Tesla’s Powerpacks are now lighting up California’s grid

"Batteries are boring when they are successful." That's Tesla Chief Technology Officer JB Straubel, speaking on Monday to an audience of reporters, employees and government officials sitting in the middle of the new 20-megawatt Mira Loma energy stora...

Sony closes ‘Driveclub’ creator Evolution Studios

You likely saw this coming, but it's still sad to say: Sony has confirmed that it's closing Evolution Studios, the developer behind both the MotorStorm series and the troubled Driveclub. The tech giant isn't saying exactly what prompted the closure (...

PlayStation 4’s Shuhei Yoshida on Oculus Rift: We have dev kits, ‘I love it’

Sony Computer Entertainment head of Worldwide Studios Shuhei Yoshida is a big Oculus Rift fan, it turns out. "We've got a couple of the development kits, and I tried it out and I love it," he told us in an interview this morning at E3 2013. Whether the PlayStation 4 will support it is another question. "No, it doesn't," Yoshida told us. Not yet, that is.

When we asked whether the company's planning on offering support in the future, he only offered a "No comment" with a big smile. The picture of the retail Oculus Rift is potentially a bit clearer now, especially given this week's addition of an HD version of the headset. We'll be sure to keep on Sony about Oculus support on the PlayStation 4 as the year goes on.

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PlayStation 3 Slim review (late 2012): is the third time a charm?

PlayStation 3 Slim 3rdgen review

What else can be said about the PlayStation 3 at this point that hasn't already been said? Since launching in 2006, there have been approximately 400 different permutations of the console: variations on hard drive sizes, functionality, physical shape and, of course, price. The latest model, the PlayStation 3 Superslim, is no different. It comes in just two permutations: 250GB ($270) and 500GB ($300). With the latter launching at the end of October, we've spent the last week with the already available 250GB model. Is it time to finally jump in to the PlayStation 3 party, or upgrade that aging 2006 model? Head below to find out.

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PlayStation 3 Slim review (late 2012): is the third time a charm? originally appeared on Engadget on Mon, 08 Oct 2012 15:00:00 EDT. Please see our terms for use of feeds.

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Sony’s Nasne TV tuner finally set to go on sale later this month in Japan

Sony's Nasne TV tuner finally set to go on sale later this month in Japan

Less than a month ago we heard the news of Sony having delayed the release of its Nasne system due to quality control issues, but that all looks to be sorted out now. The electronics giant's said the NAS media streamer will finally be ready to hit Japanese shelves on August 30th for the previously known price of 16,980 yen (about $215) -- which, as you know, offers a decent 500GB of storage for all your entertainment content. There's still a few weeks until the eventual launch date, so that should be plenty of time to gather up some cash and be among the first to call one of these your own.

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Sony's Nasne TV tuner finally set to go on sale later this month in Japan originally appeared on Engadget on Tue, 07 Aug 2012 21:38:00 EDT. Please see our terms for use of feeds.

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    Sony buys Gaikai cloud gaming service for $380 million

    Sony buys Gaikai cloud gaming service for $380 million

    Cloud-based gaming service Gaikai has had plenty of spring in its step recently, and now we know why: it's been tying up a deal to sell itself for a rather substantial sum of cash. The $380 million agreement is slightly below the $500 million bandied about it in some rumors last week, so perhaps SCE execs feel like they've got themselves a bargain.

    SCE boss Andrew House promised that the union of Gaikai's "engineering talent" with his company's "game platform knowledge" would lead to "unparalleled cloud entertainment experiences." For his part, Gaikai CEO David Perry said he was "honored" to help Sony "grow their ecosystem." None of this sheds much light on precisely what the Japanese giant will do with its new acquisition, or how it'll deal with the potential (imaginary?) awkwardness of supplying a service direct to TV rivals like Samsung and LG. In any case, the two companies need to secure regulatory approval before getting down to the tricky stuff.

    Continue reading Sony buys Gaikai cloud gaming service for $380 million

    Sony buys Gaikai cloud gaming service for $380 million originally appeared on Engadget on Mon, 02 Jul 2012 02:55:00 EDT. Please see our terms for use of feeds.

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