Sony bumps up PlayStation Plus cloud storage limit to 100 GB

One of the major selling points of PlayStation Plus (beyond "free" games and online play) is it offers cloud backups for your game saves and profiles. From early next month, members will have vastly more room to play with, as Sony's boosting the stor...

PlayStation’s Adam Boyes now runs the ‘Killer Instinct’ studio

Key PlayStation exec Adam Boyes already said he was leaving Sony to return to game development, but it's now clear that he's making this switch in style. Iron Galaxy Studios has confirmed that Boyes will become its CEO as of August 8th. That's right...

Hands-on with Divekick’s minimalist two-button controller (video)

DNP Handson with Divekick's minimalist twobutton controller video

Just a couple days after we got our hands on Tenya Wanya Teen's crazy 16-button arcade stick, we were treated to its polar opposite; Divekick's two-button controller. Created by Iron Galaxy Studios just to show off the game at PAX East, the controller consists of two buttons slightly larger than the palms of our hands; the yellow one denotes a jump or dive, while the blue corresponds to a kick. As a parody of the fighting genre, Divekick's gameplay avoids complicated combo moves, is incredibly simple and immensely enjoyable, if we do say so ourselves.

Unlike traditional fighting games, the health bars are essentially meaningless, as a single power hit can take down your rival. Therefore you're focused on just the most basic movements -- a common one involves jumping in the air, tapping the other button for the downward kick, and then tapping it again to fly backwards. As for moving your character about, a jump and kick combo will get you charging towards your foe. Some characters let you fly when jumping, while others reward pressing buttons simultaneously. From our few minutes mashing the controller, it seems that timing and position are more important than ever with such fundamental mechanics, and ones that we picked up pretty quickly. We especially enjoyed kicking our adversary in the head to make them dazed and vulnerable in the early seconds of the next round.

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Sony announces more indie partnerships, Blacklight: Retribution and Primal Carnage: Genesis for PS4

Sony announces more indie partnerships, Blacklight Retribution and Primal Carnage Genesis for PS4

At GDC 2013 Sony has decided to focus on its relationships with indie developers, revealing free-to-play PC shooter Blacklight: Retribution and episodic adventure Primal Carnage: Genesis are coming to the PlayStation 4. That makes three self-published games destined for Sony's next-gen console, including Jonathan Blow's The Witness. Blacklight: Retribution is also making use of Sony's Pub Fund for marketing support, the first game on the platform to do so. Sony hasn't forgotten about its existing platforms however, also announcing Spelunky and Divekick for PS3 and Vita, Metrico for Vita, and the handheld debut of Limbo on Vita later this year. Check after the break for a press release that details the announcements, plus trailers for several of the new games.

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Via: Joystiq

Source: PlayStation.Blog