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Nintendo’s Iwata acknowledges slow Wii U sales, but no price drop is coming

Nintendo's Iwata acknowledges slow Wii U sales, but no price drop is coming

Yesterday Nintendo revealed its new Wii U console was selling more slowly than it had anticipated, and today company President Satoru Iwata explained the issues to investors in more detail. What he made clear immediately, is that unlike the launch of its 3DS in 2011, Nintendo will not attempt to boost its sales by cutting the price anytime soon. So, how can the Wii U's fortunes be turned around? According to Iwata, the problem is a software lineup that has "not yet fully communicated the value of our product." The system updates we've already heard were in the works are expected to help in the short term. The plan is to earn 100 billion yen or more in the next fiscal year, with the 3DS already selling at a profit he hopes to return to a pattern of "Nintendo-like profits."

As far as the Wii U, the plan is to strengthen its software lineup throughout the spring and summer, with more system exclusives arriving later in the year (announced last week on Nintendo Direct). The delayed Google Street View-powered Wii Street U update is expected to arrive in mid-February, and other demonstrations are planned for GDC in March as Nintendo attempts to capitalize on an internet connection rate of 74 percent. He also referenced the planned integration of its handheld and console divisions, intended to make software and apps more portable between devices.

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Source: ABC, Nintendo

Nintendo’s Iwata says Wii U’s second screen was nearly scrapped due to price

The idea of a second screen experience is fairly central to the Wii U as it is today, but it looks like it could have nearly been shoved aside as just another concept. In an interview published today by The Telegraph, Nintendo president Satoru Iwata said that the company "almost gave up on the idea of the additional screen" during its final discussions about the console, adding that "this was due to our concern over the expected high cost, it may not have been feasible to create this and sell it at a reasonable price point for the consumers." As Joystiq notes, that does suggest it was ultimately able to land on a "reasonable" price for the console, although we're still only hearing unofficial numbers tossed around at this point. You can find the full interview at the source link below.

Nintendo's Iwata says Wii U's second screen was nearly scrapped due to price originally appeared on Engadget on Thu, 14 Jun 2012 16:03:00 EDT. Please see our terms for use of feeds.

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