GameFly to begin publishing smartphone apps, will launch its own Android game store

ImageHaving already made headway into the digital frontier last year, video game subscription service GameFly is now ready to expand its sphere of influence into the world of mobile. The company's aspiring for greatness, announcing this morning that it plans to begin publishing iOS and Android titles as early as this summer. And that's not all, folks: we can expect to see the GameFly GameStore, a gaming-oriented competitor to the Play Store and Amazon AppStore, sometime this fall. In addition to its goal of being the biggest and baddest kid on the block, GameFly intends to don the role of philanthropist, setting aside a fund to assist struggling devs who might just need a few extra bucks to finish the next mobile masterpiece. If you fall in this category, the company's already accepting submissions, so read through the press release below to get all the necessary details.

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GameFly to begin publishing smartphone apps, will launch its own Android game store originally appeared on Engadget on Wed, 23 May 2012 13:18:00 EDT. Please see our terms for use of feeds.

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Nintendo’s gunning for retailers, expanding eShop offerings for Wii U, 3DS

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Nintendo is going to sell its 3DS and Wii U games through the eShop as well as on the high street. Concerned about the money wasted in "inventory," the company will let consumers choose where they get their fix from. The first two games to get the treatment will be New Super Mario Bros 2 and Onitore Brain Training (working title) for the handheld, with more expected in the future. As consumers transition to downloads, the company will keep its brick-and-mortar partners on-side by allowing them to sell "activation codes" to the digital titles -- although that does mean you'll have to drive down to Gamestop and back.

Nintendo's gunning for retailers, expanding eShop offerings for Wii U, 3DS originally appeared on Engadget on Fri, 27 Apr 2012 10:13:00 EDT. Please see our terms for use of feeds.

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