Here’s the final trailer for The Super Mario Galaxy Movie

The Super Mario Galaxy Movie is nearly upon us, as the hotly-anticipated sequel arrives in theaters on April 1. Nintendo recently dropped the final trailer for the film, which is filled with quick visual gags and nods to the source material.

There aren't too many actual reveals in this footage, as it covers a lot of the same ground as previous trailers. However, it does show that fan favorite Lumalee is returning as a prison guard of some sort, reversing the storyline from the original film in which the cheerfully nihilistic creature was trapped in a cage.

Nintendo also released a larger presentation that featured the aforementioned trailer, but also included interviews with actors and franchise creator Shigeru Miyamoto. We did get some news in this video.

It was revealed that the long-tongued dinosaur Yoshi will be voiced by Donald Glover. So it's likely the dino will be saying a lot more than "Yoshi" over and over. Actor Luis Guzman will also be playing Wart, the primary antagonist from Super Mario Bros. 2. Issa Rae will be on hand to voice Honey Queen, the gigantic bee character from the Super Mario Galaxy games.

It was even confirmed by lead actors Chris Pratt and Charlie Day that Luigi would be on hand for the entire adventure this time, and not confined to a cage-based subplot. I didn't realize Luigi's role in the first film was enough of a controversy to warrant this kind of mention, but here we are.

Illumination CEO Chris Meledandri also appeared in the video, assuring viewers that there are still "some big surprises" waiting in the actual film. To that end, there's been a rumor floating around that Fox McCloud from the Starfox franchise would be showing up. Is this the start of a Nintendo cinematic universe that will culminate in 10 years with a Super Smash Bros. movie? Stranger things have happened.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/heres-the-final-trailer-for-the-super-mario-galaxy-movie-181819593.html?src=rss

Yoshi and the Mysterious Book will be released for Switch 2 on May 21

Nintendo's next platform adventure, Yoshi and the Mysterious Book, will be released for Switch 2 on May 21. The company announced the release date as part of its annual Mar10 Day celebration. This is a made-up holiday that exists because the date spelled out like that sort of looks like the word Mario.

In any event, there's a new trailer for the perpetually hungry dinosaur's latest adventure. It looks super cute. It sort of resembles a children's picture book come to life. Yoshi games typically boast unique graphical styles, with past entries featuring entire worlds made of yarn, cardboard and more. Even the very first Yoshi platformer, Super Mario World 2: Yoshi's Island, featured a kind of hand-drawn aesthetic.

The gameplay looks to be somewhat unique, with a reduced emphasis on chucking eggs. Many of the game's creatures grant Yoshi special abilities when they hop on the dino for a ride. This reminds me of another Nintendo-branded glutton, Kirby.

Today's trailer also shows Yoshi gobbling up an enemy and encountering a foul and bitter taste, giving the little cutie a momentary stomach ache. I guess Yoshi's palette has become more refined since the last game.

This has already been a big week for the anthropomorphic dinosaur. Nintendo recently dropped another trailer for The Super Mario Galaxy Movie and it was revealed that Donald Glover will be voicing Yoshi. That film hits theaters on April 1, which is just a few weeks away.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/yoshi-and-the-mysterious-book-will-be-released-for-switch-2-on-may-21-164753150.html?src=rss

NVIDIA is reportedly working on its own open-source AI agent platform

NVIDIA is reportedly working on its own open-source AI agent platform, according to Wired. The chipmaker has been pitching the product to enterprise software companies. Reporting indicates it's going to be called NemoClaw, suggesting that the entire industry is going to embrace this whole "claw" naming convention moving forward.

Just like OpenClaw, this will be a platform in which users dispatch AI agents to perform a variety of tasks. However, NVIDIA's effort looks to have an enterprise focus for now. To that end, reporting indicates that companies will be able to access this platform even if their products don't run on NVIDIA chips.

NVIDIA is currently preparing for its annual developer conference next week and Wired has suggested that the company has already reached out to entities like Salesforce, Cisco and Google to strike partnerships for its platform. It's not clear if these discussions have led to anything official, as none of these companies have provided statements.

This could be a steep climb for NVIDIA, as usage of these multi-purpose agents in the enterprise space is relatively controversial. Some tech companies have asked employees to refrain from using OpenClaw and related tools on their work computers, as the agents can be unpredictable and cause all manner of mayhem. A Meta employee recently shared a story about an AI agent going rogue and mass deleting emails.

This poses a serious security risk to enterprise customers. It's one thing if the claw is trapped on a personal computer, but another thing if it has access to an entire enterprise network. NVIDIA is reportedly beefing up NemoClaw with additional layers of security for AI agents, which is likely an effort to attract those business customers.

Why is this a big deal? Unlike traditional chatbots that typically require hand-holding from the user every step of the way, claws are designed to run autonomously on computers and perform complex, multi-pronged tasks without too much human supervision. 

This all started with software originally called Clawdbot, which is now called OpenClaw. The creator of OpenClaw, Peter Steinberger, recently joined OpenAI to help "drive the next generation of personal agents."

This article originally appeared on Engadget at https://www.engadget.com/ai/nvidia-is-reportedly-working-on-its-own-open-source-ai-agent-platform-153203397.html?src=rss

Uber expands its program that helps pair women riders and drivers

Uber has expanded its program that helps pair women riders and drivers. The Women Preferences feature is now available nationwide, after being tested in several cities. It has previously been available in many countries around the globe and started in Saudi Arabia back in 2019.

It's pretty easy to use. Women riders will see an option for Women Drivers when requesting a trip, and this also works when making a reservation in advance. Users can also make a preference for a woman driver in the settings app, though this doesn't guarantee anything and depends on the driver pool.

The feature works in much the same way for drivers. Women drivers will be able to request trips with women riders via the settings.

Uber isn't the only rideshare company trying to make half of the world's population a bit safer during trips. Lyft has been expanding its own take on the feature, which it also recently took nationwide

This article originally appeared on Engadget at https://www.engadget.com/apps/uber-expands-its-program-that-helps-pair-women-riders-and-drivers-184832010.html?src=rss

Samsung promises 120 games will be playable via its glasses-free 3D monitor tech by the end of the year

Samsung just announced that 120 games will be playable via its Odyssey 3D Hub platform by the end of the year. This is the platform that provides content for glasses-free 3D monitors like recent Odyssey displays.

The company made this claim at GDC 2026, while also noting that the platform currently offers around 60 playable titles. Samsung has only announced a couple of games headed to the platform this year, which include Cronos: The New Dawn and Hell is Us. These are both solid third-person action games that originally came out last year.

The collection already includes several notable games, including Stellar Blade, Lies of P and Psychonauts 2, among others. It's good to know the library continues to grow, proving that there might still be some life left in 3D display technology after all.

We came away impressed with the technology when we gave it a go last year. We even said that if "3D had been like this all along, people would be much more receptive." The games look great and the displays include head tracking so users don't have to constantly struggle to find the one sweet spot (I'm looking at you, Nintendo 3DS.)

Samsung has quietly been adding to its lineup of glasses-free 3D displays. There are several models to choose from nowadays, with screen sizes up to 32-inches.

The company also used GDC to announce a partnership with game developer CD Projekt Red, but details remain scant. It has something to do with display technology and Samsung's HDR10+ Gaming standard. We do know that CDPR and Samsung are integrating HDR10+ Gaming into Cyberpunk 2077.

This article originally appeared on Engadget at https://www.engadget.com/gaming/samsung-promises-120-games-will-be-playable-via-its-glasses-free-3d-monitor-tech-by-the-end-of-the-year-180102470.html?src=rss

Netflix just bought an AI startup founded by Ben Affleck

Netflix has acquired an AI filmmaking startup called InterPositive, according to a report by Variety. This is a company that was founded by actor Ben Affleck back in 2022. Don't worry if you haven't heard of it. Affleck has been operating the company in stealth mode for the past few years, so this is pretty much it's big coming-out party.

The terms of the acquisition haven't been disclosed, but Affleck will remain on as a senior advisor to Netflix. Additionally, the entire staff will be absorbed into the streaming platform.

Affleck says he started the company after "observing the early rise of AI in production" and realizing how the "models came up short." The company makes tools that generate AI models based on an existing production's dailies. This lets filmmakers use the model in the post-production process to do stuff like mix and color, relight shots and add visual effects.

Affleck adds that this tech is "not about text-prompting or generating something from nothing." Netflix says the company will keep "filmmakers at the center of the process." The company recently used generative AI tools to whip up a VFX shot in a show called The Eternaut. It's also been using AI to make ads more intrusive. We'll have to wait and see if creators do indeed remain at the center of things. Netflix will offer access to InterPositive's tech to creative partners but has no plans to sell it commercially.

To Affleck's credit, he seems to have a nuanced understanding of modern AI tools. "We also need to preserve what makes storytelling human, which is judgment," he said. "The kind that takes decades to build, experience to hone and that only people can have. I knew I had a responsibility to my peers and our industry, to protect the power of human creativity and the people behind it." However, it's worth reiterating that the company is no longer in Affleck's hands, as he is now just an advisor.

This article originally appeared on Engadget at https://www.engadget.com/ai/netflix-just-bought-an-ai-startup-founded-by-ben-affleck-184536640.html?src=rss

Canadian government says OpenAI will take further steps to strengthen safety protocols

The Canadian government says that OpenAI CEO Sam Altman has agreed to take steps to immediately strengthen safety protocols, according to a report by Wall Street Journal. This follows a mass shooting incident at a high school in which OpenAI flagged the suspect and suspended his account, but did not alert authorities.

These changes look to primarily involve law enforcement, with commitments to notify police about potentially suspicious use of ChatGPT. We don't have any confirmation from the company at this time, but Canada's Artificial Intelligence Minister Evan Solomon says he "asked OpenAI to take several actions, which Altman has agreed to do."

Solomon attended a virtual meeting with Altman to discuss how the company "would include Canadian privacy, mental health and law enforcement experts into the process to identify and review high-risk cases involving Canadian users." He says OpenAI has pledged to provide a report to outline these new protocols.

He also asked Altman to make these changes retroactively and to review previous suspicious incidents on the platform, providing law enforcement with data when necessary. We don't know if OpenAI has consented to that part.

Engadget has reached out to OpenAI to ask about these changes and if they'll be exclusive to Canada. We'll update this post if we hear back.

This isn't the first step the company has made to make things right with Canada. Ann O’Leary, OpenAI's VP of global policy, recently suggested that the company would be tweaking its detection systems to better prevent banned users from returning to the platform. The company banned the alleged shooter's original account due to "potential warnings of committing real-world violence" but he was able to make another one.

This article originally appeared on Engadget at https://www.engadget.com/ai/canadian-government-says-openai-will-take-further-steps-to-strengthen-safety-protocols-164151618.html?src=rss

Nothing’s new over-ear headphones can pump out the jams for five days on a single charge

Nothing just revealed a new pair of over-ear headphones as a relatively budget-friendly alternative to the pre-existing Headphone 1. The Headphone (a) earphones feature a similar design language to the company's previous cans, but with more color. As a matter of fact, these will be available in four colors, including yellow, pink, white and black.

Perhaps the most notable feature here, however, is the battery life. Nothing says these headphones will last over five days on a single charge. That's not five days of regular use, working out to several hours each day or whatever. It claims 135 hours of life per charge. As a comparison, Sony's WH-CH520 headphones, which are praised for great battery life, last around 50 hours. 

Some headphones.
Nothing

Nothing boasts that the headphones can get five hours of juice from just five minutes at the outlet. They are also on the lighter side, at 310 grams, with breathable memory foam cushions that promise a "tailored, snug fit and all-day comfort for every user."

This new model includes the same tactile controls of the Headphone 1, with buttons, paddles and a roller. This offers a more sensitive way to adjust the volume and skip tracks. A button even lets users swap through different streaming and podcast apps without having to break out the phone. This button can be programmed to do other stuff like snap a photo or start a video

Nothing headphones.
Nothing

Beyond that, the Headphone (a) includes adaptive ANC that makes adjustments depending on ambient noise. This is further assisted by three microphones that monitor for external sounds. They can also approximate spatial audio and integrate with the Nothing X app, which features an equalizer and other goodies.

We don't yet know how these things sound, which is pretty important, but we also don't have long to wait. Preorders are open right now, with shipments going out on March 13 for most colorways. The yellow model doesn't ship until April. They cost $200, which is much cheaper than the $300 price tag accompanying the Headphone 1.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/nothings-new-over-ear-headphones-can-pump-out-the-jams-for-five-days-on-a-single-charge-111515728.html?src=rss

Ubisoft confirms Assassin’s Creed: Black Flag remake

Ubisoft has officially confirmed that it's working on a remake of Assassin's Creed: Black Flag. This remake has been rumored for years. After all, the 2013 original is one of the most beloved entries in the franchise.

The official title is Assassin's Creed: Black Flag Resynced, and that's about all we know for sure. The company released some concept art but it's just protagonist Edward Kenway hanging out on a boat.

Reports have suggested that this will be a substantial remake, with visual and gameplay upgrades to make it comparable with last year's Assassin's Creed Shadows. It's also been rumored that this version will cut out all of the modern day gameplay sections, focusing entirely on pirate-themed action.

We don't know when Ubisoft will release this thing into the world, but the company did recently say that a previously unannounced game would be released by the end of the coming financial year, which happens on March 31, 2027. At that time, Black Flag Resynced had yet to be officially announced. It's possible we could be playing this thing sooner rather than later, particularly if the company has been working on it for years.

This announcement came as part of a franchise roadmap, which included a slight mention of the next mainline Assassin's Creed entry. This is being developed under the name Codename Hexe, with Ubisoft promising a "unique, darker, narrative-driven Assassin's Creed experience set during a pivotal moment in history."

The creative director of that one, Clint Hocking, recently left the company after a 20-year tenure. He's been replaced by Jean Guedson, who had the same job for the original Black Flag 13 years ago.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ubisoft-confirms-assassins-creed-black-flag-remake-193629862.html?src=rss

The long-delayed The Division Resurgence hits iOS and Android on March 31

Ubisoft is finally releasing The Division Resurgence on March 31 for both iOS and Android. This game was first announced all the way back in 2021 and has suffered from delays in recent years.

This is a free-to-play mobile game set in the universe of The Division, complete with an MMO-style shared open world and both co-op and solo gameplay. It also features an original story that's set during the early days of the pandemic in NYC, making it a sequel to the first game but a prequel to the second one.

It's a third-person action RPG with PvP. The loop looks fairly similar to the mainline games. Players should expect plenty of combat and loot to collect, which in turn can be used to upgrade gear.

Pre-registration is already open for the game at the iOS Store and the Google Play Store. Ubisoft has also announced some perks for The Division 2 players. Franchise veterans will receive some loot upon booting up Resurgence, including gear and clothing. Those who dip into The Division 2 after trying the mobile game will get other perks, including Resurgence-themed gear.

Today's launch date announcement was part of a 10th anniversary showcase for the franchise. Ubisoft also revealed an anniversary-themed season for The Division 2, which includes "global events inspired by the original game" and an in-game hoodie. The company is also making the Warlords of New York expansion free during this period, which has received a new update focused on realistic combat.

The Division 1 and The Division 2 are both on sale right now, with massive discounts up to 90 percent on PC and 85 percent on PlayStation and Xbox. Today's update, however, didn't give us any new information regarding the recently-announced Survivors DLC for The Division 2. We don't know much about this, except that it's being described as "an updated take on the survival extraction experience."

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-long-delayed-the-division-resurgence-hits-ios-and-android-on-march-31-193905948.html?src=rss