Sony PS5 Pro Leaks Indicate 3X More Powerful Performance with Super-Resolution Rendering

There’s never a dull moment in the gaming world. Microsoft and Activision’s merger caused enough excitement, while a random rumor also indicated that the company was giving up on Xbox amid mass layoffs. GTA 6 may see a new trailer drop in May but its launch has been pushed to 2026 amid development delays. Meanwhile, the world is gearing up for the next Nintendo Switch to drop and now it seems like credible leaks indicate that there’s a Sony PlayStation 5 Pro in the horizon.

Designer: Sony

The sources behind these leaks inspire a degree of confidence. Respected outlets like IGN and industry insider Tom Henderson of Insider Gaming have lent their credibility to the rumors. Additionally, Sony’s own investigative response to the leaks suggests they might hold some weight. It’s not every day we get such a comprehensive glimpse into the potential future of console gaming.

So, what advancements can we expect from the PS5 Pro? The leaks paint a picture of a console designed to push the boundaries of graphical fidelity and performance. While the CPU clock speed is rumored to see a modest 10% increase, the real game-changer lies in the GPU. This powerhouse component boasts a staggering 3.25 times the processing power of its predecessor in the PS5, translating to a potential 45% jump in rendering performance. Imagine buttery smooth gameplay with visuals that leave you speechless – that’s the promise the PS5 Pro seems to hold.

For gamers who crave hyper-realistic visuals, the news gets even better. Ray tracing, the technology that simulates real-world lighting effects for unparalleled immersion, is set for a significant boost. Leaks suggest a two to four times improvement in ray tracing performance, which, when combined with the rumored AI accelerator and custom machine learning architecture, hints at Sony’s ambitious plans to integrate AI more deeply into the gaming experience. Imagine enemies that adapt to your tactics, environments that react to your actions, and a level of detail that blurs the lines between reality and the virtual world.

The PS5 Pro might retain the 16GB of memory found in the PS5, but it’s poised to make significant strides in data transfer speeds with a rumored 28% increase in bandwidth. This translates to potentially shorter loading times, a welcome change for any gamer who’s grown weary of staring at progress bars.

One particularly intriguing feature is PlayStation Spectral Super Resolution (PSSR). This Sony-developed technology aims to rival AMD’s FSR 2 by offering superior game rendering. With support for up to 4K resolution at a blistering 120fps and even 8K at 60fps, PSSR has the potential to set a new benchmark for visual quality in console gaming. Imagine experiencing your favorite games in stunning detail, running at silky smooth frame rates. It’s a future that promises to redefine how we perceive console graphics.

The audio processing unit is rumored to receive a 35% speed boost, promising a richer and more immersive auditory experience. When you factor in the anticipated PlayStation Link for lossless audio and a generous 1TB of internal storage, the PS5 Pro appears dedicated to delivering a complete sensory experience that complements the visual feast for your eyes.

The question of whether to upgrade to the PS5 Pro hinges on your individual needs and preferences. While the rumored specifications paint a picture of a console with a significant performance leap, it’s important to remember that it might take some time for game developers to fully leverage its capabilities. Additionally, the price tag, rumored to be in the $600-$650 range, may create a bit of an uproar. After all, there’s nothing more dangerous than a scorned gamer.

Images via ZONEofTECH

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DIY PlayStation 5 Tablet almost makes the PlayStation Portal moot

Although the handheld gaming trend has been going strong recently, especially with the likes of the Nintendo Switch and the Steam Deck leading the market, major console makers haven’t taken the plunge completely yet. Granted, Xbox isn’t too concerned because every Windows gaming handheld PC can theoretically run some of its titles, but Sony introduced a rather odd and quite unsatisfying version of this idea. The PlayStation Portal isn’t being “portable” for a reason, since it basically just streams games from the PS5 sitting somewhere in your house. Take it to more enterprising creators to bring the PlayStation 5 Portable dream to life, like this rather impressive gigantic PlayStation 5 “Tablet Edition” that is very much worth all the hard work involved.

Designer: Matthew Perks

The PlayStation 5 diverges from generations of console design with a sleek, futuristic, yet also alien aesthetic that some have compared to a trophy. But it’s especially thanks to that new design, especially the improvement Sony quietly made after launching the console, that makes this creative endeavor even possible. In a nutshell, Sony trimmed the PS5 motherboard down to a smaller size that could be made to fit inside a thick and hefty 14-inch tablet. That, however, was the least of the project’s problems, considering the things inside that actually make the bulk of the PS5’s, well, bulk.

The PlayStation 5 generates around 200W of heat at full power, so the majority of the console’s internals are actually devoted to thermal management. These include bulky fans and a strange-looking heatsink that would never fit any portable design. That’s why the majority of the effort around this PS5 tablet was spent on figuring out an equally efficient thermal management system that didn’t take up too much vertical space. Thanks to some creative thinking and a lot of research, that problem was eventually solved to much satisfaction.

With the biggest engineering hurdle out of the way, putting the rest of the giant tablet was relatively easier. A 3D-printed shell had to be made that matched the black-and-white aesthetic of the PS5. The screen of choice for this project was a 14-inch OLED salvaged from a broken laptop, allowing game graphics to really shine. Finally, an external power source had to be designed since the original PS5 power supply was just too large and too weird to use as is.

After much work, the PS5 Tablet Edition, a.k.a. PS GO, was ready to be put to the test, and the end result is truly impressive, both from the thermal aspect and especially in performance and visual quality. It’s a truly portable system that can fit inside a backpack, though you’ll have to plug it somewhere to actually use it. Then again, the idea was to create a more social console that you can take to your friend’s or relative’s house so that you can enjoy the experience together, rather than sitting in a corner, alone in the dark, mashing the buttons on your handheld PC.

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The PlayStation Access controller design is already well-received by disabled gamers

The PlayStation 5 Access Controller, which Yanko Design featured when it was first unveiled on World Disability Day, is now in the hands of several key voices in the disabled gaming community as previews began rolling out earlier today. So far, its reception is skewing positive across the board as Sony simultaneously revealed the controller’s packaging and peripheral Logitech G Adaptive Gaming Kit – with the latter available sometime in January 2024, at least one month after the global release of the PlayStation 5 Access Controller on December 6.

In fact, Grant Stoner, one of the most outspoken accessibility-focused video game journalists in the field, called the Access Controller “one of the five accessibility successes of 2023 so far” in a recent report on IGN.

On a broader note, we had great things to say about Microsoft’s widening array of accessibility accessories for Xbox and PC gamers in 2022. It’s safe to say that Sony’s recent push into making its own games and controllers more accessible can only bode well for a future where all gamers are included in the excitement and zeitgeist of new game releases as the gaming hobby continues growing in popularity.

Designer: Sony

Disabled reviewer Dynamic Reactions had the chance to go hands-on with the new Access Controller in IGN’s official preview of the new hardware, commending everything from the customizability of the buttons to the intuitiveness of its design – both from a hardware perspective, as well as in terms of how easy it was to set up and calibrate/recalibrate in the PlayStation 5’s internal menu.

Evidently, the Access Controller unlocks entirely new styles of play for those who struggle to play with standard controllers, such as in fighting games or action-heavy games where many buttons need to be pushed or held together in close succession, such as when doling out combos. Dynamic Reactions chimed in on how the Access Controller made that possible for her, saying, “Combos can be extremely tedious at best and incredibly painful at worst when you’re gaming with dexterity issues.”

“On a regular dualsense if the combo is reachable I often find myself moving my left hand over to the other side of the controller stretching my fingers trying to hit every button at the right moment. The access controller eliminates this problem by allowing you to map two actions to one button of your choice in the profile section with the assign simultaneous press menu.”

The new PlayStation 5 Access Controller is set to release on December 6 for an MSRP of $89.99 USD/$119.99 CAD/¥12,980 JPY/€89.99/£79.99 according to a recent PlayStation Blog post. Logitech’s G Adaptive Gaming Kit will expand the controller’s functionality with even more plug-and-play buttons and triggers, gaming mats with a hook and loop system to arrange buttons, and velcro ties for mounting. It will launch sometime in January 2024 for an MSRP of $79.99 or equivalent.

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The PlayStation 5 Slim is smaller, lighter, and comes with extra storage

The original PlayStation 5 is the largest PlayStation console on the market. In fact, it’s the largest console, period, at a form factor of 390 mm x 260 mm x 104 mm, or 15.4 inches tall, 10.24 inches deep, and 4.09 inches wide. Designer Yujin Morisawa knew this when he unveiled the original design at the Sony “Future of Gaming” event in 2020, and according to an interview with the Washington Post in November of that same year, he described the large size as a matter of comfort – comparing it to plants, animals, or some other household object.

We loved the original design of the PlayStation 5 and slightly less expensive PlayStation 5 Digital Edition when it was first unveiled in 2020. However, not every gamer was excited to try and fit the relatively oversized console into their entertainment centers, with some needing to make peace with the fact it was probably necessary to fit in the PS5’s next-generation gaming hardware. Today, Sony unveiled a potential solution that retains the beauty of the original design: a newer, slimmer PlayStation 5, which not only looks like a much sleeker version of the OG PS5, but is rated to be about 30% smaller and weigh between 18% to 24% less – depending on whether you go for the PlayStation 5 or the PlayStation 5 Digital Edition, respectively.

Designer: Yujin Morisawa (via Sony)

The upcoming PlayStation 5 model will also come with a better storage unit. Originally, the PS5 came with an 825GB NVME SSD, which will now be bumped up to a full 1TB of storage – translating a bit more closely to 800GB of actual, usable storage space for games and media. However, this also comes with a price hike for the Digital Edition, which previously costed around $400, and is now set to be bumped up to an MSRP of $449.99. There is some good news there: all PlayStation 5 Digital Edition owners will finally be able to play optical media on their devices, thanks to a plug-and-play external UHD Blu-ray disc drive that will become available on Sony’s store for $79.99.

All existing PlayStation 5 covers will no longer be compatible with the new devices, but Sony already detailed plans to roll out a new series of external removable covers as well as a new vertical stand, saying, “A variety of PS5 Console Cover colors for the new model will be available starting in early 2024, including an all-matte Black colorway and the Deep Earth Collection colors in Volcanic Red, Cobalt Blue, and Sterling Silver.”

These newer PlayStation 5 units (which haven’t officially been designated “PlayStation 5 Slim,” but are simply replacing the older models) are set to begin rolling out in November, in time for the upcoming holiday season. The MSRP for the slim PlayStation 5 will remain at $499.99.

 

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Sony launches PlayStation 5 Access Controller with highly customizable design for gamers with disabilities

Briefly teased at CES 2023 this year, Sony finally lifted the cloth on the PS5’s Access Controller, designed for gamers with limited mobility. Previously known as Project Leonardo, this highly customizable controller was formally launched today, on World Disability Day, marking Sony’s commitment to making gaming more inclusive.  The Access Controller is more than a conventional controller – it’s a sophisticated, customizable accessibility controller kit, created in collaboration with accessibility experts. Sony’s intention is to enhance the gaming experience, particularly for players with disabilities.

The Access Controller’s announcement precedes what is believed to be Sony’s major summer event (given that E3 was canceled this year). We’re expecting to hear of new game titles and hardware announcements during this event, including the highly anticipated handheld version of the PS5 and possibly a PS5 Pro with liquid cooling.

Designer: Sony

With a highly customizable accessibility-focused design, the Access Controller can be used independently, or alongside Sony’s DualSense controller, giving people a wide range of possible use-cases. The controller comes with a disc-shaped design, surrounded by large, interchangeable, easy-to-press keys (as well as a central key) that can be custom-mapped, with easy-to-change disc-shaped tags on all of them for reference. A modular, adjustable joystick on one side acts as the user’s navigation input, like the joystick seen on most controllers.

The Access Controller design comes in collaboration with various accessibility experts, who helped create a controller that isn’t just easy to use, it also encourages longer gaming without feeling any fatigue. The controller offers button caps that come in a variety of shapes and designs, including pillow, flat, wide flat (covering two sockets), overhang (ideal for small-handed players, placed near the center), and curved (pushed from the top or pulled from the bottom) form factors.

To help players keep track of button assignments, the Access controller includes swappable button cap tags. It also offers versatility in positioning, as it can be laid flat, rotated, or attached to an AMPS mount or tripod. Additionally, the distance of the analog stick from the controller can be adjusted as per the player’s preference.

The controller works wirelessly, and sports a USB-C port for charging it or even using it in wired formats. Additionally, four 3.5mm inputs located around its sides let players integrate their own specialty switches, buttons, or analog sticks.

The launch of this controller brings new possibilities to the PS5 console, making the world of gaming more accessible. This represents a step towards gaming that caters to every player’s unique needs, further leveling the playing field. We’ve also seen similar efforts on the accessibility front from Microsoft, who unveiled their Xbox Adaptive Controller a few years ago, and even from startup Augmental, who launched their tongue-powered MouthPad wearable controller last month.

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Watch how this tiny HDMI dongle turns your iPad or Smartphone into a secondary touchscreen for your Laptop

Imagine playing PlayStation games on a smartphone, watching Netflix on your Nintendo Switch, browsing your laptop on a Raspberry Pi, or using your iPad as a viewfinder for your DSLR. No fancy rigs, long cables, or expensive equipment/apps. All you need is the AURGA Viewer, an all-in-one plug-and-play dongle that creates a seamless wireless bridge between two devices.

Designer: AURGA Design

Click Here to Buy Now: $72 $99 ($27 off with coupon code “YankoAurga”). Hurry, deal ends in 48 hours!

Although the AURGA Viewer looks like a mere HDMI dongle, it’s capable of much more than that. Most dongles only broadcast video (and audio IF you’re lucky). Plug the AURGA into a device and it lets you broadcast low-latency, high-resolution video and 48kHz stereo audio to a secondary display, and even works as an input controller. So, not only can you use your phone or tablet as a secondary screen for your laptop, but you now even tap, swipe, pinch on the touchscreen of your secondary device to control your primary one.

For Designers – Turn your tablet into a pen display for Windows 10.

For Professionals – More screen space by seamlessly extending your desktop.

The fact that this simple dongle creates a two-way bridge between any set of devices unlocks an entire list of possibilities. You could turn your iPad into a secondary display for your laptop, pinching, swiping, and tapping away at elements, or even using the Apple Pencil to sketch the way you would with a Wacom Cyntiq. Your smartphone could even turn into a viewfinder for your DLSR, giving you a better view of what you’re trying to capture (even more so if you’re trying to capture images/videos for social media).

Amplify your Mini PC – Connect your iPad for greater computing power.

For Photographers & Videographers – A larger monitor screen to make sure your videos are perfect everytime.

Outside work, the AURGA Viewer lets you even play console or desktop games on your smartphone or iPad, thanks to the dongle’s incredible low-latency connection. You can use the AURGA Viewer to turn smart devices into monitors for your all-in-one machines like connecting your iPad Air to your Mac Mini for powerful touchscreen computing, or even to something like a Raspberry Pi device.

For Developers – Seamless coding experience with extra screen real estate.

For Gamers – Turn your mobile device into a portable gaming console.

The AURGA Viewer is deceivingly small, mimicking the form of a regular USB stick, yet it’s a powerhouse that creates a bridge of compatibility across devices that would otherwise never be compatible. It comes with an HDMI port for data transfer, and has a small USB-C cable too to draw power (sort of like Amazon’s Fire Stick). The AURGA Viewer works seamlessly with iOS, Android, Mac, and Windows devices, and uses a combination of Bluetooth 5.0 and WiFi 5G to make its operation buttery smooth.

Use it to revive a dormant device in your house, giving your old smartphone a new purpose, or to multitask by using your laptop/desktop on your iPad. The AURGA Viewer is a remarkably handy dongle to have, whether you’re a designer, developer, photographer, tinkerer, gamer, or just someone who likes the idea of a cross-platform world where devices can connect and communicate with each other without needing tonnes of cables, apps, or expensive gear… All you really need is this small $72 dongle.

Click Here to Buy Now: $72 $99 ($27 off with coupon code “YankoAurga”). Hurry, deal ends in 48 hours!

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Sony is resurrecting the PlayStation Portable for the PS5, but what if they built an XPERIA Play instead?

The rumor mill is delivering on the news of an upcoming PSP-style handheld gaming console from Sony. Pretty credible leaks say that Sony is looking to bolster their PlayStation Plus service by allowing people to play their PS5 games anywhere, and is working on a handheld gaming device that’s internally referred to as Q-Lite. “It looks like a PS5 controller but with an 8-inch LCD touchscreen in the middle,” says Tom Henderson from Insider Gaming, as Sony is looking to take on the handheld gaming behemoths Nintendo and Valve, along with recent-entry, ASUS. The new handheld PlayStation is poised to launch before Sony debuts the PS5 Pro, and that had me wondering… why launch a handheld console when you could revive the XPERIA line almost single-handedly? This conceptual PlayStation XPERIA device by Santosh Palaniappan shows what could have been if Sony made a gaming smartphone instead. With a sliding display that reveals the controls underneath, and a triple-camera setup, the PlayStation XPERIA could have been an absolute banger. As a smartphone, it would be able to do a lot of things that a gaming controller wouldn’t, including things like messaging, browsing the internet, sharing selfies, watching movies, and streaming gameplay directly to your friends and fans on social media.

Designer: Santosh Palaniappan

The PlayStation XPERIA is the perfect hybrid between a smartphone and a gaming device. It comes with a massive touch-sensitive display, but slide the display to the right and you’ve suddenly got two thumb-sticks, a D-Pad, and four action buttons, along with what I presume is another backlit, touch-sensitive trapezoid that’s also seen on the DualSense controller. Other controls include L1 and R1 buttons on the corners of the phone when held in landscape mode.

The PlayStation XPERIA comes with a wonderful balance between the two product categories’ design languages. You’ve got something that has the exact template of a smartphone, with the aesthetic of a PS5. The white and black interplay feels rather wonderful to the eye, and the device also comes with two textured grips on the rear, complete with the PlayStation symbol microtexture seen on the PS5. The 3-lens camera array follows the curvature of the grip too, giving it visual similarity.

A close look at the L1 button

The PlayStation XPERIA may be a gaming device, but it’s first and foremost a smartphone. You’ve got a triple-lens camera on the back for phenomenal pictures, and a dual-lens front-facing camera for regular and wide-angle selfies. Front-facing speakers make watching media on the phone absolutely exhilarating, and that experience extends to gameplay too. Slide the screen outwards and the phone turns into a handheld console. The PlayStation XPERIA doesn’t cut corners when it comes to controls, offering almost every control you could ask for.

Close-up of the microtexture on the gripping pads

Although conceptual, it would be wonderful to see Sony revive the XPERIA as an extension of its highly popular gaming line – after all, they’ve made weirder products in the past. Given the cancellation of E3, Sony will probably announce its own summer event soon, where one can expect either a formal unveiling of the Q-Lite device or a hint at it. Reports indicate that it’ll support adaptive streaming up to 1080p and 60 FPS, requiring constant internet access for Remote Play. Unfortunately, it won’t stream games from the cloud, but rather from your existing PS5.

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YD x KeyShot Inspiration Hub Design of the Week #1 – AirShock Inflatable Controller

We kick off the YD x KeyShot Inspiration Hub’s first Design of the Week with this absurdly innovative PlayStation controller that opts for an inflatable design as opposed to those hyper-ergonomic solid forms. Blow air into the controller and it puffs up into a lightweight handheld device that conforms to the shape of your hand the way an inflatable neck pillow adjusts to your body’s contours. Would such a device even be feasible? We’d have to try it out to really have actual answers… but there’s no denying one thing. That this concept from Running Guy Studio is refreshingly different and catches the eye with its unique style and brilliant rendering.

Click Here to view all designs on the YD x Keyshot Inspiration Hub website!

If you don’t know what the YD x KeyShot Inspiration Hub is, it’s best to think of it as the ultimate destination to find the most inspirational design work, as well as to have your own work featured, so it can be seen by a global audience of thousands of designers and creatives… an ever-expanding encyclopedia of good design and great rendering

The hub helps fulfill YD and KeyShot’s broad goal of recognizing exemplary work from a distance and helping amplify it without having to rely on an algorithm, unlike with portfolio sites and social media. It relies on YD’s 20-year history of curating great ideas, concepts, and case studies and ties it to KeyShot’s powerful position as the design industry’s most powerful and preferred rendering software.

The Inspiration Hub’s jury panel will hand-pick and highlight an outstanding design each week, also awarding a ‘Design of the Month’ and ‘Design of the Year’, featuring them at the top of the hub’s page while giving winning designs a permanent badge and entering them into the Inspiration Hub’s ‘Hall of Fame’. Hall-of-Famers will also be featured on Yanko Design’s Instagram page and will win exciting prizes from KeyShot. Learn more about how to participate by visiting the hub, and also get your hands on a free trial of KeyShot 11.

Click Here to view all designs on the YD x Keyshot Inspiration Hub website!

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A new Sony PlayStation 5 “Pro” could launch as early as April 2023, possibly with liquid cooling

It’s hard to digest that the PlayStation 5 has been around for three years now. The world’s best-selling gaming console may not be entirely obsolete just yet, but internal rumblings indicate the launch of a “Gen 2” PS5 that could see the console get its routine upgrades before Sony moves to the PlayStation 6, which the company is definitely working on, according to PS5 designer Mark Cerny. This new PS5 Pro (as it’ll probably be called) is rumored to drop as early as April, with sales beginning in September.

Designer: Latif Ghouali

Sony’s track record of releasing incremental upgrades isn’t new. The company started this trend with the launch of the PS4 Pro, which launched in 2016, three years after the PS4 dropped in 2013. It seems pretty much general consensus that Sony will give the PS5 the same treatment with a Pro model being announced next month. This new unit’s alleged to have water-cooling, and a new CPU and GPU from AMD that could possibly support Sony’s eventual promise of 8K gaming, although that’s probably wishful thinking at this point.

Sony has plans for the 8K market; after all, it advertised TVs that could support the resolution at 120 frames per second. In the PS Blog, they even termed the TVs as “PS5-ready”. A comprehensive part of the Q&A section of the PS5 website also maintains that it’s “8K compatible”, but will only be made possible by a future update. This seems to be the perfect spot for a PS5 Pro, if Sony is truly committed to delivering a console capable of 8K, 120 frames per second, ray-tracing, and more.

The concept we’ve got here is a PS5 redesign from Dubai-based artist Latif Ghouali. It ditches the organic form factor of the existing PS5, taking on a more rugged alien-like form to enforce its “Pro” demeanor. It does have the personality of an Alienware Area-51 gaming desktop, with its upright, angular, edgy design. The glowing LED strips always make everything better, although I’m not sure about how I feel looking at the edgy, angular gaming controller.

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PS5 DualSense charging stand from HyperX lets you conveniently dock and charge your game controllers

It’s the perfect blend between compact, effective, and synergistic with the PlayStation 5’s own design language.

The HyperX ChargePlay Duo might sound like a handful, but it’s shorter than saying Sony PlayStation 5 DualSense controller charging dock, now isn’t it?! With a design that’s much more compact than its name, the ChargePlay Duo lets you dock not one, but two DualSense controllers on its easel-like design, effectively charging both of them while giving you a place to rest them.

Designer: Jimmy Huynh (HyperX)

Click Here to Buy Now

At just 3 inches tall, 5 inches wide, and 4.6 inches long, the ChargePlay Duo is fairly compact, occupying roughly the same footprint as one single controller. Designed by HyperX, which was acquired by HP just two years ago, the ChargePlay lets you dock two controllers at the same time, with a 5V input and an 18W output that charges both controllers at the same time. Unlike Sony’s official charger which tends to be a little finicky, the ChargePlay Duo does a pretty remarkable job of always lining up your DualSense controllers so they charge all the time, every time.

The dock itself is modeled to match the PS5’s aesthetic, with a similar Stormtrooper color scheme that lets it blend in with your table setup rather seamlessly. It comes with a weighted base that clocks in at a sizeable 13.8 ounces (391 grams), putting it on the heavier side but also keeping it fairly stable. This allows you to easily dock or un-dock controllers without worrying about knocking anything around or causing the other controller to fall off its stand. The ChargePlay Duo comes with a Type-C charging cable that you can hook into a power strip or wall socket, or connect directly to the USB-A port in your PlayStation 5 to eliminate clutter and keep your gaming setup clean while keeping your controllers perpetually charged and ready to go!

Click Here to Buy Now

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