At WWDC 2024, Apple revealed a few key updates coming to AirPods this year. First, the company is adding new head-nodding gestures called Siri Interactions on AirPods Pro that allow you to respond in crowded places where you'd rather not speak. You'll be able to nod affirmatively to silently say "yes" or shake your head for "no" and the voice assistant will react accordingly. In a demo, Apple showed a man in a crowded elevator shaking his head to tell Siri he didn't want to take a call from "Gam Gam." Siri Interactions aren't just for calls though. You'll also be able to interact with messages, manage notifications and more without uttering a sound.
Apple explained that it will also improve Voice Isolation on the AirPods Pro this year. As you might expect, this should improve how the earbuds pick up your voice in noisy places. During a demo, a person on a call during their commute passing a loud construction site remained clear on the other end. Apple says this update brings the "game-changing" Voice Isolation from Mac, iPhone and iPad to AirPods Pro.
Both Siri Interactions and Voice Isolation are powered by the Apple H2 chip that's inside the second-gen AirPods Pro. Rumors have speculated that the component will make its way to other AirPod models this year, but for now, the Pro version is the only option for the advanced earbud features that the company has developed. Those include Adaptive Audio, Personalized Volume and Conversation Awareness.
Lastly, Personalized Spatial Audio is expanding to gaming. Available on AirPods (3rd generation), AirPods Pro and AirPods Max, Personalized Spatial Audio with dynamic head tracking will deliver the immersive sound that has previously been available for TV shows, movies and music. Apple says you can expect 16-bit, 48kHz voice performance for chatting during gaming sessions on the AirPods Pro, in addition to "the best wireless audio latency Apple has ever delivered" for playing on mobile devices with that AirPods model.
All of these new AirPods features will likely arrive this fall alongside iOS 18.
This article originally appeared on Engadget at https://www.engadget.com/airpods-pro-update-adds-head-nodding-gesture-to-silently-respond-to-siri-174141928.html?src=rss
Alongside announcing its next-generation OS for Vision Pro, Apple wants to improve the content you can capture and share on the headset. It's getting help with that from camera mainstay Canon, which is working on a new dedicated spatial lens for its R7 camera.
While details are light for now, the new lens, shown briefly during WWDC’s big presentation, is a lot more subtle than previous stereo lenses. It’s a 7.8mm f/4 lens with STM (stepping motor technology) that keeps focus quiet and smooth.
In the past, Canon has dabbled with lenses aimed at VR and spatial content. Its last spatial lens was $2,000, so this probably is outside the remit of most of us. (That said, if you bought the Vision Pro, you might have that in change.)
Intriguingly, Canon previously said that none of its current cameras are fast enough to offer video that matches the Vision Pro. We’re waiting to hear exactly what kind of video (and at what refresh rates and resolution) this lens-and-camera combo can capture.
Apple also followed up with updates to its 180-degree 3D 8K video format, partnering with Blackmagic to create a new workflow to make Immersive Videos easier to capture and work with.
This article originally appeared on Engadget at https://www.engadget.com/canon-is-making-a-new-lens-to-capture-spatial-video-for-apples-vision-pro-173600145.html?src=rss
Apple has updated the operating software for the Apple Vision Pro, visionOS, and added a bunch of features. The company unveiled the changes at its live WWDC keynote and they look pretty useful.
The biggest news with visionOS 2 is the addition of spatial photos that provide depth to 2D images. When the Vision Pro released earlier this year, Apple had reserved this technology for videos. Spatial photos will allow users to peek beyond the frames of the photo by moving your head, giving people a bit more to see from the right and left sides of the original image.
Engadget
There's a new way to share these spatial photos with friends and family. The SharePlay feature in the Photos app lets people simultaneously view content and discuss it in real-time by integrating the headset's avatar personas. Vacation photos just got a serious level up.
The operating system is also bringing updated gestural control options. You'll be able to hold your hand up and tap to open the home view and flip your hand over to bring up time and battery details. Another tap will bring up Control Center and quick access to notifications.
Engadget
Later this year, visionOS 2 will offer some benefits to those who use the AVP for screen-mirroring. Resolution is getting an upgrade, and a forthcoming option for a wraparound ultrawide will be able to approximate two 4k monitors placed side by side.
Travel mode is even getting a little bit of an update here, with train support. In other words, the algorithm will be familiar with the usual bumps from a subway or long-distance train ride, so you can continue using the headset without any interruptions.
For developers, there are plenty of new APIs coming down the pike, like one for tabletop apps and another for advanced volumetric images. Finally, there's a lens coming for the Canon EOS R6 digital camera that will allow filmmakers to make immersive video experiences for the headset.
While not a game-changing software update, the addition of the aforementioned features should make strapping a computer to your head more of an attractive notion. The thing’s still $3,500 though.
This article originally appeared on Engadget at https://www.engadget.com/visionos-2-adds-spatial-photos-new-ui-gestures-and-improved-mac-mirroring-172746000.html?src=rss
Nokia just announced that it has made the first-ever audio and video call using 3D spatial audio. This is actually a big deal, as all phone calls currently made over a cellular network are monophonic, so there’s no possibility for spatial audio.
This call, however, was placed over a cellular network using the 3GPP Immersive Video and Audio Services (IVAS) codec, which lets people hear “sound spatially in real-time.” For the uninitiated, spatial audio splits into multiple channels to make it sound like it's coming from different directions. This technology has become pretty popular when streaming music, but video calls are certainly a unique use-case scenario.
However, you won’t be able to call up a family member to argue about politics in glorious 3D audio just yet. The IVAS codec is part of a forthcoming update to 5G networks, called 5G Advanced. This upgrade will purportedly offer faster speeds, improved energy efficiency and more accurate cellular positioning. 5G Advanced will technically make spatial calls possible, but Reuters says it’ll be a few years before cellular networks start offering the service.
The only possible hurdle is that the IVAS codec will only enable spatial audio in smartphones with at least two microphones, though that’s most of them nowadays. Nokia says the “vast majority” of phones should offer support for spatial audio calls once the cellular carriers get on board.
Also worth noting, this technology wasn’t developed by the Nokia that sells cheap handsets. The cellphone brand was licensed to HMD some years back. This is the research and technical arm of the company, so there’s no need for jokes about flip phones.
Nokia isn’t the only company trying to expand uses for spatial audio. Audible now offers spatial audio on select original titles and podcasts and Netflix recently brought the technology to hundreds of TV shows and movies.
This article originally appeared on Engadget at https://www.engadget.com/nokia-just-made-the-first-phone-call-using-3d-spatial-audio-165043937.html?src=rss
The fourth-gen Amazon Echo smart speaker in white is on sale for $65, and the deal includes a Sengled Bluetooth smart light bulb. That’s two smart thingamajigs for the price of one. This is a discount of 40 percent. It’s not the lowest price ever for the Echo speaker, light bulb or not, but it’s close.
This Echo easily made our list of the best smart speakers. We really appreciate just how loud this thing can get, especially when compared to competing speakers. The bass is punchy and everything sounds great, though we do wish the high frequency range was a bit more prevalent. You can, however, buy two of these speakers and pair them up for stereo sound. That will certainly get the party going.
Echo speakers feature the ubiquitous digital assistant Alexa, which makes for a mighty fine alarm clock and will absolutely sing a song about cats if asked nicely. If you have plenty of smart gadgets in the home and you’re already tied to Amazon's ecosystem, grabbing this speaker is a no brainer.
The included Sengled S1 is also no slouch, as it made our list of the best smart LED light bulbs. It features auto-pairing with Alexa devices, plenty of different colors and a dimmable range from 5 percent to 100 percent. All of this can be adjusted via voice control. We enjoyed our time with this light bulb, though the Sengled mobile app won’t be winning any UI design awards.
This is part of a larger sale on Amazon that includes Echo speakers, Echo Show displays, Blink video doorbells, Fire tablets and a whole lot more. For instance, the cute-as-a-button Echo Pop compact smart speaker is on sale for just $20, which is 50 percent off.
This article originally appeared on Engadget at https://www.engadget.com/amazon-sale-bundles-the-echo-speaker-with-a-smart-light-bulb-for-only-65-151119591.html?src=rss
While we’re not expecting Apple to announce any new hardware at its Worldwide Developers Conference this week, there’s always a chance that the company may have a modest refresh or two up its sleeves. Perhaps Apple is trying to clear out existing stock to make way for new models, which could be the reason why the M2 Mac mini has dropped to a record low of $479. That’s $120 off the regular price of $599.
This lil' desktop machine has eight CPU cores (with a CPU speed of 3.2 GHz) and 10 GPU cores in its M2 chipset, along with 8GB of unified memory, so it should be able to handle basic to moderate tasks with relative ease. It also has 256GB of onboard storage. (The 512GB model is $100 off at $699, with a clippable coupon shaving off another $9.01.)
On the connectivity front, the M2 Mac mini has dual Thunderbolt 4 ports, two USB-A ports, an HDMI port, Wi-Fi 6E, Bluetooth 5.3, gigabit ethernet support and a headphone jack. You'll still need to add on peripherals such as a mouse, keyboard and monitor to get it up and running, but the M2 Mac mini is a nice Mac desktop for the price.
Those looking for some more power, however, may be more interested in the M2 Pro Mac mini. It's $150 off at $1,150 (be sure to redeem the $50 clippable coupon!). We reviewed this model in early 2023 and gave it a score of 86. We liked the performance, design, quiet operation and array of ports (you get an additional pair of USB-C slots here). However, upgrading beyond the base model is expensive, while we found having to reach around to the back to plug anything in somewhat cumbersome.
There's a bit of an Apple price war happening between Amazon and B&H Photo, which is good news for buyers. The 13-inch MacBook Air M3 with 256GB of storage and 8GB of RAM just hit its lowest price yet at both Amazon and B&H, falling to just $899 or $200 (18 percent) off the retail price. In addition, the 14-inch MacBook Pro with an M3 Pro chip (18GB of RAM, 512GB storage) is on sale for $1,699, or 15 percent ($300) off at Amazon and B&H — another all-time low.
We think the 13-inch MacBook Air with the M3 chip is the best laptop for most people and, unsurprisingly, it's also our top pick for the best MacBook you can buy. Engadget's Devindra Hardawar gave it a score of 90 in his review when the computer came out last month. It's slim and light yet sturdy, and the keyboard and trackpad are comfortable to use.
The bright display is accurate and the battery will far outlast a typical workday. The new chip gives the notebook a performance boost according to our benchmark testing, which should help power users but may not be noticed as much for productivity chores. The only potential drawback is USB-C ports located only on one side, but otherwise this is a fantastic laptop, especially at that price. Again, you can purchase it either at Amazon or B&H Photo Video in multiple colorways. Note that other configurations (more RAM and storage) are also on sale, though with lesser discounts.
If extra performance is required, the 14-inch MacBook Pro with 18GB or RAM and 512GB storage is on sale for $1,699 — again, at both B&H and Amazon. Apple released the new 2023 MacBook Pro last November with three different M3 chips: the standard, M3 Pro and M3 Max. The mid-range model is what's currently on sale and offers a 14.2-inch screen, a Liquid Retina XDR display and a magic keyboard with touch ID. It has 18GB of RAM, a 14-core GPU and 512GB of SSD storage. Plus, it has 18 hours of battery life.
This is a solid model for creators as the M3 Pro has power to burn and it's very connection-friendly with three Thunderbolt 4 ports, an HDMI port, a headphone jack, a MagSafe charging port and even an SDXC card slot. If you've been looking to buy, it's best to act soon before the deal ends or stock runs out.
After announcing several new Xbox Series X consoles including a $600 special edition model, Microsoft may be working on another one. In response to a question from IGN about portable gaming, Xbox chief Phil Spencer said "I think we should have a handheld."
That's a vague comment, but it certainly shows that the company is taking notice of all the portable PC gaming devices out there like the new Rog Ally X from ASUS and no doubt Sony's PlayStation Portal remote handheld. Such a device would also make a lot of sense for the Xbox platform.
"The future for us in hardware is pretty awesome, and the work that the team is doing around different form factors, different ways to play," he said. He then deferred any future questions about consoles to Xbox president Sarah Bond.
Spencer hypothetically kiboshed the idea of a Sony-like internet- or cloud-only device when asked about it, though. "I think being able to play games locally is really important," he said.
This by no means confirms the development of such a device and it wasn't the right event for such an announcement in any case. "Today was about the games... but we will have a time to come out and talk more about platform, and we can't wait to bring it to you."
This article originally appeared on Engadget at https://www.engadget.com/microsoft-xbox-chief-phil-spencer-i-think-we-should-have-a-handheld-123046226.html?src=rss
Microsoft showed off three new Xbox models yesterday at Summer Game Fest 2024, but anyone following the mass of leaks last year may have been surprised at how little changed for this mid-cycle refresh.
In case you didn’t follow the FTC-Microsoft trial last year, things went pretty well for Microsoft, ending in the company acquiring Activision Blizzard. One thing that didn’t go so well was redaction. Nestled among the court filings was a trove of internal documents, including one on the future of Xbox — or at least, one potential future, considered by Microsoft in May 2022.
Xbox head Phil Spencer told the FTC in October 2022 that the Roadmap to 2030 document was “a presentation from our devices organization to the gaming leadership team,” and said he disagreed with some of its projections. The slide deck outlined the team’s plan for its mid-cycle console refresh, codenamed Fairhaven, and its next-gen console. Essentially a pitch deck, then, comprising some things that were definitely happening and others that needed funding to become reality.
Let’s look at what was (un)announced:
Chronologically, May 2024 was to be a debut month for Sebile, the codename for an all-new controller. Sebile would ship with new wireless tech, which the document referred to as “Xbox Wireless 2." More exciting for gamers, it would also have advanced haptics like the Switch and PS5 controllers, and a Stadia-like direct-cloud connection for reducing input latency on Xbox Cloud Gaming.
Sebile, a proposed new Xbox controller from a May 2022 slide deck that leaked last year.
Microsoft
Then, Xbox’s big summer ’24 show (which in the real world happened yesterday) would bring a pair of new Xbox consoles. First, a cylindrical Xbox Series X redesign codenamed Brooklin, which was set to be a $500 2TB all-digital device with WiFi 6E, Bluetooth 5.2 and a Sebile controller packed in. Second, Ellewood, a $300 Series S refresh with 1TB of storage, with the same improved wireless connectivity and the Sebile controller, but no big redesign.
Brooklin, a proposed new Xbox Series X SKU from a May 2022 slide deck that leaked last year.
Microsoft
The document noted that all three of these devices were “funded” but also gave two eventualities: one that would “limit Fairhaven investment” and another that would deliver the “full Fairhaven vision.” The former would pare down the new controller’s features and cloud connections, but would supposedly include a new industrial design.
Ellewood, a proposed new Xbox Series S SKU from a May 2022 slide deck that leaked last year.
Microsoft
Fast forward to Summer Game Fest 2024, where we appeared to get neither of these futures. We already figured that the Series S wouldn’t be refreshed, given Microsoft has been selling a $350 1TB version since last fall. But Microsoft’s vision for the Series X was unclear, and what we ended up with was a pretty weird pair of configurations: a 1TB all-digital Series X console priced at $450 and a 2TB special edition Series X with a disc drive, priced at $600. If there’s improved wireless connectivity Microsoft hasn’t mentioned it, and we’ve currently heard nothing of Sebile; the new consoles were announced with standard Xbox controllers.
Taken alone, these are fine refreshes. But Microsoft was in the unenviable position of competing with not only Sony and Nintendo, but also itself, in the form of those leaked plans.
Microsoft's actual 2024 Xbox refresh.
Microsoft
A $450 all-digital 1TB console and $600 2TB special edition are disappointing in comparison to Brooklin, the 2TB $500 all-digital console with a shiny new controller the leaked deck was pitching. The $450 console is almost a price increase, given Microsoft and third-party retailers regularly sell the original 1TB Series X for that price. (It should be mentioned that Sony has actually increased the price of the PlayStation 5, with the discless model priced at $450 vs. the $400 it cost at launch.) The $350 1TB Series S is essentially the same console we got last fall, but that too represents bad value compared to the leaked $300 refresh.
Plans change, especially plans dated May 2022. But how they change can give an idea of how Microsoft is thinking about Xbox right now. Back in 2022, Series X and S sales were broadly keeping pace with Xbox One. That is no longer the case. Estimates put the total number of Xbox Series consoles sold since the November 2020 launch between 28 and 29 million. Even in the US — Microsoft’s strongest market by far — retail analysts Circana say the Xbox Series consoles are trailing Xbox One by 13 percent.
One particularly telling slide in the May 2022 document predicted 25-29 million of the mid-cycle consoles could be sold in three years. As of today, that would mean more-than doubling the lifetime sales of the platform. At the time, Microsoft’s hardware team was probably not expecting sales to be as dismal as they currently are. Microsoft ended the last console generation with around 58 million Xbox One consoles sold, which was a marked decline from the 85-plus million Xbox 360s it moved.
A leaked slide from May 2022 suggested sales volume would depend on the amount of investment Microsoft makes on its mid-gen Xbox refresh.
Microsoft
Microsoft doesn't talk console sales figures unless it has something positive to say, but third-party analysis suggests a typical week for Xbox in 2024 involves moving 60-80K consoles, with Nintendo doubling that figure and Sony often tripling it. Put in plain words: Xbox falls further and further behind every week. It’s unlikely we’ll find out what Microsoft’s expectations for the refreshed consoles are, but it’s probably not 25-29 million.
The tough thing for team Xbox is Sony and Nintendo are broadly walking their own road and doing pretty well at it. Sony has sold 58 million PlayStation 5s and is preparing to launch a pro variant that will be significantly more powerful than the Xbox Series X. It’s also opening up to publishing on PC and just announced a game that’s coming to Nintendo Switch. Nintendo has sold over 140 million Switches, regularly outsells Xbox and has pre-announced a sequel console that will assumedly be able to handle current-gen games (including Call of Duty!) with fewer cutbacks. Meanwhile, Microsoft is struggling to sell its existing consoles, faltering in its plan to grow Game Pass subscriptions and seemingly squashed its hardware team’s dream of a bold mid-cycle refresh.
One thing it does have is game developers making games. Outside of the underwhelming new console SKUs, Microsoft’s big Summer Game Fest was a reminder of just how much of the industry it now owns, and how many games it currently has in development. We got updates on Fable, Perfect Dark and the future of Gears of War. We got a new Call of Duty and a new Doom. There are still countless developers under its wing that don’t have an “announced” project, and big games previously announced that didn’t make an appearance, like Marvel’s Blade from Arkane Lyon, The Outer Worlds 2 from Obsidian, Everwild from Rare and Hideo Kojima’s OD. Microsoft’s game studios have a lot going for them, but with all of their titles coming to PC (and several to PlayStation and Switch) great games might not turn into great console sales.
Phil Spencer has spoken on last year’s leaks a couple of times. He nearly-immediately took to Twitter to say that “so much has changed” — which was clearly true, though maybe not for the better. Separately, he told a court something pretty wild about Microsoft potentially leaving the gaming business if Game Pass didn’t get a better mix of players by 2026 or 2027. Game Pass growth, as of February this year, has been seriously tapering off, so… uh-oh?
I don’t for a second think Microsoft would spend the best part of $100 billion on developers to exit gaming, but I do sincerely believe that its console business is on life support, and it doesn’t need shiny new hardware to make a ton of money on gaming. The gaming leadership team that was pitched Sebile, Ellewood and Brooklin in May 2022 clearly agrees.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/microsofts-xbox-refresh-cant-compete-with-its-leaked-roadmap-121301282.html?src=rss
ASUS has been busy at Computex 2024 this year, announcing not only the ROG Ally X gaming handheld but a bunch of new laptops. Now, the company has moved on to monitors, unveiling several interesting entertainment and content creation models, including its first Google TV and 8K ProArt displays.
The 27-inch 4K (IPS) ZenScreen Smart MS27UC is the company's latest entertainment display. As mentioned, it's ASUS' first with Google TV and includes a remote with a built-in Google Assistant microphone.
ASUS
Along with what ASUS calls "ultra-thin display bezels and a small footprint stand," it has built-in front output 5W Harman Kardon speakers and a headphone port on the back. One unusual feature is a rear shelf that lets you store a keyboard, mouse and the Google TV remote. Other features include a DisplayPort 1.4 and HDMI 2.0 port, USB-C (PD 90W), dual-band WiFi, Bluetooth 5.0 and Miracast.
ASUS
ASUS also dropped some impressive (and probably fairly expensive) ProArt displays aimed at content creators. The first is the ASUS ProArt Display 8K PA32KCX, what ASUS calls "the world's first 8K mini-LED professional monitor." The 32-inch display offers 7,680 x 4,320 resolution and a peak brightness of 1,200 nits (sustained brightness 1,000) nits, thanks to the Mini LED tech with 4,096 local dimming zones.
It offers professional level specs, with a delta E of less than 1 in terms of color accuracy, true 10-bit color and 97 percent coverage of the DCI-P3 (HDI) color gamut. It includes a built-in motorized flip colorimeter for auto- and self-calibration, while offering dual Thunderbolt 4 ports with up to 96 watts of power delivery (along with HDMI 2.1 and DisplayPort 2.1 ports).
ASUS
Meanwhile, The 27-inch ProArt 5K PA27JCV and 32-inch PorArt 6K PA32QCV displays support 5,120 x 2,880 and 6,016 x 3,384 resolutions respectively. ASUS doesn't say what display technology is used, but they have something it calls "LuxPixel" technology that uses an anti-glare coating that offers a "paper-like" effect without softening the image.
Both offer 99 percent DCI-P3 coverage, a Delta E less than 2 and DisplayPort™ over USB-C® with 96 W power delivery. Both appear to be fairly low profile and come with with metal stands.
ASUS
Finally, ASUS showed off some new dual-screen displays that may appear in laptops or standalone monitors down the road. Those include the ZenScreen Duo OLED, that features a 14-inch 16:10 FHD dual-0LED display that can fold out to 21 inches for increased productivity. So far, there are no prices are delivery dates set for any of the new displays.
This article originally appeared on Engadget at https://www.engadget.com/asus-zenscreen-smart-27-inch-monitor-is-its-first-with-google-tv-120015995.html?src=rss