PlayStation 2’s sleek redesign is the logical progression for the 2026 PS6 gaming console

Take the PlayStation 2 Slimline and give it those subtle modifications – the perfect recipe for the upcoming Sony gaming console speculated for the 2026 release, don’t you think?

Right when Sony launched the PlayStation gaming console back in 1994, gaming was set to get a turbo boost into the new era. Ever since all gamers have been bestowed with the evolving graphics and gripping gameplay of winning PlayStation titles like Final Fantasy, Tomb Raider Tekken and Gran Turismo. In the battle that’s been going out between Microsoft and Sony, the PlayStation has evolved to be the more popular of the two. That said, out of all the PlayStation gaming consoles released so far, the PlayStation 2 Slimline still impresses with its sleek form factor, and a design akin to gamers liking.

The gaming console was released way back in mid-2004, and it was ahead of its time in terms of minimal design. No doubt it was one of the most popular consoles vouched for by gamers. The geometric shape, slim aesthetics, high-grade finish, and formal elegance – all culminate to make it a cult favorite. To date, Sony’s popular gaming console gets accolades for a timeless design that has not faded away even after so many years. This prompted product designer Mirko Romanelli to redesign the PS2 Slimline in a more modern interpretation without tinkering with the identity, characteristics and dimensions.

The end result is a console that can be positioned in vertical or horizontal configuration depending on the available space and user preference. The vertical standing position is made sturdier with the detachable support base which is fixed in the lower half of the console. To ensure ample airflow to the high-end machine, Mirko creates ample side and rear openings. The support base is also crafted in a way to ensure enough vertical passage of air.

Perhaps, this is the perfect example for Sony to follow and take a detour from the ultra-futuristic-looking PlayStation 5 console and return back to the roots. In times where minimal designs are preferred over flamboyant designs – the PlayStation 2 redesign could be the catalyst Sony needs to throw Microsoft off balance in the battle of the titans in coming years!

Designer: Mirko Romanelli

 

The post PlayStation 2’s sleek redesign is the logical progression for the 2026 PS6 gaming console first appeared on Yanko Design.

The Elitra GTS is a road-hugging speedster that looks like something pulled out of the PS5 Gran Turismo

Elitra GTS Gran Turismo PS5 by Mattia Brunelli

Created by automotive designer Mattia Brunelli as a vanity side-project aimed at exploring automotive styling, the Elitra GTS is a halo-car with no real brand attached to it. Instead, it focuses on inheriting attributes from other racecars of its time with unique styling, a jet fighter-focused aesthetic, plenty of air intakes, and what looks like a holographic dashboard that augments itself over the driver’s windscreen.

Elitra GTS Gran Turismo PS5 by Mattia Brunelli

Elitra is a two-seater hypercar concept that envelops the driver and fellow passenger inside a jet fighter-style cockpit, with elements of the car’s body “floating” around the fuselage, creating the impression of wings and moving surfaces like flaps and ailerons to reinforce that feeling of a jet slicing through the stratosphere.

Elitra GTS Gran Turismo PS5 by Mattia Brunelli

Elitra GTS Gran Turismo PS5 by Mattia Brunelli

The car’s overall design tows the balance between speed and aggression. Trying to not necessarily look edgy and domineering, the Elitra sports surfaces with natural, mildly rounded edges that give the impression of speed while avoiding looking overtly sharp – something that’s often the case with fighter jet-inspired automobiles. Instead, it comes with an aesthetic that, as described by the folks at Automotive Design Planet, “less intimidating but still of great scenic presence”.

Elitra GTS Gran Turismo PS5 by Mattia Brunelli

The car’s ‘airy’ design sports enough strategically positioned intakes to supply air directly to every technical component. While this was merely a form exploration project for designer Mattia Brunelli, it’s pretty clear that the concept isn’t powered by an electric drivetrain, thanks to the presence of dual tailpipes at the back. You can view more renders of the Elitra GTS on Mattia’s Instagram Page.

Designer: Mattia Brunelli

Elitra GTS Gran Turismo PS5 by Mattia Brunelli

The post The Elitra GTS is a road-hugging speedster that looks like something pulled out of the PS5 Gran Turismo first appeared on Yanko Design.

eXtremeRate RISE DIY Back Paddles for PS5: Quadsense Controller

Critics and gamers lucky enough to get their hands on the PS5 often cite the console’s DualSense controller as a true next-gen controller, thanks to its precise haptics and force feedback triggers. However, the previous generation also saw a small but significant addition to gamepads – paddles. They come in various shapes and numbers, but the idea is the same – you get programmable back-mounted inputs that let you keep your fingers on the joysticks and shoulder buttons. Now you can apply that innovation to the DualSense, thanks to eXtremeRate’s RISE Remap DIY kit.

The RISE kit gives you two programmable paddles. By default, you can map everything but the L3, R3, and touchpad to those paddles. However, if you’re willing to do a bit of soldering, you can map even those three inputs to the paddles. The kit comes with everything you need to perform the upgrade, including a new back shell to hold everything in place.

This truly is a DIY affair, though, requiring you to basically teardown your DualSense controller. Im.A.Caveman has a good guide to installation on YouTube.

I spotted about a billion ways in which the procedure would go wrong in my hands. But I know you can do it! You can get the RISE Remap kit from GamingCobra for $40 (USD). It comes in various colors, from plain black or white to textured green and metallic yellow. It’s also on Amazon (affiliate link).

Custom Watercooled Gaming PC Combined with a PS5: Play Everything

PC builders have toyed with incorporating entire consoles into PC cases before – Origin even made some – but the folks at Modding Cafe came up with something that’s truly a sight to behold. The Vietnamese builders made a custom ITX build that watercools both a PC and a PS5.

As you might have expected, the build uses a ton of custom made parts, including the chassis itself. Modding Cafe also designed and made the watercooling components for the CPU and the PS5 motherboard using Bitspower components as the basis. The PC is powered by an Intel Core i9 11900K and an ASUS ROG Strix 3080 GPU. The PS’s Blu-ray drive is also in the build.

Truly a sight to behold. If you want more custom watercooling goodness, check out Modding Cafe’s standalone watercooled PS5, which actually led to the 2-in-1 build.

Sony PS5 gets a DIY vintage hardwood case in this video by our favorite Youtuber. Watch the video!

Matt, of DIY Perks is back again with another custom hack that you can build in the comfort of your own home. This time, the handyman YouTuber designs and constructs a wooden case for his new PS5. DIY Perks starts his process off by disassembling the casing of PS5 to keep only the core of the unit. Left with a compact and thin inner structure, the bulkiest aspect of the PS5’s internal workings is the cool and heat sink. Since the core of PS5 cannot remain leveled on a flat surface, DIY Perks evens out the structure with a few hexagonal PCB pillar supports. Then, using long screws, the PS5’s power supply latches and securely fastens on top of the leveled-out inner structure. DIY Perks then takes a sheet of carbon fiber, a tough layer of woven crisscrossing carbon fibers, to form the case’s base plate.

Carved into the base plate, DIY Perks creates holes where the rest of the PS5’s components fit. Next, DIY Perks mounts the system’s fan onto the carbon fiber baseplate, overlaying the fan with a grill to prevent anything from getting caught in the fan’s blades. Divided into two halves, the fan pulls air in through both sides, allowing airflow drawn from the heat sink to exit through the carved hole in the carbon fiber base plate. To direct the airflow from the heatsink to the fan, DIY Perks uses strips of foam, a cue taken from Sony.

With the inner system securely fastened to its new carbon fiber baseplate, DIY Perks begins work on the system’s American walnut wood case. Using a Japanese saw blade, DIY Perks carves angled edges on the walnut wood to create a cubic frame. Before situating and locking the PS5 into place within the wood frame, DIY Perks etches holes for the USB cables to reach their port located inside the wooden frame, on the PS5 system itself. Leaning on the holes he previously carved into the carbon fiber base plate to mount it onto the wooden frame, both pieces easily merge with one another.

With the rear side of the case still exposed, DIY Perks uses a CNC router to carve port slits that work as vents for the system to remain cool. Finally, DIY Perks looks to carbon fiber once more for the case’s lid, where he relies on CNC milling to carve a vent for the fan out of miniature hexagon shapes, marrying them to the walnut frame with matching hexagonal wooden inserts. The refined walnut look of the case is certainly a step away from the original metallic and custom brass casing for the PS5. Understated and sophisticated, the new case from DIY Perks doesn’t demand your attention like the original shiny metallic case, but the rustic elegance of the walnut wood blended with the durability of carbon fiber definitely keeps it.

Designer: DIY Perks

The combination of walnut hardwood framing and carbon fiber covering gives the custom PS5 case a retro feel.

Without a flat surface, when the PS5 is laid horizontally, it doesn’t fit in entertainment consoles.

DIY Perks began by disassembling his PS5.

The cool and heat sink is the bulkiest part of the gaming system.

In order to level out the inner structure, DIY Perks inserted brass washers with varying heights on both ends of the system.

Matt took to a carbon fiber base layer to form the system’s bottom covering.

Matt inserted a grill for the fan’s opening to permit and promote airflow.

Additionally, he inserted a foam strip to direct the airflow.

Using a saw blade to cut the walnut framing’s sides, Matt created a wooden border for the PS5 case.

Hexagonal port holes help to keep the inner workings of the PS5 cooled down.

Nike x Sony Playstation 5 PG5 Sneakers: Play Has No Limits

Because who plays video games without sneakers to match their console, Sony has teamed up with Nike and basketball player/lifelong Playstation fan Paul George to create a Playstation 5 inspired colorway for George’s PG5 basketball shoes. I can already sense my skills improving at NBA 2K21.

Set for release on May 27th at 10:00AM, the $120 shoes will almost certainly all be instantly snatched up by resellers, who will then put them on eBay for $300+, making them inaccessible to anybody who doesn’t have a fast bicycle and lucrative paper route. And I wonder why I still can’t get my hands on a PS5.

You make recall the previously posted PG2, another Playstation inspired sneaker from Nike and Paul George that had a light-up logo and vibrated like a DualShock controller. Well, these don’t do that.

My wife doesn’t actually let me buy nice sneakers anymore because whenever I run out of socks I start wearing them barefoot, then they start to stink. It’s an endless cycle. One that could probably be broken if I did laundry more often, but that would interfere with my time to play video games and with my allergies, I can’t smell all that well anyway.

[via The Verge]

Sony’s new PS5 VR controllers come with adaptive triggers and haptic feedback, defining the next generation of gaming!

Virtual Reality brings gamers right into the world of video games in a way no other gaming technology can. With VR headsets and controllers only rising in popularity, gaming has never been as visceral as it is today. Most major video game brands are gearing up their systems to accommodate VR playing, including Sony’s PlayStation. Today, the team at Sony revealed their new VR controllers for the PS5, their latest console, which comes equipped with VR integration, and boy, do we love how futuristic and almost conceptual these designs look – just how we always envisioned VR controllers would look like!

Building upon their previously released DualSense wireless controller, which changed the way games “feel” through immersive haptic feedback, the new VR controller for the PS5 also provides haptic feedback and takes on an orb-like shape that allows users to move their hands freely and naturally when gaming. The ergonomic design behind the new VR controller was also tested by a range of users with different hand sizes to ensure that they work for everyone. In addition to the controller’s added haptic feedback, the new VR controllers are outfitted with the same adaptive trigger technology found on the DualSense wireless controllers. The adaptive trigger buttons on Sony’s VR controllers add tension that gamers can really feel when plucking an arrow or pulling on a rope, adding to the multisensory experience of PS5.

Sony made it so the new VR controllers can detect a user’s fingers without them having to press the controller where their fingers are resting, so gamers can move through each game following their gut instinct. Each VR controller is also tracked by the new VR headset through the controller’s tracking ring, which can be found at the bottom of each controller. With more news soon to be released including the launch of the new VR headset, for now, prototypes of the new VR controllers will be tested out by Sony’s development community for further improvements and to test new ideas on the world of VR.

Designer: Sony x PlayStation

“There are no constraints with how you’re moving your hands, providing developers with the ability to create unique gameplay experiences,” says Senior Vice President at PlayStation, Hideaki Nishino

With adaptive triggers, haptic feedback, and finger-touch detection, the new VR controllers from PlayStation amplify the VR experience.

“The Left controller contains one analog stick, the triangle, and square buttons, a “grip” button (L1), trigger button (L2) and Create button. The Right controller contains one analog stick, the cross and circle buttons, a “grip” button (R1), trigger button (R2) and Options button,” says Nishino

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