 2012 15:00:00 EDT. Please see our terms for use of feeds.

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My Xbox Live update for iPhone brings direct remote control, Android users join the party too

My Xbox Live update for iPhone brings direct remote control, keeps the gamepad at bay

As much as we liked the My Xbox Live app on iOS, it left out any practical control of a real, live Xbox 360 -- and left Android users in the cold. The 1.5 update to the app puts those issues largely to bed. iPhone and iPod touch owners now have access both the Quickplay content browsing from the Windows Phone version as well as a direct, button-for-button remote. Android users are unfortunately denied full-on navigation, but they can now at least check their Xbox Live profiles, friend statuses and the highlighted games du jour. Microsoft is silent on when Android and iPad fans will be steering their Xboxes without gamepads, though everyone else is free to jump in today.

My Xbox Live update for iPhone brings direct remote control, Android users join the party too originally appeared on Engadget on Wed, 13 Jun 2012 15:09:00 EDT. Please see our terms for use of feeds.

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Insert Coin: The Kick, an iPhone-controlled camera light

In Insert Coin, we look at an exciting new tech project that requires funding before it can hit production. If you'd like to pitch a project, please send us a tip with "Insert Coin" as the subject line.

Insert Coin The Kick, an iPhonecontrolled camera light

Lighting in photography or movie making is often the reserve of pros who can either afford a studio's worth of equipment or who have the know-how to generate just the right effect with one light. Rift's Kick light mostly tackles the latter by using a control you (probably) already know how to use: your iPhone. If you opt for the WiFi-toting Kick Plus model, an iOS app can control one or more lights for basics like brightness and color temperature -- but it really comes into its own when you want a dash of color or to record video. A Kick can sample color from a palette, a video or directly from the iPhone's camera; temporal effects like a lightning storm can spice up an amateur horror movie. If you're only looking for a straightforward white light to back up production for a traditional camera, the Kick Basic will let you control the rudiments from buttons on the light itself.

Unless you're just looking for a sticker reflecting your support, every pledge tier is directly tied to buying a Kick light in advance. Early buyers can put down $89 to get a Kick Basic in black or white, or $139 for the Kick Plus. The more you buy, the cheaper it gets: $180 or $280 will land a pair of Basic of Plus lights, and stores can pay $4,300 or $6,500 to get a hefty 50 units of either model. If you're starting on a small-scale movie production or just have to have properly-lit subjects for street photography, head on over to the Kickstarter source link and chip in.

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Insert Coin: The Kick, an iPhone-controlled camera light originally appeared on Engadget on Wed, 13 Jun 2012 11:00:00 EDT. Please see our terms for use of feeds.

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