Paper Mario The Thousand-Year Door review: A Switch remake (mostly) befitting a masterpiece

It’s criminal that there’s been no way to play Paper Mario: The Thousand-Year Door for over a decade. The only way to experience the original 2004 Gamecube title was on that console or the Wii, which thankfully supported Gamecube discs (something that feels like a genuine miracle now). There was no Gamecube hardware support on the Wii U, unfortunately, and The Thousand-Year Door never popped up on its online store. So here we are, 20 years later, with a complete remake for the Switch. It’s fantastic, befitting a game that was already a masterpiece — it’s just a shame that Nintendo took so long to revisit the game.

Here’s some sobering perspective: I first played through The Thousand-Year Door as a senior in college, where my roommates and I made it a communal adventure. Now I’m married with two kids but I still lament the loss of Gamecube titles almost daily. Where’s Eternal Darkness, one of the best horror games ever made? Where’s Skies of Arcadia, an RPG I adored on the Dreamcast and which was later re-released on the Gamecube? I realize re-releases take work, but surely there’s an audience for these beloved titles!

Anyway, back to the remake of The Thousand-Year Door: It’s great, you should play it. It’s an easily accessible RPG for newcomers with a cute setup: Princess Peach has been kidnapped (of course), but this time it's by aliens! It's up to Mario and a group of friends — including a treasure-hunting Goomba named Goombela, and Koops, a cowardly Koopa — to save her by solving the mystery of an ancient civilization.

Like Super Mario RPG and Paper Mario before it, Thousand-Year Door is sort of a hybrid action RPG. You get to explore worlds and level up characters like an RPG, but battles also involve some responsive button mashing to keep you on your toes. A well-timed button could let you jump on an enemy's head more than once, or counter incoming attacks. It's an innovative approach to RPG mechanics that I wish more games picked up – the excellent Sea of Stars was a rare exception.

Paper Mario: The Thousand Year Door
Nintendo

Paper Mario: The Thousand Year Door is also well worth revisiting for the olds with nostalgia for the original. The graphics are richer and more detailed, with sharper sprites and lighting that makes the environments feel alive (the reflections, in particular, are often stunning). The game's score has also been revitalized to feel less MIDI-like – don't worry, there's also an in-game perk that can change everything back to the original Gamecube tunes.

It’s too bad Nintendo had to lower the frame rate down to 30fps from the Gamecube’s silky smooth 60fps, but it’s not the end of the world. If you can enjoy some of the greatest games ever made in 30fps, like Breath of the Wild and Tears of the Kingdom, The Thousand Year Door is no different. The remake also adds enough new graphical elements to make it look better than the original. I’m sure I nailed the game's timing-based moves more often in 60fps, but they're still fairly easy to pull off (except for those damn counters).

Paper Mario: The Thousand Year Door
Nintendo

Had Nintendo released this remake earlier in the Switch’s lifespan, I’m sure fewer gamers would be complaining about the 30fps dip. But at this point, the Switch is on its last legs and we’re awaiting news about its successor. Both Sony and Microsoft have had “next-gen” consoles out for so long they’re considering mid-cycle upgrades. It’s simply odd to see a game running more slowly today than it did on the Gamecube 20 years ago, especially when Nintendo is charging $60 for a lesser experience.

Perhaps the Switch 2, or whatever Nintendo’s new console is called, will be able to run The Thousand Year Door at 60fps. But it really doesn’t matter. It’s still a masterpiece, even at half the frame rate.

This article originally appeared on Engadget at https://www.engadget.com/paper-mario-the-thousand-year-door-review-a-switch-remake-mostly-befitting-a-masterpiece-130052569.html?src=rss

Surface Laptop Copilot+ hands-on: Quietly powerful

The Surface Laptop has always been a bit of an anti-revolutionary device. After Microsoft struggled to make a splash with its original Surface tablets, it was created as a more mainstream option for less courageous consumers. It simply a Windows laptop, albeit a well-designed one. 

The same is true for the new Copilot+ Surface Laptop: It doesn't look very unique at first, but spend a bit of time with it and you'll notice the attention to detail around its case and keyboard, or the way its thin new bezels highlight its brighter screen. And together with Qualcomm's new Snapdragon X Elite and X Plus chips, it's also far more powerful than before.

Surface Laptop Copilot+
Photo by Devindra Hardawar/Engadget

Aside from those slim screen bezels, though, it's easy to mistake the Surface Laptop for any Microsoft's previous models. The only tell is the Copilot buton on its keyboard, which opens up Microsoft's AI assistant to do your bidding. Just like the new Surface Pro, there's plenty of potential for the Surface Laptop to be an AI powerhouse, especially with features like Recall, which aims to remember everything you've ever done on your PC. But it's just hard to tell how successful it'll be in a brief hands-on.

In one demo at Microsoft's campus, I watched as a representative used CapCut to remove the background from a video featuring several dancers. Within a few seconds, the app was able to insert a more dynamic alternative. It's the sort of thing you can do manually, but it would take a long time to separate every dancer and map them onto a new background. Thanks to the Surface Laptop's neural processing unit (NPU), it can intelligently carve out the dancers and place them on a new stage.

Surface Laptop Copilot+
Photo by Devindra Hardawar/Engadget

The new Surface Laptop Copilot+ AI PC starts at $999 for the 13.8-inch model with 16GB of RAM, 512GB of storage and a Snapdragon X Plus processor. You can upgrade to the more powerful X Elite chip for an extra $300, and you can also add a 1TB SSD for an extra $200 on top of that. The 15-inch Surface Laptop starts at $1,300 with the X Elite chip.

Catch up on all the news from Microsoft's Copilot AI and Surface event today!

This article originally appeared on Engadget at https://www.engadget.com/surface-laptop-copilot-hands-on-quietly-powerful-215015871.html?src=rss

AI isn’t the star of Microsoft’s Copilot+ PC push — improved Arm support is

What if you could run an entire Windows PC on a mobile Arm-based chip, bringing the power efficiency and thinner designs from smartphones and tablets to laptops? If you've been paying attention to Microsoft's PC strategy over the past two decades, this song probably sounds familiar. From the original Surface in 2012 (running Windows RT for Arm devices) to the recent Surface Pro 9 5G, Microsoft has chipped away at this dream, only to fail miserably every time. Now with its new Copilot+ PC initiative, which includes major upgrades in Windows for Arm systems and AI, Microsoft may finally have the answer to its mobile computing dreams.

Microsoft's portable PC ambitions didn't start with the Surface line: You can trace it back to Windows CE and Windows Mobile-based Pocket PCs. Then there was the short-lived era of netbooks: tiny, cheap and under-powered laptops meant mainly for browsing the web. I'll admit, I loved many a netbook, but they couldn't compete with the rise of the iPhone, Android and tablets.

Timing has never been Microsoft's strongest point. While Apple can just re-orient its platforms around its own homegrown hardware and software to pull off a monumental feat, like the move towards its Arm-based M-series chips, Microsoft has to wait on its many partners. In the case of Copilot+, the program wouldn't have been possible before Qualcomm's new Snapdragon X Elite chips, or before developers were ready to build apps to take advantage of neural processing units (NPUs) for AI work.

"We engineered this update of Windows with the focus on AI and specifically AI inference on those devices, and [with] making sure we were taking full advantage of the Arm 64 instruction set," according to Microsoft’s head of Windows and Surface Pavan Davuluri in a briefing with media earlier this month. "[In] this updated Windows, we built a new compiler in Windows for this exercise. We have a new kernel in the operating system that is built on top of this compiler. We have new schedulers in Windows that are built for taking advantage of these workloads."

Davuluri also noted that there's a new driver compute model that better integrates neural engines into Windows, just like CPUs and GPUs. Those core Windows updates will be a major boon for AI hardware, undoubtedly, but they will also make the OS function far better on Arm chips than we've seen before. Microsoft says that more native Arm apps will be coming to Windows, including Spotify and over 400 apps from other developers. But the key upgrade, a new emulator that's 20 percent faster than its previous solution, and is said to be faster than Apple's Rosetta 2 emulator for M-series Macs.

"We made gains on the breadth and the reach of the emulator," Davuluri said, referring to the amount of apps that Prism works on. "When you combine the new prism emulator with simply the raw performance and improvement in [the Snapdragon X Elite] CPUs themselves, we're in a place where we have great native apps and we're also in a place where the breadth of the app catalog also has tremendous performance, comparable to the rest of the Windows estate today."

While I haven't been able to benchmark Copilot+ PCs yet, I've seen a few compelling demos that point to raw performance and battery life that’s similar to Apple's M3 chip. I'm just hoping the company can finally deliver a Windows on Arm experience that doesn't stink. After reviewing the Surface Pro 9 5G, which was slow and incompatible with many apps, I had given up on the idea of a decent Arm-based Windows PC entirely. But with revamped Surface devices, as well as partners like Dell, ASUS and HP jumping on the Copilot+ bandwagon, maybe Microsoft has finally crafted a decent mobile PC platform.

Catch up on all the news from Microsoft's Copilot AI and Surface event today!

This article originally appeared on Engadget at https://www.engadget.com/ai-isnt-the-star-of-microsofts-copilot-pc-push--improved-arm-support-is-190039699.html?src=rss

Microsoft Surface Pro Copilot+ hands-on: Slimmer bezels and AI smarts

Microsoft's new Surface Pro, its first hybrid Copilot+ PC tablet, doesn't look much different than its predecessors. It's still a sleek and sturdy tablet with a kickstand. But the screen looks a bit more impressive, thanks to slimmer bezels, and it's potentially more useful on the go when paired with the $350 Surface Pro Flex keyboard, which lets you type wirelessly. As a Copilot+ AI PC though, its true value lies under the hood, thanks to a 45TOPS neural processing unit in Qualcomm's Snapdragon X Elite and X Plus chips.

Surface Pro Copilot+
Photo by Devindra Hardawar/Engadget

Without fully testing its AI capabilities, it's hard to make any final judgements on the Surface Pro just yet. Perhaps Microsoft's Recall feature, which can instantly retrieve anything you've done on your computer, could actually be useful. In a short demo, I was able to scrub through several days worth of PC usage, including doodles from people attending the launch event. Perhaps you'll find some value from the NPU-enabled features in Photoshop and other apps. But during my short hands-on session, there wasn't really much to see.

That's honestly a bit disappointing. This Surface Pro, which Microsoft is calling the 11th edition, was also an opportunity to rework the tablet's aging kickstand and overall design. Thinner screen bezels just aren't enough. The new Surface Pro Flex Keyboard is also surprisingly expensive at $350 ($450 when bundled with the Slim Pen). It's upgrades are useful: You can detach it from the Surface Pro and still keep typing away, and it also has a more modern haptic touchpad. But it's merely an optional upgrade, not a standard feature for the Surface Pro. The wireless typing experience was responsive, from my testing, but the Flex Pro Flex Keyboard also feels a bit flimsy on its own, without the weight of the tablet holding it down.

Microsoft's existing typing covers, the $140 Surface Pro Keyboard and the $180 Surface Pro Signature Keyboard, are still around and far more compelling for the price. This recent batch of computers was a perfect opportunity for the company to bundle a keyboard cover with the Surface Pro, but alas, that's still not happening. (I've been asking Microsoft about bundling a keyboard with its Surface tablets every year since they debuted — I guess I'll just have to keep asking.)

Surface Pro Copilot+
Photo by Devindra Hardawar/Engadget

The Surface Pro starts at $999 with a Qualcomm Snapdragon X Plus chip, 16GB of RAM and a 256GB SSD. You can also bump up to an OLED model which includes the Snapdragon X Elite chip for $1,500. That model can also be configured with up to 1TB of storage and 32GB of RAM. 

Catch up on all the news from Microsoft's Copilot AI and Surface event today!

This article originally appeared on Engadget at https://www.engadget.com/microsoft-surface-pro-copilot-hands-on-slimmer-bezels-and-ai-smarts-185349396.html?src=rss

Surface Pro 10 for Business review: A safe upgrade for IT workers

I knew what to expect from the Surface Pro 10 for Business the minute Microsoft announced it: A faster processor with a neural processing unit (NPU) inside the same case as the Surface Pro 9. As the first "AI PC" Surface devices, the Pro 10 for Business tablet and its more traditional sibling, the Laptop 6, seemed disappointing. And the fact that you could only buy it on Microsoft's website, or through enterprise resellers, made it seem as if the company was trying to hide its shame.

But after testing the Surface Pro 10 tablet (I'll omit the "For Business" part of its name for the rest of the review, you get it), I realized Microsoft just wanted to make a PC upgrade to appease IT workers. It’s boring; there aren't any major new features to learn, and your company's existing Windows software will all work just fine. No alarms, no surprises.

I can accept this Surface Pro 10 for what it is because we know Microsoft has some intriguing consumer-focused Surface hardware on the horizon. The company has invited media to an event in Seattle on May 20th (a day before its Build conference begins), where we expect to see some consumer-focused Surface devices powered by Qualcomm's new Snapdragon X Elite chips. It makes sense for Microsoft to take a bigger risk with its consumer hardware, instead of the machines IT workers need to manage.

Both the Surface Pro 10 and Laptop 6 for Business are powered by Intel's new Core Ultra chips. These are the company's first processors to include an NPU for handling AI tasks. Admittedly, there aren't many AI-driven features in Windows 11 yet, but we're expecting to see Microsoft sell some new AI capabilities at Build.

For now, having an NPU means you can use Windows Studio Effects, which can glam up your video chats with blurred backgrounds and other features. By tapping into your NPU, instead of your CPU or GPU, Windows 11 can also handle those tasks more efficiently, and without slowing down the rest of your system. Who wouldn't want that?

Design-wise, the Surface Pro 10 is almost exactly the same as the Pro 9 — the 13-inch 120Hz PixelSense screen returns, and Microsoft is still relying on its clunky kickstand to prop up the tablet. But at least the company shoved in a new 1440p webcam with a wider field of view, which should lead to clearer video chats.

Geekbench 6 CPU

3DMark Wildlife Extreme

Cinebench R23

Microsoft Surface Pro 10 for Business (Intel Core Ultra 5 135U, Intel graphics)

2,085/8,827

2,546

1,555/7,153

Microsoft Surface Laptop 6 for Business (Intel Core Ultra 7 165H, Intel Arc graphics)

2,351/12,531

4,200

1,662/10,298

Microsoft Surface Pro 9 5G (SQ3, Adreno 8cx Gen 3)

N/A

2,959

575/1,866

In spite of its lack of updates, the Surface Pro 10 is still a reliable and capable hybrid tablet. It delivered fast performance, a great display and excellent battery life. Here are my favorite things about it:

  • Intel's Core Ultra 135U chip is slightly faster than the 12th-gen processors used in the Surface Pro 9: It reached 5,772 points in PCMark 10, compared to its predecessor's 4,010 points.

  • That Core Ultra chip's NPU also makes the Pro 10 more future-proof. It'll be ready to tackle AI features as they appear (developers like Adobe and Audacity are already working on several).

  • Microsoft's PixelSense display still looks fantastic, with bold colors and enough brightness to use outdoors in direct sunlight.

  • While I would have liked to see a newer design, its case still feels shockingly slim and sturdy. It feels like an iPad, even though it's running Windows 11.

  • The Surface Pro 10 lasted 12 hours and 19 minutes on the PCMark 10 Modern Office battery benchmark. That’s better than the vast majority of ultraportables we’ve seen this year, and it’s only an hour less than the latest Dell XPS 13.

Surface Pro 10 for BUsiness
Photo by Devindra Hardawar/Engadget

For a machine that starts at $1,200 though, the Surface Pro 10 is lacking in a few key ways:

  • For a "Pro" device, it has too few ports for accessories.

  • Its trademark kickstand is just a pain to live with now. It's still awkward to hold on your lap, and it also makes the Pro 10 impossible to use on small surfaces (like my beloved standing desk laptop riser).

  • The Surface Pro Keyboard is still sold separately, and it's still far too expensive at $140 (there are also pricier models if you really want to punish yourself). Nobody will ever buy a Surface tablet on its own! Microsoft's inability to recognize this basic truth has haunted these systems since their inception.

  • It may be undercut by the upcoming consumer-focused Surface Pro 10. Qualcomm's Snapdragon X Elite chips are Arm-based, so they'll have to run an Arm version of Windows 11 and rely on emulation for older apps. But their NPUs also offer 45 TOPS (trillions of operations per second) for AI tasks, while the Core Ultra chips only hit 10 TOPS on their NPUs. These differences may not mean much for the next year or so, but they may make the Snapdragon Surface Pro 10 more future proof as we see more AI features roll out.

Surface Pro 10 for BUsiness
Photo by Devindra Hardawar/Engadget

At this point, you're better off waiting to see how Microsoft's new consumer-focused Surface hardware performs before investing in either the Pro 10 or Laptop 6. But, as I said at the start, these systems aren't really meant for consumers anyway. They exist to give IT workers a way to update their inventory without having to significantly shift their workflows.

This article originally appeared on Engadget at https://www.engadget.com/surface-pro-10-for-business-review-a-safe-upgrade-for-it-workers-172033986.html?src=rss

Surface Pro 10 for Business review: A safe upgrade for IT workers

I knew what to expect from the Surface Pro 10 for Business the minute Microsoft announced it: A faster processor with a neural processing unit (NPU) inside the same case as the Surface Pro 9. As the first "AI PC" Surface devices, the Pro 10 for Business tablet and its more traditional sibling, the Laptop 6, seemed disappointing. And the fact that you could only buy it on Microsoft's website, or through enterprise resellers, made it seem as if the company was trying to hide its shame.

But after testing the Surface Pro 10 tablet (I'll omit the "For Business" part of its name for the rest of the review, you get it), I realized Microsoft just wanted to make a PC upgrade to appease IT workers. It’s boring; there aren't any major new features to learn, and your company's existing Windows software will all work just fine. No alarms, no surprises.

I can accept this Surface Pro 10 for what it is because we know Microsoft has some intriguing consumer-focused Surface hardware on the horizon. The company has invited media to an event in Seattle on May 20th (a day before its Build conference begins), where we expect to see some consumer-focused Surface devices powered by Qualcomm's new Snapdragon X Elite chips. It makes sense for Microsoft to take a bigger risk with its consumer hardware, instead of the machines IT workers need to manage.

Both the Surface Pro 10 and Laptop 6 for Business are powered by Intel's new Core Ultra chips. These are the company's first processors to include an NPU for handling AI tasks. Admittedly, there aren't many AI-driven features in Windows 11 yet, but we're expecting to see Microsoft sell some new AI capabilities at Build.

For now, having an NPU means you can use Windows Studio Effects, which can glam up your video chats with blurred backgrounds and other features. By tapping into your NPU, instead of your CPU or GPU, Windows 11 can also handle those tasks more efficiently, and without slowing down the rest of your system. Who wouldn't want that?

Design-wise, the Surface Pro 10 is almost exactly the same as the Pro 9 — the 13-inch 120Hz PixelSense screen returns, and Microsoft is still relying on its clunky kickstand to prop up the tablet. But at least the company shoved in a new 1440p webcam with a wider field of view, which should lead to clearer video chats.

Geekbench 6 CPU

3DMark Wildlife Extreme

Cinebench R23

Microsoft Surface Pro 10 for Business (Intel Core Ultra 5 135U, Intel graphics)

2,085/8,827

2,546

1,555/7,153

Microsoft Surface Laptop 6 for Business (Intel Core Ultra 7 165H, Intel Arc graphics)

2,351/12,531

4,200

1,662/10,298

Microsoft Surface Pro 9 5G (SQ3, Adreno 8cx Gen 3)

N/A

2,959

575/1,866

In spite of its lack of updates, the Surface Pro 10 is still a reliable and capable hybrid tablet. It delivered fast performance, a great display and excellent battery life. Here are my favorite things about it:

  • Intel's Core Ultra 135U chip is slightly faster than the 12th-gen processors used in the Surface Pro 9: It reached 5,772 points in PCMark 10, compared to its predecessor's 4,010 points.

  • That Core Ultra chip's NPU also makes the Pro 10 more future-proof. It'll be ready to tackle AI features as they appear (developers like Adobe and Audacity are already working on several).

  • Microsoft's PixelSense display still looks fantastic, with bold colors and enough brightness to use outdoors in direct sunlight.

  • While I would have liked to see a newer design, its case still feels shockingly slim and sturdy. It feels like an iPad, even though it's running Windows 11.

  • The Surface Pro 10 lasted 12 hours and 19 minutes on the PCMark 10 Modern Office battery benchmark. That’s better than the vast majority of ultraportables we’ve seen this year, and it’s only an hour less than the latest Dell XPS 13.

Surface Pro 10 for BUsiness
Photo by Devindra Hardawar/Engadget

For a machine that starts at $1,200 though, the Surface Pro 10 is lacking in a few key ways:

  • For a "Pro" device, it has too few ports for accessories.

  • Its trademark kickstand is just a pain to live with now. It's still awkward to hold on your lap, and it also makes the Pro 10 impossible to use on small surfaces (like my beloved standing desk laptop riser).

  • The Surface Pro Keyboard is still sold separately, and it's still far too expensive at $140 (there are also pricier models if you really want to punish yourself). Nobody will ever buy a Surface tablet on its own! Microsoft's inability to recognize this basic truth has haunted these systems since their inception.

  • It may be undercut by the upcoming consumer-focused Surface Pro 10. Qualcomm's Snapdragon X Elite chips are Arm-based, so they'll have to run an Arm version of Windows 11 and rely on emulation for older apps. But their NPUs also offer 45 TOPS (trillions of operations per second) for AI tasks, while the Core Ultra chips only hit 10 TOPS on their NPUs. These differences may not mean much for the next year or so, but they may make the Snapdragon Surface Pro 10 more future proof as we see more AI features roll out.

Surface Pro 10 for BUsiness
Photo by Devindra Hardawar/Engadget

At this point, you're better off waiting to see how Microsoft's new consumer-focused Surface hardware performs before investing in either the Pro 10 or Laptop 6. But, as I said at the start, these systems aren't really meant for consumers anyway. They exist to give IT workers a way to update their inventory without having to significantly shift their workflows.

This article originally appeared on Engadget at https://www.engadget.com/surface-pro-10-for-business-review-a-safe-upgrade-for-it-workers-172033986.html?src=rss

Engadget Podcast: Reviewing the iPad Pro M4 and iPad Air

We've spent some time with the iPad Pro M4 and new iPad Air... and the iPad Pro is still a bit too pricey for us. This week, Cherlynn and Devindra chat with Engadget Deputy Editor Nathan Ingraham about his reviews and why he still prefers the iPad Air. Also, we wrap up Google I/O 2024 with a Project Astra hands on, and we chat about Apple bringing eye tracking to iPhones and iPads as an accessibility feature.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

  • Nate Ingraham reviews the iPad Pro M4 and iPad Air: Powerful, but pricy – 1:11

  • Google I/O news wrap up – 20:11

  • OpenAI’s new GPT-4o can talk, sing, and sounds a little flirty – 28:36

  • Intel brings back the days of FireWire data transfer with Thunderbolt Share – 31:43

  • New accessibility features from Apple: eye tracking and expanded wake word options – 35:48

  • Biden administration quadruples tariffs on Chinese EVs (along with solar and other hardware) – 43:20

  • Listener Mailbag: The age old question of what to do with your old tech – 55:48

  • Working on – 1:01:32

  • Pop culture picks – 1:05:45

Hosts: Cherlynn Low and Devindra Hardawar
Guest: Nathan Ingraham
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-reviewing-the-ipad-pro-m4-and-ipad-air-113044130.html?src=rss

Engadget Podcast: Reviewing the iPad Pro M4 and iPad Air

We've spent some time with the iPad Pro M4 and new iPad Air... and the iPad Pro is still a bit too pricey for us. This week, Cherlynn and Devindra chat with Engadget Deputy Editor Nathan Ingraham about his reviews and why he still prefers the iPad Air. Also, we wrap up Google I/O 2024 with a Project Astra hands on, and we chat about Apple bringing eye tracking to iPhones and iPads as an accessibility feature.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

  • Nate Ingraham reviews the iPad Pro M4 and iPad Air: Powerful, but pricy – 1:11

  • Google I/O news wrap up – 20:11

  • OpenAI’s new GPT-4o can talk, sing, and sounds a little flirty – 28:36

  • Intel brings back the days of FireWire data transfer with Thunderbolt Share – 31:43

  • New accessibility features from Apple: eye tracking and expanded wake word options – 35:48

  • Biden administration quadruples tariffs on Chinese EVs (along with solar and other hardware) – 43:20

  • Listener Mailbag: The age old question of what to do with your old tech – 55:48

  • Working on – 1:01:32

  • Pop culture picks – 1:05:45

Hosts: Cherlynn Low and Devindra Hardawar
Guest: Nathan Ingraham
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-reviewing-the-ipad-pro-m4-and-ipad-air-113044130.html?src=rss

Engadget Podcast: The good, the bad and the AI of Google I/O 2024

We just wrapped up coverage on Google's I/O 2024 keynote, and we're just so tired of hearing about AI. In this bonus episode, Cherlynn and Devindra dive into the biggest I/O news: Google's intriguing Project Astra AI assistant; new models for creating video and images; and some improvements to Gemini AI. While some of the announcements seem potentially useful, it's still tough to tell if the move towards AI will actually help consumers, or if Google is just fighting to stay ahead of OpenAI.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

Hosts: Cherlynn Low and Devindra Hardawar
Music: Dale North

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-the-good-the-bad-and-the-ai-of-google-io-2024-221741082.html?src=rss

Engadget Podcast: The good, the bad and the AI of Google I/O 2024

We just wrapped up coverage on Google's I/O 2024 keynote, and we're just so tired of hearing about AI. In this bonus episode, Cherlynn and Devindra dive into the biggest I/O news: Google's intriguing Project Astra AI assistant; new models for creating video and images; and some improvements to Gemini AI. While some of the announcements seem potentially useful, it's still tough to tell if the move towards AI will actually help consumers, or if Google is just fighting to stay ahead of OpenAI.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

Hosts: Cherlynn Low and Devindra Hardawar
Music: Dale North

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-the-good-the-bad-and-the-ai-of-google-io-2024-221741082.html?src=rss