Meet Moon, a short throw projector that turns textbooks into learning experiences powered by Augmented Reality

In a world dominated by online learning, the Moon projector offers a hybrid style of teaching, where teachers/mentors can project AR content over their students’ textbooks.

Designed to make learning from home just about as easy and rewarding as actually being around a teacher/tutor, the Moon projector lets teachers interact with students through augmented reality. The projector sits right in front of a textbook, overlaying virtual elements on top of the book’s printed text. Teachers can then interact with students THROUGH the Moon, underlining paragraphs, leaving notes, highlighting images, and even scoring papers in real-time.

The projector comes with a stylus that lets the mentor make digital annotations on the textbook (which then translates onto the textbooks of the students).

The entire experience is even powered by a smartphone app that lets mentor and mentee interact with each other, asking and answering questions, and tracking a mentee/student’s overall progress over time.

Designed to be used by kids in an educational setting, the Moon comes with a simple design and a bare-basics interface. The projector’s soft exterior helps it look friendly and approachable, while big buttons on its upper surface allow kids to control it without being jaded or intimidated.

The stylus, on the other hand, uses a touch-sensitive tip and underlying cameras to track its movement across the textbook. It even comes with a microphone button that allows the mentors to communicate directly with the mentees, sending them voice-note lectures during the online lesson. All in all, the Moon hopes to make the online tutoring/teaching experience frictionless, by offering a tech-enabled alternative to a blackboard/whiteboard and a human mentor/tutor sitting with you and explaining your lessons to you.

Designer: Soomin Son

This mixed-reality headset was designed to be your virtual tour-guide in foreign cities

In every way, the Voyager is what the Google Glass project should have aimed at becoming. Designed to enhance the tourism experience by augmenting it with everything the internet has to offer, and to make you self-sufficient in a foreign city so you don’t have to awkwardly ask people for directions, the Voyager is a goggle-shaped mixed-reality headset that lets you explore new cities like never before. The Voyager connects to your phone, bringing elements of smartphone functionality to the mixed-reality space. This means you can navigate cities by seeing directions projected on the road ahead of you, can click pictures and capture videos of everything you see through the glasses, and can interface with real-world objects and buildings like your hotel, restaurants, tourist spots, and heritage monuments. Rather than augmented reality, which just projects virtual elements on the physical world, Voyager’s mixed reality interface means you can interact with elements, tapping on virtual buttons to check into your hotel, program destinations on your maps, and even send videos and images of your PoV to social media just by waving in the air!

The Voyager, just like other MR headsets like the Hololens, Oculus Quest, or the Vive, serves its specific purpose. While some headsets are designed specifically for entertainment, and others for work, the Voyager champions travel and living. The headset is styled to look like a pair of goggles, so people don’t stare at you; it comes with clear eyepieces so your eyesight is never obstructed, and you can wear the headset even when it’s switched off; and pairs with Voyager’s own helmet, which creates the perfect ecosystem of products designed to boost solo tourism and travel. Unlike other MR headsets, though, the Voyager isn’t meant for sale. Designed for temporary use-cases like holidays and quick trips, the Voyager can be rented from tourism offices, kiosks, and e-scooter rental centers.

Designers: Seunghye Han, Sieun Roh & Soomin Son

This artificially intelligent drone wants to be your personal fitness trainer

Designed by the students of the Hongik University, the Traverse is a conceptual drone powered by AI that’s designed to be a personal trainer for recreational runners. The autonomous drone comes with the quad-propeller layout, and also features multiple fish-eye cameras that help it navigate through spaces without requiring any external controls. A main gimbal-mounted camera focuses on you, the runner, and the camera focuses on you as you run, monitoring your speed, performance, technique, laps, and charts your overall progress. While running, Traverse takes photos and videos of runners to give them Form correction & visual running feedback by tracking their posture with deep learning.

The Traverse drone is accompanied by the Pod, a wearable that sits around your neck. The drone uses the wearable as a tracking tag, while the Pod itself works as your personal coach, giving you audio feedback to improve your form and performance. A simple button-based interface on the Pod lets you toggle between various functions without having to look at your smartphone screen. After your workout’s done, detailed stats are sent to the Traverse’s companion app on the smartphone, allowing you to view every aspect of your run, from your route to your biostats and even your posture.

In keeping with its sports-based focus, the Traverse drone comes with a design that almost resembles the muscular physique of a fit human. The drone’s form is a combination of aerodynamic and curvy, creating something that looks sinewy and energetic – the orange and white paint-job simply reinforces this, and the speckled finish gives it a beautiful contemporary touch! Other interesting details on the drone include fold-out silicone-tipped legs that allow the drone to autonomously land near you after your session is over, and the presence of lights on the rim of the drone that allow it to be visible as it flies around during your night-run!

Designers: Soomin Son & Jinseon Lee

Mockups supported by Model Solution