The Anello Chair Is 3 Design Eras in One Piece of Wood

The Anello chair by Kiritsu Mokko does not shout for attention. It sits quietly with a circular backrest that seems to float around a sculpted wooden seat, looking like a piece slightly out of time. Not in a dated way. More like it arrived from a place where three very different design traditions decided, once and for all, to stop competing and just become one thing.

Kiritsu Mokko has been making furniture in Shizuoka Prefecture, Japan, since 1949. That is a long time to study wood. And the Anello, which loosely translates to “ring” in Italian, is a direct expression of that accumulated knowledge. The circular back is not a simple ring slapped onto a base. It is constructed by carefully joining pieces of solid wood, with the grain matched so deliberately that the joints nearly disappear into the form. The result is a curve that looks almost impossible in wood, as though someone forgot to tell the material what it could and could not do.

Designer: Kiritsu Mokko

The design language is genuinely hard to place, and I think that is the entire point. From certain angles, the Anello looks like it belongs in a 1960s living room, all rounded forms and quiet futurism, the kind of chair Kubrick might have placed in a scene just for its shape. From another angle, it reads as straightforwardly Danish Modern, with clean proportions, warm wood tones, and that particular kind of seated elegance that Scandinavian design spent decades perfecting. And then you look at the joinery, the patience baked into every curve, and it becomes unmistakably Japanese. Not Japanese in a superficial, “inspired by” way, but in the deeper sense of a culture that treats materials with a respect that borders on reverence.

The seat swivels. That detail is easy to miss because Kiritsu Mokko was careful to hide the mechanism, keeping the chair’s silhouette completely uninterrupted. No visible hardware, no break in the form. You can rotate in place and the chair still reads as a single, continuous object. That kind of restraint is its own design philosophy, the idea that if a feature does not serve the visual integrity of a piece, it should be invisible. This is not a new concept in Japanese design, but seeing it executed this cleanly is always a reminder of how much the rest of the furniture world is leaving on the table.

It comes in walnut and oak, which matters more than it might seem. These are not just material options. They are two entirely different emotional experiences of the same chair. The walnut version has a richness that pulls the Anello toward something more intimate and sculptural. The oak reads lighter, more architectural, almost Scandinavian by default. Either way, the solid wood construction means this is not a piece designed to be replaced in five years. It is made with the assumption that you will still have it in thirty.

I will admit that the Anello is the kind of chair that makes me think about how little faith the mainstream furniture market has in its customers. Most of what fills showrooms today operates on a kind of planned impermanence, pieces designed to look good in a photograph before you buy them and mediocre in a room after you do. The Anello is the opposite of that. It is a chair that probably photographs well but is genuinely intended to be lived with.

A piece of furniture that synthesizes Space Age optimism, Scandinavian warmth, and Japanese precision without feeling like a design school exercise is genuinely rare. The Anello pulls it off not because it was trying to be three things at once, but because Kiritsu Mokko has been doing this long enough to trust the materials to speak for themselves.

The post The Anello Chair Is 3 Design Eras in One Piece of Wood first appeared on Yanko Design.

Ireland is testing out a digital wallet that conducts age verification for social media users

Before it's publicly available later this year, the Irish government is trialing its Government Digital Wallet, which includes a way to verify a user's age to access social media platforms. In its press release, the government's Department of Public Expediture, Infrastructure, Public Service Reform and Digitalisation said people can store digital versions of their birth certificates, driving licenses, European health cards and more.

Frank Feighan, the department's minister, said that this testing phase would help inform the development of the digital wallet and ensure it was user friendly. The government hasn't laid out when the Government Digital Wallet graduates beyond the testing phase, but Ireland is required to create a digital wallet by the end of 2026 as part of a European Union regulation.

"It will be able to facilitate secure age verification capability as set out in Digital Ireland and the implementation of the Online Safety Code, under which designated platforms must have age verification measures in place to help protect, in particular, children and young people from online harm," Feighan said of Ireland's digital wallet.

The pilot phase will be done on an opt-in basis and the government has a short survey available for comments and concerns. Along with Ireland, many other European Union member states are working on their own age verification methods. Earlier this year, Spain's prime minister Pedro Sanchez announced a law to ban social media for anyone under 16.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/ireland-is-testing-out-a-digital-wallet-that-conducts-age-verification-for-social-media-users-175002131.html?src=rss

The French Tiny House That Put the Bedroom on the Ground Floor

The tiny house world has a habit of recycling the same design logic: loft bedroom up top, living area below, ladder in between. It works, and nobody really argues with it. But every once in a while, a designer asks “what if we did this completely differently?” and the result is something you can’t stop thinking about.

That’s the Véronique, a compact towable home crafted by France’s Lou Tiny House, and its most quietly radical choice is this: the bedroom is on the ground floor, and the loft is the living space. Upside down by tiny house convention, but somehow, on second thought, completely obvious.

Designer: Lou Tiny House

At just 5.80 meters (19 feet) long and set on a double-axle trailer, the Véronique is small by any standard, tiny house included. It’s clad in spruce wood on the outside and topped with a metal roof, which gives it a clean, almost Scandinavian edge despite its French origins. The whole thing was built for a musician named Véronique, yes, the house is named after its owner, who planned to park it in the mountain region of Cantal, a place known more for rough winters than beachside ease. Lou Tiny House, whose workshop sits at the foothills of the Pyrenees, knows that climate well, and it shows in how thoughtfully the home was built to handle it, including a passive heating system designed to keep things comfortable without running up an energy bill.

The decision to flip the layout isn’t just an aesthetic quirk, it’s a practical one. In a conventional tiny house, climbing into a loft bedroom is fine when you’re in your twenties and don’t mind a ladder at midnight. But it’s a different story when the space needs to work long-term, or when you simply want to get in and out of bed like a normal person. Putting the bedroom on the ground floor solves that problem entirely. The bedroom gets a double bed, a generous row of windows for light and air, and a sense of calm that feels genuinely restful rather than squeezed-in.

The loft, meanwhile, becomes the social hub: a sofa, a coffee table, some greenery, and enough breathing room to feel like a real living space rather than an afterthought. It’s the kind of setup that could just as easily serve as a reading nook or a quiet place to work. The design also handles storage needs through the custom loft layout, which matters more than ever now that so many people are working from wherever they happen to be parked.

I’ll admit I have a personal bias toward tiny house designs that treat the bedroom as a sanctuary rather than a sleeping shelf. The climbing-a-ladder-in-the-dark routine has always felt more like a dorm room compromise than a deliberate design choice, and the Véronique is a refreshing pushback against that. The upside-down layout reframes the whole idea of what “small” can feel like. It doesn’t feel like a sacrifice. It feels considered.

Lou Tiny House has built a reputation for custom, handcrafted interiors that lean into natural materials and honest craftsmanship, and the Véronique carries that aesthetic throughout. The warm wood interior, the raw textures, the way everything seems to have been placed with intention rather than squeezed in as an afterthought: it all reads as deeply French in the best possible way. There’s a quiet refusal to apologize for the size of the space, and instead a firm insistence that good design can make even 19 feet feel generous.

The tiny house movement has always been as much about philosophy as it is about square footage. The Véronique fits that spirit, but it brings something extra: a willingness to question conventions that have become so standard in the space that most people don’t even realize they’re conventions anymore. It was built for one specific musician in one specific climate, and that specificity is exactly what makes it feel universal. Good design usually works that way.

The post The French Tiny House That Put the Bedroom on the Ground Floor first appeared on Yanko Design.

Apple iOS 26.5 public beta is now available

Apple has released the first public beta for iOS 26.5, just a few days after the beta for developers came out. One of the biggest changes the new operating system brings is the “Suggested Places” feature in Apple Maps. It will show you trending places to visit, such as restaurants and other establishments, near your location or based on your search history. You can see Suggested Places when you tap on the search bar in the Maps app.

iOS 26.5 beta also will also come with notifications that the company will be putting ads inside Maps. Apple confirmed in March that it was going to expand its ads outside of the App Store and Apple News apps. The ads you see will be based on your location, the search terms you’ve used and what you’re looking up on Maps. They will show up at the top of your search results and in Apple’s Suggested Places list. Apple said the ads will be clearly marked and won’t be a danger to your privacy. Your current location and the ads you interact with will not be associated with your Apple Account, and your personal data will stay on your iPhone and won’t be collected.

In addition, Apple is testing end-to-end encryption for RCS messages on iOS 26.5 beta yet again. However, the company has yet to reveal whether the feature will roll out with the operating system’s stable release. To be able to get Apple’s public beta releases, go to the Apple Beta Software Program website and sign up using your Apple credentials.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apple-ios-265-public-beta-is-now-available-170103425.html?src=rss

It’s no longer free to use Claude through third-party tools like OpenClaw

Anthropic is no longer offering a free ride for third-party apps using its Claude AI. Boris Cherny, Anthropic's creator and head of Claude Code, posted on X that Claude subscriptions will no longer cover using the AI agent for third-party tools, like OpenClaw, for free. As of 3PM ET on April 4, anyone using Claude through third-party apps or software will have to do so with an extra usage bundle or with a Claude API key, according to Cherny.

Most of Claude's workload may come from simple user questions, but there are those who use the AI chatbot through OpenClaw, a free and open-source AI assistant from the same developer as Moltbook. Unlike more general AI solutions, OpenClaw is designed to automate personal workflows, like clearing inboxes, sending emails or organizing calendars, but leans on external large language models, including Claude, ChatGPT and Google Gemini.

Cherny replied to X users that this change is about engineering constraints and optimization. "We’ve been working hard to meet the increase in demand for Claude, and our subscriptions weren't built for the usage patterns of these third-party tools," Cherny explained on X. "Capacity is a resource we manage thoughtfully and we are prioritizing our customers using our products and API."

If OpenClaw users still want to use Anthropic as its LLM, they will have to buy a usage bundle, which are currently discounted, or switch to another AI integration like xAI, Perplexity or even DeepSeek. Of course, Anthropic has its own alternative, which tackles some similar tasks as OpenClaw, called Claude Cowork.

This article originally appeared on Engadget at https://www.engadget.com/ai/its-no-longer-free-to-use-claude-through-third-party-tools-like-openclaw-160912082.html?src=rss

The latest on the Artemis II mission to the moon, and more science stories

We got to share in a rare moment of collective awe this week as four astronauts blasted off toward the moon, beginning a 10-day journey that will take them farther from Earth than any humans have traveled in the last 50 years. It'll still be a little while before they reach their destination — the Orion spacecraft is expected to loop around the moon on Monday — but they've already seen some pretty incredible stuff on the way there. Here's the latest on the Artemis II mission, and other interesting science stories from this week. 

After years of planning, NASA astronauts Reid Wiseman, Victor Glover and Christina Koch, along with Canadian Space Agency (CSA) astronaut Jeremy Hansen, are finally on their way to the moon for the Artemis II mission. This test flight is a crucial step in NASA's plans to send humans to the surface of the moon again for the first time since Apollo 17, and the high-stakes launch went off without a hitch on Wednesday. 

The Artemis II crew is now more than halfway to the moon, according to NASA. When Orion reaches the moon on April 6, the astronauts will have a six-hour window of opportunity to observe the partially lit lunar far side, which can't be seen from Earth. If you're curious about where exactly the astronauts are at any given moment, you can track the mission by visiting NASA's Artemis Real-Time Orbit website. And, if you just want to see what space looks like from Orion, here's a livestream from outside the capsule. The moon is now in view!

The crew did experience some technical difficulties after leaving the ground, though all were resolved fairly quickly. Early Thursday morning, Wiseman contacted mission control to troubleshoot some issues with a Surface Pro he was attempting to use, noting, "I have two Microsoft Outlooks and neither one of those are working." Relatable. The Artemis II crew was also greeted by a malfunctioning toilet not long into the flight, and astronaut Koch had to work with the ground team to figure out a fix — which they thankfully were able to do. In a livestream later, the astronaut joked that she is now a space plumber

Small issues aside, the Artemis II mission is off to a pretty amazing start. The Orion spacecraft completed its translunar injection burn on Thursday, officially taking it out of Earth orbit and putting it on its way to the moon. Commander Wiseman shared some pictures of the view from Orion's windows afterward, and they are breathtaking. In one unbelievably crisp shot of Earth, you can even see two auroras. And there's plenty more observations to come. 

Using data from the Sloan Digital Sky Survey (SDSS), a group of undergraduate students at the University of Chicago has discovered what's thought to be one of the oldest stars ever observed. Their analysis indicates that the star, called SDSSJ0715-7334, was born in the nearby Large Magellanic Cloud billions of years ago before eventually making its way to the Milky Way.

The orbit of the ancient immigrant star plotted in comparison to the Milky Way
Vedant Chandra and the SDSS collaboration Background ESA/Gaia image, A. Moitinho, A. F. Silva, M. Barros, C. Barata, University of Lisbon; H. Savietto, Fork Research

The star was one of 77 that the students selected for closer observation after poring through the SDSS data in their "Field Course in Astrophysics” class, which is led by Professor Alex Ji, the deputy Project Scientist for SDSS-V. SDSS-V is an ongoing all-sky survey that's mapping the Milky Way. After creating their list, they set out to observe the stars during a field trip to Carnegie Science’s Las Campanas Observatory in Chile, and honed in on SDSSJ0715-7334 on day two. The team found it's made mostly of hydrogen and helium, with very little carbon and iron. In the paper published in the journal Nature Astronomy, the researchers note that this composition could be the product of a primordial supernova.

"This ancient immigrant gives us an unprecedented look at conditions in the early universe,” said Ji in a statement. Ji added, “The star has so little carbon that it suggests an early sprinkling of cosmic dust is responsible for making it. This formation pathway has only been seen once before.”


This article originally appeared on Engadget at https://www.engadget.com/science/space/the-latest-on-the-artemis-ii-mission-to-the-moon-and-more-science-stories-160000539.html?src=rss

Konel Just Built a Bag That Slows Your Heart Rate While You Wear It

We are all carrying more than just our belongings these days. The mental load, the relentless calendar, the low-grade hum of stress that follows you from your morning commute to your desk to your couch at night. Wearable tech was supposed to help with that. Instead, most of it just gives you more numbers to feel bad about, more data to scroll through while your cortisol levels do exactly what they want anyway.

That’s what makes the Pulse Pack, a translucent wearable bag by Japanese creative company Konel, feel like such a refreshing left turn. It debuted at Milan Design Week 2026, and the concept alone is worth pausing on. The bag measures your heartbeat in real time and then responds with a physical pulse of its own, timed at exactly half the frequency of what it detects. When your heart is racing, it hums back at you slowly and steadily. And over time, your body follows.

Designer: Konel

The science behind it is called entrainment, the process by which the nervous system synchronizes with a steady external rhythm when that rhythm is slower and more regular than its own. You’ve probably experienced it without realizing it. A slow drumbeat at a concert that settles you into your seat. A rocking motion on a long train ride. A repeated vibration against your palm. These things pull you down, not because they distract you from stress, but because the body literally adjusts its own pace to match them. Konel built the Pulse Pack around that mechanism entirely, and it’s a smarter premise than most wellness gadgets can claim.

What makes the design clever, beyond the concept itself, is where the haptic pulse actually lands on the body. Most wearable devices place their feedback at the wrist or fingertips, the places we are constantly paying attention to. The Pulse Pack positions its pulse against the spine and shoulder blades instead, areas that are far less consciously monitored. That feels intentional in the best possible way. Konel suggests that contact with the back is less intrusive and more grounding than stimulation at the extremities, and that logic holds up when you think about how a hand placed firmly on someone’s back can calm them in a way that a tap on the wrist rarely does.

Konel is also the company behind the ZZZN, a puffer jacket that doubles as a sleeping system with a built-in headpiece and red light therapy, designed for napping pretty much anywhere. So if you’re sensing a theme, you’re reading it correctly. This is a studio genuinely interested in designing objects that support the body’s quieter needs: rest, calm, recovery, rather than feeding the dopamine loop that most consumer tech seems structurally incapable of resisting. It’s an interesting design niche, and a necessary one.

The Pulse Pack is still a prototype. The version on display at Via Palermo 11 during Milan Design Week is not something you can order yet, and it’s fair to wonder how the technology translates into an actual production piece. The translucent material is striking in photos, beautiful and a little otherworldly, but bags live a rough life. The gap between a design week prototype and a durable everyday object is real and wide, and that’s a challenge Konel will have to solve if this ever ships.

Still, I keep coming back to the core premise. We have spent years watching tech companies try to solve stress by throwing more information at us. More graphs, more scores, more nudges, more optimizations. The Pulse Pack takes the opposite approach completely. It doesn’t tell you anything. It doesn’t suggest anything. It just slows itself down and quietly invites your body to do the same. Whether or not the Pulse Pack ever makes it to your back, it shifts the conversation about what wearable technology could actually be doing. Not louder. Not smarter. Just calmer. That’s a design philosophy I’d like to see a lot more studios take seriously.

The post Konel Just Built a Bag That Slows Your Heart Rate While You Wear It first appeared on Yanko Design.

This transparent speaker celebrates the beauty of sound engineering

There’s something about transparent gadgets and audio gear that evokes a sense of retro-futurism. Although we’ve seen a fair share of transparent speakers, this one hits different. Rather than using transparency as a simple aesthetic trick, the design turns the internal structure of the speaker into a visual highlight. The clear enclosure reveals the driver, supporting frame, and internal layout that are usually hidden inside conventional speakers.

This approach transforms the product from a typical audio device into something more expressive, where the engineering becomes part of the visual story. The result feels less like a traditional gadget and more like a piece of functional design that celebrates the mechanics of sound.

Designer: Jinkyo Han

The form itself is minimal and geometric, allowing the transparency to remain the focal point. At the center sits the circular driver, clearly visible through the casing and positioned as the focal point of the entire design. Instead of concealing this critical component behind fabric or grills, the speaker proudly displays it. This not only creates a strong visual identity but also highlights the hardware responsible for producing the audio experience.

The internal elements appear carefully arranged to maintain balance and symmetry. With the casing fully transparent, every structural element becomes visible, which places greater importance on thoughtful layout and clean engineering. The frame surrounding the driver provides both support and visual structure, giving the speaker a refined, almost architectural appearance. Observing these internal layers gives users a rare glimpse into how a speaker is physically constructed.

Another benefit of the transparent enclosure is the way it interacts with light. Reflections and shadows passing through the clear surfaces add depth and dimension, making the device visually engaging even when it’s not in use. In modern living spaces where technology often blends with décor, a speaker like this can easily function as both an audio device and a decorative object. Placed on a desk, shelf, or side table, it naturally draws attention without being overly flashy.

Despite its artistic appearance, the concept remains grounded in practicality. Designed as a Bluetooth speaker, it emphasizes wireless connectivity and everyday usability. The simplicity of the overall form suggests that controls and functionality are kept minimal, ensuring the product remains intuitive while preserving the clean aesthetic. To add a bit of flair, the designer imagines the speaker in two sophisticated color options: Dusty Blue and Ocre.

The post This transparent speaker celebrates the beauty of sound engineering first appeared on Yanko Design.

The Apple CarPlay Widgets Every iOS 26 User Needs to Enable Right Now

The Apple CarPlay Widgets Every iOS 26 User Needs to Enable Right Now Apple CarPlay Widgets

The release of iOS 26 introduced a significant enhancement to Apple CarPlay with the addition of a dedicated widget page. This update supports both Apple and third-party widgets, offering a more dynamic and personalized driving experience. These widgets are designed to improve convenience, functionality, and entertainment, transforming your dashboard into a powerful tool for everyday […]

The post The Apple CarPlay Widgets Every iOS 26 User Needs to Enable Right Now appeared first on Geeky Gadgets.

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Google Just Released Gemma 4: Why This Open-Source AI is a Game Changer

Google Just Released Gemma 4: Why This Open-Source AI is a Game Changer Visual card highlighting Gemma 4’s Apache 2.0 license and download options on Hugging Face and Google Cloud.

Google’s release of Gemma 4 introduces a new era in AI development, combining advanced capabilities with open source accessibility. As highlighted by Sam Witteveen, this family of models is designed to address a diverse range of needs, from high-performance computing tasks to lightweight, on-device applications. Notable features include its multi-modal integration, which processes text, vision […]

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