Zelda and LEGO Fans Rejoice: LEGO Unveils The Great Deku Tree Playset

Zelda fans, the wait is finally over. LEGO and Nintendo have just announced an official playset based on The Legend of Zelda, and it’s everything you hoped for and more. The rumors were true, and the Great Deku Tree set is here, ready to bring a piece of Hyrule into your home.

The Great Deku Tree Set

The Great Deku Tree 2-in-1 set includes a whopping 2,500 pieces and is available for preorder now at $299.99, with shipping starting in September. This set allows you to build two iconic versions of the Great Deku Tree: the green summer foliage version from Ocarina of Time and the pink spring cherry blossoms version from Breath of the Wild.

Unique Play Features

  • Ocarina of Time Build: Features the Great Deku Tree in Kokiri Forest, complete with a section inspired by the game’s first dungeon and a replica of Link’s house in Kokiri Village.
  • Breath of the Wild Build: Includes hidden Koroks and the Master Sword in its pedestal, along with an overgrown, ancient look.

The set comes with various versions of Link, including child Link and adult Link in the green Hero of Time tunic from Ocarina of Time, and Link in the blue Champion’s tunic from Breath of the Wild. Other characters and accessories include a buildable Skulltula, Hestu with his maracas, fairies, Princess Zelda, and more. Plus, the set has interactive features that let you animate the tree’s facial expressions.

Fan Demand and Official Release

Fans have been eagerly waiting for an official Zelda-themed LEGO set. Despite rejecting fan-submitted ideas for years and even banning Zelda submissions in 2022 due to licensing conflicts, LEGO has finally delivered. The demand for this set has been high, with rumors about an official release starting to circulate back in February of last year.

This release joins other Nintendo properties like Mario, Animal Crossing, and Donkey Kong that have received the LEGO treatment in recent years.

Pricing and Availability

The LEGO Legend of Zelda Great Deku Tree set is available for preorder now at $299.99, with an official release date of September 1. For more details and to secure your preorder, visit LEGO’s official product page.

With this launch, LEGO and Nintendo continue to expand their collaboration, bringing beloved gaming worlds to life in brick form. Whether you’re a long-time Zelda fan or new to the series, the Great Deku Tree set is a must-have for your collection.

The post Zelda and LEGO Fans Rejoice: LEGO Unveils The Great Deku Tree Playset appeared first on OhGizmo!.

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Marvel’s “What If…?” for Apple Vision Pro looks incredible, but plays terribly

The Watcher stood tall in my family room, bald and berobed, nestled amongst my kids' toys, sleeping cats and TV. I was being asked to help save the multiverse! So began Marvel and ILM Interactive's What If...? on the Apple Vision Pro. Like the Disney+ series and comics of the same name, this interactive experience recontextualizes Marvel's characters in a variety of intriguing ways — what if the Allies never won World War 2 and the Captain America experiment was a failure, for example.

What If...? has always been a fun concept, but can it actually be transformed into a worthwhile augmented reality showpiece? Well, yes and no — at least, based on the hour I spent with it on the Apple Vision Pro.

Before I dive into major criticisms, I'll say up front that What If...? is clearly an experiment, so rough edges are to be expected. I give Marvel and ILM Interactive credit for making it completely free for Vision Pro users and for taking a sizable swing at a platform without many users. The entire experience also looks wonderfully detailed, thanks to the combination of Marvel and ILM's immersive environments and character animation, as well as the sheer power of the Vision Pro's M2 processor. It's the closest you'll get to living inside of a comic.

Marvel has already dabbled in virtual reality with Iron Man for the PSVR and Quest, as well as Marvel Powers United VR, but What If...? is an attempt to accomplish something even more immersive: What if you could interact with superheroes right in your home? Mostly, though, I found myself asking "What if this experience was actually fun to play?"

Marvel's What If...? on the Apple Vision Pro
Marvel

You're placed in the role of a mystical apprentice, wielding powers similar to Doctor Strange. Initially you can hold up a fist to manifest a shield, or look towards objects to use telekinesis. But you eventually gain the ability to shoot mystical blasts and trap enemies. It all sounds incredibly cool in theory, but in practice it felt worse than the first-gen VR games I played a decade ago.

Mostly, that's because What If...? relies on your hands for everything. The Vision Pro doesn't have a dedicated VR controller like the Oculus Quest or HTC Vive, which offer instant button inputs and could be tracked through IR sensors. Instead, you have to wait a fraction of a second for Apple's headset to recognize your hands and determine what you're trying to do. Consequently, What If...? feels more like you're sitting through a Marvel theme park ride, moving from one scenario to the next without much active participation. It's a poor way to make you feel like a multiverse-hopping adventurer.

At the very least, What If...? shows off what Marvel could do if it focused more on the Vision Pro and whatever Oculus has cooking next. Like a campy 3D film, the game wastes no time trying to blow you away with its core gimmick. It kicks off with a remixed Marvel intro montage in 2D, floating in front of you in augmented reality. As Michael Giacchino's iconic score crescendoes, you're suddenly surrounded by clips of the series drifting in from outside your field of view. It's a brief moment, but it's the sort of thing that wouldn't be as impactful in a traditional VR headset, where you're immersed in an alternate reality from the start.

Marvel's What If...? on the Apple Vision Pro
Marvel

The experience truly begins with the aforementioned Watcher — one of Marvel's cosmic beings who observe its many universes — roping you in for an adventure. You know the drill: Find all of the Infinity Stones and stop whoever is trying to destroy all known creation. Kids' stuff. Along the way, you'll run into alternate-universe versions of familiar characters: Thor's sister Hela, who only wants to save her beloved giant wolf Fenris; a version of Steve Rogers who looks eerily like the Red Skull; and a more sympathetic Thanos. 

What If...? moves between virtual environments that fully immerse you in the action and augmented reality scenarios, where The Watcher and a few companions putter around your room. You can do the same, sometimes, but within the VR segments, the game expects you to stay still. You'll also have to click through Vision Pro pop-ups about being mindful of your surroundings before every VR scene — a necessary evil for people unfamiliar with VR, but also something that kills immersion since it's not integrated into the game.

Marvel's What If...? on the Apple Vision Pro
Marvel

Despite my issues with the gameplay, I ultimately had a decently entertaining hour with What If...? It was a quick Marvel fix in a time where I've grown tired of the onslaught of Disney+ MCU shows. I just can't help but wish it were more fun to play. I'm hoping this release helps Marvel and ILM Interactive get better at building AR and VR experiences. And for Apple, it's a clear sign that some sort of Vision Pro controller would be helpful down the line. 

This article originally appeared on Engadget at https://www.engadget.com/marvels-what-if-for-apple-vision-pro-looks-incredible-but-plays-terribly-143028639.html?src=rss

Marvel’s “What If…?” for Apple Vision Pro looks incredible, but plays terribly

The Watcher stood tall in my family room, bald and berobed, nestled amongst my kids' toys, sleeping cats and TV. I was being asked to help save the multiverse! So began Marvel and ILM Interactive's What If...? on the Apple Vision Pro. Like the Disney+ series and comics of the same name, this interactive experience recontextualizes Marvel's characters in a variety of intriguing ways — what if the Allies never won World War 2 and the Captain America experiment was a failure, for example.

What If...? has always been a fun concept, but can it actually be transformed into a worthwhile augmented reality showpiece? Well, yes and no — at least, based on the hour I spent with it on the Apple Vision Pro.

Before I dive into major criticisms, I'll say up front that What If...? is clearly an experiment, so rough edges are to be expected. I give Marvel and ILM Interactive credit for making it completely free for Vision Pro users and for taking a sizable swing at a platform without many users. The entire experience also looks wonderfully detailed, thanks to the combination of Marvel and ILM's immersive environments and character animation, as well as the sheer power of the Vision Pro's M2 processor. It's the closest you'll get to living inside of a comic.

Marvel has already dabbled in virtual reality with Iron Man for the PSVR and Quest, as well as Marvel Powers United VR, but What If...? is an attempt to accomplish something even more immersive: What if you could interact with superheroes right in your home? Mostly, though, I found myself asking "What if this experience was actually fun to play?"

Marvel's What If...? on the Apple Vision Pro
Marvel

You're placed in the role of a mystical apprentice, wielding powers similar to Doctor Strange. Initially you can hold up a fist to manifest a shield, or look towards objects to use telekinesis. But you eventually gain the ability to shoot mystical blasts and trap enemies. It all sounds incredibly cool in theory, but in practice it felt worse than the first-gen VR games I played a decade ago.

Mostly, that's because What If...? relies on your hands for everything. The Vision Pro doesn't have a dedicated VR controller like the Oculus Quest or HTC Vive, which offer instant button inputs and could be tracked through IR sensors. Instead, you have to wait a fraction of a second for Apple's headset to recognize your hands and determine what you're trying to do. Consequently, What If...? feels more like you're sitting through a Marvel theme park ride, moving from one scenario to the next without much active participation. It's a poor way to make you feel like a multiverse-hopping adventurer.

At the very least, What If...? shows off what Marvel could do if it focused more on the Vision Pro and whatever Oculus has cooking next. Like a campy 3D film, the game wastes no time trying to blow you away with its core gimmick. It kicks off with a remixed Marvel intro montage in 2D, floating in front of you in augmented reality. As Michael Giacchino's iconic score crescendoes, you're suddenly surrounded by clips of the series drifting in from outside your field of view. It's a brief moment, but it's the sort of thing that wouldn't be as impactful in a traditional VR headset, where you're immersed in an alternate reality from the start.

Marvel's What If...? on the Apple Vision Pro
Marvel

The experience truly begins with the aforementioned Watcher — one of Marvel's cosmic beings who observe its many universes — roping you in for an adventure. You know the drill: Find all of the Infinity Stones and stop whoever is trying to destroy all known creation. Kids' stuff. Along the way, you'll run into alternate-universe versions of familiar characters: Thor's sister Hela, who only wants to save her beloved giant wolf Fenris; a version of Steve Rogers who looks eerily like the Red Skull; and a more sympathetic Thanos. 

What If...? moves between virtual environments that fully immerse you in the action and augmented reality scenarios, where The Watcher and a few companions putter around your room. You can do the same, sometimes, but within the VR segments, the game expects you to stay still. You'll also have to click through Vision Pro pop-ups about being mindful of your surroundings before every VR scene — a necessary evil for people unfamiliar with VR, but also something that kills immersion since it's not integrated into the game.

Marvel's What If...? on the Apple Vision Pro
Marvel

Despite my issues with the gameplay, I ultimately had a decently entertaining hour with What If...? It was a quick Marvel fix in a time where I've grown tired of the onslaught of Disney+ MCU shows. I just can't help but wish it were more fun to play. I'm hoping this release helps Marvel and ILM Interactive get better at building AR and VR experiences. And for Apple, it's a clear sign that some sort of Vision Pro controller would be helpful down the line. 

This article originally appeared on Engadget at https://www.engadget.com/marvels-what-if-for-apple-vision-pro-looks-incredible-but-plays-terribly-143028639.html?src=rss

Bugatti Chiron Super Sport L’Ultime Unveiled

Bugatti Chiron

The Bugatti Chiron Super Sport L’Ultime stands as a crowning achievement in the realm of hypercar engineering and design. Since its introduction in 2016, the Bugatti Chiron has solidified its position as an icon of unrivaled performance and luxury. The final Chiron, aptly named L’Ultime, marks the end of an extraordinary era and is limited […]

The post Bugatti Chiron Super Sport L’Ultime Unveiled appeared first on Geeky Gadgets.

The IRS is making its free Turbo Tax alternative permanent

The United States notoriously makes tax filing stressful and expensive thanks to greed, the tax lobby and the idea that basically nothing should be free (fun stuff!). However, there's a little glimmer of hope, as the IRS is making Direct File, its free digital tool announced in late 2023, permanent. According to the US Department of the Treasury, a Direct File pilot program saved 140,000 individuals an estimated $5.6 million in filing costs for the 2024 tax session. 

Not only is the program here to stay (with the current government, at least), but its access is expanding. Taxpayers in 12 states could use Direct File this year, but the tool will be available in all 50 states and Washington DC starting with the 2025 filing season. The Treasury reports that Direct File users approved of the tool, with 90 percent of the 11,000 taxpayers surveyed rating the system "excellent" or "above average."  

Right now, the free TurboTax alternative only works for taxpayers with simple filings like a W-2 or standard deduction. However, the Treasury plans to "expand the reach and tax scope" it offers in the coming years. Despite this expansion, it will be up to states whether they want to participate in the program. 

This article originally appeared on Engadget at https://www.engadget.com/the-irs-is-making-its-free-turbo-tax-alternative-permanent-142055378.html?src=rss

The IRS is making its free Turbo Tax alternative permanent

The United States notoriously makes tax filing stressful and expensive thanks to greed, the tax lobby and the idea that basically nothing should be free (fun stuff!). However, there's a little glimmer of hope, as the IRS is making Direct File, its free digital tool announced in late 2023, permanent. According to the US Department of the Treasury, a Direct File pilot program saved 140,000 individuals an estimated $5.6 million in filing costs for the 2024 tax session. 

Not only is the program here to stay (with the current government, at least), but its access is expanding. Taxpayers in 12 states could use Direct File this year, but the tool will be available in all 50 states and Washington DC starting with the 2025 filing season. The Treasury reports that Direct File users approved of the tool, with 90 percent of the 11,000 taxpayers surveyed rating the system "excellent" or "above average."  

Right now, the free TurboTax alternative only works for taxpayers with simple filings like a W-2 or standard deduction. However, the Treasury plans to "expand the reach and tax scope" it offers in the coming years. Despite this expansion, it will be up to states whether they want to participate in the program. 

This article originally appeared on Engadget at https://www.engadget.com/the-irs-is-making-its-free-turbo-tax-alternative-permanent-142055378.html?src=rss

The Google Pixel Watch 2 is $65 off and cheaper than ever

The Google Pixel Watch 2 is on sale for $285 via Wellbots, which is its lowest price ever. That’s $65 off the usual price of $350, though you have to enter a promo code to get it. Just enter “ENGWATCH65” at checkout and you’ll be good to go. The sale covers all available colors, from that stunning matte black model to polished silver and beyond.

The Pixel Watch 2 is Google’s latest and greatest smartwatch and was originally released back in October. It’s a much better device than the original Pixel Watch, with longer battery life and some truly unique features. We loved the suite of sensors, including the updated heart rate sensor and the new skin-temperature sensor.

The watch also features something called a body-response measurement system, which refers to how your body reacts to stress. The watch is constantly looking for physical signs of stress and will prompt you to log your mood or take a walk when detected. This is done by tracking heart rate variability and sudden changes in sweat levels. We experienced mixed results with this system, but it does accurately predict stress levels a fair amount of the time.

The updated Snapdragon processor is powerful and Wear OS 4 is easy to get the hang of, particularly if you’re already in Google’s ecosystem. The display maxes out at 1,000 nits, which is much dimmer than the Apple Watch Series 9, but we never struggled to read anything on the screen.

There’s one major downside, but this is true of many modern smartwatches. The device wants to be worn while you sleep, to develop more accurate tracking metrics, but the battery doesn’t last 24 hours. So, you'll have to charge it for a bit in the middle of the day. Beyond that, this is a good all-around smartwatch for Android users, made even better by today’s discount.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-google-pixel-watch-2-is-65-off-and-cheaper-than-ever-140030240.html?src=rss

The Google Pixel Watch 2 is $65 off and cheaper than ever

The Google Pixel Watch 2 is on sale for $285 via Wellbots, which is its lowest price ever. That’s $65 off the usual price of $350, though you have to enter a promo code to get it. Just enter “ENGWATCH65” at checkout and you’ll be good to go. The sale covers all available colors, from that stunning matte black model to polished silver and beyond.

The Pixel Watch 2 is Google’s latest and greatest smartwatch and was originally released back in October. It’s a much better device than the original Pixel Watch, with longer battery life and some truly unique features. We loved the suite of sensors, including the updated heart rate sensor and the new skin-temperature sensor.

The watch also features something called a body-response measurement system, which refers to how your body reacts to stress. The watch is constantly looking for physical signs of stress and will prompt you to log your mood or take a walk when detected. This is done by tracking heart rate variability and sudden changes in sweat levels. We experienced mixed results with this system, but it does accurately predict stress levels a fair amount of the time.

The updated Snapdragon processor is powerful and Wear OS 4 is easy to get the hang of, particularly if you’re already in Google’s ecosystem. The display maxes out at 1,000 nits, which is much dimmer than the Apple Watch Series 9, but we never struggled to read anything on the screen.

There’s one major downside, but this is true of many modern smartwatches. The device wants to be worn while you sleep, to develop more accurate tracking metrics, but the battery doesn’t last 24 hours. So, you'll have to charge it for a bit in the middle of the day. Beyond that, this is a good all-around smartwatch for Android users, made even better by today’s discount.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-google-pixel-watch-2-is-65-off-and-cheaper-than-ever-140030240.html?src=rss

ChatGPT Free vs Paid: Which Version is Right For You

ChatGPT

The advent of AI language models like ChatGPT has revolutionized the way we interact with technology. These models, powered by advanced machine learning algorithms, are capable of understanding and generating human-like text, making them invaluable tools for a range of applications, from customer service to content creation. OpenAI, one of the pioneers in this field, […]

The post ChatGPT Free vs Paid: Which Version is Right For You appeared first on Geeky Gadgets.

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Endgame Invisible PC desk is the ultimate gaming machine hiding in a secret hatch under the tabletop

Having powerful desk setups can be exciting but all the wire clutter and visual chaos can overshadow the buzz. Matthew Perks is one DIYer who is keen enough to design unique rigs that are highly functional and instantly pique the interest of a geek like me. The respected YouTuber has created some impressive projects in the past including his first attempt at an invisible desk PC.

Now, he’s more mature and experienced to create an endgame PC desk that will blow you away, just as it did to me. The final result is a functional and visually calming setup that goes perfectly with any home décor or geeky theme. This project makes technology disappear in your living space and only shows up when it’s time to get productive or go a gaming marathon.

Designer: Matthew Perks

The invisible PC setup looks minimalistic, as Matthew tactfully integrates high-end PC hardware into the frame of a desk. Barely noticeable to the unassuming eye, the OLED display, water-cooled PC and peripherals hide inside a secret hatch in the tabletop when not in use. Call it the ingenuity of the man, or level of creative patience – everything about this PC desk is done so immaculately that you’ll barely realize how difficult it actually is to make one. This is a true example of what future home computing applications could be like while harmoniously integrating with the existing interior setup.

The most difficult part of the whole DIY is to mount a 45-inch Corsair Xeneon Flex ultrawide bendable OLED display on the custom-built aluminum frame that opens and closes as smooth as butter, courtesy of the hinge mechanism pneumatic struts and tension springs. The high-performance Intel Core i9-13900K processor and Zotac GeForce RTX 4090 GPU of the PC require optimum cooling, therefore, Matthew went ahead with installing custom water blocks, but to make it even better, he then upgraded the rig with bigger heatsinks and 140mm Corsair fans.

Once everything technical got sorted, the final phase of the DIY involved aesthetics and function. For this, he added wood panels to the motorized standing desk to go with the home décor. The last little detail includes adding magnetic assists for lifting the monitor with the least effort while maintaining the sleek look of the tabletop that can take a total weight of 440 lbs without breaking a sweat.

The post Endgame Invisible PC desk is the ultimate gaming machine hiding in a secret hatch under the tabletop first appeared on Yanko Design.