California introduces a one-stop shop to delete your online data footprint

Californians can now put a stop to their personal data being sold around on an online trading floor, thanks to a new free tool. On January 1, the state launched its Delete Request and Opt-out Platform, shortened to DROP, that allows residents to request to delete all of their personal information online that's been harvested by data brokers.

According to the California Privacy Protection Agency (CalPrivacy), which was responsible for DROP's release, it's a "first of its kind" tool that imposes new restrictions on businesses that hoard and sell personal info that consumers didn't provide directly. The process requires verifying your California residency before you can send a "single deletion request to every registered data broker in California."

On the other end, CalPrivacy will require data brokers to register every year and to process any deletion requests from DROP. Data brokers will also have to report the type of information they collect and share, while also being subject to regular audits that check for compliance. If any data broker is found skirting the requirements, they could face penalties and fines.

Besides being the first in the country to offer this type of comprehensive tool that deletes online personal data, CalPrivacy said it's one of four states, including Oregon, Texas and Vermont, to require data broker registration. According to the agency, data brokers will start processing the first deletion requests from DROP starting August 1, 2026.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/california-introduces-a-one-stop-shop-to-delete-your-online-data-footprint-173102064.html?src=rss

Apple escalates its appeal of a $2 billion fine from a UK antitrust lawsuit

Apple isn't ready to pay a several billion-dollar fine to UK App Store users and is filing an appeal over a major antitrust lawsuit. As first reported by The Guardian, Apple has requested to appeal to the UK's Court of Appeal, which would escalate the case beyond the Competition Appeal Tribunal (CAT). 

The latest appeal attempt follows an October decision from the CAT, where the court found that Apple engaged in anticompetitive practices by exploiting its dominant market position with the App Store to charge higher fees. The CAT's ruling established a £1.5 billion, or roughly $2 billion, fine, but Apple said it planned to appeal and that the court "takes a flawed view of the thriving and competitive app economy." The CAT didn't grant Apple the appeal, leading the iPhone maker to seek a higher court to overturn the ruling.

Apple hasn't made any official statements about its latest appeal application, but it's likely that it will argue against the CAT's proposed App Store developer fee rate of between 15 and 20 percent, which it reached through "informed guesswork," instead of the existing 30 percent. If the fine does ultimately stick, the $2 billion fine would be split amongst any App Store user in the UK who made purchases between 2015 and 2024, according to The Guardian.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-escalates-its-appeal-of-a-2-billion-fine-from-a-uk-antitrust-lawsuit-201922558.html?src=rss

Rainbow Six Siege servers are back online after shutting down in response to Marketplace hacks

Ubisoft had to shut down Rainbow Six Siege's servers and roll back transactions, a situation that came from a widespread breach that left various players with billions of in-game credits, ultra-rare skins of weapons, and banned accounts. As of Sunday, December 28, the status page on Rainbow Six Siege's website still shows "unplanned outage" on all servers across PC, PlayStation and Xbox.

Later that evening, though, the company confirmed that it was done testing on the update it pushed out and was opening the severs back up to players. It also said that the transaction rollback was complete, but that the Marketplace would remain closed for the time being.

The fiasco began Saturday morning when Ubisoft said on X that they were "aware of an incident currently affecting Rainbow Six Siege" and "working on a resolution." A couple of hours later, the Rainbow Six Siege servers were shut down, following plenty of user reports showing either zero or billions in R6 credits, rare skins in their lockers and either account bans or unbans. Ubisoft later clarified Saturday afternoon on X that nobody would be banned if they spent their ill-gotten credits, but that a rollback of all transactions starting from Saturday, 6AM ET would soon be underway.

On Sunday afternoon, Ubisoft informed the playerbase that they're currently performing a rollback, but that "extensive quality control tests will be executed to ensure the integrity of accounts and effectiveness of changes." The company added that "this matter is being handled with extreme care and therefore, timing cannot be guaranteed" and didn't provide an estimate for when servers would be back online.

Update, December 29, 2025, 10:22AM ET: This story and its headline have been updated with the details about Ubisoft re-opening the game’s servers.

This article originally appeared on Engadget at https://www.engadget.com/gaming/rainbow-six-siege-servers-are-back-online-after-shutting-down-in-response-to-marketplace-hacks-191049079.html?src=rss

Ayaneo’s latest Game Boy remake will have an early bird starting price of $269

After the high price tag of the Ayaneo Pocket DMG turned some retro handheld fans away, Ayaneo is working on another remake of the classic Game Boy with a slightly more affordable cost. Ayaneo revealed the pricing for the Pocket Vert, which starts at $269 for early bird orders.

Compared to the Pocket DMG that retails for $449, Ayaneo skipped the OLED and configurations that go up to 16GB of memory and 1TB of storage for the Pocket Vert. Instead, the handheld maker went with a fully metal CNC body and an ultra-minimalist design with engraving-free buttons that resemble the Analogue Pocket's look. Ayaneo built the Pocket Vert with a smaller 3.5-inch LCD screen that has a 1,600 x 1,440 resolution and a Snapdragon 8+ Gen 1 chip that should allow the handheld to handle anything up to PS2 and some Nintendo Switch games.

The Ayaneo Pocket Vert comes in Lava Red, Eternal Night Black and Lunar White
Ayaneo

To play more modern games, the Pocket Vert has a hidden touch pad below the buttons that acts as a makeshift joystick. Ayaneo also hid a fingerprint sensor in the power button and included a USB-C port, a 3.5mm headphone jack and a microSD slot for more storage capacity. The Indiegogo campaign for the Pocket Vert isn't open yet, but it will be the only place to snag the latest vertical handheld from Ayaneo at its lowest price before it reverts to the retail price of $339. You can even opt for the fully specced-out version that's only available in Lava Red and has 12GB of memory and 256GB of storage for an early bird price of $369 and a later standard price of $439.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ayaneos-latest-game-boy-remake-will-have-an-early-bird-starting-price-of-269-174553644.html?src=rss

Samsung’s two new speakers will deliver crisp audio while blending into your decor

Samsung is adding two brand new speakers to its audio lineup, along with updated soundbars boosted with AI features. While not as inconspicuous as the Samsung Frame, the new WiFi speakers, called the Music Studio 5 and 7, were designed to blend into your living room's atmosphere with their minimalist design. However, if you're looking for a more convenient option, Samsung also updated its flagship HW-Q990H soundbar, while also introducing the more affordable choice of the HW-QS90H.

Samsung built the Music Studio 5 with a four-inch woofer and dual tweeters, pairing them with a built-in waveguide to deliver better sound. To customize the sound, Samsung added its new AI Dynamic Bass Control that can make bass sound better without any distortion. You can even control the "gallery-inspired" speaker via voice or Bluetooth and it's compatible with WiFi casting and streaming services.

The Samsung Music Studio 5 speaker in black
Samsung

For an upgraded option, the Music Studio 7 comes with a 3.1.1-channel spatial audio that has top-, front-, left- and right-firing speakers to give a more immersive 3D audio experience. You can calibrate the sound even further with the Samsung Audio Lab Pattern Control Technology and the same AI Dynamic Bass Control feature seen with the Music Studio 5. Samsung says the Music Studio 7 can play Hi-Resolution Audio with up to 24-bit/96kHz audio processing and can either be used as a standalone speaker or paired with other Samsung audio devices.

The Samsung Music Studio 7 in a living room.
Samsung

To round out its new audio offerings, Samsung debuted the HW-QS90H, or its All-in-One Soundbar, with a 7.1.2.-channel system that features 13 drivers, nine of which are wide-range speakers. The new soundbar's built-in Quad Bass Woofer system means you can achieve deeper bass without a separate subwoofer. The All-in-One Soundbar even features Samsung's Convertible Fit design that can handle being mounted on a wall or placed on a table, and a gyro sensor that can automatically adapt channel distribution depending on its orientation, like we saw with the QS700F.

Samsung even refreshed its flagship HW-Q990H soundbar this year and introduced to it the Sound Elevation feature that makes dialogue sound more natural and Auto Volume, which regulates a consistent volume across its channels for a more balanced sound. All of Samsung's latest soundbars and speakers will be on display at CES 2026.

This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/samsungs-two-new-speakers-will-deliver-crisp-audio-while-blending-into-your-decor-230053770.html?src=rss

Here’s the first real look at the Retroid Pocket 6 running PS2 games

The Retroid Pocket 6 may have gotten off to a rocky start, but the gaming handheld is officially completed and going to see its first shipments soon. The handheld maker revealed the final product shots of the Retroid Pocket 6 in black and orange on X. Along with in-person product pics, Retroid revealed gameplay videos of its handheld, running emulation of PlayStation 2 games.

For those looking to relive some classic Nintendo or PlayStation titles, the Retroid Pocket 6 offers a great entry point into the retro handheld world since it can emulate games up to Nintendo Switch and PS2. However, Retroid did have some initial blowback about its design and decided to go back to the drawing board. Following the early criticisms, Retroid decided to add an option for customers to choose between having the D-pad or a thumbstick at the top of the handheld's left side.

The Retroid Pocket 6 in orange with asymmetrical thumbsticks.
Retroid

The problems persisted for Retroid, as the handheld maker had to then cut short the early bird pricing thanks to the widespread memory shortage. Instead of offering the handheld for $209 until January, Retroid removed the discount in late December, leaving new buyers paying the full retail price of $229. However, the internal specs remained the same, with a Snapdragon 8 Gen 2 processor, up to 12GB of memory and up to 256GB of storage that's expandable with a TF card slot.

Despite the hiccups, Retroid looks ready to start shipments of its latest retro gaming handheld as evidenced by the new photos and videos. According to the website, the first batch of Retroid Pocket 6 preorders are due to start shipping in January. Second bath preoders are still available on Retroid's website, which are expected to get to customers in March.

This article originally appeared on Engadget at https://www.engadget.com/gaming/heres-the-first-real-look-at-the-retroid-pocket-6-running-ps2-games-193624145.html?src=rss

Stardew Valley players on the Nintendo Switch 2 get a free upgrade

Stardew Valley is truly the gift that keeps on giving. Fans of the farm life simulator, specifically those who already own it for the Nintendo Switch 2, can download a free upgrade that introduces new features and multiplayer modes.

If you have Stardew Valley on the Switch 2, you can download the Upgrade Pack that introduces mouse controls to make it easier to place furniture and organize your inventory. The upgrade also adds local split-screen co-op for up to four players and online multiplayer that maxes out at eight players. On top of the co-op modes, the free content pack includes Game Share compatibility, meaning only one player needs a copy of Stardew Valley to share it with three others.

This Upgrade Pack may not have as much content as a numbered update, but some players are already reporting bugs. According to user accounts, the online multiplayer mode isn't working, while other reports noted that some crafting recipes had inaccurate material requirements or quantities. In a post on X, Eric Barone, the game's developer who's better known as ConcernedApe, said that he's taking "full responsibility for this mistake" and that the development team "will fix this as soon as possible." Later that day, Barone posted that online co-op should be fixed on both the Nintendo Switch and Switch 2 versions, adding that "we are investigating and will follow up with patches as needed" for the remaining issues.

On top of addressing the bugs from the latest Upgrade Pack, Barone and the rest of the development team are also working on the upcoming 1.7 update for Stardew Valley, while Haunted Chocolatier is still under development.

Update, December 28 2025, 10:45AM ET: This story has been updated to reflect Barone's latest update that online co-op has been fixed.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/stardew-valley-players-on-the-nintendo-switch-2-get-a-free-upgrade-174849697.html?src=rss

You can now tweak how warm and enthusiastic ChatGPT’s responses are

OpenAI gave its AI chatbot a professional makeover with the latest GPT-5.2 release, and some users are already complaining about its tone. For anyone who's finding ChatGPT rude or sassy, OpenAI has some welcome news since it's letting users further customize its personality with extra warmth or enthusiasm. 

In a post on X, OpenAI revealed that users can adjust characteristics under new Warm, Enthusiastic, Header & Lists and Emoji options found in the Personalization settings. Between the four options, you can choose between more, less or default to fine-tune exactly how you want ChatGPT to sound in its responses. These new characteristics come about a month after OpenAI added Professional, Candid and Quirky options to GPT-5.1 under the "Base style and tone" setting that's also found in the Personalization tab.

The latest customizations likely stem from the fiasco that OpenAI faced earlier this year when it rolled out GPT-5 to replace GPT-4o. The outcry from users revolved around the latest update sounding less conversational and friendly, leading OpenAI to offer the option to choose between models and promising to make GPT-5 feel warmer.

This article originally appeared on Engadget at https://www.engadget.com/ai/you-can-now-tweak-how-warm-and-enthusiastic-chatgpts-responses-are-204003009.html?src=rss

GuliKit’s $20 mod makes the ROG Xbox Ally’s joysticks drift-free

There may not be any reports of stick drift with the ROG Xbox Ally yet, but that doesn't mean there won't be. If you'd rather not end up with joysticks that have a mind of their own, GuliKit revealed its latest TMR Electromagnet Joystick Modules made specifically for your Xbox handheld.

GuliKit said it worked directly with Asus to develop these joystick upgrades, which match the exact dimensions of the ROG Xbox Ally and Ally X's stock sticks. The aftermarket accessories company previously designed a Hall effect joystick upgrade kit for the ROG Ally X, but GuliKit said this mod features electromagnetic joysticks that not only address stick drift but are also more precise, durable, and power-efficient. GuliKit even made the joystick upgrades easy to install since there's no soldering required, and you can fine-tune the calibration in the handheld's system settings.

It may feel excessive to spend more money on a gaming handheld that can cost up to $1,000, but neither the ROG Xbox Ally nor Ally X comes with Hall effect or electromagnetic joysticks. GuliKit's joystick upgrade is already available to US customers on its Amazon storefront for $19.99. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/gulikits-20-mod-makes-the-rog-xbox-allys-joysticks-drift-free-190521030.html?src=rss

A San Francisco power outage left Waymo’s self-driving cars stranded at intersections

Several of Waymo's autonomous vehicles were seen stuck in the middle of San Francisco streets following a significant power outage that took out the city's traffic lights. Waymo responded to the power outage by suspending its ride-hailing services in the city, but images and videos on social media showed the self-driving taxis stopped at intersections with hazard lights on.

"We have temporarily suspended our ride-hailing services in the San Francisco Bay Area due to the widespread power outage," Suzanne Philion, a spokesperson for Waymo, told Engadget in an email. "Our teams are working diligently and in close coordination with city officials, and we are hopeful to bring our services back online soon."

The power outage was attributed to a fire at one of Pacific Gas & Electric (PG&E)'s substations. The incident began sometime on Saturday morning, which PG&E said affected approximately 130,000 customers. As of Sunday morning, the Californian power company said its crews have restored power to about 110,000 of those customers, while working on the remaining 21,000 customers in "the Presidio, Richmond District, Golden Gate Park and small areas of downtown San Francisco."

Waymo hasn't provided an explanation as to why the power outage left its autonomous cars stranded in San Francisco streets, but this episode may have revealed a notable fault with the Waymo Driver system. Waymo indicates on its website that its autonomous driving system "responds to signs and signals, like traffic light colors and temporary stop signs," which could indicate that the self-driving cars struggled with the out-of-order street lights. Tesla's CEO, Elon Musk, also saw an opportunity to chime in on X, posting that "Tesla Robotaxis were unaffected by the SF power outage."

This article originally appeared on Engadget at https://www.engadget.com/transportation/a-san-francisco-power-outage-left-waymos-self-driving-cars-stranded-at-intersections-172316970.html?src=rss