Fox Sports’ new virtual studio runs on Unreal Engine

It's no secret that Epic Games has enabled a number of gaming studios to create more-realistic visuals with its Unreal game engine. Since its debut in 1998, powering the first-person shooter Unreal, the technology has evolved to power hundreds of gam...

Enjoy the 1998 ‘Metal Gear Solid’ in Unreal Engine 4

Shadow Moses is a labor of love from some serious Metal Gear Solid fans who want to play Konami's pivotal 1998 game in updated, Unreal Engine 4 graphics. So far, it's looking so good. The creators don't have permission from Konami to actually release...

Unreal Engine 4 now supports Oculus Rift, introduces ‘Integrated Partners Program’

Unreal Engine 4 now supports the Oculus Rift VR headset, Epic Games announced this morning. The move comes as part of an "Integrated Partners Program," which also adds support from a variety of other middleware companies (Autodesk, IDV, and NVIDIA to name just a few). Licensees have access to the entire list of middleware software, and can implement functionality in their UE4-powered projects starting today. Epic Games VP Mark Rein told us at GDC 2013 that Unreal Engine 4 support for Oculus Rift was in the works, but we didn't think it'd arrive this soon!

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HP introduces Unreal Engine 4-ready ‘turnkey solution’ workstations, collaborating with ALT Systems

HP introduces Unreal Engine 4ready 'turnkey solution' workstations, collaborating with ALT Systems

Hewlett-Packard may not be well-known by consumers for creating the machines that power the industries that power the world we live in, but the company's workstation business does just that. From film to oil drilling to medicine, HP's workstations have their hands in a lot of pies -- and today, that expands more directly to yet another major industry: video games. With its Z1, Z820 and Z620 workstations, HP is collaborating with Epic Games, Autodesk, and ALT Systems to create what they're calling a "turnkey solution" to game development workstation woes. The three aforementioned units can be customized to arrive with a variety of variables, including Unreal Engine 4, Autodesk, and NVIDIA GTX-line GPUs.

In so many words, ALT Systems will take the disparate pieces of hardware and software from HP, NVIDIA, Autodesk and Epic Games to provide an all-in-one buying solution for game dev studios. As ALT Systems president Jon Guess laughingly explained, it provides clients "one neck to wring" should things go wrong, rather than dev studios having to suss out hardware issues on their own. The first fruits of the partnership arrive this year in game developer-centric versions of the aforementioned three workstation models. For a full rundown of the various workstation configurations that'll arrive this year, ALT Systems has a site set up just for you.

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