Apple bans Epic’s developer account and calls the company ‘verifiably untrustworthy’

Epic’s plan to launch its own iOS storefront in the EU could be in serious jeopardy. Apple terminated the company's developer account just one day after iOS 17.4 finally allowed for third-party app stores in Europe to comply with the Digital Markets Act (DMA). Epic says that, thanks to the ban, it "cannot develop the Epic Games Store for iOS" and called the move a "serious violation of the DMA." In other words, the biggest beef in tech continues.

The Fortnite developer published a blog post on the matter and shared a letter sent by Apple’s lawyers that called Epic Games “verifiably untrustworthy," suggesting the reason behind the ban was due to fear on Apple’s part that Epic would not comply with the contractual agreements inherent to obtaining a developer’s account. It’s worth noting that Apple granted Epic a developer’s account at the beginning of this year, so the company didn’t have any compliance fears back then.

So what changed? Epic Games CEO Tim Sweeney has been particularly vocal regarding Apple’s EU App Store changes, calling them “a devious new instance of malicious compliance.” Sweeney says that Apple technically complies with the DMA, but severely undercuts third-party app stores in a number of ways, calling it an “anticompetitive scheme rife with new junk fees on downloads and new Apple taxes on payments they don’t process.”

These claims aren't entirely without merit, although Sweeney and his company are far from disinterested parties."Third-party app stores must meet Apple’s Notarization requirements, with all of its tight rules regarding moderation, piracy, fraud and payment disputes. Apple has the right to shut down any app if it finds anything that skirts these rules. Additionally, developers must pay a Core Technology Fee once an app has been downloaded more than a million times, which breaks down to around 54 cents per install each year. Would-be developers must also share a letter from a top financial institution with proof it has access to at least $1.1 million in credit to handle potential financial disputes. There’s also a flat commission on every transaction, which ranges from 15 to 30 percent.

After Sweeney complained openly about the new app store rules, Apple’s Phil Schiller sent Epic Games an email on February 23 to ask for “written assurance” that the company would honor its commitments. “In plain, unqualified terms, please tell us why we should trust Epic this time,” the letter concludes.

Sweeney responded that “Epic and its subsidiaries are acting in good faith and will comply with all terms of current and future agreements with Apple, and we’ll be glad to provide Apple with any specific further assurances on the topic that you’d like.” This didn’t seem to satisfy Apple, as it went on to pull the developer’s account this week.

Epic responded that the move undermines its “ability to be a viable competitor” and that Apple’s “showing other developers what happens when you try to compete” or are “critical of their unfair practices.” The developer calls the ban a simple retaliation “against Epic for speaking out against Apple’s unfair and illegal practices.”

Apple has a different take on things. It laid the blame on “Epic’s egregious breach of its contractual obligations” in a statement published by 9to5Mac. The iPhone manufacturer went on to say it has “the right to terminate any or all of Epic Games’ wholly owned subsidiaries, affiliates, and/or other entities under Epic Games’ control at any time and at Apple’s sole discretion. In light of Epic’s past and ongoing behavior, Apple chose to exercise that right.”

Despite all of this bad blood, the developer still plans on bringing Fortnite to iOS, likely via an unaffiliated third-party storefront. It’s also bringing experimental support for the Unreal Engine to Apple Vision Pro.

Today’s development involves the DMA, a law that designates large companies as "gatekeepers" and specific services, like Apple's App Store, as "core platform services." The law forces these services to become interoperable with competing products to remain in compliance. This is why Apple’s allowing third-party app stores in the first place.

However, the bad blood between the two companies goes back years, long before the DMA was a glint in the EU's eye. Epic Games has been fighting against Apple’s developer transaction fee policy since 2020, taking an antitrust case all the way to the Supreme Court. California’s Ninth Circuit ruled in favor of Epic, stating that Apple had broken the state’s Unfair Competition law, though it stopped short of calling Apple a monopoly. SCOTUS declined to hear appeals from both Apple and Epic, so that’s where it stands right now. The Department of Justice, however, is reportedly considering its own antitrust case against Apple.

This article originally appeared on Engadget at https://www.engadget.com/apple-bans-epics-developer-account-and-calls-the-company-verifiably-untrustworthy-191316210.html?src=rss

Microsoft engineer who raised concerns about Copilot image creator pens letter to the FTC

Microsoft engineer Shane Jones raised concerns about the safety of OpenAI’s DALL-E 3 back in January, suggesting the product has security vulnerabilities that make it easy to create violent or sexually explicit images. He also alleged that Microsoft’s legal team blocked his attempts to alert the public to the issue. Now, he has taken his complaint directly to the FTC, as reported by CNBC.

“I have repeatedly urged Microsoft to remove Copilot Designer from public use until better safeguards could be put in place,” Jones wrote in a letter to FTC Chair Lina Khan. He noted that Microsoft “refused that recommendation” so now he’s asking the company to add disclosures to the product to alert consumers to the alleged danger. Jones also wants the company to change the rating on the app to make sure it’s only for adult audiences. Copilot Designer’s Android app is currently rated “E for Everyone.”

Microsoft continues “to market the product to ‘Anyone. Anywhere. Any Device,’” he wrote, referring to a promotional slogan recently used by company CEO Satya Nadella. Jones penned a separate letter to the company’s board of directors, urging them to begin “an independent review of Microsoft’s responsible AI incident reporting processes.”

An image of a banana bed.
A sample image (a banana couch) generated by DALL-E 3 (OpenAI)

This all boils down to whether or not Microsoft's implementation of DALL-E 3 will create violent or sexual imagery, despite the guardrails put in place. Jones says it’s all too easy to “trick” the platform into making the grossest stuff imaginable. The engineer and red teamer says he regularly witnessed the software whip up unsavory images from innocuous prompts. The prompt “pro-choice," for instance, created images of demons feasting on infants and Darth Vader holding a drill to the head of a baby. The prompt “car accident” generated pictures of sexualized women, alongside violent depictions of automobile crashes. Other prompts created images of teens holding assault rifles, kids using drugs and pictures that ran afoul of copyright law.

These aren’t just allegations. CNBC was able to recreate just about every scenario that Jones called out using the standard version of the software. According to Jones, many consumers are encountering these issues, but Microsoft isn’t doing much about it. He alleges that the Copilot team receives more than 1,000 daily product feedback complaints, but that he’s been told there aren’t enough resources available to fully investigate and solve these problems.

“If this product starts spreading harmful, disturbing images globally, there’s no place to report it, no phone number to call and no way to escalate this to get it taken care of immediately,” he told CNBC.

OpenAI told Engadget back in January when Jones issued his first complaint that the prompting technique he shared “does not bypass security systems” and that the company has “developed robust image classifiers that steer the model away from generating harmful images.”

A Microsoft spokesperson added that the company has “established robust internal reporting channels to properly investigate and remediate any issues”, going on to say that Jones should “appropriately validate and test his concerns before escalating it publicly.” The company also said that it's “connecting with this colleague to address any remaining concerns he may have.” However, that was in January, so it looks like Jones’ remaining concerns were not properly addressed. We reached out to both companies for an updated statement. 

This is happening just after Google’s Gemini chatbot encountered its own image generation controversy. The bot was found to be making historically inaccurate images, like Native American Catholic Popes. Google disabled the image generation platform while it continues to work on a fix.

This article originally appeared on Engadget at https://www.engadget.com/microsoft-engineer-who-raised-concerns-about-copilot-image-creator-pens-letter-to-the-ftc-165414095.html?src=rss

Microsoft engineer who raised concerns about Copilot image creator pens letter to the FTC

Microsoft engineer Shane Jones raised concerns about the safety of OpenAI’s DALL-E 3 back in January, suggesting the product has security vulnerabilities that make it easy to create violent or sexually explicit images. He also alleged that Microsoft’s legal team blocked his attempts to alert the public to the issue. Now, he has taken his complaint directly to the FTC, as reported by CNBC.

“I have repeatedly urged Microsoft to remove Copilot Designer from public use until better safeguards could be put in place,” Jones wrote in a letter to FTC Chair Lina Khan. He noted that Microsoft “refused that recommendation” so now he’s asking the company to add disclosures to the product to alert consumers to the alleged danger. Jones also wants the company to change the rating on the app to make sure it’s only for adult audiences. Copilot Designer’s Android app is currently rated “E for Everyone.”

Microsoft continues “to market the product to ‘Anyone. Anywhere. Any Device,’” he wrote, referring to a promotional slogan recently used by company CEO Satya Nadella. Jones penned a separate letter to the company’s board of directors, urging them to begin “an independent review of Microsoft’s responsible AI incident reporting processes.”

An image of a banana bed.
A sample image (a banana couch) generated by DALL-E 3 (OpenAI)

This all boils down to whether or not Microsoft's implementation of DALL-E 3 will create violent or sexual imagery, despite the guardrails put in place. Jones says it’s all too easy to “trick” the platform into making the grossest stuff imaginable. The engineer and red teamer says he regularly witnessed the software whip up unsavory images from innocuous prompts. The prompt “pro-choice," for instance, created images of demons feasting on infants and Darth Vader holding a drill to the head of a baby. The prompt “car accident” generated pictures of sexualized women, alongside violent depictions of automobile crashes. Other prompts created images of teens holding assault rifles, kids using drugs and pictures that ran afoul of copyright law.

These aren’t just allegations. CNBC was able to recreate just about every scenario that Jones called out using the standard version of the software. According to Jones, many consumers are encountering these issues, but Microsoft isn’t doing much about it. He alleges that the Copilot team receives more than 1,000 daily product feedback complaints, but that he’s been told there aren’t enough resources available to fully investigate and solve these problems.

“If this product starts spreading harmful, disturbing images globally, there’s no place to report it, no phone number to call and no way to escalate this to get it taken care of immediately,” he told CNBC.

OpenAI told Engadget back in January when Jones issued his first complaint that the prompting technique he shared “does not bypass security systems” and that the company has “developed robust image classifiers that steer the model away from generating harmful images.”

A Microsoft spokesperson added that the company has “established robust internal reporting channels to properly investigate and remediate any issues”, going on to say that Jones should “appropriately validate and test his concerns before escalating it publicly.” The company also said that it's “connecting with this colleague to address any remaining concerns he may have.” However, that was in January, so it looks like Jones’ remaining concerns were not properly addressed. We reached out to both companies for an updated statement. 

This is happening just after Google’s Gemini chatbot encountered its own image generation controversy. The bot was found to be making historically inaccurate images, like Native American Catholic Popes. Google disabled the image generation platform while it continues to work on a fix.

This article originally appeared on Engadget at https://www.engadget.com/microsoft-engineer-who-raised-concerns-about-copilot-image-creator-pens-letter-to-the-ftc-165414095.html?src=rss

Samsung’s 32-inch smart monitor is $300 off right now

Samsung’s 32-inch M80C smart monitor is on sale for $400, down from $700. This $300 discount represents a savings of 43 percent and ties the lowest price ever recorded for the display.

The M80C is both a regular 4K computer monitor and a standalone streaming box, with native support for apps like Prime Video, Netflix and Disney+, among others. It also provides access to Samsung’s proprietary TV Plus service, with its selection of free live and on-demand programming.

Samsung’s monitor integrates with some of the biggest on-demand gaming platforms, including Xbox Cloud Gaming and NVIDIA GeForce Now. The 60Hz refresh rate won’t break any speed records, but should allow for fairly smooth gameplay. 

Beyond entertainment, the M80C offers some built-in productivity tools. There’s standalone access to Microsoft Office 365 and a tool that remotely connects to a PC or a Samsung mobile device, with no cables required. The integrated camera can even handle work meetings and the like. The line between computer monitor and entry-level PC continues to blur.

All of the above features can be controlled via the included remote or by using Alexa-assisted voice commands. This deal is for the white model and is available from both Amazon and Samsung. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/samsungs-32-inch-smart-monitor-is-300-off-right-now-181556040.html?src=rss

Samsung’s 32-inch smart monitor is $300 off right now

Samsung’s 32-inch M80C smart monitor is on sale for $400, down from $700. This $300 discount represents a savings of 43 percent and ties the lowest price ever recorded for the display.

The M80C is both a regular 4K computer monitor and a standalone streaming box, with native support for apps like Prime Video, Netflix and Disney+, among others. It also provides access to Samsung’s proprietary TV Plus service, with its selection of free live and on-demand programming.

Samsung’s monitor integrates with some of the biggest on-demand gaming platforms, including Xbox Cloud Gaming and NVIDIA GeForce Now. The 60Hz refresh rate won’t break any speed records, but should allow for fairly smooth gameplay. 

Beyond entertainment, the M80C offers some built-in productivity tools. There’s standalone access to Microsoft Office 365 and a tool that remotely connects to a PC or a Samsung mobile device, with no cables required. The integrated camera can even handle work meetings and the like. The line between computer monitor and entry-level PC continues to blur.

All of the above features can be controlled via the included remote or by using Alexa-assisted voice commands. This deal is for the white model and is available from both Amazon and Samsung. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/samsungs-32-inch-smart-monitor-is-300-off-right-now-181556040.html?src=rss

Google just outlined exactly how it’s changing ahead of Thursday’s DMA deadline

The deadline for compliance with the European Union’s Digital Markets Act (DMA) is this Thursday and Google just dropped a document outlining exactly what changes it has made (or will make) to keep up with the law. These 20+ adjustments vary in scope, and impact search users, advertisers and third-party app developers.

One of the big search changes will be the inclusion of price comparison results from external aggregators when looking up things like flights or hotels. For example, searching Google for a one-way to Paris typically pulls up a module called the Google Flights unit — that's the company's own internal pricing aggregator. Competitor aggregators, like Kayak and Tripadvisor have been vocally displeased to have Google stomping around in their backyard for over a decade. In the EU at least, starting Thursday, these sorts of results will now show some results from these aggregators alongside Google's own Flights results.

Android users are getting an easier way to switch out the search engine or browser, so as to not prioritize Google's products above others. These choice screens appear when you set up the device for the first time, in the settings and at various intervals during use. The company's already been doing this since 2021, but now there will be more choice screens to choose from. Google says this option is also coming to desktop Chrome users and iOS users in the near future.

Digital consent for advertising is a major part of the DMA. Google users will now have to opt into sharing data across the company’s various services for the purpose of personalized advertising. This is done via the settings page. Additionally, users may encounter consent banners while browsing, which will ask if they want to link data across Google services.

The DMA requires app stores to offer alternative billing systems for in-app purchases. To comply, Google recently launched user-choice billing (UCB) as an option for developers to offer their own billing systems. This program is expanding to game developers this week. Of course, Android devices could always run third-party apps with their own billing systems, but now they'll be easier to implement.

Google has said that as part of its DMA compliance it will begin to provide advertisers with "some additional data, which is shared in a way that protects user privacy and customers’ commercially-sensitive information." We've reached out to the company for any information on what that data might be. On Thursday, the company will also be launching its Data Portability API so that users can move their data off Google's products more easily.

Of course, Google couldn’t help but drop a bit of shade in its compliance announcement, telling users that “some of the features that we have developed to help people get things done quickly and securely online — like providing recommendations across different products — won't work in the same way anymore.” Daddy corporation knows best.

This article originally appeared on Engadget at https://www.engadget.com/google-just-outlined-exactly-how-its-changing-ahead-of-thursdays-dma-deadline-174518625.html?src=rss

Google just outlined exactly how it’s changing ahead of Thursday’s DMA deadline

The deadline for compliance with the European Union’s Digital Markets Act (DMA) is this Thursday and Google just dropped a document outlining exactly what changes it has made (or will make) to keep up with the law. These 20+ adjustments vary in scope, and impact search users, advertisers and third-party app developers.

One of the big search changes will be the inclusion of price comparison results from external aggregators when looking up things like flights or hotels. For example, searching Google for a one-way to Paris typically pulls up a module called the Google Flights unit — that's the company's own internal pricing aggregator. Competitor aggregators, like Kayak and Tripadvisor have been vocally displeased to have Google stomping around in their backyard for over a decade. In the EU at least, starting Thursday, these sorts of results will now show some results from these aggregators alongside Google's own Flights results.

Android users are getting an easier way to switch out the search engine or browser, so as to not prioritize Google's products above others. These choice screens appear when you set up the device for the first time, in the settings and at various intervals during use. The company's already been doing this since 2021, but now there will be more choice screens to choose from. Google says this option is also coming to desktop Chrome users and iOS users in the near future.

Digital consent for advertising is a major part of the DMA. Google users will now have to opt into sharing data across the company’s various services for the purpose of personalized advertising. This is done via the settings page. Additionally, users may encounter consent banners while browsing, which will ask if they want to link data across Google services.

The DMA requires app stores to offer alternative billing systems for in-app purchases. To comply, Google recently launched user-choice billing (UCB) as an option for developers to offer their own billing systems. This program is expanding to game developers this week. Of course, Android devices could always run third-party apps with their own billing systems, but now they'll be easier to implement.

Google has said that as part of its DMA compliance it will begin to provide advertisers with "some additional data, which is shared in a way that protects user privacy and customers’ commercially-sensitive information." We've reached out to the company for any information on what that data might be. On Thursday, the company will also be launching its Data Portability API so that users can move their data off Google's products more easily.

Of course, Google couldn’t help but drop a bit of shade in its compliance announcement, telling users that “some of the features that we have developed to help people get things done quickly and securely online — like providing recommendations across different products — won't work in the same way anymore.” Daddy corporation knows best.

This article originally appeared on Engadget at https://www.engadget.com/google-just-outlined-exactly-how-its-changing-ahead-of-thursdays-dma-deadline-174518625.html?src=rss

Skullcandy’s new wireless earbuds are made primarily out of recycled plastics

Skullcandy just announced new earbuds that go all-in on sustainability. The EcoBuds True Wireless earbuds are made with 65 percent certified recycled plastics and 57 percent less heavy metals than competing products. This gives the earbuds a 50 percent lower carbon footprint when compared to rival devices.

The bad news? The move toward sustainability forced Skullcandy to nix the usual battery case that accompanies modern earbuds, as lithium battery packs are a major environmental offender. To make up for the lack of a charging case, the new earbuds can be charged from a smartphone, in addition to any USB-C port or outlet. The earbuds still get eight hours of use before requiring some juice.

Earbuds plugging into a smartphone to charge.
Skullcandy

Keeping with the company’s budget-friendly MO, these earbuds cost just $40. They are available in a Glacier colorway, which is a mix of white and blue, starting today. Skullcandy hasn’t announced if it would be adding more colors to the lineup in the near future.

Of course, Skullcandy isn’t the first company to try its hand at environmentally sustainable audio devices. Sony once made a version of its LinkBuds S earbuds out of recycled water bottles, which were also a melange of white and blue. That seems to be the preferred colorway for major corporations looking to drum up a bit of positive press.

This article originally appeared on Engadget at https://www.engadget.com/skullcandys-new-wireless-earbuds-are-made-primarily-out-of-recycled-plastics-130031817.html?src=rss

Skullcandy’s new wireless earbuds are made primarily out of recycled plastics

Skullcandy just announced new earbuds that go all-in on sustainability. The EcoBuds True Wireless earbuds are made with 65 percent certified recycled plastics and 57 percent less heavy metals than competing products. This gives the earbuds a 50 percent lower carbon footprint when compared to rival devices.

The bad news? The move toward sustainability forced Skullcandy to nix the usual battery case that accompanies modern earbuds, as lithium battery packs are a major environmental offender. To make up for the lack of a charging case, the new earbuds can be charged from a smartphone, in addition to any USB-C port or outlet. The earbuds still get eight hours of use before requiring some juice.

Earbuds plugging into a smartphone to charge.
Skullcandy

Keeping with the company’s budget-friendly MO, these earbuds cost just $40. They are available in a Glacier colorway, which is a mix of white and blue, starting today. Skullcandy hasn’t announced if it would be adding more colors to the lineup in the near future.

Of course, Skullcandy isn’t the first company to try its hand at environmentally sustainable audio devices. Sony once made a version of its LinkBuds S earbuds out of recycled water bottles, which were also a melange of white and blue. That seems to be the preferred colorway for major corporations looking to drum up a bit of positive press.

This article originally appeared on Engadget at https://www.engadget.com/skullcandys-new-wireless-earbuds-are-made-primarily-out-of-recycled-plastics-130031817.html?src=rss

The M3 MacBook Pro is getting multi-display support, just like the Air

Apple revealed some new M3 MacBook Air laptops today and one of the marquee features is that they can drive two external displays while the lid is closed. It’s pretty weird when the Air line gets a feature missing from the beefier MacBook Pro line, but Apple’s on top of it. The company just announced that this feature is also coming to standard M3 MacBook Pro laptops via a software update, as reported by 9to5Mac.

There’s no details as to which software update would include the new tool, though macOS Sonoma 14.4 is in active development, so that’s a possibility. The feature should work exactly how it does with the forthcoming M3 MacBook Air, as the two lines share a processor and a similar architecture.

This update is going to be for 14-inch MacBook Pro laptops with the standard M3 chip. The more powerful versions with the M3 Pro and Max chips can already do this, so the 16-inch model doesn’t require a software update. Prior to this, you could only use the regular M3 MacBook Pro to drive a single external monitor with the lid closed. 

Apple Silicon MacBook Pros have been able to drive multiple external displays all the way back to the M1 Pro chip, but never with standard M-series chips. Apple hasn’t offered up a reason as to why this took so long to get going on chips without Pro or Max in the name. In any event, this is going to be huge for current M3 MacBook Pro owners looking for more screen real estate. 

This article originally appeared on Engadget at https://www.engadget.com/the-m3-macbook-pro-is-getting-multi-display-support-just-like-the-air-193844930.html?src=rss