PlayStation 4 announcement stream drew 8 million viewers, 1 million concurrent peak

PlayStation 4 announcement stream drew 8 million viewers, 1 million concurrent peak

Ustream viewers were really engaged by Sony's big PlayStation 4 hullaballoo last week -- around eight million folks tuned in to the live broadcast on Ustream, with a whopping 1 million concurrents at peak viewing. On average, said viewer watched the two hour and five minute press conference for one full hour. To put that in perspective, the average Ustream viewer in general watches a given broadcast for 20 minutes, effectively meaning the average PlayStation 4 event viewer tripled the norm.

Ustream CEO Brad Hunstable told Engadget that the numbers are emblematic of his company's worldwide infrastructure strength, and a good example of why Sony chose Ustream for sharing game footage and streaming on its next console, the PlayStation 4. "Game consoles are global in nature," Hunstable pointed out. "We need to be able to serve both, from broadcasting out of the console and to the viewers, on a global basis. To be able to do that, you need an infrastructure footprint that's on a massive scale. We're the only ones that have that."

The video streaming company boasts offices around the globe -- "two in the US, one in Europe, and two in Asia; 180 employees strong," Hunstable told us -- and it already has partnerships with a variety of media and electronics companies, from Viacom to Panasonic. Despite the PlayStation 4 partnership, Hunstable said Ustream's game console plans extend beyond a single next-gen box. "We're absolutely free to work with all partners. Our vision is to have Usteam be ubiquitous. We wanna power the world's live broadcasting. If that happens to be on a gaming console, which increasingly it is, we wanna have a place there." Of course, we've yet to hear Microsoft' next-gen plans, but it sounds like nothing's off the table for Ustream just yet. "There'll be a lot more coming for certain, not just about this announcement but all of the things that we have in store for gamers around the world," Hunstable teased.

Filed under: , , , ,

Comments

PS4 Eye promises to unlock your PlayStation at a glance, tips hat to Kinect

PS4 Eye promises to unlock your PlayStation at a glance, tips hat to Kinect

Just finished watching Sony's "see the future" of PlayStation event? We hope you didn't blink, you might have missed a quick reveal of the next PlayStation Eye The optical sensor was overshadowed by the reveal of the DualShock 4, but it's nothing to scoff at -- the second generation Eye features two 1280 x 800 cameras, four microphones and an 85-degree field of view. Put together, the setup promises facial recognition, player positioning and depth sensing and enhanced PlayStation Move support. The Kinect-like camera is designed to work with Sony's new controller standard too, recognizing each player by the color of the DualShock 4's LED light bar. Sony says the Eye will allow the PS4 to use face login, and the collection of microphones might make voice control possible as well. No word yet if the new camera device will be a PS4 pack in or sold separately, but if you're interested in mining press releases for details, you'll find one after the break.

Filed under:

Comments

PlayStation 4 games revealed: a preview of what’s to come

PlayStation 4 games revealed a preview of what's to come

As with any gaming console, good hardware only tells half of the story. Today, Sony announced a stable of games that'll play a large role in determining the early success of the PlayStation 4, which is set for availability this holiday season. Leading the charge will be biggies such as Killzone Shadow Fall, Bungie's next first-person shooter known as Destiny, Diablo III and a new installment of Final Fantasy. These games will be joined by creative efforts such as Knack, a game directed by the PlayStation 4's lead architect, Mark Cerny, Watch Dogs from Ubisoft, and Driveclub, which aims to bring team-based racing to new levels. PS4 owners can also expect exclusives such as InFamous: Second Son and The Witness. Rounding out the list -- for now, anyway -- is a game from Capcom with the working title of Deep Down, along with an unnamed entry from Media Molecule. While it's clear that Sony and the development community have a number of surprises that've yet to be revealed, you're invited to check out a preview of what's to come in the following gallery.

Gallery: PS4 Titles

Filed under: ,

Comments

Bungie’s Destiny headed to the PlayStation 4 with exclusive content

Bungie's Destiny headed to the PlayStation 4 with exclusive content

It wasn't clear if Bungie's 10-year project was headed to a next-gen console, but now the developer has made it official: Destiny is headed to the PlayStation 4. Gamers hoping to pick up the PS4 version of the title aren't in store for an extra-long wait either, as it'll be available at the same time the PlayStation 3 flavor launches. In order to sweeten the pot for fans of Sony's gaming console, Bungie's also promising "exclusive playable content just for the PlayStation community."

Check out our liveblog of Sony's event to get the latest news as it happens!

Filed under: ,

Comments

Diablo 3 heading to PlayStation 4 (and 3), part of ‘strategic partnership’ between Blizzard and Sony

Diablo 3 heading to PlayStation 4 and 3, part of 'strategic partnership' between Blizzard and Sony

Blizzard Entertainment's Chris Metzen announced tonight that Diablo 3 is headed to both the PlayStation 3 and 4. He announced as much during Sony's big PlayStation 4 reveal event this evening, noting that it's part of a "strategic partnership" between the two companies. He didn't say anything about how it'll change, but he did say that fans will get a chance to check out the new version at PAX East this March.

Check out our liveblog of Sony's event to get the latest news as it happens!

Filed under: , , ,

Comments

Sony teases PlayStation 4 developer list, includes many of the majors (update: Blizzard and Bungie)

Sony teases PlayStation 4 developer list, includes many of the majors

Want to know just who's developing for the PlayStation 4? Sony just gave is a very good peek: it's promising worldwide support for the console, and quickly flashed just which companies that entails. The cursory look shows us many familiar heavyweights, such as 2K, Activision, Capcom, EA, Konami and Ubisoft. We've also spotted Rockstar, Square Enix and other names that most would have hoped for with the new PlayStation. Suffice it to say that Sony hasn't had any problems attracting the support it needs for a decent early lineup, although we don't know how many of these developers will have something ready for launch day.

Update: A few exist that aren't (directly) mentioned in the graphic above: Blizzard is porting Diablo III to the PS4, and Bungie will put its future MMO-like shooter, Destiny, on the game machine.

Check out our liveblog of Sony's event to get the latest news as it happens!

Filed under: ,

Comments

The PlayStation 4 supports the PlayStation Move controller

The PlayStation 4 supports the PlayStation Move controller

The PlayStation 3's microphone-looking motion controller, PlayStation Move, works on the PlayStation 4. LittleBigPlanet dev studio Media Molecule had its head, Alex Evans, on-stage at Sony's big PlayStation 4 event to introduce what his company's been creating for the next-gen game system. That meant two gentlemen acting as puppeteers, employing the aforementioned Move controller, to create a ... well, a kind of crazy scene in a game. Two puppets, two men with Move controllers, and an '80s metal concert recreation. We're not sure what to make of it, but hey, it confirms that Move works on PS4. Hot dog! Oh, and as for an actual game title? We didn't hear one, but it looks like we'll hear something from MM about PS4 software in the future.

Check out our liveblog of Sony's event to get the latest news as it happens!

Filed under: , , ,

Comments

The Witness is headed to PlayStation 4, the next game from Braid creator Jonathan Blow

The Witness is headed exclusively to PlayStation 4, the next game from Braid creator Jonathan Blow

Nothing could've been more delightful than Braid creator Jonathan Blow suddenly walking on-stage at Sony's big PlayStation 4 reveal only to make fun of all the explosions the event had already featured. Oh sure, he was also at the event to reveal that his latest game, The Witness, is headed to Sony's PlayStation 4 (as well as to PC and iOS, as the reveal trailer elucidates), but the first statement was much funnier. Anyway, the game looks much, much better than the various demos we've played across the past few years -- Blow's been developing The Witness for quite some time, and showing it publicly, albeit never on a PlayStation 4. We'll hopefully hear more in the coming days, so keep an eye out.

Update: This post originally stated that The Witness was heading exclusively to the PlayStation 4, when in fact it's only "console exclusive" to the PlayStation 4. It will also launch on iOS and PC. We've added the new trailer below the break.

Filed under: , , ,

Comments

PlayStation 4 will not have native PS3 backwards compatibility

PlayStation 4 will not have native PS3 backwards compatibility

During today's PlayStation event Gaikai's Dave Perry revealed that the PS4 will not natively support PS3 games and that Sony's next-gen console will instead stream PS1, PS2 and PS3 games from the cloud -- something that the company has already confirmed on Twitter.

Check out our liveblog of Sony's event to get the latest news as it happens.

Filed under: ,

Comments

Source: Sony (Twitter)

PlayStation 4 supports remote play on PlayStation Vita

PlayStation 4 supports remote play on PlayStation Vita

Sony is eking more out of its Gaikai acquisition than we thought -- it's using the streaming game technology to allow for remote play on the PlayStation Vita, advancing what we saw with the PS3. From a brief demo on stage, the company showed gameplay of the PS4 title Knack on the Vita with little apparent degradation in the visual quality -- it's not leaning on the smaller system's processing, after all. There was also a hint that remote play might not be exclusive, although there's nothing specific in this regard. Not every game will support remote play, either, so don't expect it to be a ubiquitous feature -- but it may help justify the Vita as a companion.

Check out our liveblog of Sony's event to get the latest news as it happens!

Filed under: ,

Comments