An Ex-Alibaba Exec Spent 12 Years Building the Smart Glasses that Google Couldn’t

The story of Google Glass is a well-worn legend in Silicon Valley. It was a product so far ahead of its time that it became a cultural phenomenon and then a punchline, a symbol of technological overreach and social awkwardness. The project was ultimately shelved, a high-profile monument to a future that arrived too early. It was a public retreat, an admission that the world was not ready for a computer on its face, or perhaps that the computer was not ready for the world.

As that chapter closed, another one was just beginning, thousands of miles away. An executive from Alibaba, inspired by the initial audacity of Google’s idea, decided to take a different approach. Instead of chasing hype, he would chase utility. Instead of prioritizing features, he would prioritize weight and comfort. For twelve years, his company, Rokid, worked to solve the very human problems that Google had overlooked, and in 2026 that long bet looks less like a moonshot and more like a roadmap.

Designer: Rokid

That roadmap now has a new center of gravity. Following Google’s latest Gemini updates at I/O, Rokid says it is bringing Gemini Flash 3.5 to its smart glasses, pushing the company deeper into what it calls agentic AI. The phrase matters because it signals a shift away from voice assistants that answer one question at a time and toward systems that can hold context, respond faster, and handle more layered tasks through simple voice commands. Rokid is framing the glasses as a place where conversational AI can stay present, useful, and continuous rather than trapped inside a phone screen.

That ambition sits on top of an unusually broad AI strategy. Rokid has spent the last year positioning its glasses as an open ecosystem rather than a single-model device, supporting ChatGPT, Qwen, DeepSeek, and Gemini across different products and regions. In Asia, the company has already built an AI Agent Store and says it has received more than 3,000 submissions for agentic workflows, with over 400 approved and published. The international push comes next, and that is where the latest Gemini integration becomes more than a feature update. It becomes a bridge between Rokid’s regional momentum and its global pitch.

The hardware story still matters because smart glasses live or die by whether people will actually wear them. Rokid’s 2025 display-equipped glasses carried one of the most memorable specs in the category: 49 grams for a full-function AI and AR device with display. That number gave the company a clean answer to the oldest question in wearable tech, which is how much computation can disappear into something that still feels like eyewear. According to Rokid’s own materials, that product also helped it raise more than $6 million and move into global mass production by December, giving the company proof that its ideas could leave the demo stage.

This year’s bigger mainstream play is Rokid AI Glasses Style, a different kind of product aimed at lowering the barriers that have kept smart eyewear niche for so long. Style is display-free, voice-centric, and starts at $299. At 38.5 grams, it is even lighter than the 49-gram model, and Rokid presents that reduction as part of a larger balancing act between comfort, battery life, and functionality. The frame is designed like premium eyewear, with titanium alloy hinges, liquid-silicone nose pads, and a classic D-shaped silhouette. Underneath that familiar form is a dual-chip architecture, with one chip handling low-power always-on tasks and another managing AI and imaging workloads.

Rokid clearly wants to win on openness, but it also wants to win on practicality. One of the strongest parts of the press material is its prescription-first approach, which treats vision correction as core infrastructure rather than a niche add-on. Style supports prescriptions up to ±15.00D, covering myopia, astigmatism, presbyopia, progressives, and functional lens options like photochromic and blue-light filtering. Users can upload prescriptions online and receive custom lenses in about 7 to 10 days. That sounds mundane compared to AI buzzwords, but it may be one of the most important adoption levers in the entire category. Smart glasses cannot become everyday objects if they still behave like specialty gadgets.

The other major throughline is accessibility. Rokid has been consistent here, both in the visit materials and in the press kit. The company is working with Google on accessibility-focused solutions for users with vision and hearing impairments, and its broader messaging keeps returning to a principle it phrases simply: leave nobody behind. For blind and low-vision users, Rokid positions audio-based AI glasses as digital eyes, and it has attached a small subsidy to purchases made for visually impaired users. That choice gives the company a more grounded social purpose than most wearable launches, which often stop at lifestyle language and creator features.

Those creator features are still part of the package. Style includes a 12MP Sony sensor, 4K capture, open-ear audio, and a triple-format imaging system designed for 3:4, 4:3, and 9:16 shooting. Rokid’s pitch is obvious and smart: content should be ready for Instagram, TikTok, or YouTube the moment it is captured, without cropping or post-editing. The glasses also support voice interaction in 12 languages and translation in 89, while adding head gestures and AI shortcuts for hands-free control. Nod to answer a call, shake your head to end it, ask for help in your own language, and keep moving.

All of this adds up to a company trying to define smart glasses less as a futuristic accessory and more as the next natural interface for AI. That is the real continuation of the Google Glass story. Google proved the cultural shock of putting a computer on your face. Rokid is trying to prove the quieter part, that wearability, prescription support, open AI access, and contextual software are what turn a provocative idea into a daily habit. The original dream never disappeared. It just needed lighter frames, better timing, and a company patient enough to spend twelve years building the version people might finally keep on.

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Every Robot You’ll Ever Own Has 3 Separate Brains: Nvidia VP explains how AI Thinks at BEYOND Expo 2026

A robot on a factory floor may look self-contained, but Deepu Talla says its intelligence is distributed across a hidden chain of machines. At BEYOND Expo 2026, the NVIDIA executive broke robotics down into a deceptively simple formula: three computers. One handles the heavy lifting of training the robot brain, another tests that brain in simulation, and a third lives inside the physical robot, making decisions in real time.

It is a framework that helps explain why robotics has moved so slowly, and why the field suddenly feels ready to accelerate. In language that cut through the usual keynote fog, Talla argued that AI in the physical world plays by harsher rules than chatbots or image tools. A text model can be 95 percent right and still be useful. A robot moving through a warehouse, a street, or a hospital has to perform with a completely different standard. In human terms, it is a little like splitting intelligence into learning, dreaming, and reacting, then assigning each function to a different machine.

That first machine is where the robot’s intelligence is forged. Talla described it as the computer used to train the robot brain, the heavy compute layer where models absorb data, patterns, and behaviors at massive scale. This is where a machine learns how the physical world works, long before it ever enters one. If that sounds abstract, the second computer makes it easier to picture. This is the simulation layer, the place where a robot rehearses reality in a safer, faster, cheaper environment, running through scenarios again and again until its behavior becomes reliable enough to trust.

The third computer is the one that actually lives inside the robot. It is the real-time brain, the system that has to perceive the world, make sense of it, and respond instantly. This is where Talla’s argument becomes especially sharp. In digital AI, a model can get close and still be useful because a human can smooth over the rough edges. In robotics, the rough edges are where accidents happen. A machine moving through a factory, a roadway, or a hospital has to work with a far tighter tolerance for error, because the physical world offers fewer second chances.

That is also why NVIDIA sees robotics as far bigger than a niche category. Talla pointed out that almost 80 percent of the world’s GDP sits in physical industries like manufacturing, logistics, retail, and transportation. These are sectors where intelligence has to leave the screen and interact with objects, spaces, and people. NVIDIA’s role, in his telling, is to provide the underlying architecture for that shift. The company may not build robots itself, but it wants to supply the stack beneath them, from training infrastructure and simulation tools to the compute that powers action on the edge.

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This Tiny House Under 36 Square Meters Sleeps Six — and Looks Incredible Doing It

Tiny house culture has spent years fighting the perception that downsizing means settling. The Porto, designed by Portuguese builder Casagaea, makes that argument feel outdated. Built on a double-axle trailer and wrapped in engineered wood cladding, it arrives in two sizes — a 7.8-meter frame at 34.2 square meters, and an 8.4-meter version stretching to 35.6 square meters — with a 4-meter height and 2.5-meter width that keeps it road-legal and genuinely mobile. It’s compact by definition. Cramped, it is not.

What Casagaea has done with the Porto’s footprint is worth paying attention to. The ground floor revolves around an open living area anchored by a sofa — one that moonlights as a guest bed — keeping the social heart of the home generous and uncluttered. The kitchen runs fully equipped: fridge, stove, oven, extractor fan, and sink, built for actual cooking rather than the performative kind you see in renders. An outdoor table integrated into the exterior facade extends the living space outward, blurring the line between inside and out in a way that feels intentional rather than incidental.

Designer: Casagaea

Upstairs, two mezzanine bedrooms are connected by a shared platform — a structural move that does more than just link two rooms. It creates a sense of flow across the upper level that most tiny homes never manage, where loft bedrooms typically feel like afterthoughts bolted above the main floor. Here, the sleeping quarters have a coherence to them. With the sofa bed factored in, the Porto sleeps up to six people — a number that would seem implausible if the floor plan didn’t actually support it.

Casagaea builds its homes in Portugal with a philosophy centered on comfort, design, and sustainability working in parallel rather than in tension. The Porto reflects that clearly. Off-grid configurations are available for those who want to cut ties with utility infrastructure entirely, and all parameters can be adjusted to suit specific project needs. This isn’t a one-size solution dressed up in lifestyle photography — it’s a customizable structure designed to meet real living requirements.

For a home that clocks in under 36 square meters, the Porto carries a surprising amount of ambition. It doesn’t try to mimic a conventional house at reduced scale. It works within its constraints and finds something better on the other side — a living space that feels considered, calm, and quietly confident in what it is. That’s harder to pull off than it looks.

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The $899 Desktop CNC That Impressed Asia’s Biggest Tech Expo

The guiding idea at BEYOND Expo 2026 was that AI software has finished its warm-up, and the main event is technology that acts in the physical world. Humanoid robots, intelligent wearables, and autonomous vehicles all made that case. So when the Makera Z1, a compact desktop CNC machine, won a Best of Innovation award, it felt less like a surprise and more like a statement.

This recognition was a direct nod to the expo’s central theme, “AI: Digital to Physical.” The Z1 is a tool of physicalization, a machine that takes a digital file and gives it mass, texture, and function by milling aluminium or wood. In a showcase built around moving intelligence beyond the screen, Makera’s device provided a clear, powerful example of what that transition looks like at a human scale.

Designer: Makera

Four days at The Venetian Macao’s Cotai Expo brought together nearly 800 exhibitors, over 400 speakers, and more than 30,000 attendees from 120 countries and regions. Opening keynotes featured senior figures from NVIDIA, XREAL, Pudu Robotics, and the Linux Foundation, setting a tone built around industry direction rather than individual product announcements. Summits ran across seven main stages and covered embodied intelligence, spatial computing, AI agents, global capital flows, and cross-regional developer ecosystems. BEYOND co-founder Dr. Lu Gang described it as a moment where Asia is producing companies with real depth and global relevance, and the expo exists to show that to the world.

Over $10.2 million from nearly 7,000 backers is what the Z1’s Kickstarter campaign produced before closing in December 2025, a number that sits well above the typical ceiling for desktop hardware crowdfunding. IFA 2025 had already given the machine a “Best in Content Creation” Innovation Award before units shipped. The BEYOND recognition completes a three-stop credibility arc across Kickstarter, IFA, and Asia’s largest tech expo, a run few products in the desktop maker category have managed with this kind of consistency. As Makera’s third CNC machine, following the Carvera in 2021 and the Carvera Air in 2024, it carries a company track record behind it.

At $899 during its crowdfunding run, the Z1 targets a gap in desktop CNC that has historically been hard to fill. The machine carries a 200 x 200mm cutting area, a 100mm working depth, and a 150W spindle running at 13,000 RPM, handling materials from aluminium, brass, and copper to wood, PCBs, acrylic, and carbon fiber. With a claimed accuracy of 0.02mm, it sits in territory more commonly associated with machines priced two to three times higher. Automatic probing, levelling, a quick tool change system, and a built-in camera for real-time monitoring come standard, with an optional fourth axis, laser attachments, and dust collection available as add-ons.

Makera Studio handles toolpath generation automatically, and an AI-powered feature converts hand-drawn sketches or reference images into machinable 3D models, significantly lowering the barrier for anyone without a background in CAD software. A companion platform called Makerables extends this further, giving users access to a shared library of designs they can download, modify, and machine immediately. That full workflow, from a rough idea to a digital design to a finished physical object on a workbench, maps directly onto what “AI: Digital to Physical” was built to celebrate. Where many exhibitors at BEYOND demonstrated digital intelligence or physical hardware in isolation, the Z1 brought both into a single, compact package.

The Best of Innovation list at BEYOND 2026 included DEEPRobotics, Engine AI, iFLYTEK, Pudu Robotics, and AEROFUGIA alongside Makera, placing a sub-$1,000 desktop fabrication tool in the same frame as some of Asia’s most heavily funded hardware and AI companies. That company says something about where innovation appetite is moving at Asia’s largest tech gathering: toward tools that extend precision manufacturing beyond factory floors and into the hands of individual creators and small workshops. Whether the Z1 delivers fully on that promise across its growing user base is still being tested, but the BEYOND stage gave Makera a much bigger conversation to build from.

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XREAL Just Partnered With Google to Build the Smart Glasses Apple Can’t

BEYOND Expo 2026 had no shortage of AI talk, but one of its most compelling hardware stories came in the shape of a pair of glasses. On stage in Macau, XREAL CEO Xu Chi laid out a vision for AI glasses as the next major personal computing device and revealed that XREAL is working with Google on a new product built around Android XR and Gemini, with a global launch expected later this year.

That announcement landed at a moment when BEYOND Expo was already showing how crowded and competitive the smart glasses field has become. XREAL shared the wider conversation with companies like iFlyTek, METLEN, and Even Realities, all pointing to a fast-moving shift in wearable tech. The thread running through all of it is industrial design, platform strategy, and the race to make AI hardware people might actually want to wear every day.

Designer: XREAL

Apple Vision Pro generated enormous attention when it launched, but the market’s response to its weight, price, and the physical effort of wearing it for extended periods made clear that the premium immersive headset route has a real ceiling. Xu Chi acknowledged this directly at BEYOND Expo, framing it as a hard lesson the entire industry absorbed. The opportunity XREAL and Google are now chasing is the one Vision Pro left open: a wearable that feels closer to a regular pair of glasses than a piece of lab equipment.

Called Project Aura, the product is being developed on Google’s Android XR platform with Gemini AI integrated at the core. It is a pair of lightweight extended-reality glasses featuring a 70-degree field of view and an optical see-through display. Processing is split between an X1S chip in the glasses frame and a Snapdragon XR2+ Gen 2 processor in a separate external compute puck, keeping weight off the face while retaining the muscle needed for 6DoF tracking, hand tracking, eye tracking, and continuous Gemini AI assistance.

Splitting compute between the frame and a pocketable external puck is the kind of constraint-led industrial design thinking that tends to produce genuinely useful hardware. Every previous attempt to pack full AR processing into a glasses frame has produced something that looks ungainly, runs hot, or drains its battery in under two hours. Project Aura sidesteps that compromise, and the fact that it took a Chinese hardware company partnering with Google to land on this solution says something interesting about where design ambition in this category currently lives.

Smart glasses have struggled for years to answer a simple question: what are they actually for? At BEYOND Expo, Xu Chi’s answer was the clearest the category has produced in some time. The true killer app, in his view, is a continuous all-day AI assistant that sees the world from the wearer’s perspective; navigation and translation are table stakes, not destinations. What he is describing is closer to ambient intelligence that understands context and responds usefully across the full span of a person’s day, and Gemini’s multimodal capabilities give that vision real technical grounding.

Global smart glasses shipments hit nearly 14.8 million units in 2025, a 44.2% year-on-year increase. Chinese hardware vendors held 23.3% of global shipments overall and an 87.4% share of the AR and extended reality segment specifically. These are the companies that have been quietly iterating on form factor and optics while the Western tech press kept its attention on headsets. BEYOND Expo’s smart glasses floor this year was, in a sense, the moment that iteration became difficult to overlook.

Even Realities, which picked up a BEYOND Best of Innovation award at the expo, represents the sharpest design-philosophy contrast to XREAL’s approach. Their glasses carry no camera and no microphone, a deliberate choice built around privacy concerns that have slowed wearable AI adoption in several markets. METLEN and iFlyTek each showed their own AI smart glasses interpretations on the same floor. Four distinct companies arriving at one event with serious smart glasses products, each solving the form factor problem from a different angle, signals something well beyond a routine product cycle.

Xu Chi used the phrase “iPhone moment” during his BEYOND Expo address, and it is a comparison that usually ages badly. But the conditions that made the iPhone’s arrival feel defining were a convergence of hardware maturity, software readiness, and a platform worth building for. Android XR with Gemini is a credible attempt at the third element. Project Aura handles the first two more convincingly than anything the category has previously produced. Whether 2026 turns out to be the year that proved Xu Chi right is a question the market will answer, but BEYOND Expo made clear that the companies trying to get there are no longer on the fringes of the industry.

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