Last week, Netflix surprised us all when it announced plans for an $82.7 billion acquisition of Warner Bros., a move that would fundamentally reshape the world of streaming video and Hollywood. But Paramount isn't giving up on WB — this week it launched a $108 billion hostile takeover effort. In this episode, we discuss why everyone is fighting for WB, and why Netflix may be the best worst option for the storied movie studio.
What the Netflix bid for Warner Bros. means for at-home streamers and moviegoers – 1:55
Disney characters are coming to Sora after OpenAI struck a deal – 32:59
Meta may be giving up on open source for Llama – 43:53
Google CEO says we’re just going to have to grin and bear societal disruption via AI – 46:46
Around Engadget: The Kindle Scribe Colorsoft is good, but is it $630 good? – 49:06
The best trailers and announcements from The Game Awards’ Day of the Devs stream – 51:28
Here’s why projectors won in 2025 – 54:31
Working on – 56:15
Pop culture picks – 57:33
Credits
Host: Devindra Hardawar Guest: Nathan Ingraham Producer: Ben Ellman Music: Dale North and Terrence O'Brien
This article originally appeared on Engadget at https://www.engadget.com/social-media/engadget-podcast-why-netflix-is-the-best-worst-option-for-warner-bros-132156232.html?src=rss
How can a troubled media company survive today? The answer seems to be further consolidation. Amazon's $8.45 billion MGM takeover in 2022 heralded future deals, like Skydance's $8 billion acquisition of Paramount . But Netflix's WB deal goes even further: It could fundamentally reshape the media industry as we know it, from theatrical movie-going to the existence of physical media.
What will the Netflix and Warner Bros. deal include?
After next year's already-announced separation of Warner Bros. and Discovery, Netflix says it plans to acquire all of Warner Bros. remaining assets — including its film and TV studios, HBO Max and HBO — for $82.7 billion. According to Game Developer, representatives also say Warner Bros. Games, which includes Mortal Kombat developers NetherRealm, will also be part of the deal.
Will the Netflix and Warner Bros. deal be approved by regulators?
Even before the deal was formally announced, it was clear that whoever bought WB would be facing government opposition from every side. Yesterday, Paramount sent WB a letter questioning the "fairness and adequacy" of the acquisition bidding process (which also included Comcast as a potential buyer). Afterwards, the New York Post reported that Paramount CEO David Ellison, son of the Trump-boosting Oracle CEO Larry Ellison, met with administration officials to make his case for buying Netflix. As of this morning, the Trump administration views the Netflix/WB deal with "heavy skepticism," an official tells CNBC.
On the other side of the aisle, Senator Elizabeth Warren (D-MA) has called the Netflix/WB deal an "anti-monopoly nightmare." She added, "A Netflix-Warner Bros. would create one massive media giant with control of close to half of the streaming market. It could force you into higher prices, fewer choices over what and how you watch, and may put American workers at risk."
At this point, it's too early to tell if the Netflix/WB deal will make it past regulators, but it's clear that both companies should prepare for a rocky approval process.
What does the Netflix and Warner Bros. deal mean for streaming video?
According to data from JustWatch, a combined Netflix and HBO would account for 33 percent of the US streaming video market, putting it ahead of Prime Video's 21 percent share. As for how the two media companies would co-exist, Netflix says it will "maintain Warner Bros. current businesses," which includes HBO Max and HBO, theatrical releases for films and well as movie and TV studio operations.
JustWatch streaming video market stats.
JustWatch
"We think it’s too early to talk specifics about how we’re going to tailor this offering for consumers," Netflix co-CEO Greg Peters said in an investor call this morning, when asked if HBO would remain a separate service. "Needless to say, we think the HBO brand is very powerful, and would constitute part of our plan for consumers. That then gives us a lot of options to figure out how to package things to offer the best options for consumers."
At the very least, we can expect increased prices across the board for HBO and Netflix. There's also potential for the company to offer combination subscriptions, similar to how Disney juggles Disney+, Hulu and ESPN.
What does the Netflix and Warner Bros. deal mean for theaters?
In short, a combined Netflix/WB wouldn't be great for theaters. Previous mergers, like Disney and Fox's union, led to fewer theatrical releases, not more. Since its transformation into a streaming-first company, Netflix has also been primarily focused on increasing subscriptions and engagement, with theatrical releases of its original content treated as an afterthought.
"We’ve released about 30 films into theaters this year, so it’s not like we have opposition to theatrical release," Netflix Co-CEO Ted Sarandos said in the investor call (without specifying how short some of those theatrical releases were). "It’s the longer windows that aren’t consumer friendly. Life cycle that starts in the movie theater, we’ll continue that. Over time, the windows will evolve to be much more consumer friendly, to meet the audience where we are."
He added: "All things that are going to theaters through WB will continue to do so. Our primary goal is to bring first-run movies to consumers, and we intend to continue with that." In an April interview at the Time100 Summit, Sarandos also famously called the theatrical model "outdated," since most people in the US can't easily walk to a multiplex.
Cinema United, a trade group representing over 30,000 movie theater screens in the US, is unsurprisingly against the entire deal. “The proposed acquisition of Warner Bros. by Netflix poses an unprecedented threat to the global exhibition business. The negative impact of this acquisition will impact theatres from the biggest circuits to one-screen independents in small towns in the United States and around the world,” Cinema United President and CEO Michael O’Leary said in a statement.
“Cinema United stands ready to support industry changes that lead to increased movie production and give consumers more opportunities to enjoy a day at the local theatre,” he added. “But Netflix’s stated business model does not support theatrical exhibition. In fact, it is the opposite. Regulators must look closely at the specifics of this proposed transaction and understand the negative impact it will have on consumers, exhibition and the entertainment industry.”
What do artists think of the Netflix and WB deal?
Writers, directors and producers are already having a tough time getting projects off the ground, so having one less place to pitch isn't going to help. There are also a handful of artists, including former WB darling Christopher Nolan, who have refused to work with Netflix entirely.
"The end goal of these consolidations is to limit choices in entertainment to a select handful of providers, so they can capture our whole attention, and thus our every available dollar," C. Robert Cargill, the screenwriter behind Doctor Strange and The Black Phone, said in a statement to Engadget. "The result will be a gutting of diversity and fresh voices in the industry, sending thousands, if not tens of thousands, of people back to their home towns to start their lives over, as there simply isn't a place for them in Hollywood any more, while homogenizing film and television into the "content" word we all grumble about hearing."
"WB has made so many daring choices this year, with executives taking big risks that made real cultural and financial impacts at the box office," he added. "And HBO, constant name changes be damned, is still making some of the best television there is, bar none. Will those creative environments survive the merger, or will many of those brilliant execs be sent packing along with the writers, directors, and crews?"
"In short, it's a very scary and heartbreaking time to be a filmmaker. No shade on Netflix and the people that work there; it's just that less choice in entertainment always makes for fewer winners and more people on the outside looking in."
What about physical media?
Other than noting that Netflix used to be a DVD-by-mail company, there was no mention of physical media on the acquisition's press release or investor call. That’s not too surprising, as physical releases have always been an afterthought for Netflix. A few of its films, like Roma and Frances Ha, are available as discs through the Criterion Collection, and some shows like Stranger Things are also on DVD and Blu-ray.
Netflix claims it'll continue to run WB's businesses as usual if the deal goes through, which should include physical media, but those sorts of pre-acquisition promises rarely last for long. WB's home video business isn't entirely its own, either: In 2020, it formed the joint venture Studio Distribution Services with Universal, which also handles physical media distribution for Sony Pictures, PBS and Neon.
Given the slowing demand for physical media, it’s likely one of the first things a combined Netflix/WB would eventually drop. But there’s also been a resurgence of premium physical releases from distributors like Arrow Video, so there’s a chance Netflix may want to keep it around for special releases.
Steve Dent contributed to this report.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/the-netflix-and-warner-bros-deal-might-be-great-for-shareholders-but-not-for-anyone-else-183000247.html?src=rss
RAM prices have gone wild, mostly thanks to AI. In this episode, Devindra chats with Will Smith (Brad and Will Made a Tech Pod) about the state of the RAM industry, as well as other hardware we expect to get more expensive. (SSD prices are definitely creeping up too!). Also, we discuss Meta poaching Alan Dye, one of Apple's design executives, and what this could mean for Meta's upcoming devices. And yes, whatever they have next will likely revolve around AI.
Mark Zuckerberg, CEO of Meta, plans deep cuts to his company’s metaverse development – 1:09
Longtime Apple UI designer Alan Dye to join Meta’s AI division – 7:08
US DOT cuts fuel efficiency standards, doubles down on gas cars – 25:40
Waymo autonomous cars recently started driving more aggressively – 31:30
Amazon halts its anime dub beta because it sounded terrible – 38:00
WTF, RAM?? Will Smith joins to talk about why RAM prices are spiraling upward – 44:05
Around Engadget: Metroid Prime 4 is a return to form after 18 years on ice – 1:04:42
Working on – 1:07:36
Pop culture picks – 1:08:32
Credits
Host: Devindra Hardawar Guest: Will Smith Producer: Ben Ellman Music: Dale North and Terrence O'Brien
This article originally appeared on Engadget at https://www.engadget.com/social-media/engadget-podcast-wtf-is-up-with-ram-with-will-smith-from-the-tech-pod-141442002.html?src=rss
Microsoft's Copilot+ initiative launched last year with a clear goal: To produce capable laptops for people eagerly anticipating AI-powered features. Read that sentence again, and it's glaringly obvious that Microsoft's plan was flawed from the start. Most consumers aren't nearly as hyped for AI features as the companies eager to foist artificial intelligence upon us. And those features aren't exactly compelling, either. Microsoft's Recall — which snaps screenshots of your PC to create a database of everything you’ve done– was dogged by privacy concerns from the start. And to be honest, I haven't found its ability to remember the files and websites I've opened to be that useful.
Without any sort of killer AI app, most consumers weren't going to pay a premium for Copilot+ systems either. Not in this precarious economy, anyway. So it wasn't a huge surprise to see sales of Copilot+ systems going practically nowhere over the last year. In the third quarter of 2024, they accounted for less than 10 percent of systems shipped, according to data from Mercury Research (via Tom’s Hardware). The research firm IDC (via PCWorld) also found that Copilot+ systems made up just 2.3 percent of Windows machines sold in the first quarter of 2025 (and a mere 1.9 percent of the entire PC market).
Instead of continuing to promote Copilot+, Microsoft now wants to "make every Windows 11 computer an AI PC". The new "Hey Copilot" voice commands and Copilot Vision, a feature that lets the AI assistant see what's on your screen, are both cloud-powered. That means you won't need the beefy 40 TOPS neural processing units (NPU) found on Copilot+ systems to use them. Microsoft spent the past few years touting NPUs as the gateway to useful AI features, like Recall and Windows Studio webcam effects, but only one of its new AI capabilities actually requires an NPU. (And even that is just a slight update to Click to Do, allowing you to send Zoom invitations by right-clicking on e-mail addresses.)
It's easy to view the whole Copilot+ initiative as a cynical way to ramp up AI hype and push people towards expensive new laptops, especially as the October 14 Windows 10 end of support date loomed. But it also led to some genuinely useful changes: Microsoft made 16GB of RAM a standard for Copilot+ systems, along with 256GB of storage and the aforementioned 40 TOPS NPUs. The launch of Copilot was also the kick in the pants Microsoft needed to revamp Windows for mobile Arm processors. I never thought I'd love a Surface with a Snapdragon chip, but the improved Arm support on the Surface Pro and this year's smaller model finally won me over.
The Dell 16 Premium sitting on a ledge.
I wouldn’t call the Copilot+ program a huge swing, but it’s still the sort of industry-wide cat herding that’s rare to see in the PC space. Microsoft couldn’t just snap its fingers and shift all PCs to efficient mobile chips with powerful NPUs, like Apple did with its own jump to M-series chips years ago. Microsoft had to wait for new NPU-equipped hardware from Qualcomm (and eventually Intel and AMD). It had to finally fix the Windows on Arm problem. And it also had to double-down on AI features that felt truly transformative. It’s just a shame that consumers didn’t seem to care.
Microsoft said that Copilot+ systems accounted for 15 percent of premium PCs sold during last year’s holiday season, but the company hasn’t released any new sales figures since then. “This is the fastest adoption I've seen of a new category of hardware, and we've done it faster than the normal generational shift of silicon,” James Howell, Microsoft’s VP of Windows marketing, said in a conversation with Engadget. “Copilot+ PCs continue to be a transition that we are pushing for and prioritizing. But I can't give you the exact numbers beyond that… Just for the last two or three months, we've been doing pretty well with year-on-year growth in the Windows business.”
Surface Pro Copilot+
Devindra Hardawar for Engadget
While Microsoft ultimately doesn’t have much to show for the Copilot+ initiative, the steady progression of hardware will lead to AI PCs dominating over the next five years. The research firm Omdia predicts that AI PCs will account for 55 percent of computers shipped in all of 2026, up from 42.5 percent of systems in Q3 2025. By 2029, Omdia predicts AI PCs will make up 75 percent of all systems shipped, giving Windows 80 percent of the AI PC market.
Omdia AI PC shipment predictions
Omdia
“It’s important to note that this steep adoption curve [for AI PCs] is driven more by the product roadmaps of the PC market, rather than consumers and businesses seeking PCs specifically for AI,” according to Omdia research analyst Kieren Jessop. “For businesses, and consumers especially, AI-capable PC adoption is more a function of a customer going to purchase a device and that device just so happens to have an NPU.”
Microsoft was basically right: AI PCs are the future. But it turns out the AI features people actually want to use — like ChatGPT, Sora and Microsoft’s own Copilot — are mostly powered by the cloud, making onboard NPUs superfluous. That won’t be true forever. There are tangible security, speed and convenience benefits for onboard AI processing, like transcribing sensitive audio instead of sending it to the cloud. But for now, those AI workloads are relatively niche, and they’re not enough to make the Copilot+ a true success by any measure.
This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/microsofts-copilot-ai-pc-plan-fizzled-but-it-still-served-a-purpose-130000239.html?src=rss
Balancing schoolwork with gaming usually means finding a laptop that can do a little bit of everything. The best gaming laptops aren’t just built for high frame rates. They also need to handle long days of writing papers, running productivity apps and streaming lectures without slowing down. A good machine should feel reliable during class and powerful enough to jump into your favorite games once homework is out of the way.
There’s a wide range of options depending on how much performance you need. Some students prefer a slim, lightweight model that’s easy to carry to school, while others want a new gaming laptop with enough GPU power to handle AAA titles. If you’re watching your budget, there are plenty of solid choices that qualify as a budget gaming laptop without cutting too many corners.
It’s also worth looking at features that help with everyday use. A bright display makes long study sessions easier on the eyes, and a comfortable keyboard is essential if you type a lot. USB-C ports, decent battery life and a responsive trackpad can make a big difference during the school day. We’ve rounded up the best laptops that strike the right mix of performance, portability and value for both gaming and schoolwork.
As we’ve mentioned, gaming laptops are especially helpful if you're doing any demanding work. Their big promise is powerful graphics performance, which isn't just limited to PC gaming. Video editing and 3D rendering programs can also tap into their GPUs to handle laborious tasks. While you can find decent GPUs on some productivity machines, like Dell's XPS 15, you can sometimes find better deals on gaming laptops. My general advice for any new workhorse: Pay attention to the specs; get at least 16GB of RAM and the largest solid state drive you can find (ideally 1TB or more). Those components are both typically hard to upgrade down the line, so it’s worth investing what you can up front to get the most out of your PC gaming experience long term. Also, don’t forget the basics like a webcam, which will likely be necessary for the schoolwork portion of your activities.
The one big downside to choosing a gaming notebook is portability. For the most part, we'd recommend 15-inch models to get the best balance of size and price. Those typically weigh in around 4.5 pounds, which is significantly more than a three-pound ultraportable. Today's gaming notebooks are still far lighter than older models, though, so at least you won't be lugging around a 10-pound brick. If you’re looking for something lighter, there are plenty of 14-inch options these days. And if you're not into LED lights and other gamer-centric bling, keep an eye out for more understated models that still feature essentials like a webcam (or make sure you know how to turn those lights off).
Do gaming laptops last longer than standard laptops?
Not necessarily — it really depends on how you define "last longer." In terms of raw performance, gaming laptops tend to pack more powerful components than standard laptops, which means they can stay relevant for longer when it comes to handling demanding software or modern games. That makes them a solid choice if you need a system that won’t feel outdated in a couple of years, especially for students or creators who also game in their downtime.
But there’s a trade-off. All that power generates heat, and gaming laptops often run hotter and put more strain on internal components than typical ultraportables. If they’re not properly cooled or regularly maintained (think dust buildup and thermal paste), that wear and tear can shorten their lifespan. They’re also usually bulkier and have shorter battery life, which can impact long-term usability depending on your daily needs.
Gaming laptops can last longer performance-wise, but only if you take good care of them. If your needs are light — browsing, writing papers and streaming — a standard laptop may actually last longer simply because it’s under less stress day-to-day.
What is the role of GPU in a computer for gaming and school?
The GPU plays a big role in how your laptop handles visuals — and it’s especially important if you’re using your computer for both gaming and school.
For gaming, the GPU is essential. It’s responsible for rendering graphics, textures, lighting and all the visual effects that make your favorite titles look smooth and realistic. A more powerful GPU means better frame rates, higher resolutions and the ability to play modern games without lag or stuttering.
For schoolwork, the GPU matters too — but its importance depends on what you're doing. If your school tasks mostly involve writing papers, browsing the web or using productivity tools like Google Docs or Microsoft Office, you don’t need a high-end GPU. But if you’re working with graphic design, video editing, 3D modeling or anything else that’s visually demanding, a good GPU can speed things up significantly and improve your workflow.
Georgie Peru contributed to this report.
This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/best-laptops-for-gaming-and-school-132207352.html?src=rss
We've had less than a year to mourn the loss of Dell's iconic XPS laptop brand, and frankly, I'm still not over it. But time moves on. Engadget has already reviewed the Dell 14 Premium, formerly the XPS 14, and now I've finally had a chance to put the larger Dell 16 Premium through its paces. My conclusion? It's still as beautiful as the last XPS 16, but I also think Dell seriously needs to rethink its ultramodern design strategy.
With its minimalist design (look Ma, no visible trackpad!), smooth metal case and clean lines, the Dell 16 Premium looks like a work of art. It's the sort of thing I'd imagine someone creating as a prop for a sci-fi movie in the '90s, when we could barely imagine real notebooks moving beyond chunky grey bricks. But those good looks come at a cost — both in terms of price (it starts at $2,000) and basic functionality.
If you've read my reviews of the XPS 16 and XPS 13 Plus, Dell's first models to use this aesthetic, you might think I'm just beating a dead horse. But it's worth pointing out again, more than three years after I first chastised Dell for chasing style over function, that the company seemingly hasn't learned anything. Sure, it's a bit faster than before, thanks to Intel's Core Ultra chips and NVIDIA's RTX 50-series GPUs, but that's not saying much.
I still have trouble using the 16 Premium's borderless trackpad because it's tough to tell where the clickable zones are. I still hate the capacitive function row, both because it becomes miraculously invisible in bright light and it's tough to build muscle memory for specific keys (like changing the brightness or volume). And honestly, I still don't know how Dell can justify offering only USB-C ports and a microSD card slot on a laptop meant for serious work. Even Apple realized that it had to include a wider variety of ports for professionals, and that's also something other PC makers like ASUS and Acer offer. Did Dell miss the memo?
Worst of all, the 16 Premium's 4K OLED screen seriously hampers its battery life. It only lasted six hours and five minutes during a basic video rundown, whereas the previous XPS 16 lasted eight and a half hours in the much more demanding PCMark 10 battery test. (For some reason, that benchmark didn't run properly on my review 16 Premium review unit.) Larger laptops often stuff in bigger batteries than smaller models, but the 16 Premium can't even manage that.
At least it's faster than before. The Dell 16 Premium I reviewed was equipped with Intel's Core Ultra 7 255H chip and a low-wattage version of NVIDIA's RTX 5070 GPU. It scored around 10 percent higher than last year's XPS 16 in PCMark 10, and it was notably faster in the Geekbench AI benchmark thanks to Intel's revamped NPU. I was even able to play Cyberpunk 2077 in 4K at 84 fps thanks to the 5070, though I had to enable DLSS 4 frame generation to do so. For some reason though, the system would slow to an absolute crawl whenever I enabled ray tracing features. At best, I only saw around 60 fps in 1080p while using the low ray tracing settings.
The Dell 16 Premium from the rear.
Devindra Hardawar for Engadget
Sure, it's not a gaming laptop, so I can't directly compare it to something like the Razer Blade 16. But it's strange to see one of NVIDIA's latest GPUs handle ray tracing so poorly. As you'd expect, the Dell 16 Premium also got pretty loud whenever its fans spun up. At least they managed to keep the system relatively cool though: Its CPU and GPU sat at 68C and 70C, respectively, under load.
The more I looked at the Dell 16 Premium's beautiful facade, the more I wanted something... more. It needs more usable ports, like HDMI and a full-sized SD card reader. It needs more useful function keys that are visible in bright light — and also stay in one place — so I can touch type more easily. And for the love of god, just give up on the invisible trackpad. It's a parlor trick that just makes it harder to tell left and right mouse clicks apart, despite the impressively large trackpad area.
The 16 Premium's "invisible" trackpad blends seamlessly into its wrist rest, while the keyboard lays perfectly flat and a row of capacitive function keys sits above.
Devindra Hardawar for Engadget
Given its premium positioning, I also expected more from the laptop's speakers. They sound fine compared to most Windows laptops, but they can't hold a candle to the audio sorcery Apple accomplishes with the 16-inch MacBook Pro. When playing music, the 16 Premium doesn't have much dynamic range or low-end tone, whereas Apple's speakers often surprise me with their depth and enveloping sound. During late night writing sessions, I often find myself playing music straight through the 16-inch MacBook Pro, rather than casting it off to my Sonos speakers like the 16 Premium forces me to do.
To avoid being entirely negative, I'll reiterate that I genuinely enjoy looking at the Dell 16 Premium. I love the way its keyboard and large key caps lay perfectly flat along the notebook's lower half. And I'll admit, the 16-inch OLED screen looks lusciously colorful when it needs to. I'm just asking for Dell's designers to consider a better balance of style and functionality for their next stab at a premium 16-inch laptop.
This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/dell-16-premium-review-stylish-to-a-fault-130000463.html?src=rss
So it turns out Meta isn't a monopoly, at least according to a federal judge. In this episode, we dive into Meta's victory in the FTC's antitrust case, which it seems to have won mainly thanks to TikTok's existence. Also, we chat about the Cloudflare issue that took down a huge portion of the web this week, as well as Roblox's plan to collect kids' selfies for age verification. We also carve out some time to chat with the audience and answer your pressing tech questions.
Meta won its antitrust case, will keep control of Instagram and WhatsApp – 2:30
Chat with the Livestream: Flickr’s repository of aughts memories and who uses Facebook anymore – 23:59
The Cloudflare issue that took down a lot of the web? It was a database error – 32:49
Google’s new Gemini 3 model is now available – 34:57
Roblox wants tens of millions of kids to send them a selfie for age verification – 38:27
TikTok’s screen time management function now includes an…affirmation journal? – 41:30
Around Engadget – 43:47
Working on – 50:36
Pop culture picks – 52:27
Credits
Host: Devindra Hardawar Producer: Ben Ellman Music: Dale North and Terrence O'Brien
This article originally appeared on Engadget at https://www.engadget.com/social-media/engadget-podcast-meta-wins-its-massive-antitrust-case-140000660.html?src=rss
Even though just about everything is getting more expensive these days, it’s still possible to find a few cheaper gaming notebooks under $1,000. If you’re just looking to hit 60 fps to 120 fps of performance, or you just want to play the latest games without cranking up your graphics settings, these are the notebooks to consider. You’ll still find high refresh rate displays, as well as modern CPUs and GPUs. Just be prepared to live with slightly flimsier build quality, as well as plastic cases.
To get a high-end gaming experience, you can easily spend $5,000 on a fully tricked-out notebook like the Razer Blade 18. But when it comes to the best budget gaming laptops, we're focusing on the other end of the pricing spectrum: laptops under $1,000. Rising prices due to tariffs and a more chaotic economy has made it tougher to find these inexpensive gems, but they’re still around if you look hard enough.
Stepping up a bit to systems between $1,400 and $2,000 puts you firmly in mid-range territory, which is beyond the scope of this guide. Still, it's worth keeping an eye out for sales that can push those higher-end models below $1,000. Be sure to check out our guide to the best gaming laptops for a general overview of what to look out for in these more expensive systems.
Are cheap gaming laptops worth it?
Cheap gaming laptops are definitely worth it if you’re trying to save money and are being realistic about what you can get at this price range. You can expect to find Intel and AMD's latest (but not greatest) CPUs, as well as entry-level GPUs like NVIDIA's RTX 4050. Budget models are also typically paired with FHD (1080p) screens running at a respectably high refresh rate of 120Hz or beyond — ensuring smooth frame rates in your favorite games. You’ll occasionally see some 16-inch budget options, like Alienware’s Aurora 16 when it dips below $1,000 on sale.
Many cheap gaming laptops also skimp on specs like RAM and hard drive space. We'd recommend getting at least 16GB of RAM and 512GB of SSD storage at a minimum. Modern games need a decent chunk of memory to run, and they also tend to be large, so you wouldn't be able to fit much alongside Windows 11 on a 256B SSD. You might be tempted to jump on one of those dirt-cheap gaming laptop deals from Walmart or Best Buy, but it's just not worth it if you're stuck with 8GB of RAM or a tiny SSD. You can’t upgrade those components down the line, which gives super-cheap laptops a short lifespan.
As for build quality, expect to find more plastic than metal on budget gaming machines. Still, the best budget gaming laptops we're recommending should be sturdy enough to last a few years. Affordable systems will also be heavier and thicker than mid-range and higher-end models, and often don’t have the best Wi-Fi or connectivity options. Battery life is another trade-off, though even the most expensive gaming laptops can struggle with longevity.
This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/best-budget-gaming-laptop-130004199.html?src=rss
Gaming laptops have gone from being ugly bricks to sleek machines that can match the power of desktops. If you’re looking to get crazy high framerates, or if you just want to revel in the glory of real-time ray tracing, you’ll definitely be able to find a gaming laptop that suits your needs. And it’s also easier than ever to connect them to TVs and monitors for big-screen gaming.
One of the biggest advantages of a gaming laptop is its flexibility. You don’t need to worry about bulky setups or being tethered to one spot. Plus, with features like high refresh rate displays, powerful GPUs and cutting-edge processors, these machines are more than capable of handling AAA titles, eSports and even VR gaming. Many gaming laptops now come equipped with RGB-lit keyboards, advanced cooling systems and next-gen SSD storage to keep up with your gaming needs, too. We’ve tested a number of the latest gaming laptops to see which are worth your money.
We were eager to test the Framework Laptop 16 since it promised both modular customizability and a decent amount of gaming power. But while we appreciated just how repairable and upgradeable it is, its actual gaming performance was middling for its high price. You could always buy it without the additional GPU, but that makes it more of a daily workhorse than a gaming system.
MSI Stealth Studio 14
On a brighter note, we were pleased to see MSI return to form with the Stealth Studio 14, which is far faster and more attractive than the previous model.
Razer Blade 16 and 18
We were amazed to see a genuine 4K/1080p native screen in the Razer Blade 16, but it’s far too expensive and impractical, even for such a pricey brand. Similarly, we found the Razer Blade 18 to be both oversized and overpriced.
What to look for in a gaming laptop
Price
Your laptop buying journey starts and ends with the amount of money you're willing to spend. No surprise there. The good news: There are plenty of options for gamers at every budget. In particular, we're seeing some great entry-level PC gaming choices under $1,000, like the Acer Nitro V. Some cheap gaming laptops may feel a bit flimsier than pricier models, and they'll likely skimp on RAM, storage and overall power. But most cheaper laptops should be able to handle the majority of video games running at 1080p at 60 frames per second, which is the bare minimum you'd want from any system.
Things get interesting when you start looking at the best gaming laptops in the mid-range space, with prices around $1,500. At that point, you'll start finding PCs like the ASUS Zephyrus ROG G14, one of our favorite gaming notebooks. In general, you can look forward to far better build quality than budget gaming laptops (metal cases!), improved graphics power and enough RAM and storage space to handle the most demanding games. These are the gaming machines we'd recommend for most people, as they'll keep you gaming and working for years before you need to worry about an upgrade.
If you're willing to spend around $2,000 or more, you can consider more premium options like the Razer Blade, which is on-par with some of the best gaming PCs. Expect impeccably polished cases, the fastest hardware on the market and ridiculously thin designs. The sky's the limit here: Alienware's uber customizable Area 51m is an enormous beast that can cost up to $4,700. Few people need a machine that high-end, but if you're a gamer with extra cash to burn, it may be worth taking a close look at some of these pricier systems.
CPU and GPU
The answer to this question used to be relatively simple: Just get an Intel chip with an NVIDIA GPU. But over the last few years AMD has stepped up its game with its Ryzen notebook processors, which are better suited for juggling multiple tasks at once (like streaming to Twitch while blasting fools in Fortnite). Intel responded with its recent lineup of 13th-gen and Core Ultra chips, but it’s nice to have decent AMD Ryzen alternatives available, especially since they’re often cheaper than comparable Intel models.
When it comes to video cards, though, AMD is still catching up. Its Radeon RX 7000M GPU has been a fantastic performer, but it lags behind NVIDIA when it comes to newer features like ray tracing. At the very least, a Radeon-powered notebook can approach the general gaming performance of the NVIDIA RTX 4070 GPUs.
If you want to future-proof your purchase, or you’re just eager to see how much better ray tracing can make your games look, you’re probably better off with an NVIDIA graphics card. They’re in far more systems, and it’s clear that they have better optimized ray tracing technology. NVIDIA GeForce RTX GPUs also feature the company’s DLSS technology, which uses AI to upscale games to higher resolutions. That’ll let you play a game like Cyberpunk 2077 in 4K with faster frame rates. That’s useful if you’re trying to take advantage of a high refresh rate monitor.
You’ll still find plenty of laptops with NVIDIA’s older RTX 40-series GPUs these days, and they’ll still give you tremendous performance. But to be safe, it’s probably worth opting for the newer RTX 50-series systems, since they support the newer DLSS 4 technology and offer a wealth of performance upgrades. The entry-level RTX 5060 is a solid start, but we’d suggest going for a 5070 if you’re aiming to maximize your framerates on faster screens. The RTX 5080 and RTX 5090 are both incredibly powerful, but they typically make systems far too expensive for most users.
It’s worth noting that NVIDIA’s mobile graphics cards aren’t directly comparable to its more powerful desktop hardware. PC makers can also tweak voltages to make gaming performance better in a thinner case. Basically, these laptops may not be desktop replacements — don’t be surprised if you see notebooks that perform very differently, even if they’re all equipped with the same GPU.
Screen and refresh rate
Screen size is a good place to start when judging gaming notebooks. In general, 14-inch laptops offer the best portability, while 16-inch models are a bit more immersive. And of course, you can go all the way up to an 18-inch screen to maximize your real estate.
There’s also plenty to consider beyond screen size — like refresh rates. Most monitors refresh their screens vertically 60 times per second, or at 60Hz. That's a standard in use since black and white NTSC TVs. But over the past few years, displays have evolved considerably. Now, 120Hz 1080p screens are the bare minimum you'd want in any gaming notebook — and there are faster 144Hz, 240Hz and even 360Hz panels. All of this is in the service of one thing: making everything on your display look as smooth as possible.
For games, higher refresh rates also help eliminate screen tearing and other artifacts that could get in the way of your frag fest. And for everything else, it just leads to a better viewing experience. Even scrolling a web page on a 120Hz or faster monitor is starkly different from a 60Hz screen. Instead of seeing a jittery wall of text and pictures, everything moves seamlessly, as if you're unwinding a glossy paper magazine. Going beyond 120Hz makes gameplay look even more responsive, which to some players gives them a slight advantage.
Not to make things more complicated, but you should also keep an eye out for NVIDIA's G-SYNC and AMD's FreeSync. They're both adaptive sync technologies that can match your screen's refresh rate with the framerate of your game. That also helps to reduce screen tearing and make gameplay smoother. Consider them nice bonuses on top of one of the best gaming monitors with a high refresh rate; they're not necessary, but they can still offer a slight visual improvement.
It’s also worth paying attention to a gaming laptop’s display technology. The cheapest models will have basic LCD screens, but as you step up in price you’ll find brighter and bolder Mini LED and OLED displays. OLED will cost the most, but it offers the best contrast and extremely dark black levels. Mini LED laptops can get brighter and they’re typically cheaper than OLED.
Other things to remember when buying a gaming laptop:
Get at least 16GB of RAM. If you want to future-proof your system a bit, go for 32GB of RAM (memory is a lot cheaper than it used to be).
Storage is still a huge concern. These days, I'd recommend aiming for at least a 1TB M.2 SSD, and ideally a 2TB model if you can swing it. (4TB SSD are also a lot more attainable these days.) Some laptops also have room for standard SATA hard drives, which are far cheaper than M.2s and can hold more data.
Try out a system before you buy it. I'd recommend snagging the best gaming laptop for you from a retailer with a simple return policy, like Amazon or Best Buy. If you don't like it, you can always return it.
Don't forget about accessories! For the best performance, you'll need a good mouse, keyboard and a headset — these are some of the best gaming accessories for gaming PCs and laptops.
How we test gaming laptops
We review gaming laptops with the same amount of rigor as traditional notebooks. We test build quality by checking cases for any undesirable flexible spots, as well as the strength of screen hinges during furious typing and Call of Duty sessions. We benchmark every gaming notebook with PCMark 10, a variety of 3DMark tests, Cinebench and Geekbench. We also use NVIDIA’s Frameview app to measure the average framerates in Cyberpunk 2077, Overwatch 2 and other titles. For media creation, we transcode a 4K movie clip into 1080p using Handbrake’s CPU and GPU encoding options.
Displays are tested under indoor and outdoor lighting with productivity apps, video playback and gameplay. We also try to stress the full refresh rate of every gaming notebook’s screen by benchmarking Halo Infinite, Overwatch 2 and other titles. Laptop speakers are judged by how well they can play back music, movies and the occasional game session with detail and clarity, and without any obvious distortion.
When it comes to battery life, we see how long gaming systems last with a mixture of real-world productivity apps and gameplay, and we also test with PCMark 10’s “Modern office” battery test. In addition, we’re judging the quality of a machine’s keyboard with typing tests as well as relative accuracy and comfort during extended gaming sessions.
This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/best-gaming-laptops-172033838.html?src=rss
Choosing the best VR headset for you is the first step into some of the most immersive gaming, entertainment and virtual work experiences available today. Whether you’re exploring new worlds, working out in virtual gyms or collaborating in 3D environments, a great headset can make all the difference. The latest models offer high-resolution displays, improved FOV (field of view) and ergonomic head strap designs that keep things comfortable during extended sessions. Many also support Bluetooth for connecting external accessories like controllers or earbuds.
As the tech has matured, you’ll now find headsets that balance performance with portability, and some even offer a wider field of view to enhance your sense of presence in virtual spaces. From beginner-friendly options to high-end devices built for enthusiasts, there's a VR headset out there for every type of user — and this guide will help you find the one that fits your needs best.
I tend to judge candidates for the best VR headset on a few basic criteria: Ergonomics, immersion and controls. It's not that hard to shove a mobile display into a plastic headset and strap some cheap elastic headbands onto it. But it takes real design skill to craft something that's well balanced, includes a supportive headstrap, and doesn't feel uncomfortable after 30 minutes.
My test for ergonomics is fairly simple: How long can I wear a headset until I start to feel discomfort? For the most ergonomic devices, like the Quest 3, that could easily be an hour or two. But heavier PC hardware often feels cumbersome after just 15 minutes — you won’t find those kinds of devices in our list of the best VR headsets.
Immersion, meanwhile, comes from having high resolution screens with fast refresh rates, like a 120Hz refresh rate, so everything looks sharp and smooth. Field of view is also a major element, as it describes how well VR screens can cover what you see. A narrow FOV makes it feel like you're peering through a pair of binoculars, which limits your sense of “presence.” The best VR headsets aim for a wider field of view, helping virtual environments feel more natural and fully surround you.
A wide field of view, on the other hand, can make it seem like you’re actually flying over the globe in Google Earth. We look at a few popular video games, like Superhot, Beat Saber and Pistol Whip, on every headset to judge how immersed we feel and how enjoyable the gaming experience is overall.
The best controllers fit naturally in your hands and offer accurate tracking. The industry has basically adopted the design of Meta’s excellent touch controllers, but we're also seeing intriguing leaps forward like Valve's finger tracking gamepads. We judge controllers based on how easy they are to hold, how they hold up to sweaty gameplay sessions and how easily headsets can track their position in space.
However, it’s important to look at a virtual reality headset’s specs as a whole. Depending on what you’re looking for in yourVR headset, you’ll want to consider factors like your PC’s CPU and graphics card if you plan to use the headset to play the best VR games. You might not need a super powerful PC, but you should check the minimum requirements for the headset you’re looking to purchase. If you’re not looking to invest in a VR headset solely for gaming, features like head tracking allow you to explore your environment just by simply moving your head in the simulator. This often results in a more immersive and realistic experience.
Other VR headsets we’ve tested
HTC Vive Focus Vision
The Vive Focus Vision is a sleek premium standalone VR headset that can also deliver solid PC VR. But it’s also running aging hardware, it’s riddled with software issues and it’s expensive compared to the Meta Quest 3.
Meta Quest Pro
As great as the Meta Quest 3 is, the Quest 2 is still a very good entry-level VR headset, and it’s worth considering if it’s on sale below its current $250 list price. The Meta Quest Pro, on the the hand, is an expensive boondoggle best ignored.
HTC Vive Pro 2
Outside of Meta’s hardware, the HTC Vive Pro 2 remains a fantastic PC headset, but it’s far more expensive than the Valve Index, which is more comfortable and offers better audio.
VR headset FAQs
How do VR headsets work?
At the most basic level, a VR headset is simply a high quality screen that you’re holding up to your face. For a wired headset, the actual work of rendering a game is done on either a PC or game console. For completely wireless devices, like the Meta Quest 3, that work is handled right on the headset. They rely on either external sensors, or sensors built into the headsets, to map your physical space. While you can use a traditional gamepad or keyboard and mouse in VR, they typically use motion tracking controllers to immerse you in their 3D environments.
What VR headset is best for full body tracking?
While we’re still waiting for a truly great haptic VR bodysuit to arrive, you can still achieve accurate body tracking with most Steam VR-compatible PC headsets. The Valve Index and HTC Vive Pro 2 both rely on room-tracking sensors that can map your body more effectively than the built-in sensors on competitors. You can also add HTC Vive Trackers to wrist and leg straps, as well as belts, for even better coverage. The Meta Quest 3 doesn’t have any easy body tracking solutions, but you can add Vive trackers when it’s plugged into your PC to mimic a Steam VR headset.
Only a few experiences, like VRChat, take advantage of full body tracking at the moment. Currently there aren’t any body tracking solutions for the PlayStation VR and VR2, but we’re intrigued by the company’s Mocopi body trackers, which were really announced in Japan.
What VR headsets are better than Oculus?
Oculus is the previous name for Meta’s VR hardware. Currently, Meta only supports the Quest 3, Quest 3S and Quest Pro, all of which are wireless headsets. As we explain above, PC VR headsets can generally achieve better quality virtual reality, since they rely on more powerful graphics hardware.
What VR headsets work with Xbox?
Currently, Microsoft’s Xbox consoles don’t support any VR headsets.
Recent updates
November 2025: Updated to include the Apple Vision Pro M5.
April 2025: Updated to include review scores for our top picks, where applicable.
November 2024: Added the HTC Vive Focus Vision to the "others we tested" section.
October 2024: Updated our "best cheap VR headset" top pick to be the Meta Quest 3S.
This article originally appeared on Engadget at https://www.engadget.com/ar-vr/best-vr-headsets-140012529.html?src=rss