Studio Ghibli Fest will bring 14 movies back to theaters this year, so start planning

GKIDS and Fathom Events have announced the lineup for Studio Ghibli Fest 2024, and it’s absolutely stacked with gems. This year’s run includes 14 films and isn’t limited only to the works of Hayao Miyazaki, also featuring movies directed by Isao Takahata, Yoshifumi Kondo, Hiroyuki Morita and Hiromasa Yonebayashi. Studio Ghibli Fest 2024 will start with Spirited Away on April 27 and continue through December, when it ends with My Neighbor Totoro. The movies are playing in select AMC and Regal theaters across the US, with a few dates for each title in both Japanese and English dubbed.

The full list is: Spirited Away (April 27-May 1), Nausicaä of the Valley of the Wind (May 19 and 21), Castle in the Sky (May 20 and 22), The Secret World of Arrietty (June 9 and 11), When Marnie Was There (June 10 and 12), Princess Mononoke (July 13-17), Ponyo (August 3-7), Whisper of the Heart (August 25 and 27), The Cat Returns (August 26 and 28), Howl’s Moving Castle (September 26-October 3), Kiki’s Delivery Service (October 26-30), Pom Poko (November 24 and 26), The Tale of the Princess Kaguya (November 25 and 27), and My Neighbor Totoro (December 7-11).

I’m already crying thinking about watching Nausicaä and Princess Kaguya on the big screen. Actually, you can apply that sentiment to pretty much all of these titles. It’s going to be great. According to the announcement, there will also be “surprise special extra content.”

This article originally appeared on Engadget at https://www.engadget.com/studio-ghibli-fest-will-bring-14-movies-back-to-theaters-this-year-so-start-planning-201908784.html?src=rss

Studio Ghibli Fest will bring 14 movies back to theaters this year, so start planning

GKIDS and Fathom Events have announced the lineup for Studio Ghibli Fest 2024, and it’s absolutely stacked with gems. This year’s run includes 14 films and isn’t limited only to the works of Hayao Miyazaki, also featuring movies directed by Isao Takahata, Yoshifumi Kondo, Hiroyuki Morita and Hiromasa Yonebayashi. Studio Ghibli Fest 2024 will start with Spirited Away on April 27 and continue through December, when it ends with My Neighbor Totoro. The movies are playing in select AMC and Regal theaters across the US, with a few dates for each title in both Japanese and English dubbed.

The full list is: Spirited Away (April 27-May 1), Nausicaä of the Valley of the Wind (May 19 and 21), Castle in the Sky (May 20 and 22), The Secret World of Arrietty (June 9 and 11), When Marnie Was There (June 10 and 12), Princess Mononoke (July 13-17), Ponyo (August 3-7), Whisper of the Heart (August 25 and 27), The Cat Returns (August 26 and 28), Howl’s Moving Castle (September 26-October 3), Kiki’s Delivery Service (October 26-30), Pom Poko (November 24 and 26), The Tale of the Princess Kaguya (November 25 and 27), and My Neighbor Totoro (December 7-11).

I’m already crying thinking about watching Nausicaä and Princess Kaguya on the big screen. Actually, you can apply that sentiment to pretty much all of these titles. It’s going to be great. According to the announcement, there will also be “surprise special extra content.”

This article originally appeared on Engadget at https://www.engadget.com/studio-ghibli-fest-will-bring-14-movies-back-to-theaters-this-year-so-start-planning-201908784.html?src=rss

Studio behind Spyro remakes and Crash Bandicoot 4 is reportedly working with Xbox on a new game

The newly independent game studio Toys for Bob, which announced last month that it was splitting from Microsoft-owned Activision, has entered an agreement with Xbox for a new game, according to Windows Central. The deal was reportedly mentioned during a recent town hall meeting. Toys for Bob developed 2018’s Spyro Reignited Trilogy and was behind Crash Bandicoot 4, along with the Nintendo Switch port for the N. Sane Trilogy.

There are no real details yet as to what the new title might be, aside from a comment by Xbox’s Matt Booty that it will be in line with the kind of games Toys for Bob has become known for, according to sources cited by Windows Central. Toys for Bob also led the development of the early Skylanders toys-to-life games. Though it only recently departed from the Activision Blizzard/Microsoft family, the studio indicated leading up to the news of its deal with Xbox that it would remain open to working with its former employer on future projects.

In February, Toys for Bob said it was “exploring a possible partnership between our new studio and Microsoft,” and that it was “confident that we will continue to work closely together” with Activision and Microsoft. “So, keep your horns on and your eyes out for more news,” the studio wrote.

This article originally appeared on Engadget at https://www.engadget.com/studio-behind-spyro-remakes-and-crash-bandicoot-4-is-reportedly-working-with-xbox-on-a-new-game-173738945.html?src=rss

Studio behind Spyro remakes and Crash Bandicoot 4 is reportedly working with Xbox on a new game

The newly independent game studio Toys for Bob, which announced last month that it was splitting from Microsoft-owned Activision, has entered an agreement with Xbox for a new game, according to Windows Central. The deal was reportedly mentioned during a recent town hall meeting. Toys for Bob developed 2018’s Spyro Reignited Trilogy and was behind Crash Bandicoot 4, along with the Nintendo Switch port for the N. Sane Trilogy.

There are no real details yet as to what the new title might be, aside from a comment by Xbox’s Matt Booty that it will be in line with the kind of games Toys for Bob has become known for, according to sources cited by Windows Central. Toys for Bob also led the development of the early Skylanders toys-to-life games. Though it only recently departed from the Activision Blizzard/Microsoft family, the studio indicated leading up to the news of its deal with Xbox that it would remain open to working with its former employer on future projects.

In February, Toys for Bob said it was “exploring a possible partnership between our new studio and Microsoft,” and that it was “confident that we will continue to work closely together” with Activision and Microsoft. “So, keep your horns on and your eyes out for more news,” the studio wrote.

This article originally appeared on Engadget at https://www.engadget.com/studio-behind-spyro-remakes-and-crash-bandicoot-4-is-reportedly-working-with-xbox-on-a-new-game-173738945.html?src=rss

Sonos’ Roam 2 portable speaker may arrive just in time for summer

Sonos is readying the release of its followup to 2021’s Roam speaker, and it should be here in time for all your outdoor summer excursions. In the Power On newsletter this week, Bloomberg’s Mark Gurman says Sonos is planning a June release for the Roam 2 speaker. The first-generation Roam was Sonos’ second attempt at a portable speaker, with a slim, triangular build that weighs less than a pound but produces impressive sound.

According to Gurman, this version of the Roam will feature the same touch-sensitive control panel seen in some of the company’s other speakers, like the Era 100. Sonos is also reportedly working on a new app to pair with its devices, starting with the Roam 2 and an upcoming set of premium headphones that are positioned as an AirPods Max rival. Those headphones will cost $450, Gurman reports, and are also expected to be released in June a bit behind their original schedule.

This article originally appeared on Engadget at https://www.engadget.com/sonos-roam-2-portable-speaker-may-arrive-just-in-time-for-summer-152535125.html?src=rss

Sonos’ Roam 2 portable speaker may arrive just in time for summer

Sonos is readying the release of its followup to 2021’s Roam speaker, and it should be here in time for all your outdoor summer excursions. In the Power On newsletter this week, Bloomberg’s Mark Gurman says Sonos is planning a June release for the Roam 2 speaker. The first-generation Roam was Sonos’ second attempt at a portable speaker, with a slim, triangular build that weighs less than a pound but produces impressive sound.

According to Gurman, this version of the Roam will feature the same touch-sensitive control panel seen in some of the company’s other speakers, like the Era 100. Sonos is also reportedly working on a new app to pair with its devices, starting with the Roam 2 and an upcoming set of premium headphones that are positioned as an AirPods Max rival. Those headphones will cost $450, Gurman reports, and are also expected to be released in June a bit behind their original schedule.

This article originally appeared on Engadget at https://www.engadget.com/sonos-roam-2-portable-speaker-may-arrive-just-in-time-for-summer-152535125.html?src=rss

SAG-AFTRA ratifies TV animation contracts that establish AI protections for voice actors

SAG-AFTRA has ratified new contracts for voice actors working in TV animation after members’ votes came in at over 95 percent in favor of the terms. The three-year agreements put into place new protections around the use of AI, including a requirement that producers obtain an actor’s consent before using their name as a prompt to create an AI-generated voice. SAG-AFTRA announced the contracts’ approval on Friday night. They’ll be effective through June 30, 2026.

Per the new contracts, “the term ‘voice actor’ only includes humans.” The contracts also outline voice actors’ rights around studios’ use of their digital replicas, and require producers to notify and bargain with the union any time they use AI-generated voices instead of voice actors. “This is the first SAG-AFTRA animation voiceover contract with protections against the misuse of artificial intelligence,” TV Animation Negotiating Committee Co-Chairs Bob Bergen and David Jolliffe said in a statement.

SAG-AFTRA’s Executive Director and Chief Negotiator Duncan Crabtree-Ireland said the agreement “represents a meaningful step forward in expanding our A.I. protections,” along with providing “important new terms in the areas of foreign residuals, high-budget SVOD [subscription video-on-demand] productions, late payments and much more.” The contracts establish a series of wage increases, starting with a 7 percent increase dated back to July 1, 2023, which actors will receive retroactive payments for. That will be followed by a 4 percent increase July 1 of this year, and a 3.5 percent increase the following year.

The union earlier this year announced that it had reached a deal with the AI voice generation company Replica Studios to give voice actors a way to “safely” license their digital voice replicas for video games. AI protection were also a crucial component of the strike-ending deal SAG-AFTRA reached with Hollywood studios late last year.

This article originally appeared on Engadget at https://www.engadget.com/sag-aftra-ratifies-tv-animation-contracts-that-establish-ai-protections-for-voice-actors-190911363.html?src=rss

SAG-AFTRA ratifies TV animation contracts that establish AI protections for voice actors

SAG-AFTRA has ratified new contracts for voice actors working in TV animation after members’ votes came in at over 95 percent in favor of the terms. The three-year agreements put into place new protections around the use of AI, including a requirement that producers obtain an actor’s consent before using their name as a prompt to create an AI-generated voice. SAG-AFTRA announced the contracts’ approval on Friday night. They’ll be effective through June 30, 2026.

Per the new contracts, “the term ‘voice actor’ only includes humans.” The contracts also outline voice actors’ rights around studios’ use of their digital replicas, and require producers to notify and bargain with the union any time they use AI-generated voices instead of voice actors. “This is the first SAG-AFTRA animation voiceover contract with protections against the misuse of artificial intelligence,” TV Animation Negotiating Committee Co-Chairs Bob Bergen and David Jolliffe said in a statement.

SAG-AFTRA’s Executive Director and Chief Negotiator Duncan Crabtree-Ireland said the agreement “represents a meaningful step forward in expanding our A.I. protections,” along with providing “important new terms in the areas of foreign residuals, high-budget SVOD [subscription video-on-demand] productions, late payments and much more.” The contracts establish a series of wage increases, starting with a 7 percent increase dated back to July 1, 2023, which actors will receive retroactive payments for. That will be followed by a 4 percent increase July 1 of this year, and a 3.5 percent increase the following year.

The union earlier this year announced that it had reached a deal with the AI voice generation company Replica Studios to give voice actors a way to “safely” license their digital voice replicas for video games. AI protection were also a crucial component of the strike-ending deal SAG-AFTRA reached with Hollywood studios late last year.

This article originally appeared on Engadget at https://www.engadget.com/sag-aftra-ratifies-tv-animation-contracts-that-establish-ai-protections-for-voice-actors-190911363.html?src=rss

SAG-AFTRA ratifies TV animation contracts that establish AI protections for voice actors

SAG-AFTRA has ratified new contracts for voice actors working in TV animation after members’ votes came in at over 95 percent in favor of the terms. The three-year agreements put into place new protections around the use of AI, including a requirement that producers obtain an actor’s consent before using their name as a prompt to create an AI-generated voice. SAG-AFTRA announced the contracts’ approval on Friday night. They’ll be effective through June 30, 2026.

Per the new contracts, “the term ‘voice actor’ only includes humans.” The contracts also outline voice actors’ rights around studios’ use of their digital replicas, and require producers to notify and bargain with the union any time they use AI-generated voices instead of voice actors. “This is the first SAG-AFTRA animation voiceover contract with protections against the misuse of artificial intelligence,” TV Animation Negotiating Committee Co-Chairs Bob Bergen and David Jolliffe said in a statement.

SAG-AFTRA’s Executive Director and Chief Negotiator Duncan Crabtree-Ireland said the agreement “represents a meaningful step forward in expanding our A.I. protections,” along with providing “important new terms in the areas of foreign residuals, high-budget SVOD [subscription video-on-demand] productions, late payments and much more.” The contracts establish a series of wage increases, starting with a 7 percent increase dated back to July 1, 2023, which actors will receive retroactive payments for. That will be followed by a 4 percent increase July 1 of this year, and a 3.5 percent increase the following year.

The union earlier this year announced that it had reached a deal with the AI voice generation company Replica Studios to give voice actors a way to “safely” license their digital voice replicas for video games. AI protection were also a crucial component of the strike-ending deal SAG-AFTRA reached with Hollywood studios late last year.

This article originally appeared on Engadget at https://www.engadget.com/sag-aftra-ratifies-tv-animation-contracts-that-establish-ai-protections-for-voice-actors-190911363.html?src=rss

Rabbit R1 starts shipping to the first batch of US buyers next week

The bright orange Rabbit R1 is easily one of the most memorable devices to have debuted this year, and if you’re among the lucky few who were able to put in an order before the first batch sold out, yours will soon be on its way to you. According to Rabbit, the first batch of US pre-orders will ship out on March 31 (Easter Sunday). It’ll take a few weeks for the devices to get to their destinations, though. The company estimates the first R1 orders will be in customers’ hands “around April 24.”

Rabbit is also hosting a pickup party in New York City on April 23 that it says is open to all buyers, not just batch one. It plans to release more information on the party and the first deliveries next week.

The company’s Rabbit R1 demo, which came in parallel to CES, sparked a lot of hype and a lot more questions about the purpose of dedicated AI hardware in the era of smartphones. It’s positioned as a more useful AI assistant that can go with you anywhere, powered in large part by San Francisco startup Perplexity’s LLM. Co-designed by Teenage Engineering, the Rabbit R1 features a physical scroll wheel and a rotating camera, plus an adorable animated bunny that serves as its mascot.

The company started taking pre-orders for the $199 Rabbit R1 back in January, and the first several batches of 10,000 devices each sold out fast. While batch one starts shipping soon, buyers who got in later will still have to wait several months for theirs to arrive. Pre-orders are currently open for batch seven.

This article originally appeared on Engadget at https://www.engadget.com/rabbit-r1-starts-shipping-to-the-first-batch-of-us-buyers-next-week-162804743.html?src=rss