Threads now lets you control who can quote your posts

Threads is giving users more control over who can quote their posts (as in, reposting with commentary). If you don’t want just anyone to be able to quote your posts, you now have the option to allow only people you follow to do so. Or, you can make it so no one can quote your posts at all. Head of Instagram Adam Mosseri announced the update this weekend, saying he hopes it will “help keep Threads a more positive place.” The platform tested the feature among a group of Threads users last month, but it’s now rolling out to everyone.

Threads, which now has over 150 million monthly users, has been slowly adding more features to improve safety and the overall user experience, borrowing some tools from Instagram. Last month, it introduced the Hidden Words feature, so users can designate certain terms that they want to be filtered out of their feeds. Threads also recently started testing options for archiving posts, either manually or automatically after a chosen expiration date.

This article originally appeared on Engadget at https://www.engadget.com/threads-now-lets-you-control-who-can-quote-your-posts-184754374.html?src=rss

Parrots in captivity seem to enjoy video-chatting with their friends on Messenger

Parrots are innately social creatures. In captivity, where they typically don’t have a flock to interact with, that can present some real challenges for keeping them happy and healthy. But recent research suggests technology may be able to help them meet more of their social needs. A new (very small) study led by researchers at the University of Glasgow and Northeastern University compared parrots’ responses when given the option to video chat with other birds via Meta's Messenger versus watching pre-recorded videos. And it seems they’ve got a preference for real-time conversations.

The research builds on findings from a series of small studies over the last few years, including one in which the team trained pet parrots to make video calls to each other (with human assistance) and another where they were taught to play tablet games. In the latest, nine parrot owners were given tablets to set up for their pets, who were then observed over a period of six months. During that time, the parrots — who’d been introduced to each other at the beginning over video chat — were able to engage in calls amongst themselves of up to three hours long over a total of 12 sessions. Half of these sessions featured pre-recorded videos, while the other half were live Messenger video chats.

Their caregivers, who recorded the sessions, reported that the birds seemed more engaged during the live interactions. They initiated more calls in those scenarios, and spent more time on average engaging with the birds on the other end. 

In each session, the parrots were allowed to make up to two calls, and the researchers found that those chatting over Messenger hit this limit 46 percent of the time, compared to almost half that when they were watching pre-recorded videos. Overall, they spent a combined 561 minutes video-chatting on Messenger compared to just 142 minutes watching the pre-recorded videos.

“The appearance of ‘liveness’ really did seem to make a difference to the parrots’ engagement with their screens,” said Dr. Ilyena Hirskyj-Douglas, though noting that further study would be needed before definite conclusions can be drawn. “Their behavior while interacting with another live bird often reflected behaviors they would engage in with other parrots in real life, which wasn’t the case in the pre-recorded sessions.” Still, the caregivers mostly reported that the live and pre-recorded calls both seemed to have a positive impact on the birds.

“The internet holds a great deal of potential for giving animals agency to interact with each other in new ways, but the systems we build to help them do that need to be designed around their specific needs and physical and mental abilities,” said Dr. Hirskyj-Douglas. “Studies like this could help to lay the foundations of a truly animal-centered internet.”

This article originally appeared on Engadget at https://www.engadget.com/parrots-in-captivity-seem-to-enjoy-video-chatting-with-their-friends-on-messenger-165911437.html?src=rss

Parrots in captivity seem to enjoy video-chatting with their friends on Messenger

Parrots are innately social creatures. In captivity, where they typically don’t have a flock to interact with, that can present some real challenges for keeping them happy and healthy. But recent research suggests technology may be able to help them meet more of their social needs. A new (very small) study led by researchers at the University of Glasgow and Northeastern University compared parrots’ responses when given the option to video chat with other birds via Meta's Messenger versus watching pre-recorded videos. And it seems they’ve got a preference for real-time conversations.

The research builds on findings from a series of small studies over the last few years, including one in which the team trained pet parrots to make video calls to each other (with human assistance) and another where they were taught to play tablet games. In the latest, nine parrot owners were given tablets to set up for their pets, who were then observed over a period of six months. During that time, the parrots — who’d been introduced to each other at the beginning over video chat — were able to engage in calls amongst themselves of up to three hours long over a total of 12 sessions. Half of these sessions featured pre-recorded videos, while the other half were live Messenger video chats.

Their caregivers, who recorded the sessions, reported that the birds seemed more engaged during the live interactions. They initiated more calls in those scenarios, and spent more time on average engaging with the birds on the other end. 

In each session, the parrots were allowed to make up to two calls, and the researchers found that those chatting over Messenger hit this limit 46 percent of the time, compared to almost half that when they were watching pre-recorded videos. Overall, they spent a combined 561 minutes video-chatting on Messenger compared to just 142 minutes watching the pre-recorded videos.

“The appearance of ‘liveness’ really did seem to make a difference to the parrots’ engagement with their screens,” said Dr. Ilyena Hirskyj-Douglas, though noting that further study would be needed before definite conclusions can be drawn. “Their behavior while interacting with another live bird often reflected behaviors they would engage in with other parrots in real life, which wasn’t the case in the pre-recorded sessions.” Still, the caregivers mostly reported that the live and pre-recorded calls both seemed to have a positive impact on the birds.

“The internet holds a great deal of potential for giving animals agency to interact with each other in new ways, but the systems we build to help them do that need to be designed around their specific needs and physical and mental abilities,” said Dr. Hirskyj-Douglas. “Studies like this could help to lay the foundations of a truly animal-centered internet.”

This article originally appeared on Engadget at https://www.engadget.com/parrots-in-captivity-seem-to-enjoy-video-chatting-with-their-friends-on-messenger-165911437.html?src=rss

Boeing’s Starliner spacecraft may finally take its first crewed flight next week

Boeing’s Starliner crew capsule, which has been plagued by years of setbacks and cost overruns amounting to roughly $1.5 billion, is about to take its first flight with humans on board. Boeing was chosen 10 years ago alongside SpaceX to develop a spacecraft that could ferry astronauts from US soil to the International Space Station (ISS), thus allowing NASA to end its reliance on Russia for crewed flights. The companies were each awarded a fixed-price contract under NASA’s Commercial Crew Program: $4.2 billion to Boeing for its CST-100 (Starliner) and $2.6 billion for SpaceX’s Crew Dragon.

Their initial deadline of 2017 proved to be a bit too ambitious. SpaceX managed its first crewed flight in 2020 — and about a dozen since — while Boeing has struggled to get its Starliner capsule off the ground. But as soon as May 6, it’ll finally have a crewed flight under its belt.

Starliner is now at Cape Canaveral Space Force Station’s Launch Complex-41 attached to the ULA Atlas V rocket that’ll send it on its way to the ISS. Liftoff is planned for 10:34PM ET on Monday, May 6. The capsule will be carrying two NASA astronauts: Butch Wilmore, the mission’s commander, and Suni Williams, who will serve as pilot.

Boeing Starliner in space during uncrewed flight test
NASA

Not only is it Starliner’s first crewed flight, but this test is only its third flight ever. The spacecraft (without anyone aboard) successfully demonstrated its ability to reach, dock and undock from the ISS in spring 2022 when it conducted its second Orbital Flight Test. On its previous attempt, in 2019, Starliner failed to make it all the way to the ISS thanks to a software issue that resulted in it burning too much fuel (one of a few problems Boeing missed after it opted at the time not to do end-to-end testing).

It’s suffered numerous other problems, too, in the years since Boeing bagged the NASA contract, causing the company to slip far behind SpaceX. There was a toxic fuel leak during a 2018 test. Then corrosion caused valves in the propulsion system to stick, waylaying Boeing’s plans for a 2021 launch, as Ars Technica reported earlier this year. Problems with the spacecraft’s parachute deployment system derailed plans for a launch last summer, and the team had to remove around a mile of flammable tape.

Boeing has also had its fair share of troubles beyond Starliner during this time, facing increased scrutiny into the safety of its airplanes — particularly the 737 Max line — after two fatal crashes in 2018 and 2019, on top of other less serious incidents. Most recently, a panel blew off a 737 Max 9 mid-flight in January, forcing it to make an emergency landing.

The May 6 flight marks a major step toward Starliner’s certification as a crew transport system that NASA can actually put into its rotation for trips to the ISS. That will give the space agency the redundancy it’s looking for; with both Crew Dragon and Starliner in operation, it’ll always have a backup option in case something happens to one of them. Both NASA and Boeing have been adamant that the capsule has been put through an exhaustive review process and is ready to support astronauts. NASA wrapped up its Crew Flight Test Readiness Review of Starliner on April 25.

“The first crewed flight of a new spacecraft is an absolutely critical milestone,” NASA associate administrator Jim Free said during a briefing on the completion of the review. “The lives of our crewmembers Suni Williams and Butch Wilmore are at stake — we don’t take that lightly at all.” The latest review is “the culmination of a detailed review season that has really thoroughly established that we are really ready to go on this flight,” said NASA chief flight director Emily Nelson.

NASA astronauts Suni Williams (left) and Butch Wilmore (right)  at the Launch and Landing Facility at NASA's Kennedy Space Center in Florida
NASA/Frank Michaux

It’s expected to take about 24 hours for Starliner to reach the ISS after it lifts off, and as this is a test flight, its onboard crew will have a lengthy task list of systems and equipment checks to complete across every phase of the journey. While Starliner can operate autonomously, the crew will test its manual controls and make sure it’s in good shape for manual abort scenarios. After Starliner docks to the space station, the astronauts will spend about a week there working with the current crew, Expedition 71.

Then, they’ll undock from the orbiting lab and head home — and put Starliner through the test of reentry and landing. A few potential landing sites in the southwest US have been picked out, including the White Sands Missile Range in New Mexico.

Wilmore and Williams have been training for Starliner’s first flight for years. “They know the vehicle inside and out, and they’ve been part of the test environment that’s developed the Starliner capability,” said Steve Stich, manager for NASA’s Commercial Crew Program. All involved in last Thursday’s briefing acknowledged that they may encounter some unexpected challenges, and that there’s much to be learned from this first crewed flight. “It’s a good reminder for all of us that the team has practiced, run sims, run models, but there’s nothing like flying in the space environment,” said Free.

The NASA and Boeing officials also expressed their confidence that the craft itself and the teams handling its journey are well-prepared for the job. The astronauts echoed these sentiments upon arriving at the Kennedy Space Center in Florida. “We wouldn’t be here if it weren’t ready,” Wilmore said, addressing questions from the press. “We are ready, the spacecraft’s ready, and the teams are ready.”

If Starliner for whatever reason can’t launch on the 6th, it’ll have backup opportunities on May 7, 10 and 11. After the Crew Flight Test is complete and the astronauts are back home, NASA will get to work certifying the spacecraft for future missions bringing crews to and from the ISS. It’s currently targeting 2025 for Starliner to begin duty.

“I don’t want to get too far ahead because we still need to fly a successful mission,” said Free ahead of Starliner’s launch, “but when we do, and when we certify Starliner, the United States will have two unique human space transportations that provide critical redundancies for ISS access.”

This article originally appeared on Engadget at https://www.engadget.com/boeings-starliner-spacecraft-may-finally-take-its-first-crewed-flight-next-week-140056150.html?src=rss

An iPad version of the Delta game emulator is officially on the way

The popular Nintendo emulator, Delta, that arrived on the App Store for iPhone to much fanfare a few weeks ago is now getting a version that’s optimized for the iPad. Developer Riley Testut shared an update on Threads this weekend revealing that an iPad app has been in the works, and is now being prioritized since Apple changed its tune on game emulators. The iPad app is “near completion,” and subscribers to Testut’s Patreon can get it now through the AltStore, an alternative marketplace the developer created a few years back for sideloading iOS and iPadOS apps. Otherwise, you can wait a little while for it to come with Delta’s next big update, version 1.6.

In the post, Testut also shared a little preview of how it'll run on iPad. Delta was released as the successor to Testut’s Game Boy Advance emulator, GBA4iOS, and supports a slew of other Nintendo systems, including NES, SNES, N64, and DS. It shouldn’t be long before the iPad version is finished — Testut wrote that the team just needs to “finish up controller skins [and] fix some last bugs.” They’re also working on device-to-device multiplayer, Testut wrote (but that’s still a couple of items down on the checklist). And, as an added treat, he said a SEGA Genesis emulator is on the way too. That’s still in beta, but will become available “soon-ish.”

This article originally appeared on Engadget at https://www.engadget.com/an-ipad-version-of-the-delta-game-emulator-is-officially-on-the-way-184945398.html?src=rss

An iPad version of the Delta game emulator is officially on the way

The popular Nintendo emulator, Delta, that arrived on the App Store for iPhone to much fanfare a few weeks ago is now getting a version that’s optimized for the iPad. Developer Riley Testut shared an update on Threads this weekend revealing that an iPad app has been in the works, and is now being prioritized since Apple changed its tune on game emulators. The iPad app is “near completion,” and subscribers to Testut’s Patreon can get it now through the AltStore, an alternative marketplace the developer created a few years back for sideloading iOS and iPadOS apps. Otherwise, you can wait a little while for it to come with Delta’s next big update, version 1.6.

In the post, Testut also shared a little preview of how it'll run on iPad. Delta was released as the successor to Testut’s Game Boy Advance emulator, GBA4iOS, and supports a slew of other Nintendo systems, including NES, SNES, N64, and DS. It shouldn’t be long before the iPad version is finished — Testut wrote that the team just needs to “finish up controller skins [and] fix some last bugs.” They’re also working on device-to-device multiplayer, Testut wrote (but that’s still a couple of items down on the checklist). And, as an added treat, he said a SEGA Genesis emulator is on the way too. That’s still in beta, but will become available “soon-ish.”

This article originally appeared on Engadget at https://www.engadget.com/an-ipad-version-of-the-delta-game-emulator-is-officially-on-the-way-184945398.html?src=rss

Apple’s OLED iPad Pro may come packing an M4 chip and an emphasis on AI

Apple’s “Let Loose” iPad event is just over a week away, and the rumors in the leadup are starting to get interesting. According to Bloomberg’s Mark Gurman, the much-anticipated OLED iPad Pro may arrive not with the new M3 chip as we’ve all been expecting, but the next-gen M4 instead. In the Power On newsletter on Sunday, Gurman wrote that he’s “hearing there is a strong possibility” that this will be the case. And, he says it’ll herald Apple’s official entry into AI.

“I believe Apple will position the tablet as its first truly AI-powered device — and that it will tout each new product from then on as an AI device,” Gurman wrote. Doing it this way for the May 7 event would set the stage for Apple to go all-in on AI at its Worldwide Developers Conference (WWDC) in June. This all builds on Gurman’s previous reports that Apple has been in talks with OpenAI and Google to potentially tap their AI tech for new features with iOS 18.

The “Let Loose” product showcase is also expected to bring updates to the iPad Air and iPad accessories like the Magic Keyboard and Apple Pencil. According to Gurman, the upcoming Apple Pencil may introduce haptic feedback.

This article originally appeared on Engadget at https://www.engadget.com/apples-oled-ipad-pro-may-come-packing-an-m4-chip-and-an-emphasis-on-ai-154509441.html?src=rss

Apple’s OLED iPad Pro may come packing an M4 chip and an emphasis on AI

Apple’s “Let Loose” iPad event is just over a week away, and the rumors in the leadup are starting to get interesting. According to Bloomberg’s Mark Gurman, the much-anticipated OLED iPad Pro may arrive not with the new M3 chip as we’ve all been expecting, but the next-gen M4 instead. In the Power On newsletter on Sunday, Gurman wrote that he’s “hearing there is a strong possibility” that this will be the case. And, he says it’ll herald Apple’s official entry into AI.

“I believe Apple will position the tablet as its first truly AI-powered device — and that it will tout each new product from then on as an AI device,” Gurman wrote. Doing it this way for the May 7 event would set the stage for Apple to go all-in on AI at its Worldwide Developers Conference (WWDC) in June. This all builds on Gurman’s previous reports that Apple has been in talks with OpenAI and Google to potentially tap their AI tech for new features with iOS 18.

The “Let Loose” product showcase is also expected to bring updates to the iPad Air and iPad accessories like the Magic Keyboard and Apple Pencil. According to Gurman, the upcoming Apple Pencil may introduce haptic feedback.

This article originally appeared on Engadget at https://www.engadget.com/apples-oled-ipad-pro-may-come-packing-an-m4-chip-and-an-emphasis-on-ai-154509441.html?src=rss

Budget doorbell camera manufacturer fixes security issues that left users vulnerable to spying

Eken Group has reportedly issued a firmware update to resolve major security issues with its cheap doorbell cameras that were uncovered by a Consumer Reports investigation earlier this year. The cameras in question pair with the Aiwit app and are sold under a slew of brand names, including Eken, Tuck, Fishbot, Rakeblue, Andoe, Gemee and Luckwolf. During its tests, the watchdog found that the unencrypted cameras could expose sensitive information like home IP addresses and Wi-Fi networks, and allow outside parties to access images from a camera’s feed using its serial number. Now, Consumer Reports says the issues have been fixed — just make sure you update your devices.

Devices from those brands should now reflect a firmware version of 2.4.1 or higher, which would indicate they’ve received the update. Consumer Reports says its own samples got the update automatically, but it can’t hurt to double check in your settings considering the risks (that is, if you haven’t tossed the cameras out already). The publication says it’s confirmed that the update fixes the security problems. Eken also told Consumer Reports that the two doorbell cams it had rated with the “Don’t Buy” label — the Eken Smart Video Doorbell and Tuck Sharkpop Doorbell Camera — have been discontinued.

These doorbell cameras, which were sold on popular ecommerce platforms including Amazon, Walmart and Temu but since appear to have been pulled, also lacked the proper labeling required by the FCC. The company told Consumer Reports it will add these IDs to new products moving forward. Following its tests of the update, Consumer Reports has removed the warning labels from its scorecards.

This article originally appeared on Engadget at https://www.engadget.com/budget-doorbell-camera-manufacturer-fixes-security-issue-that-left-users-vulnerable-to-spying-210705131.html?src=rss

Budget doorbell camera manufacturer fixes security issues that left users vulnerable to spying

Eken Group has reportedly issued a firmware update to resolve major security issues with its cheap doorbell cameras that were uncovered by a Consumer Reports investigation earlier this year. The cameras in question pair with the Aiwit app and are sold under a slew of brand names, including Eken, Tuck, Fishbot, Rakeblue, Andoe, Gemee and Luckwolf. During its tests, the watchdog found that the unencrypted cameras could expose sensitive information like home IP addresses and Wi-Fi networks, and allow outside parties to access images from a camera’s feed using its serial number. Now, Consumer Reports says the issues have been fixed — just make sure you update your devices.

Devices from those brands should now reflect a firmware version of 2.4.1 or higher, which would indicate they’ve received the update. Consumer Reports says its own samples got the update automatically, but it can’t hurt to double check in your settings considering the risks (that is, if you haven’t tossed the cameras out already). The publication says it’s confirmed that the update fixes the security problems. Eken also told Consumer Reports that the two doorbell cams it had rated with the “Don’t Buy” label — the Eken Smart Video Doorbell and Tuck Sharkpop Doorbell Camera — have been discontinued.

These doorbell cameras, which were sold on popular ecommerce platforms including Amazon, Walmart and Temu but since appear to have been pulled, also lacked the proper labeling required by the FCC. The company told Consumer Reports it will add these IDs to new products moving forward. Following its tests of the update, Consumer Reports has removed the warning labels from its scorecards.

This article originally appeared on Engadget at https://www.engadget.com/budget-doorbell-camera-manufacturer-fixes-security-issue-that-left-users-vulnerable-to-spying-210705131.html?src=rss