Nvidia’s GeForce Now Already Has One Million Streaming Gamers

GeForce Now

Nvidia just revealed that more than a million people stream games on GeForce Now directly from its central servers. The gaming giant launched the service just a couple of weeks ago to the regular public. The number may seem astonishingly high but one can part attribute it to GeForce Now’s free members. 

The free service tier reduces the quality of game-play, and sessions last only 60 minutes. Many people who have registered for the paid version have done so to take advantage of the 90-day introductory period. Beyond 3 months, they will have to pay $5 a month. That may not be palatable to a lot of people. 

Nvidia is doing quite well with its GeForce Now

These factors may result in a drastic drop in the numbers of actual people who stream via GeForce Now. However, it must be noted that Nvidia is doing really well when compared with its competitors. For instance, the Sony tool more than five years to gather a million subscribers. Google does not reveal the number of players using Stadia, but the response has been quite tepid. With these factors in mind, even if Nvidia loses subscribers once the free period is over, it should not be a cause for concern. It will still have performed well in comparison to its competitors. 

Gamers have long patronized Nvidia, and the popularity of GeForce Now is not a big surprise. The platform supports hundreds of critically acclaimed games. Some of the games on the list include Ubisoft’s uPlay, EA’s Origin, and Steam. Players can purchase these games as standalone titles or streamed remotely. Nvidia has also kept players on tenterhooks by revealing that there are close to 1,500 games in the queue for approval. 

What should Nvidia do to handle the stiff competition?

Nvidia will have to smarten up its game if it must successfully weather the stiff competition. Sony, Microsoft, and Google have all played their tricks quite well, and most of them are doing well in the market. Nvidia will have to be wary and not remain satisfied with the 1 million subscribers it is now boosting of. These numbers can dramatically drop unless the company finds a way to keep existing players tethered. It remains to be seen what approach this gaming giant will adopt in the coming months to remain ahead of its rivals. 

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Geforce Now goes live for all users today

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Apple Arcade and Google Play Pass will be totally different stores

Google and Apple have just begun a public experiment. One that affects the daily lives of millions of people; specifically, anyone who plays mobile games. Apple launched Arcade on September 19th, charging $5 a month for unlimited access to more than...

Square Enix Coreonline offers top-tier games on the web for free — if you feed the ad meter

Hitman Blood Money

It's not hard to see that offering high-quality games through the cloud has its pitfalls, not the least of which is getting customers to pay. Square Enix may have licked that last problem through its new Coreonline web gaming service. Players can still pony up for the full-priced games or even single levels if they want unfettered access, but the cleverness comes through Coreonline's parking meter approach to ad-supported free play: the more ads you watch and the longer they run, the longer you'll get to play without spending a single coin. As our colleagues at Joystiq found out, however, the current level of OS support is inconsistent. Windows gamers can use Chrome, Firefox or Internet Explorer to start playing, but their Mac-owning friends have to lean on Chrome for some games and can't even consider running the marquee title, Hitman: Blood Money. Square Enix's library of eligible games will start expanding in October; while there's no guarantee the Final Fantasy series or many other dream games will make it to the roster, Coreonline's approach might just be viable enough to spare us a few raids on the bargain bins.

Continue reading Square Enix Coreonline offers top-tier games on the web for free -- if you feed the ad meter

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Square Enix Coreonline offers top-tier games on the web for free -- if you feed the ad meter originally appeared on Engadget on Wed, 29 Aug 2012 20:18:00 EDT. Please see our terms for use of feeds.

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BT planning to write off 2.6 percent stake in troubled OnLive

BT planning to write off 26 stake in troubled OnLive

BT thinks that it's "highly likely" it'll let its 2.6 percent stake in OnLive go to the wall. It told TechRadar that it was keeping a "close eye" on the gaming venture which is restructuring in the face of spiraling debt costs. The telecoms provider has promised that its customers will be able to access the service (for as long as it exists, we guess) and that the investment is a small enough figure that it won't be worrying too much about its balance sheet.

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BT planning to write off 2.6 percent stake in troubled OnLive originally appeared on Engadget on Tue, 21 Aug 2012 16:05:00 EDT. Please see our terms for use of feeds.

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Vizio’s Google TV box emerges as the Co-Star Stream Player, goes up for pre-order in July with OnLive gaming

Vizio Co-Star hands-on

Remember the Vizio VAP430 Stream Player that we tried during CES? Half a year later, the Google TV hub is getting full launch details, just in time for Google I/O. Along with receiving the much more elegant title of Co-Star Stream Player, the set-top box now bakes in OnLive streaming game support -- the Co-Star could, in theory, replace a game console for any American with a good broadband connection. Whether or not playing Just Cause 2 on a TV is in the cards, the hub ticks all the 2012 Google TV checkboxes, including a hybrid keyboard and remote, 3D-capable 1080p video and DLNA media sharing. Before you rush to the local big-box store to pick one up, be warned that pre-orders don't start until July, and then only on Vizio's website. The $100 price, however, will make it considerably easier to wait.

Continue reading Vizio's Google TV box emerges as the Co-Star Stream Player, goes up for pre-order in July with OnLive gaming

Vizio's Google TV box emerges as the Co-Star Stream Player, goes up for pre-order in July with OnLive gaming originally appeared on Engadget on Tue, 26 Jun 2012 09:15:00 EDT. Please see our terms for use of feeds.

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