This $146 Raspberry Pi 5 Case Has a Touchscreen and Runs AI Locally

The Raspberry Pi has always been a tinkerer’s dream, a tiny board that can become almost anything with enough creativity. Over the years, its growing capabilities have attracted developers, home automation enthusiasts, and even edge AI experimenters who want real processing power in a compact, low-cost package. The persistent challenge has been housing all of that potential in something that looks and works like a proper desktop.

SunFounder’s Pironman 5 Pro Max takes a direct swing at that problem. It’s a dark anodized aluminum tower case designed exclusively for the Raspberry Pi 5, surrounding it with enough hardware to make it a genuinely capable desktop machine. The case and all its bundled accessories start at $145.99 without the Pi itself, which is a lot of kit for something technically sold as a bare enclosure.

Designer: SunFounder

The most visible feature is the 4.3-inch capacitive touchscreen on the front (or side, depending on your point of reference), giving direct, tactile access to whatever you’re running. Alongside it are a 5MP adjustable camera module, stereo speakers, a USB microphone, and a 3.5mm audio jack, all included in the box. Together, they open the door to voice interfaces, video recording, and interactive displays without requiring a single extra module or dangling cable.

Storage and AI expansion come from dual NVMe M.2 slots driven by a PCIe Gen 2 switch. They support RAID 0 for speed or RAID 1 for redundancy, making the Pironman a surprisingly capable home NAS. The same slots are also compatible with Hailo-8 and Hailo-8L AI accelerators for running local language models like DeepSeek or Ollama without a cloud connection.

SunFounder’s OpenClaw platform ties a lot of that together, letting you build a personal AI agent directly on the hardware. You can connect it to cloud-based services like ChatGPT and Gemini, or keep everything local with Grok, Ollama, and DeepSeek. It’s a bold pitch for a single-board computer, but one the Raspberry Pi 5’s improved architecture was quietly building toward.

Cooling is managed by a PWM tower cooler with dual RGB fans, keeping the Pi 5, NVMe drives, and any attached Hailo accelerator stable under sustained load. A front-facing OLED display shows real-time CPU usage, RAM, temperature, and IP address, while a metal power button handles safe shutdowns and an RTC battery holder supports projects that can’t afford unexpected downtime.

The chassis measures 140.9mm x 77.0mm x 138.7 mm and includes a GPIO extender, a spring-loaded microSD slot, rear USB 2.0 ports, and a 27W USB-C power input. It runs on Raspberry Pi OS, Ubuntu, Kali, and Homebridge OS, giving it the range to serve as a media center, development workstation, or smart home hub without needing to swap hardware between projects.

For $145.99, the Pironman 5 Pro Max is selling the hardware to build a finished computer around a board that already fits in your pocket. That gap between bare single-board computer and fully equipped desktop has always been the Raspberry Pi community’s favorite problem to tackle, and few cases have gone after it with quite this much ambition.

The post This $146 Raspberry Pi 5 Case Has a Touchscreen and Runs AI Locally first appeared on Yanko Design.

Indie Pass is a forthcoming subscription service exclusively for indie games

Publisher and game management platform indie.io just announced the pending launch of something called Indie Pass. This is a subscription service, so it's sort of like Game Pass but for indie titles.

It launches on April 13 and will offer over 70 games on that date, with more coming down the line. Not a single person on this planet wants another monthly subscription to manage, but this one costs just $8. That's a pretty good deal, considering Game Pass Ultimate costs a whopping $30 per month.

However, these subscription platforms are only as good as their libraries. The company has already confirmed a bunch of nifty titles like the cozy game Echoes of the Plum Grove, the farm-based shooter Air Hares and the tactical RPG Dark Deity. It also promises a "constantly evolving catalog." Indie.io publishes a lot of stuff, so that should make it easier to keep the catalog stacked.

The company is also currently courting indie developers and publishers, with a promise to reveal some of these partnerships in the coming weeks. This could be a nice way to drum up interest in new or smaller games, but everything really depends on if people are willing to pony up for another subscription.

Indie Pass is just for PC. However, there doesn't seem to be anything that would prevent the platform from working on a Steam Deck via the console's Proton layer. This lets players run Windows-specific titles on the console's Linux-based OS. This has long been considered a good way to run indie.io-published games that don't make their way to Steam. Engadget has reached out to the company for specifics and will update this post when we hear back.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/indie-pass-is-a-forthcoming-subscription-service-exclusively-for-indie-games-171304359.html?src=rss

Russia closes loophole to fully block payments for Apple services

Russia has closed a loophole that allowed its citizens to pay for Apple digital services. "As of April 1, 2026, payment processing is no longer available for purchases made on the App Store or other Apple Media Services in Russia," the company wrote in a support document (via 9to5Mac).

The change affects all Apple services. However, the company says iCloud+ subscribers' data will remain available after their subscriptions end, even after losing premium cloud storage. Customers' previous purchases will still be accessible, as will existing Apple Account funds until they run out.

Why is Russia doing this? Well, the (state-aligned) Russian news outlet RBC reported that government officials said it was to prevent users from paying for VPN apps. Earlier this week, Reuters reported that the country has stepped up its attack on the services as part of its "great crackdown" on online information and speech. By mid-January, it had reportedly blocked 70 percent more VPN apps than late last year.

With Russia's war with Ukraine now in its fifth year, Putin's regime apparently wants to shore up domestic support the way autocrats do: by limiting access to information. (VPNs allow Russians to circumvent the country's strict online censorship.) The country’s crackdown has also included blocking WhatsApp, slowing down Telegram and repeatedly jamming mobile internet in Moscow.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/russia-closes-loophole-to-fully-block-payments-for-apple-services-163228262.html?src=rss

This Levitating Orb Lamp Drifts Toward You in the Dark Before You Ask

Artificial lighting has come a long way, but most of it still operates on the same basic logic. You plug something in, it stays where you put it, and you arrange your life around it. The growing understanding that light quality directly affects mood, sleep, and well-being has pushed designers to rethink what a lamp should do, but rarely where it should go.

Ivana Nedeljkovska’s Flying Moon & Sun takes a different position on that. Her conceptual design doesn’t ask you to move toward the light; it imagines the light moving toward you. Drawn from the natural rhythms of the sun and moon, it proposes a mobile, levitating lamp that follows you through your home and adapts to whoever it’s meant to illuminate.

Designer: Ivana Nedeljkovska

The concept takes shape as two glass orbs, one in warm amber that channels the sun’s energy, and one in cool frosted blue that mirrors the moon’s quieter character. Each rests on a brushed circular metal base, capable of levitating above it through magnetic force. That floating quality physically expresses the central idea, that this is a light that doesn’t feel tied to any single spot.

The two orbs aren’t just stylistically distinct; each serves a purpose tied to the body’s natural cycles. The warm, sun-toned orb supports alertness and activity, while its cool lunar counterpart eases the body into rest. By mapping its light to the gradual arc from sunrise to sunset, the design draws on circadian science, offering something that most smart bulbs attempt through apps but rarely manage to make feel genuinely natural.

Nedeljkovska was thinking about people who don’t always have the option of adjusting their environment easily. For someone with visual or sensory challenges, a light that moves toward them rather than waiting to be repositioned carries real value. The concept doesn’t frame this as a special accommodation; it simply makes intuitive, responsive behavior the default, which is what good inclusive design tends to do.

That mobility is perhaps the most striking aspect of the idea. Imagine waking at night and finding a glowing orb already near a doorway, having drifted to where you’ll likely need it next. For older users, or anyone navigating in the dark, that kind of preemptive illumination offers a quiet, practical benefit that no ceiling fixture or bedside lamp can really replicate.

The form reinforces the emotional ambition. There are no buttons, no menus, no settings to configure. The smooth glass surfaces and soft inner glow make the orbs feel more like objects found in nature than anything in a typical lighting store. That’s a deliberate choice, one that tries to make a lamp feel comforting rather than functional, which is a harder design problem than it sounds.

Flying Moon & Sun is still a concept, but the questions it raises are genuine. How much of our discomfort with artificial light comes from having to work around it, rather than having it work around us? A lamp that floats, follows, and shifts with the hour is ambitious, but the premise that light should serve the person rather than the room is hard to argue with.

The post This Levitating Orb Lamp Drifts Toward You in the Dark Before You Ask first appeared on Yanko Design.

Google releases Gemma 4, a family of open models built off of Gemini 3

When Google released Gemini 3 Pro at the end of last year, it was a significant step forward for the company's proprietary large language models. Now, the company is bringing some of the same technology and research that made those models possible to the open source community with the release of its new family of Gemma 4 open-weight models.

Google is offering four different versions of Gemma 4, differentiated by the number of parameters on offer. For edge devices, including smartphones, the company has the 2-billion and 4-billion "Effective" models. For more powerful machines, there’s the 26-billion "Mixture of Experts" and 31-billion "Dense" systems. For the unfamiliar, parameters are the settings a large language model can tweak to generate an output. Typically, models with more parameters will deliver better answers than ones with less, but running them also requires more powerful hardware. 

With Gemma 4, Google claims it's managed to engineer systems with "an unprecedented level of intelligence-per-parameter." To back up this claim, the company points to the performance of Gemma 4's 31-billion and 26-billion variants, which claimed the third and sixth spots respectively on Arena AI's text leaderboard, beating out models 20 times their size.     

All of the models can process video and images, making them ideal for tasks like optical character recognition. The two smaller models are also capable of processing audio inputs and understanding speech. Separately, Google says the Gemma 4 family is capable of generating offline code, meaning you could use them to do vibe coding without an internet connection. Google has also trained the models in more than 140 languages.    

Google is releasing the Gemma 4 family under an Apache 2.0 license. The company made previous Gemma models available through its own Gemma license. The move will give people a greater deal of freedom to modify the new systems to their needs.  

"This open-source license provides a foundation for complete developer flexibility and digital sovereignty; granting you complete control over your data, infrastructure and models." Google said. "It allows you to build freely and deploy securely across any environment, whether on-premises or in the cloud." 

If you want to give one of the systems a try for yourself, the model weights are available through Hugging Face, Kaggle and Ollama. 

This article originally appeared on Engadget at https://www.engadget.com/ai/google-releases-gemma-4-a-family-of-open-models-built-off-of-gemini-3-160000332.html?src=rss

Uber expands its EV incentive program across the US

Uber is expanding its EV incentive program across the US. The company began testing the service in select cities last year. This is a program in which Uber offers drivers a $4,000 grant to switch from their current vehicle to an EV.

These grants are available for both new and used electric vehicles, which is nice because new cars are expensive and could be out of financial reach for many Uber drivers. This program is available to Platinum and Diamond drivers who complete 100 eligible rides by December 31. These drivers can apply for the grant on the platform's website, with applications processed from April 16.

The $4,000 grant isn't the only incentive on offer here. Drivers who purchase a new or used EV through the platform TrueCar can get an additional discount of $1,000. Also, Kia is partnering up with Uber to offer $1,000 off the purchase of a Niro or EV6 and $1,500 off the EV9 SUV. All of that adds up.

No matter how you slice it, however, it doesn't add up to $7,500. This program exists because President Trump's "Big, Beautiful Bill" wiped out the federal tax credit on EVs. Data indicates that full-time Uber drivers make an average of $42,000 per year

A Kia EV9 starts at $55,000, which goes down to $49,500 with Uber's grant and Kia's discount. The math is still wonky, as I can't think of many other jobs that require workers to spend more than a full year of salary to purchase the necessary tools to get going. The federal tax credit did provide $4,000 with the purchase of a used EV, which Uber's policy does match. 

The rideshare platform has been attracting EVs. Uber says there are more than 286,000 EVs on the app globally. The company also says that Uber drivers adopt EVs at a much faster rate than typical car owners in the US, Canada and Europe.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/uber-expands-its-ev-incentive-program-across-the-us-152923864.html?src=rss

Hyundai Boulder off-road SUV has Bronco and Wrangler in its crosshair

Hyundai has clearly shown its keen interest in off-road SUVs with the Crater concept, and now, to celebrate four decades of success in the United States, it has another capable machine. At the 2026 New York auto show, the Korean automaker took the wraps off the Boulder concept, which is based on the body-on-frame-constructed platform.

With this move, their ambitions to target the Ford Bronco and Jeep Wrangler are clear. They aim to debut a mid-sized pickup truck by 2030 based on this construction. According to Hyundai, they want the Boulder to be a fusion of sleek lines and boxiness. For this, they’ve gone with a body frame design philosophy called “Art of Steel.” At first glace you can tell the shapes resemble the Bronco with the addition of design elements adapted from bigger off-roaders. The latter can be associated with the roof-mounted safari windows of the Land Rover Defender.

Designer: Hyundai

According to Hyundai at the reveal event, the future body-on-frame vehicles are going to be designed, developed, and built in America, using Hyundai’s US Steel. The SUV’s bold design took shape at Hyundai Design North America, led by a Southern California-based team. The focus here is on targeting the off-road fanatics and newbies who are venturing on their maiden journeys on virgin terrains. At the event, Hyundai Motor Company president and CEO, José Muñoz, said, “The Boulder Concept demonstrates how Hyundai is seeking to give American customers more of what they want.” Jose believes that body-on-frame vehicles are the backbone of American culture, and they want to bring capable midsize pickup vehicles to the region with all their might.

Adventure is at the core of the Boulder with rear-hinged coach doors for loading and unloading gear. The dual-hinged rear tailgate can also be opened from either side to accommodate bigger adventure gear. For an airy feeling, the rear windows can be rolled down. The off-road SUV rides on 37-inch mud-terrain tires, and the ground clearance, as well as the approach and departure angles, look aggressive. Although there are no official numbers on that from Hyundai, they still look impressive. According to SangYup Lee, Head of Hyundai and Genesis Global Design Center, Boulder is a “four-wheeled love letter to the dynamic, off-road way of life.”

Just like the IONIQ 3, based on the advanced steel technology, the Boulder’s Art of Steel design base is poised to attract off-roading enthusiasts who want a reliable 4×4 off-roader. Adding features like a tow hook and low-profile roof rack is a given since this vehicle is built for tough adventures. The rear window, which drops down to fit long objects like a canoe or to facilitate ventilation, signals the brand’s interest in building an elaborate ecosystem. The platform should accommodate combustion, electric, and hybrid options, which holds well for the brand’s future in the West.

On the inside, the SUV’s cabin carries a retro-futuristic vibe. There’s a full-width heads-up display showing the vital vehicle metrics, and the dashboard has small square displays with physical input for a more tactile feel. Other details about the concept are shrouded in mystery for now, and it’ll be interesting to see the developments as they unfold.

The post Hyundai Boulder off-road SUV has Bronco and Wrangler in its crosshair first appeared on Yanko Design.

Samsung’s new Frame Pro and OLED TVs are now available to order

After sharing pricing and availability for its new Mini LED TVs in March, Samsung is ready to detail some of the other TVs it introduced at CES earlier this year. The 2026 versions of Samsung's The Frame Pro and OLED TVs are both available to order today – save for some notable exceptions – and they start for as little as $1,200.

The Frame Pro was originally introduced in 2025 as the more premium version of Samsung's popular The Frame art TVs. The big advantage of stepping up to a Pro model over a normal Frame is you get a Neo QLED panel with better backlighting, and support for Samsung's Wireless One Connect box, which lets you avoid cluttering your TV with extra cables. The 2026 version doesn't really change that formula. You still get a glare-free QLED panel, a refresh rate of up 144Hz or up to 240Hz when the TV is connected to a PC and access to the Wireless One Connect box. The key differences are The Frame Pro now comes in a smaller 55-inch size (joining Samsung's 65-inch, 75-inch and 85-inch models) and one of the TV's Micro HDMI ports supports eARC for improved audio quality with connected sound bars.

Samsung's new S95H OLED for 2026 features a new display that lets it mount flush against a wall.
Samsung's new S95H OLED for features a new design that lets it mount flush against a wall.
Samsung

Samsung's improvements to its OLED TVs line is a bit more substantial. The company's flagship S95H features what Samsung calls a "FloatLayer Design" with a metal bezel that lets the TV mount flush against a wall, and the option to use a Wireless One Connect Box to hide cable clutter. Both the S95H and the cheaper S90H feature brighter OLED HDR Pro or OLED HDR+ displays, and Samsung's glare-free treatment to hide reflections. The TVs are also NVIDIA G-Sync compatible and support AMD FreeSync Premium Pro to prevent stuttering and screen tearing when you're playing games, and use Samsung's NQ4 AI Gen 3 Processor to handle 4K upscaling and other AI features. The cheapest OLED option, the S85H, now also comes in a smaller 48-inch size.

Most, but not all, of Samsung's 2026 The Frame Pro models are available to purchase from Samsung and other retailers starting today. The 65-inch The Frame Pro is available for $2,000, the 75inch model is $2,800 and the 85-inch model is $4,000. Samsung has yet to share pricing or availability for the 55-inch The Frame Pro, or the 2026 versions of the entry-level The Frame.

All the company's 2026 OLED TVs are also available to purchase. A 55-inch S95H is $2,500, the 65-inch model is $3,400, the 77-inch model is $4,500 and the 83-inch model is $6,500. The mid-tier S90H lineup starts at $1,400 for a 42-inch model and goes all the way up to $5,300 for an 83-inch model. Samsung's S85H, meanwhile, starts at $1,200 for a 48-inch model and goes up to $4,500 for an 83-inch model.

This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/samsungs-new-frame-pro-and-oled-tvs-are-now-available-to-order-150000440.html?src=rss

Flipboard’s ‘social websites’ are a new spin on decentralized social media

Flipboard has been one of the biggest boosters of decentralized social media. Now, the company, which is known for its social news reading app, is rolling out its latest experiment, "social websites." 

The project offers publishers and creators an easier path into what's often called the "open social web," which includes the fediverse, as well as other protocol-based platforms like Blueksy. The company says it could also help creators of all stripes wrest back control of their audiences from mainstream social media platforms and other "walled gardens."

In practice, social websites are essentially microsites that allow creators and publishers to bring together posts from decentralized platforms and RSS feeds into a single place where people can browse blogposts, newsletters, podcast episodes alongside relevant commentary from Bluesky, Mastodon and other federated services. It's also the first web-based offshoot of Surf, Flipboard's reader app designed for the open social web. 

The company has already teamed up with a handful of publishers and creators who have made their own "social websites" on top of Surf. For example, Rolling Stone created a dedicated site for its political coverage, which features posts from its writers alongside news stories. Creator David Rushing created a site called "All Net" inspired by the NBA fan community on Threads. All Net features Bluesky, Threads and Mastodon posts, alongside clips from NBA podcasters and creators on YouTube. Fans can not just follow along the feeds of these social websites, but can join in the conversation around the posts from disparate platforms in a single space.

"The social web is really promising and really awesome, but it is kind of complex and it's hard to use," Flipboard CEO Mike McCue tells Engadget. "What we're trying to do is actually make it [so] like in 15 minutes you can make one of these communities." 

Eliminating complexity is definitely something the wider protocol-based social web could benefit from. And the Surf website is refreshingly free of words like "protocol" and "federation." You can see content from Mastodon, Pixelfed (the fediverse version of Instagram), PeerTube (fediverse YouTube) without ever having to log in and figure out how to use those platforms. 

But there's also a lot of upside for individual publishers and creators, according to McCue. He's had a front-row seat to the years of volatile dynamics between publishers and social media platforms thanks to Flipboard. "They are really done with investing in yet another audience on yet another billionaire's platform where the discovery is totally black-boxed," he said. "Creators and publishers are looking for some way to basically take social media back, to own their own communities and their own relationships with their audience." 

Whether this experiment will result in meaningful traffic to publishers is less clear. The rise of Twitter alternatives hasn't always resulted in traffic gains to websites, which are also grappling with increasing pressure from AI search. For now, Flipboard has just ten social websites from publishers, though anyone can now start to tinker with the site and make their own.

This article originally appeared on Engadget at https://www.engadget.com/social-media/flipboards-social-websites-are-a-new-spin-on-decentralized-social-media-150000323.html?src=rss

Artemis II crew is just like us, needs help with Microsoft Outlook issues

The four history-making Artemis II crew members are cooped up with each other in a tiny space for 10 days. And yet the most uncomfortable aspect of the mission might be having to deal with not one, but two instances of Microsoft Outlook.

Commander Reid Wiseman sent a literal "Houston, we have a problem" message to mission control in the early hours of Thursday. He sought tech support for internet connectivity issues on a PCD (personal computing device), which is a Microsoft Surface Pro. Before you ask, yes, Wiseman did try turning the device off and on again before requesting help, but that didn't resolve the problem.

NASA detected that the PCD was actually on a network. It asked the commander for permission to connect to the tablet remotely so it could look into a problem with the Optimus software. "I also see that I have two Microsoft Outlooks and neither one of those are working," Wiseman responded, per a clip shared by Niki Grayson on Bluesky. "If you wanna remote in and check Optimus and those two Outlooks, that would be awesome."

I scrubbed through some of NASA’s livestreamed feed of its communications with Orion, but didn’t hear any resolution to the problem. Perhaps tech support was looking into the matter while the astronauts were asleep. Engadget has contacted NASA for comment.

Tablet trouble isn't exactly the biggest problem the crew had to deal with thus far. The astronauts reported an issue with a fan in the toilet, which handles urine collection. Although there are contingency urinal bags on board Orion, the issue was thankfully resolved within a few hours. 

Still, dealing with Outlook means that the astronauts will have the sympathy of many office workers. Here's hoping they don't have to use Teams as well.

This article originally appeared on Engadget at https://www.engadget.com/computing/artemis-ii-crew-is-just-like-us-needs-help-with-microsoft-outlook-issues-145230968.html?src=rss