Logitech G’s Adaptive Gaming Kit for XBox brings gaming to the disabled and is available for sale

One of the world’s most beloved and fun pastimes is gaming. By momentarily transporting gamers into a completely new world and playing field, the magic of video games remains unparalleled. However, a world of improvements is still needed for gamers with disabilities. While the onscreen playing field might look even to gamers, tech companies are finally stepping up to make the tools needed to enter those playing fields a little more accessible and inclusive too. Computer and technology companies Logitech G and Microsoft designed their Adaptive Gaming Kit, compatible with the XBOX Adaptive Controller, to provide one of many future solutions to come for gamers with disabilities.

The XBOX Adaptive Controller from 2019 comes equipped with dozens of open ports so users can plug in their preferred controller for gaming. Specifically designed for the XBOX Adaptive Controller, Logitech G’s Adaptive Gaming Kit features a combination of small, large, and light-touch buttons, as well as variable triggers that can be activated however the user likes. The variable triggers work just like a gas pedal works and maintain light sensitivity for accurate pressure-based feedback. The large and small buttons work like classic game buzzers, while the light-touch buttons switch on with the tap of a finger.

Senior Global Product Manager for Logitech G, Mark Starrett, says, “It’s a set of large buttons, small buttons, light-touch buttons, and even variable trigger controls that users can plugin, in the pattern they like, the way they like, and then arrange [them] on the chair, on our hook and loop boards– there [are] unlimited ways they can be used.” To accommodate each individual gamer’s preferred setup, Logitech G’s Adaptive Gaming Kit also comes with hook and loop ties and two game boards with two distinct textures and flexibilities.

Adapting their gaming kit felt like an obvious choice for Logitech G, but the road ahead is a long one. As first described by the Vice President of Gaming for Logitech G, Ujesh Desai says, “I’m super proud of what we achieved, but on the other hand, we should have been doing this already [and] we’re not just one and done here. This is the beginning of a journey and it’s just the start.”

The Logitech G’s Adaptive Gaming Kit is a winner of the ‘World Changing Ideas 2020’ award by Fast Company.

Designer: Logitech G x Microsoft

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A Microsoft xCloud Adaptive Controller that brings mobile cloud-gaming to the specially-abled

Something tells me we’re a mere announcement away from Microsoft’s cloud gaming service – Project xCloud, and it only makes sense that when the announcement drops, Microsoft does its bit to make sure everyone has access to it, regardless of their location, and their abilities. The Adaptive Controller concept for xCloud takes Microsoft’s special-needs controller and gives it a couple of tweaks to make it ready for cloud-based mobile gaming. Fundamentally, the xCloud Adaptive Controller is the same as its predecessor, but with a few upgrades that make it mobile-ready, so the specially-abled can reap the benefits of the upcoming Project xCloud!

What’s visibly different about the xCloud Adaptive Controller is its acid-green device-docking station that lets you rest anything from a phone to a tablet (without having it tip over or slip, thanks to the use of high-grip rubber). Built with WiFi connectivity, the controller works as any wireless one would, allowing you to play games on mobile devices as well as with the Xbox console connected to a television. The xCloud Adaptive controller also houses an in-built battery, large enough for it to power the controller as well work as an external power source for you smartphone or tablet (so you can game for longer), along with the multiple USB and 3.5mm ports designed to plug in external buttons and pads, and even a pair of headphones.

Designer: Sarang Sheth

The Microsoft xCloud Adaptive Controller is a piece of fan-made conceptual work and isn’t affiliated with the Microsoft brand.

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Microsoft needs a Model Maker!

Microsoft Corporation needs no introduction. The American multinational technology company enables transformation for the era of an intelligent cloud and an intelligent edge. Its mission is to empower every person and every organization on the planet to achieve more. They aspire to be a brand that is authentic, inspiring, and relevant and believes that products are a reflection of the people that make them. From the classic Windows, the HoloLens, their Xbox Games which have taken over the gaming and entertainment industry, to their cloud computing platform Microsoft Azure, Microsoft seems to have hooked its claws into every sector of the tech industry. Apply now to help Microsoft revolutionize the tech space!

Nicolas Denhez and Chris Kujawski collaborated with The AbleGamers Charity, The Cerebral Palsy Foundation, and other organizations to design the Xbox Adaptive Controller, a unified hub for devices that helps make gaming more accessible, meeting the needs of gamers with limited mobility. Gamers with disabilities helped design the elegantly accessible packaging.

The Opportunity

Are you passionate about building premium devices and experiences? The Advanced Prototyping Center focuses on creating devices that help people do more and get what they need to be done. They are currently building Microsoft’s premium devices such as Xbox, and category changing devices like Surface and HoloLens. Creating these devices involves a close partnership between hardware and software engineers, designers, and manufacturing. The Advanced Prototyping team is looking for a highly-skilled, curious, and creative person to directly contribute to the realization of their future products.

Responsibilities

As a Model Maker/Prototyper, you will work closely with Microsoft’s design, engineering, and prototyping teams to deliver models and prototypes that communicate their design intent. You will be part of the product development team that drives innovation and finds solutions to complex problems. Excellent interpersonal skills are critical to allow you to succeed in their highly collaborative environment. You must also be highly organized and flexible to manage multiple projects to meet business needs, as well as successfully communicate to stakeholders on the status of the projects. You will apply and develop best practices for transforming concepts and ideas into models and prototypes to communicate with Microsoft’s work partners. The ideal candidate will contribute to the Advanced Prototyping Center through a deep understanding of tools, materials and processes and the application of that knowledge to hardware innovation at Microsoft.

Requirements

Specific Skills:

– Accredited 4-year Engineering or Industrial Design degree or related experience.
– 5+ years of experience in creating class A appearance models and/or engineering prototypes.
– 3+ years’ experience with CAD modeling.
– 3+ years of experience in CAM/CNC programming and machining capabilities.
– Computer skills required, including Windows, MS Office Suite.

Desired Skills:

– Expert abilities creating 3D CAD models and fixtures using CREO and/or Solid Works.
– 2+ years of experience in precision sheet metal fabrication.
– 2+ years of experience in managing prototype work/activities.
– Finishing skills including painting and decorating appearance models.
– Excellent written and verbal communication skills.

How to Apply

Location

Redmond, Washington.

Click here to Apply Now!


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