Conjure spells on your phone to prepare for ‘Fantastic Beasts’

J.K. Rowling's prequel to the Harry Potter series is set to hit theaters next week and Google wants to help you prepare by turning your phone into a magic wand. On an Android device, you can cast "spells" with an "OK Google" voice command. After you...

PBS draws link between digital music ethics and magic spells, somehow makes it look simple (video)

PBS draws link between digital music rights and magic spells, somehow makes it look simple video

AAC files and the arcane don't have much in common on the surface. After some digging, however, PBS' Idea Channel has found that magic is an uncannily good analogy for digital music rights and explaining the thorny ethical issues that come with them. Both music and spells stem from grassroots cultures that give away their content for free, but (at least until an anti-magic clampdown at eBay) have since become businesses. That nature poses a key ethical question: when we're used to a free experience and can copy songs or spells as much as we like, what does it take to keep us as honest customers? As show host Mike Rugnetta suggests, it's a matter of personal responsibility -- if we want more of either, we have to think of the commerce as showing support for future work. You can catch Mike's clever train of thought after the break, and ponder what constitutes DRM for a potion while you're at it.

Continue reading PBS draws link between digital music ethics and magic spells, somehow makes it look simple (video)

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PBS draws link between digital music ethics and magic spells, somehow makes it look simple (video) originally appeared on Engadget on Fri, 28 Sep 2012 22:32:00 EDT. Please see our terms for use of feeds.

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Incantor brings World of Warcraft to real life (hands-on)

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There's plenty of cool stuff to see on the floor of this year's TechCrunch Disrupt, but nothing's likely quite so eye-catching as Incantor, a mobile game that utilizes your smartphone and, naturally, a magic wand, to bring fantasy-style action to the real world -- or as the game's creators put it, to "bring World of Warcraft to real life." The wand speaks to your handset via Bluetooth, detecting your gestures and generating "spells." Hold your phone in portrait, and you'll get personal information, including your character level, spell bag, etc. Flip it to landscape, and you'll get a Google Map overlay, showing you other players in your area.

There are 13 different game play modes in all, and you can play as a group or solo. Moveable Code was only showing off one wand at the show, but the company expects to make 10 available in all, representing different classes. Interested parties can find out more at the Kickstarter link in the source below. Beta testing will begin in early Q4, with widespread availability coming by year's end. The wand, which offers up feedback based on gameplay (including interactions with other players), should run you around $60 when it hits the market. You can play the game sans phone, but we're told its not quite as fun.

Either way, sparring, quests and games capture the flag should get people outside a bit more than PC-based MMORPGs. Sunscreen, however, is not included. Check out a video of Incantor's creators demonstrating the game after the break.

Continue reading Incantor brings World of Warcraft to real life (hands-on)

Incantor brings World of Warcraft to real life (hands-on) originally appeared on Engadget on Wed, 23 May 2012 09:51:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceKickstarter  | Email this | Comments