Tupac’s estate threatens to sue Drake for his AI-infused Kendrick Lamar diss

Tupac Shakur’s estate is none too happy about Drake cloning the late hip-hop legend’s voice in a Kendrick Lamar diss track. Billboard reported Wednesday that attorney Howard King, representing Mr. Shakur’s estate, sent a cease-and-desist letter calling Drake’s use of Shakur’s voice “a flagrant violation of Tupac’s publicity and the estate’s legal rights.”

Drake (Aubrey Drake Graham) dropped the diss track “Taylor Made Freestyle” last Friday, the latest chapter of the artist’s simmering decade-long feud with Pulitzer and 17-time Grammy award winner Kendrick Lamar.

“Kendrick, we need ya, the West Coast savior / Engraving your name in some hip-hop history,” an AI-generated 2Pac recreation raps in Drake’s track. “If you deal with this viciously / You seem a little nervous about all the publicity.”

Representing Shakur’s estate, King wrote in the cease-and-desist letter that Drake has less than 24 hours to pull down “Taylor Made Freestyle,” or the estate would “pursue all of its legal remedies” to force the Canadian rapper’s hand. “The unauthorized, equally dismaying use of Tupac’s voice against Kendrick Lamar, a good friend to the Estate who has given nothing but respect to Tupac and his legacy publicly and privately, compounds the insult,” King wrote, according to Billboard.

“The Estate is deeply dismayed and disappointed by your unauthorized use of Tupac’s voice and personality,” King wrote. “Not only is the record a flagrant violation of Tupac’s publicity and the estate’s legal rights, it is also a blatant abuse of the legacy of one of the greatest hip-hop artists of all time. The Estate would never have given its approval for this use.”

Rapper Snoop Dogg stands at a podium with the text
SnoopDogg.com

“Taylor Made Freestyle” also used AI to clone Snoop Dogg’s voice, with Drake using digital clones of two of Lamar’s west-coast hip-hop influences to try to hit him where it hurts. In a video posted to social media the following day, Snoop didn’t appear to know about the track. “They did what? When? How? Are you sure?”, the 16-time Grammy nominee and herb connoisseur said. “Why everybody calling my phone, blowing me up? What the fuck? What happened? What's going on? I'm going back to bed. Good night,” he continued.

Engadget emailed Snoop Dogg’s management to ask about his thoughts on Drake cloning his voice. At the time of publication, we hadn’t heard back.

The saga contains more than a bit of irony — if not outright hypocrisy — from Universal Music Group (UMG), the label representing Drake. You may remember the track “Heart on My Sleeve” by “Ghostwriter977,” which briefly went viral last year. It was pulled after UMG complained to streaming services because it used an AI-generated version of Drake’s voice (along with The Weeknd).

Engadget asked UMG if it approved of Drake’s use of AI-generated voices in “Taylor Made Freestyle” and where it stands on the broader issue of using artists’ digital clones. We haven’t received a comment at press time. Without a clear explanation, it’s hard not to see the label as being on the side of whatever seems most financially advantageous to it at any particular moment (surprise!).

Laws addressing AI-cloned voices of public figures are still in flux. Billboard notes that federal copyrights don’t clearly cover the issue since AI-generated vocals typically don’t use specific words or music from the original artist. Mr. King, speaking for Shakur’s estate, believes they violate California’s existing publicity rights laws. He described Drake’s use of Shakur’s voice as forming the “false impression that the estate and Tupac promote or endorse the lyrics for the sound-alike.”

Last month, Tennessee passed the ELVIS (“Ensuring Likeness Voice and Image Security”) Act to protect artists from unauthorized AI voice clones. The “first-of-its-kind legislation” makes copying a musician’s voice without consent a criminal Class A misdemeanor.

But none of the parties involved in this feud are in Tennessee. On the federal level, things are moving much more slowly, leaving room for legal uncertainty. In January, bipartisan US House legislators introduced the No Artificial Intelligence Fake Replicas And Unauthorized Duplications Act (“No AI FRAUD”), putting cloned voices like those Drake used in the government’s crosshairs. Congress hasn’t taken any public action on the bill in the more than three months since.

“It is hard to believe that [Tupac’s record label]’s intellectual property was not scraped to create the fake Tupac AI on the Record,” King wrote in the cease-and-desist letter. He demanded Drake offer “a detailed explanation for how the sound-alike was created and the persons or company that created it, including all recordings and other data ‘scraped’ or used.”

This article originally appeared on Engadget at https://www.engadget.com/tupacs-estate-threatens-to-sue-drake-for-his-ai-infused-kendrick-lamar-diss-182518997.html?src=rss

BlizzCon 2024 is canceled

World of Warcraft, Diablo and Overwatch fans who were looking forward to getting together at BlizzCon in November may be disappointed to learn that Blizzard has canceled this year's edition of the event. The publisher didn't give a clear reason as to why it made that decision, but said it was "not made lightly as BlizzCon remains a very special event for all of us, and we know many of you look forward to it." 

Even so, BlizzCon isn't necessarily gone for good, unlike E3. "While we’re approaching this year differently and as we have explored different event formats in the past, rest assured that we are just as excited as ever to bring BlizzCon back in future years," Blizzard wrote in a blog post.

The publisher plans to spill the beans about expansions (including the upcoming three-part WoW saga and Diablo IV DLC) for its franchises at other events, such as industry trade shows and Gamescom. Now that Blizzard is under Microsoft's umbrella, we can probably expect some news from the publisher at the annual Xbox showcase in June. There are also in-person events lined up for Overwatch esports and to celebrate the 30th anniversary of Warcraft. 

BlizzCon 2023 was the first in-person edition since 2019, so to miss out once again in 2024 may come as a blow for many fans. Now they'll likely need to wait until at least late 2025 to meet up with a bunch of their peers and Blizzard developers again.

This article originally appeared on Engadget at https://www.engadget.com/blizzcon-2024-is-canceled-174906497.html?src=rss

Your old Rock Band guitars now work in Fortnite Festival

You may be able to give those plastic Rock Band guitars you have stuffed away in the attic a new lease of life. Fortnite Festival (a Rock Band-style mode that debuted in Fortnite in December) now supports several Rock Band 4 controllers across PlayStation, Xbox and PC, as detailed in a blog post.

If you have a compatible plastic guitar, you can use it to play new Pro Lead and Pro Bass parts in any Jam Track. These parts have colored notes for each lane that match with the guitar controller buttons. They also include hammer-on and pull-off notes — just like Rock Band and Guitar Hero.

Epic Games (which bought Rock Band developer Harmonix in 2021 to build music experiences for Fortnite) plans to add support for more peripherals down the line. Hopefully, the developers will make the whammy bar more useful beyond triggering a visual effect too.

Epic previously said it would add support for Rock Band guitars. Earlier this year, third-party peripheral maker PDP (which Turtle Beach recently purchased) unveiled a new Xbox and PlayStation wireless guitar controller for Rock Band 4 and Fortnite Festival.

Support for the Rock Band peripherals come just as Billie Eilish joins the game as its new music icon. Several of her songs are available to buy and use in Fortnite Festival, and you'll be able to purchase an Eilish outfit (or unlock one through a secondary battle pass) and play as her in the Battle Royale mode.

Meanwhile, Epic has added a setting that allows players to hide certain emotes that others often use for trolling in Battle Royale. For instance, after being eliminated, a player might not want to see a rival using the "Take the L" emote, which involves making the shape of an "L" (for "loser") on their forehead and doing a silly dance. The setting won't stop players from using any emotes and it only hides four of them for now. Somehow, one of the emotes that the setting doesn't hide is a personal favorite called "Rage Quit."

This article originally appeared on Engadget at https://www.engadget.com/your-old-rock-band-guitars-now-work-in-fortnite-festival-164054839.html?src=rss

Metaphor: ReFantazio, a fantasy RPG from the Persona 5 team, comes out in October

Atlus first teased that it was working on a new RPG with a fantasy setting in mid-2023 — it also said way back then that it will be available sometime this year. Now, the developer has revealed that the game, Metaphor: ReFantazio, will come out on October 11 at a special livestream event. Katsura Hashino, the director of the game, as well as of Persona 3, 4 and 5, also introduced a 30-minute hands-on gameplay that gives you quite a lengthy look at its story and combat mechanics. Similar to the Persona games, Metaphor: ReFantazio has a turn-based combat system with what Atlus says is a "blend of real-time action."

Also, like the Persona games, you'll have to manage your time, so that you can build bonds with your allies and increase your "virtues" outside of dungeon-crawling. Metaphor: ReFantazio is set in the fictional United Kingdom of Euchronia, which was plunged into chaos after the assassination of its king. In the middle of the royal tournament for the throne, the protagonist and his partner fairy Galica go on a journey to find the cursed prince that was thought to be dead and team up with new allies along the way. 

Physical copies of the game, both standard and limited Collector's editions, are now available for pre-order, but you'll have to wait a bit if you'd rather get the digital version. Upon launch, the game will be available for various consoles, namely the Xbox Series X|S, PlayStation 5 and PlayStation 4, as well as on Windows and Steam on PC.

If the 30-minute gameplay footage is too long for you, here's a new trailer you can watch instead:

This article originally appeared on Engadget at https://www.engadget.com/metaphor-refantazio-a-fantasy-rpg-from-the-persona-5-team-comes-out-in-october-100359581.html?src=rss

Even the indie game El Paso, Elsewhere is getting turned into a movie

Hollywood has really begun flexing its video game adaptation muscle in the wake of the spectacular success of the Fallout TV show and The Super Mario Bros. Movie. Even indie publishers are getting some of those sweet, sweet development contracts. Case in point? The hit third-person shooter El Paso, Elsewhere is being adapted into a feature length film, as reported by Deadline.

Academy Award nominee LaKeith Stanfield is in talks to both star and produce. Stanfield is known for a slew of great films, like Sorry to Bother You, Judas and the Black Messiah and The Book of Clarence, among others. Di Bonaventura Pictures and Colin Stark will also produce.

The game has players control a drug-addicted vampire hunter as he tracks down a blood-sucking ex-girlfriend who’s set on ending the world. The movie will follow a similar story structure, according to Deadline. The indie title has been praised for being a fantastic homage to third-person action shooters like the Max Payne series, though one that absolutely oozes surreal charm. In other words, it makes sense as a movie.

Of course, this is just the latest video game adaptation to ping our radar. Fallout, The Last of Us and Twisted Metal have all been renewed for second seasons. The Super Mario Bros. Movie is getting a sequel and The Legend of Zelda is finally being adapted into a movie. More recently, it was announced that the horror-tinged fishing sim Dredge is being turned into a movie, as is the action game Sifu.

There are also upcoming cartoons based on Splinter Cell, Vampire Survivors and Golden Axe. That's not all. There are upcoming movies based on Borderlands, Minecraft, Gears of War and so many others, not to mention the multimodal Sonic the Hedgehog cinematic universe. Video games and Hollywood are finally besties, after decades of false starts. Now, give me a series adaptation of the Dreamcast-era “virtual pet” Seaman, you cowards.

This article originally appeared on Engadget at https://www.engadget.com/even-the-indie-game-el-paso-elsewhere-is-getting-turned-into-a-movie-191423219.html?src=rss

Even the indie game El Paso, Elsewhere is getting turned into a movie

Hollywood has really begun flexing its video game adaptation muscle in the wake of the spectacular success of the Fallout TV show and The Super Mario Bros. Movie. Even indie publishers are getting some of those sweet, sweet development contracts. Case in point? The hit third-person shooter El Paso, Elsewhere is being adapted into a feature length film, as reported by Deadline.

Academy Award nominee LaKeith Stanfield is in talks to both star and produce. Stanfield is known for a slew of great films, like Sorry to Bother You, Judas and the Black Messiah and The Book of Clarence, among others. Di Bonaventura Pictures and Colin Stark will also produce.

The game has players control a drug-addicted vampire hunter as he tracks down a blood-sucking ex-girlfriend who’s set on ending the world. The movie will follow a similar story structure, according to Deadline. The indie title has been praised for being a fantastic homage to third-person action shooters like the Max Payne series, though one that absolutely oozes surreal charm. In other words, it makes sense as a movie.

Of course, this is just the latest video game adaptation to ping our radar. Fallout, The Last of Us and Twisted Metal have all been renewed for second seasons. The Super Mario Bros. Movie is getting a sequel and The Legend of Zelda is finally being adapted into a movie. More recently, it was announced that the horror-tinged fishing sim Dredge is being turned into a movie, as is the action game Sifu.

There are also upcoming cartoons based on Splinter Cell, Vampire Survivors and Golden Axe. That's not all. There are upcoming movies based on Borderlands, Minecraft, Gears of War and so many others, not to mention the multimodal Sonic the Hedgehog cinematic universe. Video games and Hollywood are finally besties, after decades of false starts. Now, give me a series adaptation of the Dreamcast-era “virtual pet” Seaman, you cowards.

This article originally appeared on Engadget at https://www.engadget.com/even-the-indie-game-el-paso-elsewhere-is-getting-turned-into-a-movie-191423219.html?src=rss

Meta opens Quest OS to third parties, including ASUS and Lenovo

In a huge move for the mixed reality industry, Meta announced today that it's opening the Quest's operating system to third-party companies, allowing them to build headsets of their own. Think of it like moving the Quest's ecosystem from an Apple model, where one company builds both the hardware and software, to more of a hardware free-for-all like Android. The Quest OS is being rebranded to "Meta Horizon OS," and at this point it seems to have found two early adopters. ASUS's Republic of Gamers (ROG) brand is working on a new "performance gaming" headsets, while Lenovo is working on devices for "productivity, learning and entertainment." (Don't forget, Lenovo also built the poorly-received Oculus Rift S.)

As part of the news, Meta says it's also working on a limited-edition Xbox "inspired" Quest headset. (Microsoft and Meta also worked together recently to bring Xbox cloud gaming to the Quest.) Meta is also calling on Google to bring over the Google Play 2D app store to Meta Horizon OS. And, in an effort to bring more content to the Horizon ecosystem, software developed through the Quest App Lab will be featured in the Horizon Store. The company is also developing a new spatial framework to let mobile developers created mixed reality apps.

“Mixed reality is transforming how people interface with computers by integrating digital experiences and physical spaces to reach new levels of productivity, learning and play," Lenovo Chair & CEO, Yuanqing Yang, said in a statement. "Building from our past successful partnership, Lenovo is bringing together Meta Horizon OS with our leadership and innovation in personal computing to accelerate adoption of new user scenarios in mixed reality like virtual screens, remote presence, content consumption, and immersive training.”

This article originally appeared on Engadget at https://www.engadget.com/meta-opens-quest-os-to-third-parties-including-asus-and-lenovo-163127396.html?src=rss

Meta opens Quest OS to third parties, including ASUS and Lenovo

In a huge move for the mixed reality industry, Meta announced today that it's opening the Quest's operating system to third-party companies, allowing them to build headsets of their own. Think of it like moving the Quest's ecosystem from an Apple model, where one company builds both the hardware and software, to more of a hardware free-for-all like Android. The Quest OS is being rebranded to "Meta Horizon OS," and at this point it seems to have found two early adopters. ASUS's Republic of Gamers (ROG) brand is working on a new "performance gaming" headsets, while Lenovo is working on devices for "productivity, learning and entertainment." (Don't forget, Lenovo also built the poorly-received Oculus Rift S.)

As part of the news, Meta says it's also working on a limited-edition Xbox "inspired" Quest headset. (Microsoft and Meta also worked together recently to bring Xbox cloud gaming to the Quest.) Meta is also calling on Google to bring over the Google Play 2D app store to Meta Horizon OS. And, in an effort to bring more content to the Horizon ecosystem, software developed through the Quest App Lab will be featured in the Horizon Store. The company is also developing a new spatial framework to let mobile developers created mixed reality apps.

“Mixed reality is transforming how people interface with computers by integrating digital experiences and physical spaces to reach new levels of productivity, learning and play," Lenovo Chair & CEO, Yuanqing Yang, said in a statement. "Building from our past successful partnership, Lenovo is bringing together Meta Horizon OS with our leadership and innovation in personal computing to accelerate adoption of new user scenarios in mixed reality like virtual screens, remote presence, content consumption, and immersive training.”

This article originally appeared on Engadget at https://www.engadget.com/meta-opens-quest-os-to-third-parties-including-asus-and-lenovo-163127396.html?src=rss

Tales of the Shire trailer shows what life as a regular Hobbit looks like

In Tolkien's Middle-earth of orcs and Nazgûl, "cozy" isn't exactly the first word that springs to mind. And yet, Tales of the Shire is an upcoming cozy life sim set in the universe of The Lord of the Rings. Several months after the game was announced, developer Weta Workshop (which worked on the special effects for all six of Peter Jackson's Middle-earth films) and publisher Private Division have offered a first proper look at it with a new trailer.

The clip opens with a narration noting that, while Hobbits have been known for "tales of courage and brave deeds in dark times," things will be much lighter here. You and your Hobbit will explore Bywater, decorate a home, make friends, cook, grow crops, go fishing (of course) and much more. You'll get to enjoy what appears to be a very chill existence in The Shire. The stylized, cartoony art style lends itself to the warm atmosphere that Weta Workshop is trying to project.

Tales of the Shire is coming to PC, Nintendo Switch, PlayStation 5 and Xbox Series X/S later this year.

This article originally appeared on Engadget at https://www.engadget.com/tales-of-the-shire-trailer-shows-what-life-as-a-regular-hobbit-looks-like-163041185.html?src=rss

Tales of the Shire trailer shows what life as a regular Hobbit looks like

In Tolkien's Middle-earth of orcs and Nazgûl, "cozy" isn't exactly the first word that springs to mind. And yet, Tales of the Shire is an upcoming cozy life sim set in the universe of The Lord of the Rings. Several months after the game was announced, developer Weta Workshop (which worked on the special effects for all six of Peter Jackson's Middle-earth films) and publisher Private Division have offered a first proper look at it with a new trailer.

The clip opens with a narration noting that, while Hobbits have been known for "tales of courage and brave deeds in dark times," things will be much lighter here. You and your Hobbit will explore Bywater, decorate a home, make friends, cook, grow crops, go fishing (of course) and much more. You'll get to enjoy what appears to be a very chill existence in The Shire. The stylized, cartoony art style lends itself to the warm atmosphere that Weta Workshop is trying to project.

Tales of the Shire is coming to PC, Nintendo Switch, PlayStation 5 and Xbox Series X/S later this year.

This article originally appeared on Engadget at https://www.engadget.com/tales-of-the-shire-trailer-shows-what-life-as-a-regular-hobbit-looks-like-163041185.html?src=rss