Ubisoft delays its Rainbow Six and Division mobile games until at least April 2025

Ubisoft has released its latest earnings report and while there wasn't a ton of major news, there's a disappointing update for those who have been waiting on mobile versions of the Rainbow Six and The Division franchises. The company says that the Rainbow Six Mobile and The Division Resurgence development teams need more time to "deliver on expectations" amid "a demanding yet very large market."

As such, both titles are no longer expected to debut in the publisher's current fiscal year, which ends on March 31, 2025. That means yet another delay for Rainbow Six Mobile, which was initially supposed to arrive in 2022. The Division Resurgence had been expected to debut last year.

On an earnings call with investors, Ubisoft noted that "it's very difficult to define a set date" when asked why it was delaying the games now, with over eight months of the fiscal year to go. Executives said that Ubisoft wants the two titles to last forever and that the developers are "putting in the necessary work to make sure the games are perfect when they launch."

Elsewhere, Ubisoft said its free-to-play competitive shooter XDefiant "is off to an encouraging start," having roped in 10 million players in its first two weeks after debuting in May. Aside from updates for live-service games such as Rainbow Six Siege, The Crew Motorfest and Skull and Bones (all of which the company says are performing well), Ubisoft has a couple of exciting projects lined up for the rest of the year in Star Wars Outlaws and Assassin’s Creed Shadows.

Meanwhile, on its earnings call, Ubisift was asked about the status of bringing Call of Duty games to cloud gaming services. The publisher holds the cloud gaming rights to Activision Blizzard games. Microsoft sold those rights to help appease competition regulators and get its Activision Blizzard merger over the line.

You can expect Call of Duty titles to start hitting Ubisoft+ by the end of this year. That lines up with Microsoft's plan to release Call of Duty: Black Ops 6 via (the now-more-expensive) Game Pass in October and to bring other CoD titles to that service.

This article originally appeared on Engadget at https://www.engadget.com/ubisoft-delays-its-rainbow-six-and-division-mobile-games-until-at-least-april-2025-174035060.html?src=rss

Microsoft’s Xbox 360 stores will close up shop on July 29

Get ready to feel old and/or cluttered, depending on how many consoles are hooked up to your game room TV right now. The Xbox 360 Store and Marketplace are coming to a close later this month. Microsoft announced this last year and put an official end date of July 29, according to its official FAQ page. In case you didn’t notice, the end of July is fast approaching.

All of the games, DLC and any gaming tidbits for Microsoft’s second generation console won’t be available to purchase or download on the Xbox 360 console. Your games and movie purchases are still safe, however, if you’ve got any throwback titles on your Xbox One or Series X/S console. You can also still watch your purchased movies and shows on Windows 10 and 11 devices.

Phew! For a minute there, I thought I might not be able to play NBA Jam: On Fire Edition on my Xbox One. Running an even bigger headed Dirk Nowitski up and down the court is the only way to let out the frustrations from my day (and the last NBA Finals) without breaking stuff.

Microsoft first announced the shuttering of the Xbox 360 Store and Marketplace last year. It may be unrelated, but Microsoft has had a tough year on the Xbox side. Most recently, the company announced a price increase for its Game Pass Ultimate game buffet and online live plan from $17 a month to $20 and its Game Pass Core plan from $60 to $75. The Game Pass Core plan also includes access to PC games and comes with an EA Play membership.

So basically, the Xbox 360 is being taken off life support right now and we’re all just waiting for it to pass on to that great, big used game store in the sky. You’ve only got a few weeks left to offer your condolences.

This article originally appeared on Engadget at https://www.engadget.com/microsofts-xbox-360-stores-will-close-up-shop-on-july-29-195630594.html?src=rss

Sony reveals the more vlogger-friendly ZV-E10 II

It's been three years since Sony debuted the ZV-E10, a camera it targeted at vloggers, so it's high time that model got some upgrades. The company just announced the mirrorless ZV-E10 II. Sony says this variant adds some new features while retaining those that creators liked from the original, including a background defocus capability and the vari-angle flip screen.

The ZV-E10 II has a 26MP Exmor R CMOS sensor, an upgrade from the 24MP sensor in the original model. The larger-capacity battery (the NP-FZ100 found in some full-frame Sony cameras) may be a more compelling update. Sony claims that, with this battery, users will be able to shoot up to 195 minutes of video continuously.

Other features include a cinematic vlog setting that automatically optimizes the aspect ratio, frame rate and autofocus transition speed for a more cinematic look to videos, Sony claims. There's also a new vertical-oriented user interface and upgraded "connectivity for easy live streaming and data transfer," according to the company. All of this and the camera still weighs just 377 grams.

The ZV-E10 II will be available at the end of this month and it will cost $999 for the body only. If you'd prefer a $1,099 bundle with a new PZ 16-50mm f/3.5-5.6 OSS II lens, you'll need to wait until early August. The lightweight kit lens offers autofocus and video performance improvements over the previous version, according to Sony.

This article originally appeared on Engadget at https://www.engadget.com/sony-reveals-the-more-vlogger-friendly-zv-e10-ii-163122315.html?src=rss

Xbox is increasing Game Pass prices and adding a ‘standard’ plan

Time for Xbox fans to adjust their budgets. Xbox Game Pass is increasing prices this year in a phased rollout. Beginning on July 10, any new subscribers will be charged the updated price, while current subscribers will see the higher costs take effect starting September 12. For the US, Game Pass Ultimate prices will increase from $17 a month to $20 a month, while a year of access to Game Pass Core will jump from $60 to $75. Microsoft laid out all the regional increases in a graph.

Microsoft is also adding a less expensive option in September with Xbox Game Pass Standard. This plan offers access to Game Pass titles but without some perks of the Ultimate package, such as day one releases and Xbox Cloud Gaming. The Standard option will include online multiplayer, some store discounts, and all the other features of the Core plan. It will cost $15 per month in the US.

Breakdown of benefits for Xbox Game Pass plans
Xbox

The final change is what looks like the beginning of the end for the Xbox Game Pass for Console plan. This option will no longer be available for new customers, and if any current plan holders stop their automatic renewal, they'll have to choose a different option if they want to re-up.

This is the latest in a string of sad news stories about Game Pass. In February, we heard from Microsoft that the program had 34 million subscribers, marking a notable slowdown in growth with only 9 million new players added in the past two years. That total includes Core, which is the rebranded Xbox Live plan for playing online games with minimal other perks, meaning the number of new subscribers is even lower. And in June, Xbox's hoped-for big splash of new hardware announcements turned out to be a mere trickle of refreshes. It's a great offer for players who want to keep up with the vast number of new games being released every month, but it doesn't seem to be connecting with the audience in the way Microsoft hoped.

This article originally appeared on Engadget at https://www.engadget.com/xbox-is-increasing-game-pass-prices-and-adding-a-standard-plan-234657957.html?src=rss

Nintendo ends Wii U repairs

Earlier this year, Nintendo said it would shut down all Wii U servers, putting an end to multiplayer, co-op and other services. Now, the company has announced that it's ending Wii U repairs as well, effectively giving last rites to the loveable but not very popular console.

In May, Nintendo forewarned the end of Wii U repairs. "The period for retaining repair parts as stipulated in the repair service regulations has expired, so as soon as the current stock of parts is depleted, repair services will end," the company wrote in a service notice. The Wii U is now listed as no longer eligible for repair on an end-of-life service page, just as Nintendo previewed.

The Wii U launched in late 2012 as a successor to the Wii, but it failed to catch on with consumers, selling just 13.56 million units. It was eventually replaced by the Switch, which has gone on to more than 10 times the sales at 141.3 million units.

The defining feature of the Wii U was its Gamepad with a built-in 6.2-inch touchscreen. That allowed you to play either fully handheld or connected to a TV, a new feature at the time. The other key selling point was the first-party games like Splatoon, Super Smash Bros. for Wii U, Mario Kart 8 and Super Mario 3D World. At the time, those offered local multiplayer action you couldn't find anywhere else.

It was also just a quirky, weird and fun console that "wiggled its way into the hearts of many players, including myself," Engadget's Jessica Conditt wrote back in 2015. Nintendo is set to announce its successor to the Switch before March 2025, but if you're still playing on Wii U, you'd need to take extra good care of it now that repairs will be far more challenging.

This article originally appeared on Engadget at https://www.engadget.com/nintendo-ends-wii-u-repairs-190023430.html?src=rss

Xbox Gaming coming to select Amazon Fire TV devices in July

Soon you’ll have another means of playing Game Pass titles without breaking the bank for an Xbox Series X|S console. Microsoft and Amazon are teaming up to bring Xbox Gaming to select Amazon Fire TV devices in July. According to Microsoft, Xbox Game Pass Ultimate subscribers in over 25 countries will be able to access the Xbox app with the Fire TV Stick 4K Max and Fire TV Stick 4K..

Once the new functionality goes live you can sign in to your Microsoft account, connect a compatible Bluetooth controller and start playing hundreds of games, including Fallout 76, Fallout 4, Starfield and Senua’s Saga: Hellblade 2. Current-gen Xbox and PlayStation controllers will both work.

Xbox Gaming will come to Amazon Fire TV two years after Microsoft released the Xbox app on Samsung smart TVs. The new integration with Amazon products also comes as Microsoft appears to be losing faith in its console business. The company's hardware refresh fell well short of its prior roadmap, and one of its biggest console-pushing series, Call of Duty, will have its next title appear on Game Pass at launch.

This article originally appeared on Engadget at https://www.engadget.com/xbox-gaming-coming-to-select-amazon-fire-tv-devices-in-july-182541532.html?src=rss

Check out what Microsoft’s Keystone streaming device might have been

Microsoft leadership has been putting a lot of weight on Game Pass, and several of its business decisions of late appear to center on getting more people into that subscription service. One of those projects was called Keystone, a dedicated streaming device that would let Game Pass customers play Xbox titles without an Xbox console. After first announcing the concept in 2021, the project was eventually deemed too expensive. That team instead shifted focus to a smart TV streaming app, leaving Keystone to disappear into the void. Today, Windows Central uncovered a patent that showed what the Keystone might have looked like.

This patent filing has more detail than we ever got from the Xbox leadership about the project. The only glimpse we'd seen before now was in a teaser image Microsoft Gaming CEO Phil Spencer shared back in 2022. But we can now see that the squat, square device would have had a circle pattern on the top and circular plate on the bottom. It also had the expected cable ports and what looks like a controller pairing button.

Microsoft has made a lot of pitches for new hardware recently, but few of them seem to be sticking the landing. Even the company's announcement of Xbox hardware refreshes at the latest Summer Games Fest fell short of expectations after a leak had hinted at much bigger plans. Hopefully Xbox can get a big win on the hardware side soon. For now, getting a glimpse of what might have been is neat backstory to have about the company and its development process. 

This article originally appeared on Engadget at https://www.engadget.com/check-out-what-microsofts-keystone-streaming-device-might-have-been-224031677.html?src=rss

Check out what Microsoft’s Keystone streaming device might have been

Microsoft leadership has been putting a lot of weight on Game Pass, and several of its business decisions of late appear to center on getting more people into that subscription service. One of those projects was called Keystone, a dedicated streaming device that would let Game Pass customers play Xbox titles without an Xbox console. After first announcing the concept in 2021, the project was eventually deemed too expensive. That team instead shifted focus to a smart TV streaming app, leaving Keystone to disappear into the void. Today, Windows Central uncovered a patent that showed what the Keystone might have looked like.

This patent filing has more detail than we ever got from the Xbox leadership about the project. The only glimpse we'd seen before now was in a teaser image Microsoft Gaming CEO Phil Spencer shared back in 2022. But we can now see that the squat, square device would have had a circle pattern on the top and circular plate on the bottom. It also had the expected cable ports and what looks like a controller pairing button.

Microsoft has made a lot of pitches for new hardware recently, but few of them seem to be sticking the landing. Even the company's announcement of Xbox hardware refreshes at the latest Summer Games Fest fell short of expectations after a leak had hinted at much bigger plans. Hopefully Xbox can get a big win on the hardware side soon. For now, getting a glimpse of what might have been is neat backstory to have about the company and its development process. 

This article originally appeared on Engadget at https://www.engadget.com/check-out-what-microsofts-keystone-streaming-device-might-have-been-224031677.html?src=rss

The Beyond Good and Evil remaster will be released next week (for real)

After a bit of a false start, Ubisoft has released a trailer for its remake of the cult classic game Beyond Good and Evil. The video first appeared in a tweet from the game studio that was later deleted. But the new announcement seems to be sticking around, and that means we really will be getting the Beyond Good and Evil - 20th Anniversary Edition on June 25. It will be available on PC, PlayStation 5, PlayStation 4, Nintendo Switch, Xbox One and Xbox Series X/S. Limited Run Games will also be selling physical copies of the remaster starting July 12; those will be for PlayStation 5, PlayStation 4, Xbox Series X/S and Switch.

The two-minute long trailer showcases the newly updated art assets. The remaster will run at up to 4K and 60 FPS, and it has a re-orchestrated soundtrack. Plus it also promises "exclusive new content," but it's unclear what that might include. Check out the whole video for yourself:

Today's back-and-forth on X echoes back to how the world learned about the planned remaster in the first place. A listing for it appeared on the Xbox Store and an incomplete version was briefly on Ubisoft Plus back in 2023 thanks to a technical glitch. Also, any time Beyond Good and Evil comes up, regular readers might find themselves wondering about the sequel that has been revealed and teased and promised and seen for more than a decade. No, this update doesn't seem to bring any new information about that project.

What a long, strange development cycle it's been.

This article originally appeared on Engadget at https://www.engadget.com/the-beyond-good-and-evil-remaster-will-be-released-next-week-for-real-230001749.html?src=rss

Sony will terminate its Sony Rewards program

Sony has announced that it will be ending its rewards program at the end of this year. No, it’s not PlayStation Stars, the loyalty program that rewards you digital collectibles for completing certain gameplay tasks. Nor is it the defunct PlayStation Rewards program, which offered PSN bonuses for the most voracious PlayStation gamers. It’s terminating the Sony Rewards program offered through the Sony and PlayStation-branded Visa credit cards.

The company updated the FAQ and Terms and Conditions pages to reflect that it will sunset the Sony Rewards website and mobile app on December 31, 2024, and new members will no longer be accepted into the program effective immediately. Pre-existing Sony and PlayStation cardholders will still be able to redeem points, access their account and submit bonus points and purchase credit request forms through the app between now and New Year’s Eve. However, they cannot send physical bonus points and credit request points by mail after July 21.

Additionally, members can no longer earn points through offers or partner offers, and they can’t link their accounts to the Sony Store or Movies Anywhere. The Sony Rewards customer service will cease operation on February 14, 2025. As far as the Sony and PlayStation credit cards are concerned, cardholders will be contacted by Comenity Bank in due time about changes to the credit card programs but they can keep using them until December 31.

The Sony Rewards program launched in 2017, allowing you to accrue enough points through your Sony or PlayStation credit card to redeem items only from the Sony brand. Redeeming points for PlayStation games seems like a great perk at first glance, but the redemption process is inflexible and the APR for purchases sits at a high 27.99%. The Xbox Mastercard, which Microsoft introduced last year, has the same issue but the APR can be 20.99%, 26.99% or 31.99%, depending on your balance. Plus, there’s no cash back.

This article originally appeared on Engadget at https://www.engadget.com/sony-will-terminate-its-sony-rewards-program-224538912.html?src=rss