Old-school platforming, Metroidvania horror and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. As ever, it's been a busy week of new games arriving and details of upcoming releases emerging. Before we get to some of those though, the nominees for the second annual Indie Game Awards were announced this week.

There's a nice mix of big hitters and smaller, but equally worthy titles among the Game of the Year contenders. Those are:

  • Absolum - Dotemu, Guard Crush Games and Supamonks

  • and Roger - TearyHand Studio

  • Blue Prince - Dogubomb

  • Citizen Sleeper 2: Starward Vector - Jump Over the Age

  • Clair Obscur: Expedition 33 - Sandfall Interactive

  • Consume Me - Jenny Jiao Hsia, AP Thomson, Jie En Lee, Violet W-P and Ken "coda" Snyder

  • Hades II - Supergiant Games

  • Hollow Knight: Silksong - Team Cherry

  • Keep Driving - YCJY Games

  • Pipistrello and the Cursed Yoyo - Pocket Trap

Consume Me and and Roger are two I've been meaning to check out for a while. I'm also yet to hop into Clair Obscur: Expedition 33, which is arguably the frontrunner here — it's looking like the favorite for top honors at The Game Awards next month as well. 

There are a whole bunch of worthy contenders in other categories, from hits like Discounty and the charmingly bittersweet Time Flies, to solo-developed projects like Spilled! and Vile: Exhumed. The supremely addictive Ball x Pit picked up a nod, but it's going against the tremendous Öoo (and Absolum, Hades II and Silksong) in the gameplay design category. It's neat to see Playdate game Taria & Como earn recognition too.

The Indie Game Awards ceremony takes place on December 18 at 6:30PM ET. You can watch it on YouTube and Twitch

New releases

The new release I'm most looking forward to trying when I have a chance is Windswept, a precision platformer that's inspired by similar games from the '90s like Donkey Kong Country. Marbles the duck and Checkers the turtle each have unique movement abilities, and you'll need to swap between the pair to best navigate environments. You'll be trying to help them get back home after a storm whisked them away.

There are lots of secrets to discover across the 40-plus levels, animal buddies to ride and much more. I grew up with games like this one from WeatherFell and publisher Top Hat Studios, which looks completely up my alley. Windswept is out now on Steam, GOG, Nintendo Switch, PS4, PS5, Xbox One and Xbox Series X/S for $20.

The Devolver Digital-published Possessor(s) is something a little different from Hyper Light Drifter studio Heart Machine. This is a horror-inflected Metroidvania and the developers drew inspiration from platform fighters for the combat. Here, high school student Luca forms an alliance with a demon in need of a host following "an interdimensional catastrophe." They team up to stay alive and discover what led to the disaster.

As with Heart Machine's other games, it looks very pretty, but reviews for Possessor(s) — which is out on PS5 and PC — have been fairly mixed so far. Things haven't exactly been going great for Heart Machine overall. The studio last month laid off staff and ended development of Hyper Light Breaker, which remains in early access. 

As with its earlier game Before Your Eyes, Nice Dream says its latest project, Goodnight Universe, is best played with a camera. There's the option to interact with the game using your eye movement and facial expressions. That makes a lot of sense for Goodnight Universe, which casts you in the role of a six-month-old baby with psychic powers. Little Isaac just wants familial love, but a shadowy tech corporation is looking to take custody of him.

Skybound Games is the publisher of Goodnight Universe, which is available on Nintendo Switch 2, PS5, Xbox Series X/S and Steam for $20. A Switch version is coming on December 18, and an update that will bring camera support to the Switch 2 edition is on the way.

Bonaparte - A Mechanized Revolution is a turn-based strategy game that affords you the chance to shift the outcome of the French Revolution. An opportunity to revolutionize the revolution, as it were. You can defend, depose or even reform the monarchy. 

As the title suggests, you'll have mechs at your disposal in battle — to that end, this reminds me a bit of the clockpunk soulslike Steelrising, which was also set during the French Revolution. Bonaparte - A Mechanized Revolution, from Studio Imugi and co-publisher 2P Games, left early access on Steam this week. It costs $20.

Upcoming 

I'm very happy to continue this little run of including a dog game in this roundup every week with something new on the beautifully titled Barkour. As part of Steam Animal Fest (which runs until Monday and includes a sale on games like Tunic and Hello Kitty Island Adventure), Varsav Game Studios unleashed a new trailer and an updated Steam demo. 

Here, you play as Agent T.H.U.N.D.E.R., a special agent with gadgets galore and plenty of bite to go with the bark. On missions, you can play the stealthy way, fight your enemies head on or carry out barkour parkour runs. Varsav Game Studios is hoping to release Barkour in 2026.

Next up, we have release dates for a pair of cafe sims, starting with Tailside. As a furry cafe owner, you'll be looking to perfect the art of coffee making so you can serve delicious concoctions to your patrons. You can even create foam art on lattes for an extra-special touch.

In this game from solo developer Coffee Beans Dev, you can customize your cafe to your liking. There are no timers to worry about, so you can play at your own pace. Tailside is coming to Steam on January 21. A demo is available now.

As revealed during the State of Play Japan showcase this week, the latest entry in the Coffee Talk series is bound for Steam, PS5, Xbox One, Xbox Series X/S and Nintendo Switch on March 5. Chorus Worldwide Games and Toge Productions' Coffee Talk Tokyo places you in the role of a barista who hears out their clientele.

The drinks you make (which you can enhance with sprinkle stencils for latte art) help shape your conversations with customers and have a bearing on the branching storylines. Coffee Talk and Coffee Talk Episode 2 composer Andrew “AJ” Jeremy returned to craft another lo-fi soundtrack for the latest installment.

A release window for InKonbini: One Store. Many Stories was confirmed during the State of Play Tokyo stream as well. It's coming to Steam and consoles, including PS5, in April. There's a Steam demo available now. 

From Nagai Industries, this simulator puts you in the role of a college student and employee of a small-town Japanese convenience store (a konbini) in the early 1990s. You'll decide which products to sell, and order and restock goods. More importantly, you'll have to deliver exceptional customer service. That involves having conversations with customers, which will sometimes end up having an impact on their lives. It seems quite lovely.

This article originally appeared on Engadget at https://www.engadget.com/gaming/old-school-platforming-metroidvania-horror-and-other-new-indie-games-worth-checking-out-120000751.html?src=rss

Call of Duty: Black Ops 7 appears to feature AI-generated art assets

By all appearances, Call of Duty: Black Ops 7 features a not insignificant amount of AI-generated art, Kotaku reports. The game's over 680 Calling Cards — collectible backgrounds earned through in-game achievements or purchases — appear to be the main offenders, featuring art that imitates the knockoff animation style of ChatGPT.

While it's hard to authoritatively claim that Studio Ghibli-inspired illustrations are a smoking gun, the Calling Cards players have spotted do at the very least seem unpolished for a splashy $70 game. Activision has also confirmed that the game's development team used "generative AI tools to help develop some in-game assets" in a disclosure on the Black Ops 7 Steam page, which certainly won't dissuade anyone’s suspicions.

In a statement to Kotaku, Activision also didn't deny the possibility, noting that AI was one of several "digital tools" it used "to empower and support our teams to create the best gaming experiences possible for our players." Using AI-generated art or at least AI art edited by a human could have saved Activision and developer Treyarch money during development. But it's also possible these in-game rewards look weird because they were made in the rush to get the game out the door.

Call of Duty: Black Ops 7 has the honor of being the first in the franchise to launch on Xbox Game Pass, one way Microsoft hopes to justify the subscription's recent price hike. That the game features AI-generated assets might dampen some player's excitement, but Black Ops 7's campaign seems like the more pressing issue. It requires an internet connection to run because it was designed to be played in a "squad" of four, but even if you play with in-game bots, you still can't pause the game.

This article originally appeared on Engadget at https://www.engadget.com/gaming/call-of-duty-black-ops-7-appears-to-feature-ai-generated-art-assets-201746595.html?src=rss

‘Divine’ is a Jack Dorsey-backed Vine reboot for 2025

Nearly a decade after going offline, Vine is (sort of) back and, in a truly bizarre twist, Jack Dorsey is at least partially responsible. An early Twitter employee has released a beta version of a rebooted Vine — now called "Divine" — that revives the app's six-second videos and includes a portion of the original app's archive. 

The project comes from Evan Henshaw-Plath, a former Twitter employee who goes by "Rabble," and has backing from Dorsey's nonprofit "and Other Stuff," which funds experimental social media apps built on the open source nostr protocol. Rabble has so far managed to resurrect about 170,000 videos from the original Vine thanks to an old archive created before Twitter shut down the app in 2017. In an FAQ on Divine's website, he says that he also hopes to restore "millions" of user comments and profile photos associated with those original posts as well. 

But Divine is more than just a home for decade-old clips. New users can create six-second looping videos of their own for the platform. The app also has many elements that will be familiar to people who have used Bluesky or other decentralized platforms, including customizable controls for content moderation and multiple feed algorithms to choose from. The site's FAQ says Divine plans to support custom, user-created algorithms too.

Divine is also taking a pretty strong stance against AI-generated content. The app will have built-in AI detection tools that will add badges to content that's been verified as not created or edited with AI tools. And, according to TechCrunch, the app will block uploads of suspected AI content.

"We're in the middle of an AI takeover of social media," Divine explains on its website. New apps like Sora are entirely AI-generated. TikTok, YouTube, and Instagram are increasingly flooded with AI slop—videos that look real but were never captured by a camera, people who don't exist, scenarios that never happened. Divine is fighting back. We're creating a space where human creativity is celebrated and protected, where you can trust that what you're watching was made by a real person with a real camera, not generated by an algorithm."

While all that may sound intriguing, Divine has a long way to go before it can accomplish all that. The app hasn't made it onto either app store yet, though it's already added 10,000 people to an iOS beta, according to its founder. In the meantime, you can also browse some of the app's videos, including some old Vine posts, on its website, though not all of the videos are working properly at the moment.

Still, any kind of reboot is good news for fans of the original, who have long hoped the app might make a comeback. Elon Musk has suggested more than once that he would revive Vine in some way, but has yet to follow through.

This article originally appeared on Engadget at https://www.engadget.com/social-media/divine-is-a-jack-dorsey-backed-vine-reboot-for-2025-192307190.html?src=rss

You can’t pause your game in Call of Duty: Black Ops 7’s always-online campaign

While most of the enormous Call of Duty audience buys each annual entry without hesitation for its multiplayer offering, the single-player campaign is also a big part of the experience. CoD campaigns are often big on popcorn silliness and refreshingly tight. Some people just like to start a game and see its credits roll within a weekend, you know? But judging by the early impressions of Call of Duty: Black Ops 7 that are beginning to surface online, it sounds like this year’s campaign comes with some pretty major caveats.

I admittedly haven’t played the game myself yet, but IGN is one of the outlets that has gone live with its 6/10 review, which reveals that the campaign’s always-online nature means it can’t be paused, and if you’re idle for what the game deems to be too long it’ll boot you out. For a mode that is traditionally offline and totally separate from the online portion of the game, this might come as a shock to some players.

It gets worse. While the official website for Black Ops 7 states that the campaign can be played solo or with a "squad," it definitely emphasises its co-op nature first. A campaign that facilitates co-op is usually a good thing, but here it sounds like very few considerations are made for single players. You can’t fill in spots in the four-person squads with AI companions, so if you don’t have three friends handy, you’re not getting the desired experience. 

Objectives clearly designed for multiple players are reportedly tediously repetitive when you have to do all of them on your own. Many games are built entirely around co-op and that’s fine, but it seems like a pretty dramatic departure for a series that has always accommodated the solo player. According to IGN’s coverage there are no checkpoints either, so if you don’t finish a mission in a single sitting — not always possible for people with busy lives — you’ll lose all your progress. As you presumably will if your Wi-Fi dies.

For groups willing to live with all these potentially very awkward conditions, the Black Ops 7 campaign promises "high-stakes challenges across a wide spectrum of environments, from the neon-lit rooftops of Japan to the Mediterranean coast, and even into the deepest corners of the human psyche." Presumably that last bit doesn’t refer to the rageful thoughts of someone who just lost all their progress because they had to answer the front door.

As you’d expect, Call of Duty: Black Ops 7 also offers the traditional multiplayer and Zombies modes that will no doubt keep you busy until next year. It’s out today on Xbox (included with Game Pass), PS5, PS4 and PC.

This article originally appeared on Engadget at https://www.engadget.com/gaming/you-cant-pause-your-game-in-call-of-duty-black-ops-7s-always-online-campaign-172707048.html?src=rss

Engadget Podcast: Did Valve just reshape PC gaming again?

This week Valve surprised us all with the announcement of three new devices: The tiny Steam Machine PC gaming desktop, the Steam Frame VR headset and a new Steam Controller. In this episode, Devindra and Engadget's gaming reporter Jessica Conditt discuss how these devices fit into the PC gaming world, which has already been reshaped by Valve's Steck Deck portable. Also, we discuss our favorite games of 2025, as well as the upcoming titles we're looking forward to.  

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Topics

  • Valve reshapes PC gaming with a new Steam Machine, Steam Frame VR headset and updated Steam Controller – 1:10

  • It’s not just Silksong! A look at our favorite indie games of 2025 with Jess Conditt – 25:25

  • Michael Burry places his next big short on Palantir and NVIDIA – 46:09

  • WSJ Report: OpenAI faces 7 lawsuits claiming ChatGPT encouraged user suicides – 50:57

  • Apple unveils Digital IDs for iPhones, to hold passports and other IDs – 59:35

  • Deezer-Ipsos survey says 97% of people can’t tell if music is AI generated – 1:01:37

  • Around Engadget – 1:07:18

  • Working on – 1:08:42

  • Pop culture picks – 1:09:10

Credits

Host: Devindra Hardawar
Guest: Jessica Conditt
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/engadget-podcast-did-valve-just-reshape-pc-gaming-again-143000931.html?src=rss

Red Dead Redemption is coming on December 4 to mobile for Netflix subscribers

Red Dead Redemption will finally be available on mobile devices, but only for Netflix subscribers. This was discovered by prolific news source and deals curator Wario64, who also revealed a release date of December 4. The game will be free to play on both iOS and Android devices and will include the zombie-centric DLC Undead Nightmare.

That same leaker has also discovered an ESRB website with ratings for the PS5, Xbox Series X/S and the Switch 2. Rockstar's open world western is heading to current-gen platforms on December 2. It's already available for the PS4 and the original Switch.

It's worth reiterating that this is the first Red Dead Redemption from 2010, and not the sequel. It's still a great game, despite not quite reaching the highs of Red Dead Redemption 2.

This is just the latest team-up between Netflix and Rockstar. Grand Theft Auto: The Trilogy – The Definitive Edition became available on Android and iOS for Netflix subscribers back in 2023.

Update, November 13 2025, 2:12PM ET: This story has been updated to include the current-gen console release date and trailer. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/red-dead-redemption-is-coming-to-mobile-for-netflix-subscribers-180557451.html?src=rss

Disney+ may start hosting user-generated AI videos

During Disney's latest earnings call, CEO Bob Iger spoke about next steps for the Disney+ streaming service, and he noted that the entertainment giant has had "productive conversations" with potential AI partners. According to The Hollywood Reporter, Disney+ might soon play host to user-generated short-form AI videos. 

"The other thing that we’re really excited about, that AI is going to give us the ability to do, is to provide users of Disney+ with a much more engaged experience, including the ability for them to create user-generated content and to consume user generated content — mostly short-form — from others," Iger said. He didn’t specify which companies Disney has been in talks with or offer any particularly timeline for the arrival of gen-AI features.

There are already a bunch of ways for people to make and share AI slop videos, so this isn't a new concept he's touting. But it is a surprising direction for Disney, which has long been hawkish about protecting both its image and its IP. The company has already made legal moves against multiple different AI platforms, including a cease and desist sent to Character.AI and copyright infringement lawsuits against Midjourney and Hailuo. Iger said he hoped any partnership would "reflect our need to protect the IP," and it would almost certainly be a lucrative deal for Disney. But even within the confines of its own platform, this is still quite an about-face for the company to now encourage gen-AI creations of familiar characters.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/disney-may-start-hosting-user-generated-ai-videos-185000745.html?src=rss

TikTok’s new ‘bulletin board’ feature lets creators send updates to their fans’ inboxes

TikTok introduced a new "bulletin board" feature for creators that allows them to blast out updates directly to their followers' inboxes. The idea is similar to broadcast channels on Instagram or Telegram's one-way messaging feature. 

People who opt to join a creator's bulletin board will receive updates in their TikTok inbox. Updates can include text, links, polls or photos; as well as other TikTok posts or lives. Followers who join a board can react to messages but won't be able to comment or reply like a typical DM or post. According to TikTok, the feature could be especially useful for musicians and artists, as it allows them to share new songs and give fans a way to "pre-save" an upcoming release.

For creators with a large following, having a bulletin board could help streamline their ability to interact with fans without having to wade through an overloaded inbox or post separate video updates. It also gives them a way to get their work (including links to non-TikTok content) in front of their biggest fans without relying on the whims of the app's recommendation algorithm.  

Bulletin Board is available now to all creators over the age of 18 with 50,000 or more followers. TikTok users can find and join bulletin boards on creators' profiles. 


This article originally appeared on Engadget at https://www.engadget.com/social-media/tiktoks-new-bulletin-board-feature-lets-creators-send-updates-to-their-fans-inboxes-181000448.html?src=rss

How YouTube TV subscribers can get their $20 credit while Disney’s ESPN and ABC remain off the air

The YouTube TV logo appears on the screen of a smartphone placed on a laptop keyboard illuminated by red light. YouTube TV loses all Disney channels on October 31 after negotiations over pricing break down. 10 million users are currently affected in Creteil, France, on November 7, 2025. (Photo Illustration by Samuel Boivin/NurPhoto via Getty Images)
Don't forget to claim your $20 credit from YouTube. (Getty Images)
NurPhoto via Getty Images

If you're a YouTube TV subscriber who relies on ESPN for football games, or maybe you never miss an episode of Dancing with the Stars (which airs on ABC), you're probably getting frustrated with the ongoing Disney feud. The two channels, along with other Disney-owned channels like Freeform and FX, have been off air since October 30, which is just over two weeks.

While no resolution has been reached yet, the two large streaming companies are still negotiating the new pricing terms. One analyst has estimated that Disney is losing upwards of $4 million per day while the holdout continues. "We’re ready to go as long as they want to,” said Disney's CFO Hugh Johnston on CNBC while discussing the company's quarterly earnings. Disney, of course, is trying to maximize the fees it gets for its channels, while YouTube claims Disney is "proposing costly economic terms," which could result in higher subscription prices.

But there's good news: YouTube has made good on its promise to offer a $20 credit to subscribers — you should've received an email from YouTube about it. However, it's not automatic so you'll need to claim it first — here's how to do it.

YouTube TV already costs you at least $83 a month, so take advantage of the $20 credit while you can. Here's what you need to do.

  1. Open YouTube TV in a web browser and go to your Membership Settings in the upper-right corner.

  2. Go to the bottom of the menu and click Updates.

  3. Click "Claim credit" on the Updates screen.

  4. You should see a confirmation screen showing you've claimed the credit. It will be applied to your next bill, likely in December.

Here's what your screen should look like when claiming the $20 credit. (Screenshots by Engadget)

If the two can't reach an agreement, you may be looking to cancel your YouTube TV subscription (or at least pause it until there's a resolution). Here's how to do it.

  1. Open YouTube TV in a web browser and go to your Membership Settings.

  2. Click Membership.

  3. Click Manage.

  4. Click Cancel Membership, and then click Cancel to confirm.

In the same settings, you can also pause your subscription until YouTube cuts a deal with Disney. Go to Settings > Membership > select the number of weeks you want to pause your subscription, and then click Pause.

That'll at least give you more time to decide whether it's worth keeping your account or closing it out.

Your $20 credit just goes to your next YouTube TV bill. But if you view that as "$20 more to spend on streaming this month," you can put that budget towards some fairly straightforward workarounds, including ESPN's new standalone service, Fubo (a YouTube TV competitor) and several more. Check out the best ways to watch ESPN and ABC during the YouTube TV blackout for more.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/how-youtube-tv-subscribers-can-get-their-20-credit-while-disneys-espn-and-abc-remain-off-the-air-172824463.html?src=rss

Meta is trying to make Facebook Marketplace a social shopping experience

Meta is revamping Facebook Marketplace in an effort to make it more appealing to "young adults" on the platform. The updates includes new collaborative shopping features, as well as AI-generated suggestions and "insights" about specific listings. 

Now, would-be buyers can create Pinterest-like "collections" of Marketplace listings and invite friends to join. These collections can then be shared elsewhere on Facebook or on WhatsApp and Messenger. People will also be able to invite their Facebook friends to join messages with sellers, which Meta says will make it "easier to coordinate pickup, negotiate prices, and get answers to your questions." Facebook is also making Marketplace listings themselves more social, with the ability to add comments and reactions. And while I'm not sure many Facebook users are clamoring for this, it seems like it could seriously up the meme potential for accounts like @insanefbmarketplace

Meta will provide AI-generated insights about vehicles listed on Marketplace.
Meta will provide AI-generated insights about vehicles listed on Marketplace.
Meta

And, because it's 2025 and AI is in just about every other part of Facebook, the company is also adding "AI insights" to listings. This will allow Meta AI to offer up suggestions for questions to ask sellers about the items they've listed. (Importantly, though, it looks like the default first-message suggestion is still a variation of "is this still available," which I've always found to be one of the more annoying quirks of using Marketplace.) The company is also experimenting with vehicle-specific "insights" from Meta AI as car shopping is apparently one of the most popular use cases for Marketplace among younger adults. 

All of the updates are part of Meta's years-long mission to make Facebook cool — or, at least, useful — for "young adults." And the company has long touted Marketplace as one of the more popular features among that demographic. The company has also experimented with local events, a friends-only feed and bringing back the Facebook "poke." 


This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-is-trying-to-make-facebook-marketplace-a-social-shopping-experience-170000682.html?src=rss