Run 500 hard-to-find Apple II programs in your web browser

Sure, it's easy to find ways to run classic Apple II programs like The Oregon Trail or Prince of Persia. But what about that obscure educational title you remember using as a kid? Is it doomed to be forgotten? You might not have to worry. The Int...

Karateka Classic punches its way to Android and iOS on May 16th

Karateka Classic punches its way to Android and iOS on May 16th

While Jordan Mechner's Karateka burst back onto the scene through its 2012 remake, that wasn't good enough for purists who really just wanted a port of the 1984 original. Consider their wish granted, as Karateka Classic is coming to both Android and iOS on May 16th. The release goes the extra distance to recreate much of the Apple II-based fighting experience, warts and all -- would-be warriors can even choose a monochrome screen palette or hear a floppy drive churning away. About the only concessions to modernity are touch control, playing tips and a Sands of Time-style rewind feature. At 99 cents, Karateka Classic is undoubtedly a cheap nostalgia trip... even if it does trigger that fear of birds we thought we'd cured ages ago.

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Apple II Plus gets torn asunder and restored in this modern teardown (video)

Apple II Plus gets torn asunder and restored in this modern teardown video

Breathe in that vintage electronics musk, because it's not going to last -- at least for Todd Harrison, a computer hobbyist based in Mesa, Arizona. You see, for Todd, much of his appreciation for old equipment comes from tearing the units apart and restoring 'em to a like-new condition. Fortunately for us, he's taking everyone along for the ride in this teardown and cleanup of the Apple II Plus. Those with an appreciation for all things vintage will certainly want to put some time aside for his two video tours -- which rack up to nearly a full hour of computing marvel.

In the process, Todd shares a few tips and product recommendations for those looking to strip 30 years worth of grime from the casing, and he also reveals himself to be a bit of a hardware nerd: you'll find a detailed look at the Apple logic board, an explanation of the memory banks and see how the Apple II Plus can be expanded to 64K of RAM with the use of a language card. Peeks at the 6502 CPU from MOS Technology and the Applesoft BASIC ROM from Microsoft are also on deck, in addition to a bit of a surprise that Todd found lurking within the Apple Monitor III. With that said, cancel your evening plans and hop the break for the complete tour.

Continue reading Apple II Plus gets torn asunder and restored in this modern teardown (video)

Apple II Plus gets torn asunder and restored in this modern teardown (video) originally appeared on Engadget on Mon, 04 Jun 2012 20:28:00 EDT. Please see our terms for use of feeds.

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The Apple II, as described by Steve Wozniak

The Apple II, as described by Steve Wozniak

Ask the average geek to describe the Apple II and you'll probably hear something about its legacy or software. Ask Steve Wozniak circa 1977, on the other hand, and he'll write you a technical tome -- or at least he did for Byte magazine. Way back when the classic computer was fresh, a young Woz penned an extremely detailed "system description" for the rig, pouring over specifics on the II's graphical capabilities, memory, peripherals, programming language and more. Perhaps in (slightly late) honor of the machine's 35th anniversary, Information Week has seen fit to reprint the extensive examination for your reading pleasure -- assuming you're up to wading through the technical nitty gritty. No? Well, Woz does have a few nuggets of wisdom for the layman. "To me," he says, "a personal computer should be small, reliable, convenient to use and inexpensive." No arguments here, Steve. Read the man's words for yourself at the source link below.

The Apple II, as described by Steve Wozniak originally appeared on Engadget on Mon, 28 May 2012 04:17:00 EDT. Please see our terms for use of feeds.

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Prince of Persia source code freed from floppies, posted online

Prince of Persia source code freed from floppies, posted online

You wouldn't think it would take more than two weeks to extract some source code from a pile of 3.5-inch floppies and post it online, but getting files from 1989 to play nice with a MacBook Air is no simple feat. That's why we're so appreciative of Jordan Mechner, who put the time and effort into freeing his creation, Prince of Persia, from its magnetic prison. If you want to try and build the platforming classic for your own system, hit up the source link. Or, just wait for someone else to do it for you -- we're sure it wont take long for some friendly binary formats to hit the web.

Prince of Persia source code freed from floppies, posted online originally appeared on Engadget on Tue, 17 Apr 2012 12:09:00 EDT. Please see our terms for use of feeds.

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Apple II turns 35, doesn’t bother with midlife crisis

Apple II turns 35, doesn't bother with midlife crisis

It was 35 years ago today that two Steves and a handful of employees introduced the world to a game-changer: the Apple II. Easily recognizable today as one of history's first truly accessible personal computers, it's a bit odd to think that the iconic rig was almost overlooked at its debut at the 1977 West Coast Computer Faire. Even so, the beige box weaseled its way into our homes and schools. $1300 bought the most basic model of the machine that taught a generation of children the dangers of fording a river, rocking a paltry 4KB of RAM and a 1MHz processor. Despite its age, the old Apple II is doing its best to keep up with the times -- making music, going to concerts and even trying out those hip Bluetooth protocols its grand kids are always talking about. Feeling nostalgic? Check out Time's in-depth tribute to the Apple II's history, influence and legacy at the source link below.

Apple II turns 35, doesn't bother with midlife crisis originally appeared on Engadget on Mon, 16 Apr 2012 23:06:00 EDT. Please see our terms for use of feeds.

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Prince of Persia creator finds lost source code, cues delicate chip fanfare

Prince of Persia creator finds lost source code, cues delicate chip fanfare

No, we don't mean the modern interpretation and its moody sequels -- this is the 1989 original. Jordan Mechner created the first Prince of Persia game for the Apple II. However, the source code ended up lost in the sands of time -- until Mechner's dad discovered a box filled with 3.5-inch ProDOS disks. The creator's now attempting to transfer the code across to his MacBook Air and get it working on modern platforms. We just have to remember how to beat our evil reflection.

Continue reading Prince of Persia creator finds lost source code, cues delicate chip fanfare

Prince of Persia creator finds lost source code, cues delicate chip fanfare originally appeared on Engadget on Fri, 30 Mar 2012 09:44:00 EDT. Please see our terms for use of feeds.

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