Italian regulators are investigating Activision Blizzard’s monetization practices

The Italian Competition Authority (AGCM) has opened two investigations into Microsoft-owned game studio Activision Blizzard, centered around the mobile games Diablo Immortal and Call of Duty: Mobile. The AGCM alleges the free-to-play games use "misleading and aggressive practices" to encourage in-game purchases.

Regulators say the games rely on a "deceptive user interface design" meant to encourage longer and more frequent play sessions while bombarding players with reminders and opportunities to spend real money in-game. Players might be reminded to buy a limited-time item before it's gone or urged not to miss out on rewards, with in-app messages and push notifications that reach players during and outside gameplay. The authority also raised concerns about virtual currency and in-game currency bundles that can make it harder to understand real-world costs.

Parental control settings are also being scrutinized as the AGCM says the default settings are too permissive, such as allowing in-game purchases and unlimited play time. The watchdog will also investigate potential violations of consumer contractual rights and practices that may encourage players to unknowingly give up those rights, such as the EU's 14-day right of withdrawal.

Free-to-play games have long leaned on loot boxes and other in-game purchases to drive monetization. Unlike full-priced games like Diablo IV, these systems can blur the line between natural progression and pay-to-win. For an idea of how quickly costs can add up, consider one player who reportedly spent $100,000 on Diablo Immortal.

This article originally appeared on Engadget at https://www.engadget.com/gaming/italian-regulators-are-investigating-activision-blizzards-monetization-practices-135057481.html?src=rss

How to claim Verizon’s $20 credit for Wednesday’s service outage

Verizon is offering a very small mea culpa after Wednesday's massive outage, which drew more than 1.5 million reports on Downdetector and lasted hours. Initially, the carrier posted on X that it will offer a $20 credit, but customers must redeem it in the myVerizon app. The company then said the credit could be claimed though customer service (via phone or chat), but our editors’ attempts to do so via chat were met with a message to wait for a text with further instructions.

Engadget editors began receiving the texts this morning (Jan 16) with a link to redeem. From there, you need to log into your account and visit the Account Overview section. Up top, there should be a Take Action or Mobile Actions button with a red notification circle. Click that and you’ll see a pop-up about the credit and a Redeem Now button. After you click that, you’re done, and Verizon says you should see the credit in one or two billing cycles. Of course, you’ll want to keep an eye out that it actually happens and contact the company if it doesn’t show up.

"This credit isn’t meant to make up for what happened. No credit really can," the company wrote. "But it’s a way of acknowledging your time and showing that this matters to us." Incensed customers have largely replied with incredulity, both at the miniscule amount, and that it isn't being applied automatically. The entire redemption process takes a few clicks and about a minute to complete, which makes it even more frustrating that it can’t be automatically applied to every customer’s bill.

Update, January 15 2026, 11:57 PM ET: Verizon says the credit can be claimed through customer service via phone, chat and online in addition to the myVerizon app. 

Update, January 16 2026, 10:29 AM ET: This story has been updated with detailed info about the redemption process which Verizon now says is completed with a link that will be texted to customers.

This article originally appeared on Engadget at https://www.engadget.com/mobile/how-to-claim-verizons-20-credit-for-wednesdays-service-outage-171909695.html?src=rss

Wikimedia announces AI partners including Meta and Microsoft

As part of Wikipedia's 25th anniversary, parent company Wikimedia announced a slew of partnerships with AI-focused companies like Amazon, Meta, Perplexity, Microsoft and others. The deals are meant to alleviate some of the cost associated with AI chatbots accessing Wikipedia content in enormous volumes by giving the tech companies streamlined access.

As noted by The Verge, the timeline on these deals is a little squirrely. The Wikipedia foundation says that several companies became enterprise partners "over the past year," while listing Amazon, Google and Meta as "existing" partners. It appears today is the first time they have been officially announced.

The organization sounded the alarm on this issue last year, saying the reduction in traffic due to LLMs and AI summaries could prove existential for the nonprofit and the world's largest online encyclopedia. Wikipedia's 65 million free articles have served as rich training data for AI chatbots, but all that scraping has driven up server costs at the organization.

Wikimedia had been hoping to move these large firms over to its enterprise platform to help with costs. "It took us a little while to understand the right set of features and functionality to offer if we're going to move these companies from our free platform to a commercial platform ... but all our Big Tech partners really see the need for them to commit to sustaining Wikipedia's work," Lane Becker, president of Wikimedia Enterprise told Reuters.

Under the deal, these companies will have access to high-throughput APIs that can supply chatbot systems with content from Wikipedia as well as Wikimedia’s other projects, including Wikivoyage, Wikibooks, Wikiquote and more.

This article originally appeared on Engadget at https://www.engadget.com/ai/wikimedia-announces-ai-partners-including-meta-and-microsoft-162834383.html?src=rss

The first-gen Bose QuietComfort Ultra headphones are $150 off right now

The first-generation Bose QuietComfort Ultra headphones are on sale right now for $280, marked down from $430. That 35 percent savings is an even steeper discount than we saw last year Black Friday.

In our review of the first-generation Ultras, we gave them a score of 86 out of 100, noting their best-in-class active noise cancellation (ANC) and comfort. Bose improved its stock tuning for these headphones, which we could immediately tell sounded warmer and clearer. Bose has typically lagged behind the likes of Sony and Sennheiser in raw sound quality, but the first-generation QuietComfort Ultra was a big step toward catching up.

Bose added "Immersive Audio" to this model, which is the company's take on spatial audio. The company claims this feature effectively puts you in the acoustic sweet spot of a set of stereo speakers. In our testing, we felt this didn't always make songs sound better, but it did make them louder and in some cases made certain details more noticeable.

The Ultras offer up to 24 hours of battery life with ANC turned on and about 18 hours with both ANC and Immersive Audio enabled. In our testing, however, we were actually able to beat Bose's estimates for battery life.

The second generation of these headphones are currently our top pick for best noise-canceling headphones, but when this older model is heavily on sale, the differences between them are less dramatic. If you're in the market for a pair of great noise-canceling cans, consider checking these out.

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This article originally appeared on Engadget at https://www.engadget.com/deals/the-first-gen-bose-quietcomfort-ultra-headphones-are-150-off-right-now-164826329.html?src=rss

Gemini can now pull context the rest of your Google apps, if you let it

Gemini is adding a feature that’s designed to feel more tailored to individual users. Once enabled, "Personal Intelligence" can pull context from across your Google ecosystem, including Gmail, Google Photos, Search and YouTube History, to gain specific insight that will shape its answers and recommendations. Personal Intelligence is available starting today in the US for Google AI Pro and Ultra subscribers. The feature is opt-in only and is off by default.

Gemini Personal Intelligence
Google

Google says users will have the ability to control what apps Gemini pulls from and, in the future, which chats it uses Personal Intelligence for. The company says this new feature might still make some mistakes, such as “over-personalization” where it draws connections between unrelated things.

According to Google, Gemini will not train directly on the data it pulls for personalization like your photos and emails, but will instead train on your prompts and its responses. Users can also prompt Gemini to "try again" without personalization and will have the option to delete chat histories.

For now, Personal Intelligence works in the Gemini app across web, Android and iOS for personal Google accounts. Google says it’s coming to Search’s AI Mode soon, with plans to expand to more countries and the free tier down the line.

Google has been on a tear integrating Gemini into everything, including Gmail, TVs and Chrome on mobile. This week, Apple announced that Siri AI will be powered by Gemini as part of a multi-year collaboration. AI remains an imperfect tool, and Google's AI has a long history of malfunctions like explaining made-up idioms, calling itself a "failure" in a depressing doom loop and generating images of the Founding Fathers as people of color.

This article originally appeared on Engadget at https://www.engadget.com/ai/gemini-can-now-pull-context-the-rest-of-your-google-apps-if-you-let-it-160039468.html?src=rss

NBA League Pass is up to 55 percent off

Basketball fans can save on NBA League Pass right now, which lets you catch a bunch of out-of-market NBA games via streaming. The League Pass Premium subscription is on sale for $75, down from the usual $160, and League Pass Standard is marked down to $50 from $110. Considering we're almost halfway though the season, the discount makes sense and is a good deal for anyone who wants to keep a close eye on the rest of the games to be played this year.

The Standard plan includes commercials and support for only one device at a time, while the Premium tier offers no commercials, in-arena streams during breaks in the game, offline viewing of full games and concurrent streams on up to three devices at once.

Last year, League Pass added multiview, which allows you to view up to four games at once on a single screen. This is included across both subscription tiers. The service also added a smart rewind tool that automatically selects key highlights and plays from each game.

Outside the US and Canada, League Pass carries every single NBA game live, but within these countries a bevy of restrictions apply. In the US, any games being shown on your regional sports network will be blacked out as the service is meant for out-of-market games only. Also, any nationally broadcast games will not be available live, but instead will be available for on-demand viewing at 6AM ET the following day. The service is only for regular-season games.

If you're an avid NBA fan that follows multiple teams then the League Pass almost certainly carries dozens of games you can watch even with the restrictions in the US. Subscribers can get a list of applicable blackouts by entering their ZIP code before signing up.

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This article originally appeared on Engadget at https://www.engadget.com/deals/nba-league-pass-is-up-to-55-percent-off-163421368.html?src=rss

It’s the last day to get up to $90 off reMarkable E Ink tablet bundles

E Ink tablet maker reMarkable is running a bundle deal right now that can save you between $80 and $90 when buying a reMarkable 2 along with a Marker stylus and a folio case. The savings vary depending on the bundle you configure, but this can bring your out-the-door cost down to $449 from $529 for the tablet, Marker stylus and polymer weave book folio. The offer runs through January 17.

The company also sells a newer stylus called Marker Plus that lets you erase by flipping it around just like a real pencil, but that will cost you an extra $50. If you’ve been eyeing a dedicated writing tablet for work, school or just jotting down notes without the distraction of endless apps, this bundle deal is an ideal opportunity to pick one up.

The reMarkable 2 earned our top pick for best e-ink tablet. In our review, we said the tablet was prettier than ever with a 10.3-inch display and a handsome aluminum frame. The tablet is only 4.7mm thick and weighs less than a pound, helping it feel lean and portable.

The display can detect over 4,000 different levels of pressure with the Marker stylus, allowing for precise shading when sketching and the latency between the stylus and the screen is just 21ms. reMarkable fitted the display with a resin layer on top of the glass to make writing on it feel more realistic. We didn't think this passed muster, but we found writing on it was a joy nonetheless.

The tablet supports PDFs and ePUBs, which can be added via the companion mobile app or a desktop computer. You can also pair the reMarkable 2 with Google Drive, Microsoft OneDrive or Dropbox to access files. The battery is rated for an impressive two weeks between charges.

The reMarkable Paper Pro, a higher-end model with a richer feature set like a full color display and a built-in reading light, is our pick for best premium e-ink tablet. The pricier tablet also has bundle deals right now with savings up to $80 depending on configuration.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/mobile/tablets/its-the-last-day-to-get-up-to-90-off-remarkable-e-ink-tablet-bundles-150242090.html?src=rss

Insta360 releases AI-powered follow-up to its Link webcams

Insta360, a company most known for its action cameras, has released two new AI-powered 4K webcams, the Link 2 Pro and Link 2C Pro, aimed at creators, educators and remote professionals. The company's goal with these models is "a webcam experience that looks and sounds remarkably close to a professional camera and microphone setup."

Both models use a larger 1/1.3-inch sensor with dual native ISO for improved low-light performance over the previous generation, and both support HDR. Insta360 says the audio on both models leverages beamforming technology as well as AI noise canceling to help voices sound clearer in noisy environments. Users can choose from four pickup modes designed for different sound sources like "Focus" that isolates a single voice or "Wide" if there are multiple speakers.

Video resolution on both models tops out 4K at 30 fps, and Insta360 says its updated True Focus system uses phase-detection autofocus to lock onto subjects, keeping them in focus while they move. There's also a "Natural Bokeh" mode meant to mimic the shallow depth-of-field look of a traditional DSLR camera, for users who enjoy that look.

As for what sets them apart, the Link 2 Pro sports a 2-axis gimbal for AI-assisted tracking, which offers single or group-mode framing, while the Link 2C Pro is static and designed for fixed-position setups. Both models offer gesture control features, allowing users to control certain functions hands-free. These include starting or stopping tracking and zooming in or out. Both models also include a magnetic mount for easy placement on metal surfaces.

Several different modes are offered that aid in teaching and presenting. Among them are Smart Whiteboard mode, which will automatically detect a user's whiteboard and keep it clearly in frame, and DeskView mode, which captures an overhead view of a user's desk. There's also a green screen mode, a portrait mode and support for virtual backgrounds.

The new webcams also support Insta360 InSight, the company's subscription AI-powered meeting assistant. InSight can record meetings, generate transcripts, create summaries and more.

The Link 2 Pro will retail for $250 while the Link 2C Pro will go for $200. Both models are available for purchase now.

This article originally appeared on Engadget at https://www.engadget.com/cameras/insta360-releases-ai-powered-follow-up-to-its-link-webcams-130003572.html?src=rss

Paramount won’t quit, files suit against Warner Bros. Discovery over rejected bid

Paramount Skydance just does not want to take no for an answer. After having multiple bids to acquire Warner Bros. Discovery (WBD) rejected, including a recent hostile bid that the WBD board recommended that shareholders reject, Paramount is turning to the courts and mounting a proxy fight.

In a letter to shareholders on Monday, Paramount CEO David Ellison said the company has filed suit in Delaware Chancery Court seeking more disclosure about WBD’s pending Netflix deal and the process that led to its acceptance. Paramount argues WBD hasn’t provided “basic information” shareholders need to evaluate competing offers, including how WBD valued the planned cable-networks spinout Discovery Global (or Global Networks, depending on the filing). The Netflix acquisition would leave Discovery Global to become its own publicly traded company, while the Paramount offer included these assets.

Paramount is also escalating the corporate pressure campaign, with Ellison saying it intends to nominate a slate of directors for election at WBD’s 2026 annual meeting. The end goal would be installing a board that would “engage” on Paramount’s offer under the terms of WBD’s merger agreement with Netflix.

If WBD were to call a special meeting to approve the Netflix transaction before the annual meeting, Paramount says it will solicit proxy votes against the deal. It also plans to push a bylaw change requiring shareholders to approve any separation of Discovery Global. This change seems like Paramount stoking the flames (whether real or imagined) surrounding shareholders having their WBD shares bought out without the value of Discovery Global built-in under the Netflix merger.

Paramount remains convinced that its offer is "superior" to that of Netflix, while WBD maintains Paramount's bid offers "insufficient value" and that Paramount has failed to submit a true best proposal "despite clear direction from WBD on both the deficiencies and potential solutions." The lawsuit now aims to force WBD to spell out exactly how it arrived at recommending the Netflix deal over Paramount's bid.

WBD expressed concerns over whether a potential Paramount deal would even reach closing, citing the substantial debt the smaller studio would have to take on to pull off a leveraged buyout.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/paramount-wont-quit-files-suit-against-warner-bros-discovery-over-rejected-bid-175317166.html?src=rss

India is proposing another far-reaching security rule for smartphones

India is considering new smartphone security rules that would require device makers to allow government access to source code for “vulnerability analysis.” It would also require companies to notify the government of major software updates and security patches before rollout, according to Reuters.

This is the latest in a raft of unprecedented proposals by the Indian government under the guise of security, as it weighs making a package of 83 security standards drafted in 2023 legally binding in the world’s second-largest smartphone market with nearly 750 million smartphones.

Under the proposals, any source code review would be analyzed and potentially tested at designated labs in India. Major phone manufacturers have reportedly warned the Indian government that such a move risks revealing proprietary information.

The source code proposal comes alongside a series of additional recommendations such as restrictions on background permissions for apps and the option to remove all preinstalled apps. Reuters also reports the package would mandate periodic malware scanning and require phones to store system logs for at least 12 months, requirements that industry groups told the publication would drain battery life, run into storage limits and slow the rollout of necessary security updates.

The nation’s IT ministry told Reuters it "refutes the statement" that it is proposing manufacturers hand over their source code. This was despite a review of internal government and industry documents as part of the reporting. Government officials and industry executives are reportedly due to meet Tuesday for more discussions.

Last month, India was set to require a state-owned cybersecurity app be preinstalled on every smartphone in the nation before backpedaling after intense backlash. Just two days later, there was reportedly a proposal to require that smartphones keep location services on at all times with no way to turn them off.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/india-is-proposing-another-far-reaching-security-rule-for-smartphones-155204829.html?src=rss