How to get F1TV with your Apple TV subscription

Last year Apple secured the exclusive rights to broadcast Formula 1 racing in the United States from 2026 to 2030. Apple TV subscribers can now watch every practice and qualifying session as well as every sprint and Grand Prix of a race weekend on the F1TV app by linking their Apple account.

Right now, those with an existing F1TV subscription will still see an active status in their "my subscription" page on desktop that shows the plan's renewal date. However, after logging in via Apple with an Apple TV subscription, a second active F1TV subscription appears with an Apple TV logo and the label "Official U.S. broadcaster of Formula 1." Users are advised to cancel the duplicate subscription they had directly with F1TV, which can be done in the F1TV app.

For those that don't have an existing F1TV account, simply create one and activate it using your Apple account. Users who don't pay for Apple TV can still view "select races" and practice sessions throughout the season.

Apple has yet to release precise details on what content will be viewable from within the Apple TV app compared to the F1TV app, where users are accustomed to features like multi-view, onboard cameras, live team radios and live timing and telemetry. With the first race of the F1 season kicking off March 7 in Australia, we should have these answers soon.

Fans can currently check out preseason testing taking place in Bahrain this week and next through the F1TV app.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/how-to-get-f1tv-with-your-apple-tv-subscription-171534300.html?src=rss

Meta, TikTok and Snap are participating in an online safety ratings system

Numerous major social platforms including Meta, YouTube, TikTok and Snap say they will submit to a new external grading process that scores social platforms on how well they protect adolescent mental health. The program comes from the Mental Health Coalition’s Safe Online Standards (SOS) initiative, which comprises about two dozen standards covering areas like platform policy, functionality, governance and transparency, content oversight and more. The SOS initiative is led by Dr. Dan Reidenberg, Managing Director of the National Council for Suicide Prevention.

In announcing these companies' participation, the Mental Health Coalition writes "SOS establishes clear, user-informed data for how social media, gaming, and digital platforms design products, protect users ages 13–19, and address exposure to suicide and self-harm content. Participating companies will voluntarily submit documentation on their policies, tools, and product features, which will be evaluated by an independent panel of global experts."

After evaluation, the platforms will be given one of three ratings. The highest achievable safety rating is "use carefully," which comes with a blue badge that compliant platforms can display. Despite being the highest rating, the requirements seem fairly run-of-the-mill. The description includes things like "reporting tools are accessible and easy to use," and "privacy, default and safety functions are clear and easy to set for parents." As for what actions the standards ask of the companies being rated, the "use carefully" rating says "platforms and filters help reduce exposure to harmful or inappropriate content."

The other ratings include "partial protection" which is described in part as "some safety tools exist on the platforms, but can be hard to find or use," and "does not meet standards" which would be given if "filters and content moderation do not reliably block harmful or unsafe content."

The Mental Health Coalition, founded in 2020, has mentioned Facebook and Meta as partners since the early days of the organization. In 2021 the organization said it would bring together "leading mental health experts partner with Facebook and Instagram to destigmatize mental health and connect people to resources" during the COVID-19 pandemic.

In 2022 the nonprofit published a case study with "support from Meta" that found "mental health content on social media can reduce stigma while increasing individuals’ likelihood to seek resources, therefore positively impacting mental health."

In 2024, the MHC "in partnership with Meta" launched a campaign called the Time Well Spent Challenge. In it, the group urged parents to have “meaningful conversations” with teens about “healthy” social media use, focusing less on whether teens should be on these apps at all and more on keeping them on-platform in a “time well spent” way, from reduced screen time to “using social media for good” and reviewing their feeds together.

That same year it partnered with Meta again to establish "Thrive," a program that allows tech companies to share data regarding materials that violate self-harm or suicide content guidelines. The Mental Health Coalition lists Meta as a "creative partner" on its website.

Last year it was alleged that Meta buried internal data showing the ill effects of its products on users' mental health. The internal research, dubbed "Project Mercury," began in 2020. Since then the company has introduced some bare-minimum attempts at addressing mental health concerns, such as Instagram teen accounts. Meta is now on trial in California facing allegations over child harm from addictive products, the first in a series of upcoming lawsuits against the social media giant.

Other companies participating in the rating program include Roblox, which has recently faced stiff accusations over the wellbeing of children on the platform, and Discord which has beefed up its age-verification processes in response to its own serious child endangerment concerns.

This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-tiktok-and-snap-are-participating-in-an-online-safety-ratings-system-162921333.html?src=rss

Apple’s Magic Mouse drops to only $68

Apple's USB-C Magic Mouse is back on sale for about $11 off its usual retail price of $79. At $68, that's a savings of 14 percent for one of Apple's best accessories from a company that does not often run sales.

The multi-touch mouse was first released in 2009 with a modest refresh released in 2015 and the addition of a USB-C port in 2024. The rechargeable mouse features gesture controls and automatically pairs with your Mac when connected via USB. The Magic Mouse can also be used with an iPad via Bluetooth, or with a Windows PC, though in that case, functionality would be limited.

Famously, Jony Ive's design of the Magic Mouse sees its charge port on the underside of the body, rendering it unusable while charging. In 2024 there were rumors of a more comprehensive redesign coming but nothing has materialized since.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/apples-magic-mouse-drops-to-only-68-152708721.html?src=rss

Pick up Apple’s Magic Mouse while it’s on sale for $68

Amazon has a rare discount on Apple's USB-C Magic Mouse right now. You can grab the white version for $68, which is 14 percent off its usual price.

The multi-touch mouse was first released in 2009 with a modest refresh released in 2015 and the addition of a USB-C port in 2024. The rechargeable mouse features gesture controls and automatically pairs with your Mac when connected via USB. The Magic Mouse can also be used with an iPad via Bluetooth, or with a Windows PC, though in that case, functionality would be limited.

Famously, Jony Ive's design of the Magic Mouse sees its charge port on the underside of the body, rendering it unusable while charging. In 2024 there were rumors of a more comprehensive redesign coming but nothing has materialized since.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/pick-up-apples-magic-mouse-while-its-on-sale-for-68-152708776.html?src=rss

SpaceX is pivoting to focus on a moon base before Mars

Elon Musk says SpaceX has shifted its near-term priorities from Mars settlement plans to building what he called a “self-growing city on the Moon,” arguing the lunar target is faster and more achievable. In a post on X, Musk claims the company could complete this in less than 10 years, while doing the same on Mars would take over 20 years.

This marks a major shift for the aerospace company, as Musk points out that the logistics of first completing a proof of concept on the moon are easier with respect to launch windows and proximity to Earth. The SpaceX founder is notorious for promising optimistic timelines that never come to pass, and said in 2017 that a base on Mars would be ready for its first settlers as early as 2024.

In subsequent replies to other posts Musk predicted "Mars will start in 5 or 6 years, so will be done parallel with the Moon, but the Moon will be the initial focus." He also said a manned Mars flight might happen in 2031.

Early last year Musk said in a post on X that SpaceX would be going "straight to Mars" and that "the Moon is a distraction." This was in response to Space industry analyst Peter Hague pointing out that among other considerations, lunar regolith, a material found on the surface of the moon, is about 45 percent oxygen. In 2023 NASA proved this oxygen could be extracted, which would yield enormous payload savings as opposed to shipping liquid oxygen between Earth and Mars.

NASA's Artemis missions, which SpaceX is a contractor for at certain stages, are planned to see humans back on the lunar surface by 2028. Artemis II, during which astronauts will circle the moon before returning to Earth, is set to launch in March of this year.

This article originally appeared on Engadget at https://www.engadget.com/science/space/spacex-is-pivoting-to-focus-on-a-moon-base-before-mars-141851264.html?src=rss

Noble Audio has released a USB-C Bluetooth dongle for high fidelity transmission

Noble Audio has announced the Sceptre, a pocket-sized USB-C Bluetooth transmitter meant to boost wireless audio quality from phones, laptops and tablets. The device is intended to exceed the quality offered by a device's existing hardware.

Sceptre is powered by Qualcomm's QCC5181 Bluetooth chipset and supports LDAC, aptX Adaptive, AAC and SBC codecs. Of course, to take advantage of the high quality codecs you'll need a pair of headphones that support them. The dongle has a reported wireless range of roughly 66 feet.

Listeners use the Noble app for initial pairing and can then move the dongle between compatible USB-C devices. It also supports pass-through charging with USB-C so users can charge their devices while listening. The company says Sceptre is compatible with iOS, Android and Windows, and the company confirmed with Engadget that iPhones 15 and newer are supported.

We've been pleased in the past with Noble Audio products, like the FoKus Apollo headphones, or the FoKus Rex5 earbuds. The Sceptre from Noble Audio is available for $70.

This article originally appeared on Engadget at https://www.engadget.com/audio/noble-audio-has-released-a-usb-c-bluetooth-dongle-for-high-fidelity-transmission-191655786.html?src=rss

NASA will now allow astronauts to take their smartphones to space

Most people wouldn't leave their phones behind when they so much as go for a drive, but NASA astronauts have had to leave their phones on Earth while they went to work 250 miles away at the International Space Station. That is, until now.

In a post on X, NASA Administrator Jared Isaacman shared that the Crew-12 and Artemis II astronauts will be allowed to bring smartphones along for the journey to the ISS and beyond. "We are giving our crews the tools to capture special moments for their families and share inspiring images and video with the world," Isaacman said.

While these won't be the first smartphone images captured in space — that distinction belongs to a trio of miniature phone-based satellites sent into Earth orbit in 2013 which succeeded where the earlier British STRaND-1 project failed. But thanks to the upcoming Artemis II mission, we can look forward to the first smartphone images from the moon's orbit. The March (for now) launch will be the agency's first crewed moon mission since Apollo 17 in 1972.

The crews' personal devices will be far less cumbersome to use than the old Nikon DSLRs they were previously limited to for high-quality still images. Ideally, this means more spontaneous pictures that can be shared with friends and family back on Earth.

This article originally appeared on Engadget at https://www.engadget.com/science/space/nasa-will-now-allow-astronauts-to-take-their-smartphones-to-space-151310548.html?src=rss

A potential Starlink competitor just got FCC clearance to launch 4,000 satellites

Aspiring Starlink competitor Logos Space Services has secured FCC clearance to launch more than 4,000 broadband satellites into low Earth orbit by 2035, as reported by Space News. Under FCC regulations, the company must deploy half of the approved amount within the next seven years.

The company is headed by its founder, Milo Medin, a former project manager at NASA as well as a former vice president of wireless services at Google. The company has been raising money since it opened its doors in 2023 and reportedly hopes to deploy its first satellite by 2027. Logos’ planned low Earth orbit constellation would beam high-speed broadband internet to customers worldwide, including government and enterprise users, much like Starlink.

While the satellite broadband market is growing, Starlink remains the biggest player by far. The European Space Agency estimates there are just over 14,000 functioning satellites currently in orbit and we know that roughly 9,600 of them are a part of the Starlink constellation. The SpaceX subsidiary recently asked the FCC for clearance to launch a million satellites, though in reality, the FCC will likely trend closer to the 7,500 it approved on the last go-around. The ESA says it expects 100,000 satellites to be in orbit by 2030.

This article originally appeared on Engadget at https://www.engadget.com/science/space/a-potential-starlink-competitor-just-got-fcc-clearance-to-launch-4000-satellites-143905076.html?src=rss

Egypt to block Roblox for all users

Egyptian regulators have banned Roblox, a popular children's video game, Bloomberg reports. The nation's Supreme Council for Media Regulation is coordinating with the National Telecommunications Regulatory Authority on the decision to ensure its enforcement.

The state-owned outlet reported that Senator Walaa Hermas Radwandid had proposed regulation of the platform to “protect children’s moral and educational values." The senator outlined his concerns with the nature of the Roblox platform, including the ability to communicate directly with strangers as well as "potential psychological and behavioral effects on young users." In a statement to Bloomberg, Roblox stated that it has "built rigorous safeguards that go beyond those of many other platforms."

Egypt joins others including Iraq, Algeria, Saudi Arabia and the UAE that have banned or heavily restricted the US-based gaming platform; Turkey and Russia also enacted blanket bans on Roblox recently, citing the "promotion of homosexuality" and "LGBT propaganda."

Roblox has a significant presence in the Middle East and North Africa (MENA) region. The company's most recent economic impact report claims it added $15 million to total GDP across Egypt, Saudi Arabia, Morocco, Qatar and the UAE between 2021 and 2024.

Roblox recently tightened its age verification requirements for certain in-game features following pressure from numerous US state attorneys general over child safety, though the new system is reportedly a mess.

All of this comes against the backdrop of globally internet restrictions, especially for social media services. A raft of nations including Australia, Spain and Denmark have moved to ban social media entirely for children.

This article originally appeared on Engadget at https://www.engadget.com/gaming/egypt-to-block-roblox-for-all-users-161343443.html?src=rss

Disney announces Josh D’Amaro will be its new CEO after Iger departs

Stop me if you've heard this one before. Disney has announced a successor to outgoing CEO Bob Iger, effective in March. Josh D’Amaro, current chairman of Disney Experiences, was tapped for the role in a unanimous vote by the company's board of directors.

D’Amaro has been at Disney for 28 years, where he oversaw theme parks, cruises and consumer products including video games. The company had previously appointed Bob Chapek, the Disney Parks chairman at the time, as successor to Bob Iger in 2020. At the time, Iger had served as CEO since 2005. But Chapek only lasted until 2022, when Bob Iger returned to take the helm once again amid company struggles. Disney formed a committee to find an appropriate successor in 2023, with Iger mentoring potential candidates along the way.

Iger's time at the helm saw the media giant make a number of significant moves such as launching the Disney+ streaming service, buying Hulu and acquiring 20th Century Fox's film and television studios. Iger will continue to serve as a board member and senior advisor until his retirement at the end of the year.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/disney-announces-josh-damaro-will-be-its-new-ceo-after-iger-departs-161616420.html?src=rss