Tag Archives: DirectX
‘Fortnite’ DirectX 12 update boosts performance on high-end PCs
Windows 7’s first DirectX 12 game is ‘World of Warcraft’
Ray tracing explained: The future of hyper-realistic graphics
NVIDIA announces exclusive features for GPUs that don’t exist
Microsoft will announce the DirectX 12 on March 20 at the GDC event
Microsoft:Preparing New Version of DirectX
Microsoft Windows 8.1 Preview coming on June 26th
Intel details 4th-gen Core’s HD 5000, Iris and Iris Pro graphics: up to 3X faster, 3-display collage mode
Many already believe that the real highlight of Intel's 4th-generation Core processor lineup would be a giant graphics update. Today, Intel is revealing that they're right -- and, importantly, that there's an equally large shift in naming strategy. Where 3rd-generation Core graphics were divided into two tiers, the new generation is focused on three, two of which are built for performance over efficiency. Ultrabooks with 15W U-series processors will use comparatively ordinary (if still faster) HD 5000 graphics. Thin-and-light laptops with 28W U-series chips get a new tier, Iris, that Intel claims is up to twice as fast in 3D as last year's HD Graphics. Power-hungry parts see even more of a boost: they can carry Iris Pro graphics with embedded DRAM, which should double the 3D speed on H-series mobile chips (47-55W of typical power) and triple it for the R-series (around 65-84W) on the desktop. We also know that M-series laptop and K-series desktop CPUs will have Iris Pro options.
The feature set for the graphics trio is slightly more familiar to us, although there are a few tricks up Intel's sleeve. All three can draw DirectX 11.1 and OpenGL 4 visuals, as well as take on OpenCL 1.2 computing and faster media processing. We're almost more interested in the display modes, though. Along with receiving "enhanced" 4K output, the new Core graphics can handle a 3-screen collage mode -- we won't need dedicated video for a large, multi-monitor canvas. Sadly, Intel isn't providing more than incidental details about the processors themselves, although it has already teased that we'll get the full story around the Computex show in early June.
Filed under: Desktops, Laptops, Intel
Source: Intel
Microsoft warns gamers DirectX 11.1 is Windows 8-only
We hope there weren't too many PC gamers clinging to Windows 7 for dear life, because Microsoft isn't about to rescue them with a near-term DirectX update. The company's Daniel Moth (and supporting documentation) states that DirectX 11.1 is exclusive "for all practical purposes" to Windows 8-based platforms, including Windows RT and Windows Server 2012 -- you can't leap forward in media support without a full-on OS switch. None of the changes are large enough to trigger any immediate envy outside of the occasional fan of 3D glasses, but they could pose problems for conservative gamers in the long run if games and other visually intensive titles start demanding 11.1 as a baseline. There's no known plans to port the code back or release a harmonizing version, either. We can at least take comfort in knowing that Windows 8 upgrades are cheap enough to be low-hanging fruit for all but the most Metrophobic.
Filed under: Gaming, Software, Microsoft
Microsoft warns gamers DirectX 11.1 is Windows 8-only originally appeared on Engadget on Tue, 13 Nov 2012 21:07:00 EDT. Please see our terms for use of feeds.
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