Designed for non-gamers, this controller fits in your pocket and connects to your smartphone for gaming on-the-go!

Calling all non-gamers! There’s a new portable controller designed just for us. I’ve never been much of a gamer. That’s not to say, I don’t like playing video games. I think it’s safer to say gamers don’t like playing me. Mario Kart gets kind of boring once everyone has no choice but to watch my character finish their second lap five minutes after everyone else crossed the finish line. Maybe that’s why we’re always “short on controllers.” Anyway – Elvin Aliyev designed the Psistick controller for those of us who, like myself, enjoy video games, but get the “Wrong Way” alert way too often to feel comfortable sharing.

As described by Aliyev, “Psistick is a portable controller for IOS and Android, for non-gamers who like to play.” The modest design and mere size of Psistick indicate that Aliyev didn’t design the controller for a gamer’s primary use, but instead for on-the-go or amateur gaming needs. The designer’s Psistick controllers come in either speckled black or slate white and feature the usual components that fill up your typical video game controller: a start button, left and right triggers, input-control and direction pads, and a button for Bluetooth connectivity. The intuitive layout of Psistick also further heightens the ergonomic functionality of the device. It’s been years since I’ve owned my own gaming console, but, just like learning how to ride a bike sticks with you, I still remember what each switch means and how to work my way around the main menu, just giving some credit where credit’s due – I digress. In addition to the controller’s intuitive interface, Psistick measures out to be around three-quarters of the height of a newer iPhone model. The whole controller can fit in the palm of a user’s hand, which makes Psistick extremely portable, easily fitting inside even smaller pockets. Aliyev also incorporated a jack along the outer edge of Psistick for Micro-USB B connectivity so that even when Bluetooth isn’t feasible, dual-gaming and console connectivity are always available.

Even though I still haven’t shaken off my amateur gaming chops, with a miniature controller like Psistick I can play video games on-the-go or even practice Mario Kart in the comfort of my own home without the eyes of the ghosts inside Luigi’s mansion sneering at my every lap. Psistick also offers a low-maintenance and inexpensive alternative to larger gaming systems designed for frequent use, but that’s not to say it’s the perfect controller for everyone. Aliyev even alerts gamers everywhere, “[The] portable controller [is] for non-gamers who like to play. Do not buy if you are a gamer. Buy [Psistick] if you like to play.” Non-gamer? Check. Like to play? Check. Sign me up!

Designer: Elvin Aliyev

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Unity 4.0 game engine adds Linux support, Mecanim animation, Flash and DirectX 11 (video)

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Unity is about to give a jolt to the Linux gaming community with version 4.0 of its engine. The Penguin has been "underserved," according to the game engine company, so it'll now join the list of supported operating systems alongside Windows, OS X, iOS, Android, Xbox, PS3 and Wii. Developers will also get the new Mecanim system for making character animation easier, on top of DirectX 11 for Windows and Flash publishing options. Details are in the video after the break, but it's good news considering how Linux's namesake just decried the lack of love for the platform.

Continue reading Unity 4.0 game engine adds Linux support, Mecanim animation, Flash and DirectX 11 (video)

Unity 4.0 game engine adds Linux support, Mecanim animation, Flash and DirectX 11 (video) originally appeared on Engadget on Tue, 19 Jun 2012 10:32:00 EDT. Please see our terms for use of feeds.

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Ion iCade Mobile and iCade Core review

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The iCade Arcade Cabinet famously began life as an April Fool's joke, pulling the video game equivalent of Pinocchio by transforming in a real salable product. The $100 arcade machine-shaped iPad enclosure / controller hit the sweet spot between functionality and retro gaming nostalgia, proving successful enough that Ion found itself with a solid reason to expand the line. Notable amongst the new arrivals are the iCade Core, which offers up the same feature set as the original iCade in a more portable joystick form, and the iCade Mobile, a re-imagining of the product as an oversized iPhone case. The Core carries the same price tag as its predecessor, while the Mobile clocks in at $20 less. So, are these additions worthy of the iCade name? Or would the line have been better served as a one-off? Insert a coin and find out after the break.

Continue reading Ion iCade Mobile and iCade Core review

Ion iCade Mobile and iCade Core review originally appeared on Engadget on Mon, 21 May 2012 15:00:00 EDT. Please see our terms for use of feeds.

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