Co-operative horror shooter ‘GTFO’ hits Steam Early Access

After it was first announced three years ago, co-operative horror shooter GTFO is now available through Steam Early Access. If you haven't heard of this one before, it attempts to scratch the same itch as titles like Left 4 Dead, pitting you and thre...

‘Left 4 Dead’ studio Turtle Rock returns with ‘Back 4 Blood’

You're probably not going to get Left 4 Dead 3 any time soon, but you might get the next best thing. Original developer Turtle Rock Studios and Warner Bros. have announced Back 4 Blood, a team-based zombie shooter that aims to modernize the L4D conce...

Zombie Pokémon Are Terrifying, and Should Be L4D2 Special Infected

Most Pokemon aren’t terribly frightening. Take Pikachu and Weezing, for example. One is a tiny yellow rodent with a goofy smile and Nutcracker-esque red cheek circles and the other is a pair of dull looking floating orbs. They’re like raccoons in that, unless they’re named “Rocket,” simply not antagonizing them seems like it would be good enough to avoid any irritating scratches. That wouldn’t be the case with zombie Pikachu or zombie Weezing, as illustrated by JR Coffron III and Stephen Oakley.

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I think these “Pokemonstrosities” should be added to a new Left 4 Dead 2 campaign, set in the Pewter City. Can’t you just see it now? Ellis is firing at a horde of incoming zombies while Pikachu is zapping Rochelle, Weezing is billowing noxious gas at Coach, and Nick just startled the Mewtwo. Things are going downhill quickly, but perhaps a chainsaw-wielding Ellis can get his companions out of this mess. He’ll have to avoid the charging Bulbasaur to do it though.

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5 Reasons Why Valve Steam Machines Won’t Disrupt Industry


There’s plenty of hype and excitement over the coming of the Steam Machine—a Linux-powered gaming PC designed for big-screen (formerly known as Steam Box.) The Valve-spearheaded project looks to be...

5 Reasons Why Valve Steam Machines Won’t Disrupt Industry


There’s plenty of hype and excitement over the coming of the Steam Machine—a Linux-powered gaming PC designed for big-screen (formerly known as Steam Box.) The Valve-spearheaded project looks to be...

Steam Big Picture Mode Leaves Beta


If you're a fan of digital download video games, you may have used Steam in the past to download games on your PC. Steam has had an interesting mode specifically designed to allow PC gamers to play a...

Valve says NVIDIA’s the best, Steam and Left 4 Dead for Linux coming along nicely

Valve says NVIDIA's the best, Steam and Left 4 Dead for Linux coming along nicely

The godfather of Linux, Linus Torvalds, may think that NVIDIA is "the worst," but Valve respectfully disagrees. The company has been working closely with the manufacturer, as well as AMD and Intel, to boost performance of its hardware under the open source OS. The developer clearly has an interest in getting the best from those companies as it works to port Left 4 Dead 2 and Steam to Linux. That close partnership is already bearing impressive fruit as Valve claims its co-op zombie shooter now performs better on Ubuntu than it does under Windows 7 using a GeForce GTX 680. The first Open GL Linux version managed a measly six frames per second, while the Direct X powered Microsoft one was topping 270. Only a few months later, and Left 4 Dead 2 is hitting 315fps on the 32-bit version of Precise Pangolin, outperforming even the Open GL Windows port which sits at 305fps. Of course, it's relatively well established that Ubuntu has lower overhead and running Direct X only compounds the issue, though, its unparalleled driver support can't be denied. While it's not completely fair to compare performance on a 32-bit OS to a 64-bit one, Valve is proving that gaming on Linux need not be some proof-of-concept exercise. Linus can flip NVIDIA the bird all he wants but, through its work with Valve, it may be doing more to bring Linux to the mainstream than anyone previously has.

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Valve says NVIDIA's the best, Steam and Left 4 Dead for Linux coming along nicely originally appeared on Engadget on Thu, 02 Aug 2012 15:20:00 EDT. Please see our terms for use of feeds.

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Valve Source Filmmaker makes a movie out of any Source game, now you’re directing with Portals (video)

Valve Source Filmmaker makes a movie out of any Source game, now you're directing with Portals video

Creating machinima with a video game engine usually requires accepting one of two truths: either that it will require a lot of fudging or that it will have all the sophistication of playing with action figures. Valve Software isn't very happy with that dichotomy, which is why it's posting its very own movie-making tool, Source Filmmaker, as a public beta. Any game that runs on the Source engine, whether it's Left 4 Dead 2, Portal 2 or another in the family, can have gameplay run-throughs edited and dissected right down to custom facial expressions. As Valve expounds in the video after the break, throwing a gaming-grade PC at the task gives directors the advantage of seeing exactly how any changes will look in the final scene; there's no rough wireframes or pre-rendering here. Budding Francis Ford Coppolas can sign up for an invitation to the Filmmaker beta at the project page. If you'd just like to see how far someone can go with the end results, we've also included the latest Team Fortress 2 character profile video, Meet the Pyro, after the jump.

Continue reading Valve Source Filmmaker makes a movie out of any Source game, now you're directing with Portals (video)

Valve Source Filmmaker makes a movie out of any Source game, now you're directing with Portals (video) originally appeared on Engadget on Thu, 28 Jun 2012 18:55:00 EDT. Please see our terms for use of feeds.

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