Subnautica publisher transforms into ‘AI first’ company and introduces voluntary resignation policy

South Korean games publisher Krafton recently announced its transformation into an "AI first" company, which typically means that human jobs are about to go on the chopping block. To that end, the company is now trying to slash its workforce by offering voluntary resignations, according to a report by Eurogamer.

Krafton is a giant company with tentacles in numerous development studios, including the folks that make PUBG and Subnautica. The organization says this isn't a plan to lay off its human workforce, but will "support members in proactively designing their growth direction and embarking on new challenges both inside and outside the company amid the era of AI transformation." Yep. Those are certainly words.

The company also says it will "support members in autonomously deciding whether to continue the direction of change internally or expand externally." That's corporate speak for "my way or the highway."

CFO Bae Dong-geun said during a recent earnings call that "individual productivity must increase at the company-wide level." Oh yeah. It's worth noting that Krafton recently noted record profits. It looks like these profits will not be going to the staff, but rather will be funnelled into large-scale investments in AI. It's a tale as old as time, or at least modern AI.

The company plans to "automate work centered on agentic AI" including the development of an "AI-centered management system." It's freezing all hiring except for those "developing original intellectual property and AI-related personnel."

Agentic AI systems have, so far, proven to be underwhelming when tasked with taking the reins. A recent MIT study noted that 95 percent of these efforts fail. Another study predicts that 40 percent of agentic AI projects will be cancelled by the end of 2027. In other words, good luck in your forthcoming endeavors, Krafton. You're gonna need it.

This article originally appeared on Engadget at https://www.engadget.com/ai/subnautica-publisher-transforms-into-ai-first-company-and-introduces-voluntary-resignation-policy-181042212.html?src=rss

The GoPro Hero 13 Black action camera is cheaper than ever for Black Friday

Action cams make great gifts, or if you're a photographer, a solid addition to your kit. Black Friday deals usually mean you can pick up new cameras and accessories for less, and this year is no different. One of the best deals we've found is on the GoPro Hero 13 Black action cam, which is down to $310 for Black Friday. That's a discount of 23 percent or $90.

This model topped our list of the best action cameras, and for good reason. It's a fantastic device with all kinds of bells and whistles. It's the most versatile Hero camera that GoPro has ever made. There's a new family of modular lenses and it can shoot up to 5.3K and handle 2X optical zoom.

The battery is bigger than ever before and offers around 90 minutes of continuous shooting in 4K/30FPS. The camera is waterproof up to 10 millimeters, so don't worry about puddles. The full-color front screen is vivid and makes it easy to review footage without getting a computer involved.

There's no internal storage here, but it accepts microSD cards. There's a camera bundle on sale right now that includes a 64GB microSD, three batteries, a dual charger and a case. That pack costs $349, which is a discount of 30 percent.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-gopro-hero-13-black-action-camera-is-cheaper-than-ever-for-black-friday-160154726.html?src=rss

A new Nintendo Switch 2 system update just bricked many third-party docks

The most recent Switch 2 software update looks to have bricked many third-party docks and related accessories, according to users across the internet and a report by Kotaku. We don't know if this was an intentional move by Nintendo or simply an accident. Engadget has reached out to the company for clarification.

The Switch 2 update 21.0.0 brings some much-needed quality-of-life features, like the ability to turn off autoplaying videos in the eShop and new icons that indicate whether a game is digital or physical. However, it also brought along the aforementioned dock hiccup.

Switch 2 owners have reported that these docks either don't work at all or are now much more finicky, often requiring a restart. This doesn't seem to have impacted all third-party docks, but complaints are coming in pertaining to many different products. YouTuber AustinJohnPlays tested out two different Switch 2 dock dongles after the update and reported that both were borked.

Nintendo has responded to these allegations, suggesting that this was an accident that only impacted certain devices. The company wrote that it "does not have any intention to hinder or invalidate legal third-party dock compatibility." Sometimes new console firmware impacts third-party accessories. At the very least, this was something that happened to the original Switch a couple of times. 

The companies that make these accessories will have to perform their own software updates to get things going again. In the meantime, exercise caution when buying a third-party dock. 

Update, November 14 2025, 12:55PM ET: This story has been updated to include Nintendo's response and a likely cause of the issue. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/a-new-nintendo-switch-2-system-update-just-bricked-many-third-party-docks-194551477.html?src=rss

Red Dead Redemption is coming on December 4 to mobile for Netflix subscribers

Red Dead Redemption will finally be available on mobile devices, but only for Netflix subscribers. This was discovered by prolific news source and deals curator Wario64, who also revealed a release date of December 4. The game will be free to play on both iOS and Android devices and will include the zombie-centric DLC Undead Nightmare.

That same leaker has also discovered an ESRB website with ratings for the PS5, Xbox Series X/S and the Switch 2. Rockstar's open world western is heading to current-gen platforms on December 2. It's already available for the PS4 and the original Switch.

It's worth reiterating that this is the first Red Dead Redemption from 2010, and not the sequel. It's still a great game, despite not quite reaching the highs of Red Dead Redemption 2.

This is just the latest team-up between Netflix and Rockstar. Grand Theft Auto: The Trilogy – The Definitive Edition became available on Android and iOS for Netflix subscribers back in 2023.

Update, November 13 2025, 2:12PM ET: This story has been updated to include the current-gen console release date and trailer. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/red-dead-redemption-is-coming-to-mobile-for-netflix-subscribers-180557451.html?src=rss

Vampire Survivors VR asks what if the bullet hell was on your face?

During my many hours playing Vampire Survivors I often wondered what it would feel like to have the absolutely insane bullet hell action extremely close to my eyeballs. Now my dream is being fulfilled, as there's a VR port for Meta Quest headsets.

The appropriately-named Vampire Survivors VR costs $10 and is available for the Meta Quest 2, 3, 3S and Pro. This isn't a game that puts you in the middle of the action, as you won't have to duck and weave around the living room to avoid incoming hordes. Rather, it gives you a top-down view of the stage and you use a controller to navigate as you would on any other platform. This kind of tactic has worked in the past with VR titles like Demeo.

It can be played seated or standing, which isn't true of all VR games. Also, this is a standalone version and there's no cross-buy with other platforms. That means that save files don't carry over. That's a bummer, but I guess it makes sense given the uniqueness of VR. Developer Poncle has not revealed if this version will feature online co-op, which was recently announced as coming soon to the PC and console builds.

As for DLC, Vampire Survivors VR includes the base game and the Legacy of the Moonspell and Tides of the Foscari expansions. We don't have any information regarding the status of other expansions like the cool Castlevania one or the utterly bizarre Balatro tie-in.

Vampire Survivors VR is available right now, for those willing to risk a massive headache and perhaps a spot of nausea. Poncle currently has no plans to develop it for other VR platforms, like Steam VR or Pico.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/vampire-survivors-vr-asks-what-if-the-bullet-hell-was-on-your-face-190749256.html?src=rss

Fallout’s new season two trailer is filled with quick nods to the source material

We are about a month away from the premiere of Fallout season two on Prime Video. The streaming gods have blessed us with a beefy two-minute trailer that's packed with "blink and you'll miss it" Easter eggs and nods to the source material.

This is the first real-deal trailer for the upcoming season, though we did get a teaser back in August. It checks in on every major character from the first season and, of course, is absolutely littered with New Vegas stuff. The first batch of episodes ended with an acknowledgment that the show would be visiting the iconic location and this trailer further proves that.

There are new actors coming to the show, many of which are featured here. Justin Theroux is playing Mr. House, a fan favorite character from the games who was originally voiced by the late, great René Auberjonois. Kumail Nanjiani shows up, and so does Macaulay Culkin. Ron Perlman can also be heard speaking during the trailer, and he did all of the opening narrations for the Fallout games.

We have no idea what will happen this season, as the show is set in the Fallout universe but is telling its own story. The first season took the world by storm, given that nobody really expected it to be quite that good. The new batch of episodes begin on December 17, but this is a weekly release schedule. There will be no Netflix-style drop here.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/fallouts-new-season-two-trailer-is-filled-with-quick-nods-to-the-source-material-161533128.html?src=rss

The Rogue Prince of Persia hits Switch and Switch 2 on December 16

The Rogue Prince of Persia is coming to Switch and Switch 2 consoles on December 16. The game was in early access for around a year before being officially released for PC and consoles back in August.

This version has been "optimized for handheld and hybrid play" and includes all content from the original release. That means players will be able access a wide variety of biomes, weapons and secrets.

This is a unique take on the Prince of Persia franchise, bringing parkour-style movement and combat to the roguelike genre. It's a fun and frenetic experience that calls to mind another sidescrolling roguelike, Dead Cells. This game was actually co-developed by Evil Empire, the company behind Dead Cells.

This is a digital release, but collectors have something to look forward to. The Rogue Prince of Persia is getting a deluxe physical release on April 10 for Switch, Switch 2 and PS5.

This physical version ships with a game key card, a double-sided poster and a set of cards depicting scenes from the game. When flipped, the cards join together to make up a portion of the title's world map. Incidentally, there's no physical version coming for Xbox Series X/S, despite already being available to download.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-rogue-prince-of-persia-hits-switch-and-switch-2-on-december-16-194828522.html?src=rss

Apple Arcade is adding PowerWash Simulator and Cult of the Lamb next month

Apple Arcade has a fairly stacked winter, as the platform is adding some standout titles on December 4. Arcade titles are playable on iPhone, iPad, Mac, Apple TV and Apple Vision Pro.

First up, there's Cult of the Lamb Arcade Edition. This is a port of the incredibly addictive roguelike/town sim hybrid thingamajig, with some new features exclusive to Arcade subscribers. This version includes new follower forms, decorations and outfits. It also includes all existing content updates, though Apple hasn't announced if it would be getting forthcoming content updates.

For the uninitiated, Cult of the Lamb is two games in one. There's a top-down action component and a base builder, with each mechanic interacting in unique and often hilarious ways. Yes, you can feed your cult members poop, if that's your bag.

The iconic PowerWash Simulator also releases for Apple Arcade next month. This game seems like a great fit for Apple's service, given the zen-like mechanic of washing down grime. The sequel came out last month for other platforms. If you're a clean freak, this is the game for you.

Apple is dropping a sequel to SpongeBob Patty Pursuit. The Arcade original SpongeBob Patty Pursuit 2 casts players as both the titular SpongeBob and Plankton in a sidescrolling adventure. The first one was fairly well-reviewed.

Subway Surfers+ and Naruto: Ultimate Ninja Storm+ will also be available on December 4. Finally, a new Apple Vision Pro game is coming to Arcade this week. Glassbreakers: Champions of Moss will be available on the platform from November 13. This is an AR-based tactics RPG.

This article originally appeared on Engadget at https://www.engadget.com/gaming/apple-arcade-is-adding-powerwash-simulator-and-cult-of-the-lamb-next-month-190647480.html?src=rss

Apple introduces a new Digital ID feature to make boarding flights easier

Apple is rolling out a new feature that lets users store US passports in the official Wallet app. This will allow travelers to present this digital ID as a valid form of identification at TSA checkout lines at airports.

In other words, folks with a passport who have yet to upgrade a driver's license to a Real ID will be able to board a plane without bringing a physical copy of that passport to the airport. This whole Real ID thing has been a source of frustration to many, so I appreciate any effort to make traveling a bit easier.

This ID will be visible on both iPhones and the Apple Watch and Apple says the service is being implemented at TSA checkpoints across more than 250 US-based airports. It's only used for ID on domestic flights; if you're planning to travel internationally you'll still need a physical passport.

Also, not all TSA readers have been implemented with the technology to scan these digital IDs just yet, according to TechCrunch. You might want to bring along a paper passport for the time being to let the TSA and Apple get their ducks in a row.

The Wallet app.
Apple

The company has plans to expand this feature beyond air travel. Apple says businesses will eventually be able to accept these IDs for the purposes of age verification. This Digital ID feature was first announced as part of iOS 26 and also adds passports to the list of existing government IDs supported in Apple Wallet.

Adding a passport seems simple enough. Just head to the Wallet app and follow the prompts. Users will have to pose for a selfie and complete a series of facial and head movements for security.

The wallet platform also accepts driver's licences and state IDs, but only in 12 states and Puerto Rico. These won't be valid for flying, however, as neither is a Real ID or passport.

This article originally appeared on Engadget at https://www.engadget.com/apps/apple-introduces-a-new-digital-id-feature-to-make-boarding-flights-easier-175130213.html?src=rss

Waymo’s driverless cars will start driving on freeways in three US cities

Waymo is bringing its driverless cars to freeways in three major US cities and the surrounding environs. These areas include San Francisco, Phoenix and Los Angeles.

The platform didn't say how many of these vehicles have been greenlit to take to the freeway, other than noting that "a growing number of public riders" will be given access. At the very least, families will be able to play a new road trip game in which they point out cars with weird spinning LiDAR units on the roof.

The Google-owned ridesharing company says that these freeway rides can be used for daily commutes, traveling to various airports or just joyriding from, say, downtown LA to Culver City. The San Francisco service area is particularly large, stretching across the entire peninsula. The newly-expanded service goes all the way down to San Jose, including the San Jose Mineta International Airport.

A service map.
Waymo

This is just the beginning of this freeway expansion, assuming everything goes well in these early phases. To that end, the platform says its vehicles have already logged "millions of miles" on freeways and that they are adept at "skillfully handling highway dynamics."

Waymo notes that it's planning something similar for Austin, Atlanta and other unannounced regions. It's also bringing its driverless cars to San Diego, Detroit and Las Vegas next year, but those won't be going on freeways just yet.

This article originally appeared on Engadget at https://www.engadget.com/transportation/waymos-driverless-cars-will-start-driving-on-freeways-in-three-us-cities-171654775.html?src=rss