This Anti-Glare Umbrella for Smartphones Is a Real Product That Exists

Because if you make it, somebody, somewhere, is going to buy it, VIVOUNITY has created the Phone Umbrella Suction Cup Stand (affiliate link), a device that acts as both a smartphone sunshade as well as a stand. Wow, what will they think of next? Hopefully, something more practical and less ridiculous looking.

The silicone suction cup stand was designed to look like a little pig (the one that went to market or stayed home?), and the umbrella slides between its buttcheeks to prevent glare and/or unwanted eyes and judgment while you lose at Wordle. Me? If I don’t guess Wordle on the first guess, I just close the window. I’m a perfectionist. Also, I’m terrible at word games.

The umbrella is available in a variety of different colors and patterns to ensure you’re able to recognize your phone after the wind catches the umbrella and blows it down the street. Or to Oz. You just better hope it doesn’t land on a wicked witch, or her sister is going to come after you with her flying monkeys. Trust me; I’ve seen movies. Mostly scrambled ones on Cinemax! Please don’t tell my parents.

[via DudeIWantThat]

Nintendo 3DS XL sports less reflective screen than its predecessor, improved parallax effect

3DS XL sports less reflective screen than its predecessor, improved parallax effect

Supersized screens may be the centerpiece of Nintendo's 3DS XL, but a new Iwata Asks interview reveals that its top display packs some new anti-glare tech too. Takashi Murakami, from the company's Mechanical Design Group, notes that each of the LCD's three glare-prone layers were specially treated to reduce reflectivity from the original 3DS' 12 percent, down to three. According to head honcho Iwata, anti-reflection coatings have been on the Big N's radar since the GameBoy Advance era, but were typically abandoned because they were too pricey. The Q&A session also confirmed something we noticed when we put the handheld through the review gauntlet -- the larger display increases the parallax effect, which translates to a deeper looking 3D experience. If your current handheld's screen bounces too much light for your liking, the XL can take its place starting August 19th in North America.

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