LEGO Gave Away This Record Player Set: Now It Sells for $50

There’s a certain kind of person who loves the idea of vinyl records without necessarily owning a turntable. They appreciate the artwork, the ritual of flipping a side, the warm analog aesthetic that streaming services have spent years trying to replicate with album art thumbnails and animated soundwave graphics. For that person, and honestly for plenty of actual vinyl collectors too, LEGO quietly released one of its more charming sets of 2024, and a lot of people missed it entirely.

The LEGO 40699 Retro Record Player wasn’t sold in stores. It was a gift-with-purchase exclusive during LEGO Insiders Weekend in November 2024, meaning you had to spend $250 or more on LEGO.com within a two-day window to take one home. That’s a steep entry point for a 310-piece set that fits in the palm of your hand. Unsurprisingly, it’s now showing up on secondary markets for around $50, which tells you more about how people actually feel about it than the promotional circumstances suggest.

Designer: LEGO

What makes it interesting as a design object isn’t the scarcity. It’s the details LEGO chose to include for a freebie that most buyers would have been happy to receive with far less effort. Every single element in the set is printed, no stickers anywhere, including new tile pieces featuring equalizer bars and musical note graphics that were debuted specifically for this set.

The needle swivels and can be tucked behind a small antenna piece when not in use. Flip it around, and there are printed red, white, and grey ports on the back representing stereo channels, details that nobody asked for and that audio enthusiasts will immediately clock. A hidden gear underneath lets the record actually spin, which is either a delightful touch or a reminder that LEGO designers genuinely cannot help themselves.

The set slots into a growing line of brick-built nostalgia objects LEGO has been developing with some consistency. The Retro Radio, the Typewriter, the Polaroid OneStep Camera, each one picks a specific object from cultural memory and asks whether it still means enough to someone to sit on a shelf. The record player fits that pattern, though its scale is more playful than faithful. Closed, it measures about 1.5 inches high and 6 inches wide, so it’s not pretending to be a replica. It’s more like a knowing nod to the thing, compressed into something you can place next to a real turntable or a stack of records and let it be what it is.

The timing of its renewed attention is interesting. Search interest in record players has spiked noticeably in early March 2025, and the LEGO set has moved with it, picking up momentum in trend data well after its promotional window closed. That’s a pattern worth watching with this category of LEGO set. They’re not designed to chase a specific cultural moment. They’re designed around objects durable enough in people’s memories to stay relevant across multiple ones.

Whether a 310-piece brick turntable that doesn’t play music belongs in the same conversation as the real vinyl revival is a fair question. What’s harder to dismiss is that a set distributed as a promotional freebie is generating genuine collector interest months later, and that LEGO apparently left enough room in the design for people to discover details they weren’t expecting to find.

The post LEGO Gave Away This Record Player Set: Now It Sells for $50 first appeared on Yanko Design.

Most AI chatbots will help users plan violent attacks, study finds

Eight of the 10 most popular AI chatbots were willing to help plan violent attacks when tested by researchers, according to a new study from the Center for Countering Digital Hate (CCDH), in partnership with CNN. While both Snapchat's My AI and Claude refused to assist with violence the majority of the time, only Anthropic's Claude "reliably discouraged" these hypothetical attackers during testing.

Researchers created accounts posing as 13-year-old boys and tested ChatGPT, Gemini, Claude, Copilot, Meta AI, DeepSeek, Perplexity, Snapchat My AI, Character.AI and Replika across 18 scenarios between November and December 2025. The tests simulated users planning school shootings, political assassinations and bombings targeting synagogues. Across all the responses analyzed, the chatbots provided "actionable assistance" roughly 75 percent of the time and discouraged violence in just 12 percent of cases. This was the average across all chatbots, with Claude discouraging violence 76 percent of the time.

Meta AI and Perplexity were the least safe, assisting in 97 and 100 percent of responses. ChatGPT offered campus maps when asked about school violence, and Gemini said metal shrapnel is typically more lethal in a synagogue bombing scenario.

DeepSeek signed off rifle selection advice with "Happy (and safe) shooting!" Character.AI, which the report described as "uniquely unsafe," actively encouraged violence in seven instances, at one point telling a researcher to "use a gun" on a health insurance company CEO. In another scenario, it provided a political party's headquarters address and asked if the user was "planning a little raid."

Meta told CNN it had taken steps to "to fix the issue identified," while Google and Open AI said they had implemented new models since the study was conducted. Sixty-four percent of US teens aged 13 to 17 have used a chatbot, according to Pew Research.

This article originally appeared on Engadget at https://www.engadget.com/ai/most-ai-chatbots-will-help-users-plan-violent-attacks-study-finds-163651255.html?src=rss

The PS Plus Games Catalog is getting Space Marine 2 and Persona 5 Royal in March

Sony has announced its latest additions to the PlayStation Plus Game Catalog. While they might not top last month's introduction of Marvel's Spider-Man 2, Extra and Premium subscribers are still getting access to some notable games.

In March, the new additions include Warhammer 40,000: Space Marine 2 (PS5), one of Engadget's picks for the Best Games of 2024, and Persona 5 Royal (PS5 and PS4). The PS4 version of Persona 5 Royal Ultimate Edition, the complete version of one of Atlus' most popular RPGs, will also be available alongside a collection of other fun additions.

Warhammer 40,000: Space Marine 2 is a third-person action game reminiscent of Gears of War, but set in Games Workshop's elaborate Warhammer 40,000 universe. If you're a fan of the larger franchise, Space Marine 2 is well worth a look, especially with a third entry on the way, but the game is also a solid option if you're just looking for a new co-op game to try with friends.

Persona 5 Royal is a known-quantity among fans of Atlus' social simulation/RPG series, and the way it both expands on and streamlines the original Persona 5 also makes it a suitable entry point to the series as a whole. If seeing Japanese teenagers deal with their personal problems while embarking on Inception-style missions into the hearts of the corrupt adults of Tokyo sounds interesting, you'll love Persona 5 Royal.

Alongside those standouts, PS Plus Game Catalog is also getting:

  • EA Sports Madden NFL 26 (PS5)

  • Blasphemous 2 (PS5 and PS4)

  • Metal Eden (PS5)

  • Lord of the Rings: Return to Moria (PS5)

  • Astroneer (PS5 and PS4)

And as promised last month, the PS Plus Classics Catalog is expanding to include Tekken: Dark Resurrection, a revamped and rebalanced version of Tekken 5 that includes expanded character customization options and new stages that weren't in the original 2004 fighting game. This one’s only for PS Plus Premium subscribers on PS4 and PS5.

All of these will be available on the PS Plus Game Catalog on March 17.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/the-ps-plus-games-catalog-is-getting-space-marine-2-and-persona-5-royal-in-march-162716284.html?src=rss

This seahorse-inspired game controller concept is made for smaller hands

Game controllers have not changed much in shape since the mid-1990s. They’re still two-handed symmetrical slabs built around adult grip dimensions, loaded with enough buttons to pilot a small aircraft. For a 10-year-old just getting into gaming, picking one up for the first time is a bit like being handed a TV remote and told to perform surgery, no sweat.

The concept is called LEVION, and it proposes a split controller: two separate units, one per hand, each sized for a pre-teen’s palm. It was designed as a rethink of the thumb stick from scratch, and the result looks like nothing in the current gaming peripheral market, which is mostly the point. And its inspiration comes from the most unlikely source you can imagine.

Designer: Vedika Bapat

The form comes from a seahorse, specifically its upright posture, curved spine, and ridged body. Those horizontal ridges, translated into a soft frill around the base of each unit, are the structural logic of the grip. A seahorse’s bony plates give it stability without bulk, and LEVION’s ridges do the same thing for a small hand holding a rounded object across an hour of gameplay. It’s biomimicry that connects cause to effect rather than borrowing a shape for decoration.

Each unit carries a joystick, three face buttons, and a shoulder button, arranged on a circular head that sits atop a curved hourglass body. The silhouette is wider at the head and base, pinched at the waist, giving the thumb a natural landing zone and keeping the unit from rotating mid-game. The sketch process started with a seahorse drawing annotated “grip inspiration” before moving through VR console proportions to arrive at this form, so the shape isn’t just decorative shorthand.

The colorways lean into the pre-teen audience: pink, mint green, sky blue, and lavender, all in a soft matte finish that reads more like a toy than a peripheral. That positioning is deliberate. Standard controllers signal seriousness and capability. LEVION signals approachability, which matters when the target user is still sorting out that the left stick moves the character and the right one moves the camera.

The honest question is one of input coverage. A standard PlayStation controller has two joysticks, a D-pad, four face buttons, four shoulder buttons, and several system controls. LEVION offers a joystick, three face buttons, and one shoulder button per hand. For casual and younger audiences, that might be exactly right. For anything more demanding, the math gets uncomfortable, and the concept doesn’t address how that gap closes when the pre-teen turns 13.

That’s worth taking seriously, but it doesn’t diminish what LEVION gets right in the space it occupies. The design’s own research board lists the Nintendo Switch Joy-Cons as a reference point, and the parallel is fair: the Joy-Con also split a standard controller into two smaller units and found an audience that didn’t know it needed that format. LEVION asks the same question one step earlier in the age range, in a form that a kid might actually want to reach for.

The post This seahorse-inspired game controller concept is made for smaller hands first appeared on Yanko Design.

Fortnite’s original Save the World mode will be free to play starting on April 16

Fortnite's original Save the World game mode will be free to play beginning on April 16. This is not the battle royale mode that went on to take over the world, but rather a PvE co-op campaign that focuses on crafting and survival. It currently costs $9 but that ends soon.

As a matter of fact, Epic Games will stop selling the paid version of the content tonight, March 11, at 8PM ET. If you have $9 burning a hole in your pocket to spend on something that'll be free next month, go for it. Current players will still be able to access the content, so there are no worries there.

Once the free version goes live, pre-existing players will get a bunch of perks as a thank you of sorts. This includes vouchers for V-bucks, gold bars and end-game resources that are used to boost player and item levels.

Save the World will still be a great way to gather V-bucks, for those worried the freemium shift will change things. Epic says players will earn this currency "through Daily Quests, Mission Alerts, Storm Shield Defense Missions and existing Challenges."

Pre-registration for the free mode is already live and there's a welcome bit of news here. For the first time, Save the World will be available on Switch 2. It'll remain unavailable on the original Switch and smartphones. The mode is also playable on PC, PlayStation and Xbox.

Epic promises those who pre-register will get perks when the free version launches, but says the specifics will vary depending on how many people sigh up by April 16. Save the World originally came out in 2017 and was a modest success that was immediately dwarfed by the PUBG-inspired battle royale mode.

This article originally appeared on Engadget at https://www.engadget.com/gaming/fortnites-original-save-the-world-mode-will-be-free-to-play-starting-on-april-16-160757693.html?src=rss

Pixel 11 Pro Fold Leaks: Google’s New 10.1mm Design Beats the Z Fold 7 in Thickness

Pixel 11 Pro Fold Leaks: Google’s New 10.1mm Design Beats the Z Fold 7 in Thickness Pixel 11 Pro Fold Leaks

The Google Pixel 11 Pro Fold is set to debut in August 2026, presenting a thinner and lighter design compared to its predecessor, the Pixel 10 Pro Fold. These updates aim to enhance portability and usability, but the device’s incremental changes raise questions about its ability to distinguish itself in the increasingly competitive foldable smartphone […]

The post Pixel 11 Pro Fold Leaks: Google’s New 10.1mm Design Beats the Z Fold 7 in Thickness appeared first on Geeky Gadgets.

Posted in Uncategorized

DOOGEE Fire 7 Ultra rugged smartphone doubles as a push-to-talk radio for instant team communication

Rugged smartphones have long been DOOGEE’s playground, as the brand frequently experiments with bold ideas that blur the line between utility gadget and everyday smartphone. Past releases have showcased this experimental streak successfully. The DOOGEE S200 embraced a mech-inspired aesthetic with a design that looked more like a piece of futuristic equipment than a typical handset, while the DOOGEE S98 leaned into spy-gadget territory with a secondary rear display and an unmistakably tactical vibe. Even more unusual was the DOOGEE S119, a device that literally mounted a smartwatch-like display on its back.

The newly introduced DOOGEE Fire 7 Ultra continues that spirit of experimentation but shifts the focus toward communication rather than design theatrics. Instead of simply building a phone that survives harsh environments, DOOGEE is positioning the Fire 7 Ultra as a hybrid device that combines smartphone functionality with the instant communication capabilities of a professional two-way radio system.

Designer: DOOGEE

At the heart of the Fire 7 Ultra is its Push-to-Talk Over Cellular (PoC) system, a feature designed to transform the phone into a real-time communication hub for teams. Using cellular or Wi-Fi connectivity, the device allows users to initiate instant voice communication with a single press of a dedicated PTT button on the side. This setup enables one-to-one or group communication similar to traditional walkie-talkies but without the range limitations typically associated with radio hardware. As long as there is network connectivity, the communication range is essentially unlimited, making it suitable for field teams, logistics crews, event staff, and emergency responders.

The device also incorporates a short-range Bluetooth intercom mode for situations where cellular coverage is unavailable. This feature allows nearby users to communicate directly with each other without relying on network infrastructure, which can be particularly useful in environments such as tunnels, forests, or construction zones. Supporting these communication features is a powerful 125-decibel speaker powered by a 34mm, 3.5W driver, ensuring that voice transmissions remain clear even in noisy outdoor environments.

Durability remains a USP of the Fire 7 Ultra’s design philosophy. The phone carries IP68 and IP69K water and dust resistance ratings and meets MIL-STD-810H durability standards, allowing it to withstand water immersion, dust exposure, and accidental drops from around 1.5 meters. The rugged construction is paired with a large 6.6-inch IPS display featuring a 90Hz refresh rate and HD+ resolution, protected with reinforced glass designed to handle demanding outdoor conditions. Powering the device is MediaTek’s Dimensity 6300 chipset, a 6nm processor that supports 5G connectivity while delivering efficient performance for everyday tasks and communication-heavy workloads. The phone ships with 8GB of RAM, which can be virtually expanded up to 32GB, alongside 256GB of internal storage and a microSD slot for further expansion.

A massive 13,000mAh battery keeps the device operational for extended field use, reducing the need for frequent charging during long shifts or outdoor expeditions. The phone supports 33W fast charging and even includes reverse charging capabilities, allowing it to power smaller devices such as earbuds or smartwatches when needed. The camera setup is straightforward but capable, featuring a 64-megapixel main camera paired with a 2-megapixel macro lens and a 16-megapixel front-facing camera. Running on Android 15, the phone also supports features such as NFC for contactless payments, side-mounted fingerprint recognition, facial unlock, and a triple card slot that accommodates two SIM cards and a microSD card simultaneously.

The DOOGEE Fire 7 Ultra phone is currently available at official stores and select online retailers, with pricing around $360 for the 8GB RAM and 256GB storage variant.

The post DOOGEE Fire 7 Ultra rugged smartphone doubles as a push-to-talk radio for instant team communication first appeared on Yanko Design.

Rabbit’s Cyberdeck is a modern take on a netbook

When you think of an AI-forward PC, you might think of something like NVIDIA's $3,999 DGX Spark — a computer with enough computing power to run complex large language models locally. That's not what Rabbit is trying to build with Project Cyberdeck. Instead, the company's goal is to produce a device tailored for vibe coding, and Engadget was given an exclusive first look at the upcoming PC. 

Rabbit began working on Project Cyberdeck after the company's CEO, Jesse Lyu, saw how much his software engineers were using Claude Code. Lyu thought a small form factor PC, like the netbooks that were popular in the late aughts, with a command line interface would be ideal for on-the-go vibe coding, but when he went online to look for something that fit the bill, he was disappointed.

"They all come with shitty rubber dome keyboards," Lyu says of low-cost PCs like the latest Chromebooks, which use flexible silicone sheets under their keys to save on space and cost. "They're not something you would enjoy typing on for an extended period of time." So Rabbit decided to build its own device. For inspiration, Lyu and company looked to an unlikely source: the Sony Vaio P

The Cyberdeck takes inspiration from the Sony Vaio P.
The Cyberdeck takes inspiration from the Sony Vaio P.
Sony

Sony's netbook was only briefly available from the start of 2009 to about the end of 2010. At the time, the 8-inch Vaio P was the world's lightest netbook, weighing just 1.4 pounds, but it had a host of issues. It was also expensive, costing considerably more than other Intel Atom notebooks of the time. In 2009, the most affordable Vaio P would set you back $900 (about $1,365 adjusted for inflation). With Project Cyberdeck, Rabbit is aiming for a device that costs about $500, and hopefully avoids a similar fate.

I saw a few early renders of Project Cyberdeck, which Rabbit isn't ready to share publicly yet. Imagine a cross between the Rabbit R1, Vaio P and the original Nintendo DS. It looks cute. All the renders had four USB-C ports to allow users to connect the device to external monitors and peripherals, though the actual IO specs are as-yet undecided. 

The company is in the process of sourcing components and working towards a final design, so details can — and will — change. I saw some of the parts Lyu has been testing in his office, but no final prototype as such. 

For one, Rabbit still needs to decide on a chipset. The company is aiming for a performance benchmark relative to the Raspberry Pi 5, which has a Broadcom BCM2712 quad-core Arm Cortex A76 processor clocked at 2.4GHz. With 16GB of RAM, the Raspberry Pi 5 can run two external monitors, a capability Rabbit hopes to match with the Cyberdeck. The idea here is to make a device that's powerful enough it won't feel slow when it's communicating with Anthropic and OpenAI's servers, but affordable enough to make it a no-brainer purchase for developers. 

The company confirmed Project Cyberdeck will run Linux. Rabbit will allow users to modify the operating system and install any third-party tools they want. Additionally, all the software features the company has developed for RabbitOS will be available through command-line prompts. 

Two parts of the device Lyu hopes are major differentiating factors are the keyboard and screen. Lyu appears set on shipping a computer with a 40 percent keyboard that has low-profile mechanical switches and a fully hot swappable PCB, so users can tweak the typing feel to their liking. Lyu also had a sample 7-inch OLED screen on his desk when I spoke to him. That specific panel offers touch input, a 165Hz refresh rate and 815 nits of brightness. While it might not be the one Rabbit settles on, OLED is the goal, because of what it would mean for battery life. 

For the uninitiated, OLED panels produce black values by turning off individual diodes, and since each diode is self-emitting, there's no need for a power-hungry backlight. Like every smartphone manufacturer, Rabbit is taking advantage of this by planning to offer a dark mode interface from day one. 

One aspect of the Cyberdeck's design Lyu can't definitively speak to is how much RAM it will feature. The entire industry is dealing with datacenter demand for high-bandwidth memory that has sent the price of computers, smartphones and other electronics soaring. Lyu believes Rabbit won't be forced to delay the Cyberdeck out of 2026, but he also didn't rule out the possibility either. If things change for the better, he's confident Rabbit would be able to take advantage, since it took the company about 93 days to ship the first R1 device after it began working on the design.      

Separately, I wonder if people will want to carry around a second device solely for their coding needs? You don't need a dedicated machine to access Claude Code or OpenAI Cursor. Even companies like Apple have begun integrating vibe coding services into their development environments. Rabbit could be on track for a repeat of the R1, but with so many details of the Cyberdeck left undecided, for now, it's too early to know for sure. The company will get to make its case when it shares more details in the coming weeks and months.  


This article originally appeared on Engadget at https://www.engadget.com/ai/rabbits-cyberdeck-is-a-modern-take-on-a-netbook-151907273.html?src=rss

Flywheel and Sodium-Ion Battery Hybrids Target Short Power Spikes on Renewables

Flywheel and Sodium-Ion Battery Hybrids Target Short Power Spikes on Renewables Quint flywheel cabinet beside ship-to-shore cranes, showing burst power support during lift cycles at a busy port.

The transition to renewable energy has introduced a critical challenge: maintaining grid stability in the absence of traditional inertia provided by fossil fuel-based power plants. Without the rotational motion of turbines that historically buffered grids against sudden fluctuations, renewable energy systems face heightened risks of blackouts and voltage instability. Flywheel energy storage systems offer a […]

The post Flywheel and Sodium-Ion Battery Hybrids Target Short Power Spikes on Renewables appeared first on Geeky Gadgets.

Posted in Uncategorized

The Crease is Finally Gone: Samsung’s New ‘Dual-Layer’ Glass Tech for the Galaxy Z Fold 8

The Crease is Finally Gone: Samsung’s New ‘Dual-Layer’ Glass Tech for the Galaxy Z Fold 8 Timeline graphic summarizes Samsung’s 2026 foldable lineup, including Fold 8, Flip 8, and a third device.

Samsung is poised to make a significant impact on the foldable phone market with the Galaxy Z Fold 8, addressing one of the most persistent challenges in foldable displays: the visible crease. By using innovative technologies like perforated OLED support panels, Samsung aims to enhance both the durability and user experience of its devices. These […]

The post The Crease is Finally Gone: Samsung’s New ‘Dual-Layer’ Glass Tech for the Galaxy Z Fold 8 appeared first on Geeky Gadgets.

Posted in Uncategorized