There’s something quietly revolutionary happening in the world of workplace maintenance, and it comes in a surprisingly sleek package. Meet Pulito, a cleaning system designed by Yilmaz Salman that’s challenging everything we thought we knew about keeping shared spaces spotless.
Most cleaning robots feel like expensive toys that promise the moon and deliver, well, a slightly cleaner floor. Pulito takes a completely different approach. Instead of being just another gadget you buy and forget about, it’s designed as a subscription-based service that actually makes sense for how modern workplaces function. Think of it less as a product and more as a cleaning partner that shows up ready to work.
Designer: Yilmaz Salman
What makes Pulito different is its three-pronged strategy for tackling workplace hygiene. The main unit houses a continuous air filtration system that quietly works away at improving indoor air quality while everything else happens around it. This isn’t just about appearances. We spend so much time indoors now, and air quality has become one of those invisible factors that affects how we feel and work without us even realizing it.
Then there’s the autonomous floor cleaning component, a detachable unit that handles the vacuuming and wiping without anyone needing to babysit it. It’s the kind of set-it-and-forget-it functionality that actually lives up to the promise. The robot navigates work areas independently, freeing up cleaning staff to focus on tasks that genuinely need a human touch.
And that’s where the third element comes in. Pulito includes an integrated storage drawer filled with specialized window cleaning tools designed for staff to use. Rather than trying to automate absolutely everything (because let’s be real, robot window washers still have a ways to go), it embraces a hybrid model where technology and human expertise work together. It’s a refreshingly honest approach to design that acknowledges the limitations of automation while maximizing its strengths.
The business model behind Pulito is just as thoughtful as the design itself. The rental service approach taps into the growing circular economy movement, where ownership matters less than access and sustainability. Recent projections suggest the service robot sector could hit $175 billion by 2030, and rental models are proving to increase operational convenience by 83% and sustainability by 76%. Those aren’t just impressive numbers. They represent a fundamental shift in how businesses think about equipment and resources.
For facility managers and business owners, the subscription model solves one of the biggest headaches with commercial cleaning equipment: the massive upfront cost and the inevitable maintenance nightmares. With Pulito, you’re essentially renting a service that includes the hardware, updates, and support. When something breaks or needs upgrading, it’s not your problem to solve. That’s a game changer for smaller businesses or startups that need professional-grade cleaning solutions without the capital investment.
The portability factor deserves attention too. Pulito’s main body features an ergonomic strap system that lets cleaning personnel carry it like a high-tech backpack between different zones. Look at those product shots of someone wearing it while navigating between buildings. It’s almost futuristic, transforming cleaning staff into something that feels more like tech-equipped professionals than traditional janitorial workers. There’s dignity in that design choice.
Aesthetically, Pulito doesn’t look like your typical cleaning equipment. The textured grey finish with those lime green accents feels contemporary without trying too hard. The perforated details on the air filtration unit give it an industrial-chic vibe that wouldn’t look out of place in a design-forward coworking space or a tech startup’s headquarters. It’s the kind of object you wouldn’t feel embarrassed to have sitting in your office lobby.
What Salman has created with Pulito is bigger than just another cleaning robot. It’s a complete rethinking of workplace hygiene infrastructure for the modern era. By combining autonomous technology, human collaboration, accessible pricing through subscriptions, and genuinely thoughtful industrial design, Pulito represents where facility management might actually be headed. Not a future where robots do everything, but one where smart design makes both human workers and automated systems more effective together.
Lego unveiled its Smart Play system at CES 2026 earlier this month, with a selection of sets designed for the engaging feature. Now, the toy company has announced five new compatible sets — all Stars Wars themed — available now for pre-order. Anthony Daniels, the original C-3PO, shared the news during the Nuremberg Toy Fair.
The Smart Play system, Lego's newest venture, involves a Smart Brick, Smart Tags and Smart Minifigures. Each Smart Brick has proximity sensors, an accelerometer, a speaker and more. The Smart Tags and Smart Minifigures relay what's happening to the Brick. For example, if you whoosh a spaceship through the air, the Smart Brick should make a sound that imitates that. Vader, of course, also makes his deep breathing sound. Plus, it requires no screens or apps, so the fun remains in its true, tactical form.
The five new Smart Play sets span the Star Wars universe:
These sets join three initially announced Star Wars Smart Play ones: Darth Vader's TIE Fighter ($70), Luke's Red Five X-Wing ($90) and Throne Room Duel & A-Wing ($150). However, these three are "all-in-one" sets, meaning they come with the Smart Bricks. The newly announced options don't come with a Smart Brick, requiring an extra purchase, but will have the Smart Tags and Smart Minifigures that will know what to do.
All of the Smart Play Star Wars sets are available to pre-order as of today. They should be available starting March 1.
This article originally appeared on Engadget at https://www.engadget.com/lego-has-a-new-round-of-star-wars-sets-that-work-with-the-smart-brick-131210482.html?src=rss
Elon Musk just took the stage at the World Economic Forum in Davos, Switzerland and announced that Tesla's Optimus humanoid robot will be sold to the public by the end of next year. Musk is the master of unrealistic timetables, but this may be the nuttiest one yet. These are humanoid robots that are supposed to be able to do just about any task a human can do.
Musk, as usual, gave himself an out if the robots don't start rolling off the assembly line in 2027, saying that they'll only be released when Tesla is "confident that it’s very high reliability, very high safety and the range of functionality is also very high."
He stated that the robots have already begun doing simple tasks in the Tesla factory, but there's no proof of this other than his word. In the real world, Optimus robots have continuously failed to live up to the marketing hype.
If there was any question that Optimus uses teleop for their robots. Here one clearly has a guy take the headset off and it falls over.
There have been plenty of reports suggesting that previous demos of the robots in action were actually smoke and mirrors, as they were being remotely piloted by human operators.
Tesla's stock jumped over three percent upon this announcement because company investors live in a world of magical rainbows, unicorns and robots mixing drinks at home in the year 2027. Musk also recently stated that the robots would be ready for commercial deployment in 2026. That's this year. It's worth noting that the program head for the project, Milan Kovac, recently left the company.
Again, these are autonomous robots that are supposed to be able to perform complex tasks across a wide variety of categories. That'll likely happen someday, but not by 2027. I'm just gonna go ahead and throw Musk's timeline in with "two years to AGI" and "five years until the singularity."
On a related note, the Tesla CEO also said that the long-awaited Cybercab will enter production in April, with a goal of two million vehicles manufactured each year. This isn't quite as far-fetched as the Optimus promise, but that two million number seems highly suspect. Just how many consumers does he think want a car without a steering wheel that only holds two people?
This article originally appeared on Engadget at https://www.engadget.com/big-tech/elon-musk-just-told-davos-that-tesla-will-sell-humanoid-robots-next-year-really-he-swears-192515568.html?src=rss
Walking machines are hard. Really hard. Which is why most LEGO motorized builds stick to wheels or treads, and the ones that do attempt legs usually end up with something that shuffles more than it strides. But every so often someone figures out the mechanical magic trick that makes it work, and this six-legged walker currently on LEGO Ideas is one of those builds that actually delivers on the promise. The creator has managed to build something that moves with genuine fluidity, the kind where you can see the weight transfer from leg to leg.
The secret is in the gearing system. Rather than trying to program each leg’s movement independently, the build uses variable-speed gears that automatically adjust leg velocity based on where it is in the stride cycle. Slow and deliberate when the foot is planted, quick when it swings through the air. Combined with a vertical stabilization mechanism and shock-absorbing feet, you get something that can handle real terrain rather than just demonstration videos on smooth surfaces. It’s styled as a space exploration rover complete with a crew cabin and solar panels, leaning into that AT-AT aesthetic without directly copying it.
Designer: Alexis_MOCs_FR
Here’s the thing about making LEGO walk. You can throw servos at the problem and program every joint independently, which is how Boston Dynamics does it and why their robots cost more than a house. Or you can do what Theo Jansen did with his Strandbeest sculptures and let the mechanism itself figure out the gait. Jansen’s beach creatures run on wind power and pure geometry, converting constant rotation into this weirdly organic walking motion that makes you forget you’re watching PVC pipe and zip ties. That’s the approach Alexis_MOCs_FR took here, using two L motors and a gear train that does all the thinking mechanically. No Arduino, no sensor feedback loops, just smart engineering that exploits the physics of rotating linkages.
The look is peak 1970s futurism. White body panels, black structural framework, blue solar arrays, elevated cockpit with room for two astronaut minifigs. There’s a satellite dish up top because of course there is. The whole thing sits maybe 12 to 16 inches tall based on minifig scale, and all that gearing is completely visible. Some builds try to hide the mechanism under cosmetic panels, but here the exposed gear trains are the entire point. Watching the motion transfer from motors down through the variable-speed system and into the legs is genuinely mesmerizing, like those transparent mechanical watch movements that cost absurd money because people will pay to see the machinery work.
The vertical stabilization bit is where you can tell someone really understood the assignment. When your upper leg is swinging through a 60 or 70 degree arc, keeping the foot flat on the ground becomes this annoying trigonometry problem. Most people either accept some wobble or add complexity with extra actuators. This build has a sliding element in the lower leg that compensates for the angle automatically. Upper leg tilts, slider adjusts, foot stays vertical. It’s passive, it’s reliable, and it’s the kind of solution that only works because someone actually prototyped this thing instead of just CAD modeling it and calling it a day.
High-stepping gaits hit hard. You’re lifting legs way off the ground and slamming them back down at whatever speed your motors can manage. Without damping, every impact rattles through the structure and either knocks gears out of alignment or turns the whole thing into a vibrating mess. Custom shock absorbers at each foot solve this, which is why the creator can apparently run it over rumpled blankets and piles of Kapla blocks without it face-planting. The build is allegedly both lightweight and robust, which sounds like marketing speak until you consider that you need enough mass for stability but not so much that momentum tears the gear teeth apart during direction changes.
The project is currently in its very early stages, with 424 more days to gather votes and hit the next milestone. If it gets to the coveted 10,000 mark, LEGO actually reviews it for production. The Technic lineup has been pretty safe lately, lots of supercars and construction equipment but not much that pushes mechanical boundaries. This thing demonstrates actual engineering innovation, the kind where someone solved hard problems with clever solutions instead of just adding more motors. If you want to see it become a real set, go cast your vote on the LEGO Ideas website!
Apple and Google have confirmed that Gemini’s models power the new version of Siri and other generative AI features. CNBC broke the news, but Apple and Google soon followed up with a lengthy joint statement. Here’s part of it: “Apple determined that Google’s Al technology provides the most capable foundation for Apple Foundation Models… Apple Intelligence will continue to run on Apple devices and Private Cloud Compute, while maintaining Apple’s industry-leading privacy standards.”
In June, it was reported that Apple was considering partnerships with OpenAI and Anthropic for Siri (the voice assistant can currently tap ChatGPT for certain queries as part of Apple Intelligence). Two months later, Google emerged as a contender. Another report suggested Apple might build the new Siri using a custom version of Gemini — and that it would pay Google around $1 billion a year for the privilege. However, no official deal numbers were shared.
It’s also notable that current iPhones have direct access to OpenAI’s ChatGPT. But how long for?
Netflix’s hit show Adolescence received four awards, including best limited or anthology series. It also won best actor (Stephen Graham), supporting actor (Owen Cooper) and supporting actress (Erin Doherty) in a miniseries or television film.
KPop Demon Hunters — which my nieces refuse to stop talking about — won best animated feature and best original song. “I just want to say this award goes to people who have had doors closed on them, and I can confidently say rejection is redirection. So never give up.”
It’s not all good news. Netflix also won best performance in stand-up comedy on television for Ricky Gervais: Mortality. Apple and HBO Max each won three, and Hulu got one award on the night.
The agency is targeting a February launch date for Artemis 2.
A few years ago, NASA announced it was pushing the Artemis 2 mission back to April 2026. The agency now says it could launch as early as February. NASA is finalizing preparations for the mission and will soon roll out the Space Launch System (SLS) rocket and the Orion spacecraft to the launch pad at the Kennedy Space Center in Florida.
Artemis 2 is the first crewed mission to the moon since the Apollo program’s final flight in 1972. The 10-day mission will have four astronauts, who’ll test whether Orion’s critical life-support systems can sustain human passengers on future longer-duration missions. They will first orbit the Earth twice before making their way 4,700 miles beyond the far side of the moon.
Pre-orders for the first three Lego-Pokémon kits are open now. One of the debut pocket monsters is, of course, Pikachu. You can build the 2,050-piece kit to show Pikachu either at rest or leaping out of an open Poké Ball into battle. It costs $200.
There’s also a 587-piece model of Eevee, for $60. On the bigger side is a set featuring a trio of Pokémon: Venusaur, Charizard and Blastoise. This kit has 6,838 pieces and can show the group together in battle formation or separately in their own mini environments. It retails for $650 and is a bit much.
Agibot entered the U.S. spotlight at CES 2026 as a company that has been busy actually building and shipping robots instead of just talking about what might be possible someday. Founded in 2023 with the ambition of creating robots that can live and learn alongside people, it has already moved 5,000 humanoid units into real deployments worldwide. That number matters because it puts AGIBOT past the prototype stage, where many humanoid projects still sit, and into a space where robots are expected to be reliable, repeatable, and ready for everyday use.
Instead of centering everything on one showpiece machine, AGIBOT has built out a broad portfolio that stretches across very different environments. At CES 2026, the company showed full-sized humanoids for public and customer-facing spaces, compact expressive robots for entertainment and research, industrial units aimed at factories and logistics centers, quadrupeds for inspection in complex terrain, and a dexterous robotic hand system. Each product has its own job, but they all share a simple expectation. Robots should be able to move through the world, communicate with people, and carry out useful work without constant human babysitting or elaborate staging.
Designer: Agibot
You really feel that philosophy when you stop reading spec sheets and just stand in front of one of the robots. On the CES show floor, my colleague in a blue sweater walked up to an AGIBOT A2 and greeted it from directly in front. The robot answered with an easy “hello,” then followed up with a friendly compliment that referred to her as “the lady in blue.” The recognition landed instantly with no visible lag, no frozen expression, and no glitchy audio. The exchange felt less like triggering a scripted demo and more like stepping into a light, everyday interaction with a staff member who just happens to be a humanoid robot.
The A2’s digital face helped make that moment feel approachable rather than uncanny. Instead of a fixed set of cartoon features, the display shifted through different visual modes as the interaction unfolded. At times, it showed a simple, stylized face that made it clear where its attention was focused. At other moments, it flipped into a flowing heart animation or playful emoji-like graphics that matched the energy of the show floor. Those changes acted as live signals that the robot was listening, processing, or responding, and they gave the encounter a kind of emotional rhythm that pulled people in instead of pushing them away.
A second interaction underlined how aware the robot could be of what people were doing around it. While I stood in front of the A2 snapping photos, the robot clocked what I was doing and casually acknowledged that I was taking pictures. It did not sit there waiting for a wake word or a preset gesture. Instead, it folded that small piece of context into the way it responded, treating the camera as part of the scene rather than a distraction. In the middle of a crowded, noisy hall, that ability to notice and adapt in real time made the robot feel present and attentive rather than mechanical.
What makes these scenes interesting is not simply that a robot can spot a blue sweater or a raised smartphone. It is that the whole exchange runs at a human pace. There are no long pauses while the system silently catches up, no handlers stepping in to reset things, and no sense that the robot is about to break character. The conversation and the gestures move forward with the timing you expect from a front desk host or a showroom guide. That sense of ease is hard to fake, and it hints at how much careful engineering it takes to keep perception, speech, and movement in sync under real-world pressure.
Agibot’s broader deployment history helps explain why those details feel so polished. The company’s robots are already working in reception and hospitality roles, performing in entertainment settings, supporting industrial manufacturing, sorting items in logistics operations, patrolling for security, collecting data, and serving as platforms for research and education. Each environment stresses the systems in different ways, from handling background noise to navigating cluttered layouts and unpredictable human behavior. The lessons from those deployments fed directly into the behavior visitors saw at CES 2026, where the robots had to cope with constant traffic and curious crowds without losing composure.
Looking back at the show, Agibot’s U.S. debut feels less like a distant promise of what humanoid robots might one day become and more like a grounded snapshot of where they already are. Multiple robots moved in coordinated demonstrations, interacted with people, and handled small but meaningful tasks in full view of a demanding crowd. In that context, the A2 recognizing a passerby in blue and another visitor behind a camera is not a show trick. It is a quiet, convincing example of a company that has decided to measure progress by what its robots can do on an ordinary day, in a very public place, with no second take.
CES always has its share of attention-grabbing robots. But this year in particular seemed to be a landmark year for robotics. The advancement in AI technology has not only given robots better “brains,” it’s enabled new levels of autonomy and given rise to an ambitious, if sometimes questionable, vision for our robot-filled future.
From sassy humanoids to AI-powered pets and chore-handling assistants, we sought out as many cute, strange and capable robots as we could find in Las Vegas. These are the ones that made the biggest impression.
Agibot Humanoids
Agibot's X2 humanoid robot.
Karissa Bell for Engadget
Of all the humanoids we saw at CES, Agibot's made the biggest impression. The company was showing off two models: the larger A2 and the smaller X2 (pictured above). The latter impressed us with its dance moves — the company told us it can learn surprisingly complex choreography — but the A2 turned out to be surprisingly capable at chatting up CES goers.
Later in the show, we came across the A2 at IntBot's booth, where the company had custom versions of both Agibot humanoids "running" their booth. I spent several minutes talking with "Nylo" and was genuinely impressed by its conversational skills, even if its roasts could use a little work. — Karissa Bell, Senior Reporter
Dreame's robo vac arms and legs
Dreame was back this year with some wild robot vacuums. The company showed of the Cyber 10 Ultra, a robot vacuum with a multipurpose extendable arm. The arm, which we got a glimpse of at last year's show, can pick up stuff, but it also has its own cleaning attachments, allowing the robot to clean hard-to-reach corners and other spots that wouldn't otherwise be accessible.
Dreame also brought its latest wild concept, the Cyber X, which has legs that propel it up and down full-size staircases. The legs are somewhat unsettling — they look alarmingly similar to mini chainsaws — but watching it glide up and down stairs was impressive all the same. — KB
OlloBot
The long neck version of OlloBot.
Cheyenne MacDonald for Engadget
OlloBot is one of those semi-ridiculous CES robots that's just impossible not to smile at. It has the goofiest face, with top-sitting frog eyes slapped onto a tablet where its mouth is displayed. Then, on top of that, it has a patch of soft fur on its neck and nowhere else on its body, which is penguin shaped and complete with flappy little arms. There are two versions of OlloBot, one that's short with a fixed neck and another where the neck can stretch out to make it much taller. And of course, it can be dressed up in silly outfits.
It's a family-focused robot that responds to voice commands and touch, and is meant to capture memories as they happen, snapping pics and videos for its diary of notable moments. It can be used to make calls and control smart home devices. Everything is stored locally in its removable heart module, and there's a companion app for additional interactions. — Cheyenne MacDonald, Weekend Editor
Rovie
A robot with a dust pan like appendage dumps toys into a bin.
Cheyenne MacDonald for Engadget
Sure, we've seen multiple robots (particularly robovacuums) that can pick objects up off the floor and put them away to make homes tidier, but this one is cute and has a little face. Instead of using an arm to grab one thing at a time, Clutterbot's Rovie has a dustpan-style tray with two sweepers that fold out from its front. It drives around and, using computer vision, identifies toys that have been left on the floor and scoops them up. Then, it dumps them in a designated bin where they're consolidated and out of the way.
It's still in the R&D phase, a team member said when I visited the booth, but this is one I'm hoping to see become a real, purchasable product soon. For parents of small children who are constantly leaving their toys around, it would be pretty convenient to have a tiny robot picking up after them. Also for me, who doesn't have children but a very sweet and hardworking cat who loves to steal socks and then deliver them as if they're her kills, leaving socks scattered all over the house. Clutterbot team, if you're reading this, please add socks to the list of items Rovie can sweep up. — CM
Saros Rover
Not to be outdone, Roborock also brought a stairclimbing robot vacuum to CES, Saros Rover. And, unlike Dreame's prototype, the Roborock can also clean the stairs while it climbs. No word on when it will be available or how much it might cost (probably a lot!) but the company says it is "a real product in development." -KB
CLOiD
CLOiD folded laundry at LG's CES booth.
Karissa Bell for Engadget
LG's CLOiD was definitely the most ambitious robot we saw at CES 2026. The company showed its home helper concept (slowly) folding and sorting laundry, fetching drinks from the fridge, putting food in the oven and retrieving a set of lost keys. But while the 15-minute demo gave us a tantalizing look at the appliance maker's vision for a "zero labor home," it's unlikely to be anything more than a slick demo anytime soon. The company has made no commitment to actually make a version of CLOiD people can actually buy. — KB
Allex
WIRobotics' Allex robot makes a heart sign with its hands.
Cheyenne MacDonald for Engadget
WIRobotics brought its new humanoid, Allex, to CES, and the robot was really hamming it up when we stopped by the booth, striking poses and engaging with visitors. It's a waist-up robot with articulated parts, from its arms to its fingers, and is meant to be a general purpose tool that could be used in manufacturing, the service industry or even households. Each hand can hold objects of up to about 6.6 lbs, and the robotic hand has 15 degrees of freedom. The company's website shows the robot's fingers are dexterous enough to do the Gen-Z heart sign, but when it looked at Karissa and me it threw a millennial heart up. Did Allex lowkey call us unc? — CM
Poketomo
Poketomo in one of the many outfits Sharp brought to CES.
Cheyenne MacDonald for Engadget
Sharp's Poketomo is an improbably adorable tiny meerkat. Well, technically it's an AI companion shaped like a fuzzy, portable meerkat. It might look like a toy, but the company says it's actually to be a companion for adults.
It’s small enough you can carry it around with you throughout the day (Sharp even makes a tiny Poketomo-sized clear backpack). Like a lot of AI companion devices we saw at CES, it’s equipped with a small camera and microphone that enables it to constantly interact with you. The camera also enables its “memory” so the pet can recognize and deliver personalized updates to its person. Poketomo launched recently in Japan, but sadly Sharp says it has no current plans to sell it in other markets. — KB
Bibo
Moony bibo (I-Type).
Cheyenne MacDonald for Engadget
It seemed like everyone was trying to cash in on Labubu hype at CES 2026. There were Pop Mart-style bag charms all over the place and countless products that looked suspiciously like the now ubiquitous toy monster. We even got one pitch for a "a labubu-like robot that talks to you" that, in fact, did not look like a Labubu in any way, shape or form. But there was one truly Labubu-like tiny robot that managed to stand out from the rest and kind of stole my heart, even though I'm not particularly into Labubus. (Please don't make me say Labubu ever again.)
Bibo is a cute-as-hell AI toy that's meant to be a companion you bring with you everywhere. It has a little camera on its head that it uses to see the world around it, and can recognize its owner's face and tone of voice, so it can respond to interactions in an emotionally appropriate way. It'll keep a daily diary of its activities, and while the toy comes in two starting personality "types" — Sunny bibo (E-Type), the bubbly extrovert, and Moony bibo (I-Type), the gentle, sensitive one — they'll develop more unique personalities over time. Their fur is soft and warm, so it feels like you're petting a kitten.
Why is it even cuter like this?
Cheyenne MacDonald
At the booth, the team had several of them on display wearing various outfits, in little dioramas showing them in classroom and camping scenes, and even deconstructed with the fur removed, which somehow made it look even cuter. Bibo isn't available to purchase yet, and when it is, it'll launch first in China before potentially expanding depending on its success at home. — CM
Sharpa
Sharpa's humanoid robot is seen playing ping-pong.
Cheyenne MacDonald for Engadget
Sharpa's booth had a lot going on and was definitely one of the bigger crowd-pullers. There was a humanoid robot playing ping-pong, another taking selfies with people and another dealing blackjack, along with a disembodied robotic hand that could mirror visitors' finger movements. The autonomous demos showed off what that highly dexterous hand can do, and it was pretty impressive — especially seeing it draw individual cards from the deck. — CM
Zeroth
Zeroth's W1 robot.
Cheyenne MacDonald for Engadget
Chinese robotics startup Zeroth brought two adorable home robots to CES: a pint-sized humanoid companion bot and a rolling robot that looks like Wall-E, with tank-style tracked treads so it can ride around outside. We didn't see these guys doing too much, but they sure were cute. The one that resembles Wall-E, called W1, kind of melted my heart just looking at it. (Don't get attached, you can't afford it.)
The tiny humanoid, M1, costs $2,400 while W1 costs $5,000. Both are expected to ship this spring, with a tentative date of April 15. — CM
Sweekar
Sweekars in their little outfits.
Karissa Bell for Engadget
Takway's Sweekar pocket pet was something I looked at and immediately thought, sigh, I'm going to buy that. It's a Tamagotchi-like virtual pet with AI smarts so it can form a personality based on your interactions with it and the activities you do together. The idea is that it "grows" with you. Like a Tamagotchi, it will require more frequent care in the younger stages of its life cycle. But after it reaches the adult level, it autonomously cares for itself, and it never dies. It can eventually keep itself entertained, and go off on its own virtual adventures and bring you back tales of its travels.
Sweekar is super cute as is, and it can be dressed up in little outfits for more personalization. The device comes in light yellow, pink, and blue, and we saw it sporting a snowboarder outfit and a full cowboy getup. — CM
Realbotix
One of Realbotix' robots.
Cheyenne MacDonald for Engadget
Realbotix is a company we've seen a lot at CES over the years, and it was at the show again for 2026 with several of its highly customizable, realistic humanoid robots. As always, it was among the most unnerving exhibits we saw. New for this year, Realbotix was demonstrating its Robotic Vision System, which allows its robots to see and react to their surroundings more naturally, tracking faces to look directly at whoever is talking and better reading emotion from facial expressions. Damn, it can sense my fear now… — CM
Onero H1
Onero H1 had an endearingly blank stare.
Karissa Bell for Engadget
Switchbot surprised us with its own chore-handling robot, Onero H1, which also won Engadget editors' pick for best robot of CES 2026. We were immediately taken by its weirdly long body and endearingly blank stare as it slowly wheeled around picking up laundry and depositing the items in a washing machine.
Like a lot of robot demos we saw at CES, we only saw Onero performing a small part of what Switchbot says it's actually capable of. But Onero also seemed much more realistic in terms of the type of robot helpers that people might actually see outside of CES, and the company told us it does plan to sell Onero (albeit in limited quantities) by the end of the year. — KB
Cocomo
Ludens AI Cocomo robot.
Cheyenne MacDonald for Engadget
Another robot pet that won us over immediately was Cocomo. Created by Japanese startup Ludens AI, Cocomo is an autonomous robot friend that yes, uses AI to respond to voice and touch and is meant to bond with its owners over time. The egg-shaped creature can scoot around on a wheeled base, or you can carry it around with you.
But what we loved about Cocomo is that it's not trying to be yet another AI assistant, give out life advice or perform tasks. Its goal is to provide companionship and well, be your friend. And while it can respond to voice input it doesn't exactly have a voice of its own: it communicates via cute humming sounds, which is a lot less creepy than some of the talking robots we saw. — KB
Yonbo
Yonbo at CES.
Cheyenne MacDonald for Engadget
Yonbo is a kids' AI companion robot that totally charmed us. It kind of looks like a dog, and when we visited its booth at Unveiled, there were four of them playfully bopping their heads to a pop song and cycling through different cute facial expressions and emoji eyes (including bowls of ramen). It's designed to be an intelligent playmate that can tag along for activities, talk with a child and read them stories, and even help them work through emotions, like getting frustrated during a game.
Yonbo's movement is controlled by a wristband, so it doesn't require a phone to play with. It can also be used as an extra pair of eyes for parents around the house. In Parental Monitor mode, which the team says is the only time its camera will be able to stream and store video, parents are able to see what Yonbo sees. The robot costs $800 and is available now. — CM
MÖFO
MÖFO in a glass case at CES.
Cheyenne MacDonald for Engadget
If we're being completely honest, the pitch for will.i.am's MÖFO (yes, MOFO, like motherfucker) had us a bit, um, perplexed for a hot second. We read it and all the accompanying materials over and over trying to figure out what, exactly, this thing does. Some of the claims that added to this confusion: "the agent 'octopuses' across your digital ecosystem through its eight USB-C connections"; it "converts moments into objects"; it "turns life notes into a life operating system."
We get it now, (we think): It's agentic AI hardware, kind of like a Rabbit R1 or AI Pin but in the form of a teddy bear. Sadly, we didn't get to see MÖFO up close or watch it do anything, but we are nonetheless intrigued, if still a bit confused, by this strange teddy bear. — CM and KB
This article originally appeared on Engadget at https://www.engadget.com/ai/the-robots-we-saw-at-ces-2026-the-lovable-the-creepy-and-the-utterly-confusing-153537930.html?src=rss
Robotic lawn mowers don’t fail because they lack autonomy – they fail because owners stop trusting them. Missed patches, unexpected downtime, edge-case breakdowns: these are the reasons robotic mowing still hasn’t fully replaced traditional mowers on large and complex lawns. Lymow One Plus addresses that trust gap head-on. An evolution of Lymow’s tank-tread, boundary-free mower that has already attracted attention for its rotary mulching blades and steep‑slope capability. The new model builds on its predecessor with targeted hardware and software enhancements, including sharper SK5 blades, an improved airflow system, and advanced AI algorithms. For homeowners with demanding lawns, that means more confidence that the mower will get the job done right.
On the CES floor in Las Vegas, Yanko Design’s Radhika Seth sat down with Lymow co‑founder Charles Li to unpack what “replacement‑grade” actually means. Across the conversation, a few themes kept surfacing: ruthless user‑centric research, a willingness to admit and fix first‑generation flaws, and an almost stubborn insistence on “appropriate technology” over spec‑sheet theater. Lymow One Plus is the hardware expression of those values.
From Lymow One to One Plus, a mower built to actually solve North American yards
Charles describes Lymow One Plus as nothing less than a ground‑up evolution of the original product. “Lymow One Plus is a comprehensive upgrade of Lymow One,” he says. “It delivers a fundamental step up in cutting performance, stability, and long‑term reliability, while becoming noticeably smarter in complex, real‑world yard conditions.”
The target is very specific. Lymow One Plus is “a mower built to genuinely solve problems for large and complex lawns in North America, and increasingly, globally.” Instead of chasing flashy AI tricks, the team went back to first principles. “We didn’t design it to showcase flashy intelligence. Instead, we went back to the first principles and asked a very simple question. What does the user ultimately care about? The answer is very straightforward. Cut the grass short, and well, consistently, without hassle.”
That framing also ties into timing. Robotic mower penetration in North America is still under 5 percent as of 2025, and Charles is blunt that “no one is really successful in the robotic lawn market in the US” yet. The team sees 2026 as a genuine inflection point and wants Lymow One Plus positioned as the product that makes skeptical homeowners comfortable crossing the chasm.
Road‑tripping for R&D, and why a startup can ship what big brands will not
Charles makes it clear that Lymow One Plus is not the result of a whiteboard exercise. He talks at length about the legwork behind the company’s user research. “We’ve traveled through the U.S. I have visited more than 10 states. I’ve spoken to more than 30 families, three hours each one,” Charles explains. “You touch the grass through your own hands. You listen to the users from the deep, from your heart.”
That qualitative research is layered on top of a fairly serious engineering pedigree. “We do have very good accumulation in R&D,” Charles says. “Hardware level, mechanical design. Software level, we do have our accumulation, our autonomous algorithm. Our software team, most of our software team are from autonomous driving industry.” This is the same toolkit used to keep cars between lane markings, now repurposed to keep a mower reliably on task in a yard with patchy GPS and changing light.
There is also a cultural angle: Lymow is deliberately leaning into what a startup can do that a large appliance company often cannot. Charles contrasts their top‑down product decisions with the risk‑averse committees he remembers from his big‑company days, where “the quality manager is going to say, hey, you don’t have reference data” and after‑sales teams push back on anything too unconventional. For Lymow One Plus, that freedom shows up in choices like a front‑mounted mulching deck and tracked treads that would be harder to push through a conservative roadmap.
“Appropriate technology,” not tech for tech’s sake
When asked about Lymow’s long‑term vision, Charles does not talk about AI, RTK, or connectivity first. He talks about time. “Our core vision has always been using the best, or let’s say the most appropriate technology to give people their time back, to make them truly hands‑free,” he says. “Not to show off those fancy technology, but to understand what users need. We tend to say the most appropriate technology, rather than the best technology.”
That philosophy also reframes the yard itself. “A yard should be an extension of the home,” Charles notes in the same breath. If the home has already been transformed by robot vacuums and smart locks, Lymow wants the yard to feel similarly invisible in terms of maintenance, without forcing homeowners to become part‑time robotics engineers.
Specs are treated as a means to that end, not the end itself. Near the close of the interview, Charles relays something “from the bottom of our founder’s heart”: “Specs can tell you what a product is capable of, but they rarely explain how it feels to live with it… What truly earns trust is solving real problems in a pragmatic way, paying attention to small details, and delivering a level of reliability users can depend on day after day.” For Lymow One Plus, he says, “many of its most important [things] don’t stand out on a spec sheet, but users will feel them in how consistently the model works, how little friction it adds to daily life, and how thoughtfully it handles edge cases.”
Redefining “all‑terrain” around real backyards, not demo slopes
“All‑terrain” has become a throwaway phrase in outdoor robotics marketing. Charles is visibly wary of that. “Marketing is kind of tricky,” he says with a laugh. “A lot of manufacturers or lots of brands tend to use those, how can I put it, extreme words. Yeah, I can do everything. People use that in marketing words. ‘All terrain’ is a very strong word. It means a lot. It actually means a lot.”
For Lymow, redefining it started again with fieldwork. North American yards, they found, are not just about inclines. They are about unpredictability. Open lawns with exposed tree roots, mole and rabbit holes, swings, trampolines, and informal forest edges became the true baseline, not edge cases. “In North America, these aren’t edge cases, but they are the baseline. So they became the scenarios we absolutely refused to fail at,” Charles says.
Grass type is another non‑negotiable benchmark. The team evaluated more than a dozen common cool‑ and warm‑season grasses, including thick, tough varieties that will quickly expose underpowered blades. That research directly informed Lymow’s rotary mulching blade system, which is designed to maintain cut quality across that diversity, not just on manicured test plots.
Fixing wet‑mowing failures and rebuilding the cutting system from the inside out
One of the most candid portions of the interview comes when Radhika asks what feedback from Lymow One directly shaped Lymow One Plus. Charles does not sugarcoat it. “One of the issues reported was our hub reliability during wet mowing conditions,” he admits. “In our first generation, the grass clippings could accumulate and eventually kind of damage the hub motor. We’re honest for this.” The response came in two stages. First, interim fixes and even unit swaps for affected early adopters. “For the people that are suffering this issue, we already swapped some new Lymow One units for them,” Charles notes. Mandy adds that it only affected a small number of users, but was taken seriously precisely because they did not want it to happen to anyone.
For Lymow One Plus, the team went much further. “We added dedicated debris shields to significantly reduce grass clippings and introduced scraping guards to prevent the clippings from getting trapped. And also we increased our motor strength by more than two times. Altogether, this changes fundamentally, entirely resolve these issues rather than masking it.” Underneath, the cutting system itself has been re‑architected. The cutting chamber volume has been expanded by roughly 50 percent, creating the airflow headroom needed for more aggressive mulching. Peak cutting power is up by about 50 percent as well, paired with SK5 industrial‑grade blade steel and redesigned geometry that generates a cyclone‑like airflow to lift grass before cutting. “When the blade is rotating, the grass will lift up, so you’re going to have a clean, even cut,” Charles explains.
Side discharge has also been rethought. Instead of leaving visible windrows, the Lymow One Plus deck is tuned to blow clippings out in a more even pattern. “We just kind of blow the grass clipping to make sure it’s not in the line… so in this case it’s healthier for your lawn,” Charles says. “You don’t have grass clippings in the line, but you have, like, an average… so that’s healthy.” Functionally, all of that shows up in three scenarios the team calls out as major improvement areas: wet and rainy mowing, heavy growth (long grass and dense weeds), and leaf‑heavy autumn yards. With the new airflow and power, Lymow One Plus can now lift and mulch thick vegetation that previously needed more favorable conditions or manual intervention, and it shreds fallen leaves more effectively so homeowners can “have a relaxed autumn.”
Why Lymow thinks Lymow One Plus can lead the category, not just join it
Asked to deliver a 30‑second elevator pitch against premium competitors, Charles narrows it down to three claims. “We’re the first one using rotary blades, multi‑rotary blades, the best cutting capability. And we’re the first one who can support the slope of 45 degrees, 100 percent, so let’s say the best climbing capability. And we mow up to 1.73 acres per day in our testing environment. So that’s an industry‑leading cutting efficiency.”
Those are bold numbers, but he quickly pivots back to something less easily quantified: trust. Lymow is not especially interested in feature‑by‑feature comparison charts. “We don’t spend much time positioning ourselves feature by feature against premium competitors,” he says. “What Lymow does is understanding user needs and systematically improving real user experience. So for us, more importantly, it’s the market education. It’s a heavy job, honestly, it’s a heavy job.”
That combination of specs and stance might be what makes Lymow One Plus interesting in a sea of CES robots. On paper, it is a tracked, rotary‑blade mower that climbs 45‑degree slopes, handles over an acre and a half per day, and navigates without boundary wires. In conversation, it is a case study in how a young hardware brand can own its mistakes, obsess over edge cases, and still talk about something as unsexy as “low friction daily life” with conviction.
If CES 2025 was Lymow’s coming‑out party for the original One, CES in Las Vegas now feels like the moment the company starts arguing not just that robot mowers can replace traditional ones, but that they should be held to the same standard of reliability and cut quality. Lymow One Plus is the company’s attempt to prove that out, one tricky backyard at a time.
Every January, the Las Vegas Convention Center fills up with ideas that sit somewhere between prototype and inevitability. Some will vanish after a single news cycle, but a few feel like early drafts of how we will actually live with technology, once the spectacle wears off and the hardware shrinks into something you can forget about until you need it. Those are the ones worth bookmarking, the quiet experiments that hint at new categories rather than just new specs.
This year’s crop of emerging tech has a very particular flavor. Robots are edging closer to being housemates instead of stage acts, ambient objects are getting just enough AI to feel expressive rather than chatty, and work gear is evolving into compact appliances that reclaim space instead of stealing it. None of these ideas are mainstream yet, but they are all far enough along that you can imagine them in your home or on your desk, which is exactly what makes them so interesting to watch.
Vbot Companion Robotic Dog
Most quadruped robots people have seen are either industrial, loud, or built for stage demos rather than living rooms. Vbot is a companion robotic dog engineered around a single principle, Made to Be Near, designed for safe, quiet, human-scale proximity. The rounded body has no sharp edges, pinch-free joints maintain 2.5cm safety gaps, and soft-touch mesh covers the mechanical core. Low-noise locomotion using 3D-printed shock-dampening feet and tuned motors makes it quiet enough to watch over a sleeping baby.
Vbot’s social intelligence turns that safe form into something that feels alive and helpful. It interprets natural-language commands through tone, context, and meaning, understanding verbs like bring, follow, lead, show, or find without a remote. Agent intelligence breaks down objectives into steps, guiding visitors, escorting someone along a route, or positioning itself as a camera buddy for hands-free filming. It matches walking pace and repositions for better engagement.
Under the skin, embodied and spatial intelligence allow Vbot to operate as a real physical agent. Its legs use 22cm segments proportioned to match 18-20cm stair standards, giving it leverage to climb steps where wheeled robots struggle. A proprietary N45 motor delivers more torque at 25% less weight, while a 594Wh battery supports more than five hours of outdoor operation. A perception system with 360-degree LiDAR and UWB positioning understands paths and obstacles without cloud latency.
Vbot signals an early consumer-grade physical AI category. Unlike robots adapted from industrial platforms, it is built from scratch around close human proximity, readable motion based on animation principles, reliable battery life, and modular interfaces for cargo baskets, cameras, and tow carts. Its three-layer intelligence, embodied, spatial, and agent, points toward robots that are sociable enough to join you outside, smart enough to anticipate intent, and gentle enough to belong in family spaces.
Airseekers Tron Ultra Robotic Lawn Mower
Robotic mowers have mostly relied on differential steering or front omni-wheels to navigate yards, which works for wide-open lawns but struggles with tight corners and complex obstacles. Airseekers Tron Ultra uses a 4SWD drive system with independent control of each wheel, allowing it to move in ways that feel closer to industrial robotics than consumer lawn care. The mower can rotate in place without a turning radius, shift laterally, horizontally, or even diagonally through narrow gaps between garden beds, and pivot around obstacles up to 2.36 inches tall without backing up. That four-corner independence changes how the mower approaches difficult terrain. Upgraded high-traction wheels give it the grip to climb inclines up to 85% grade and traverse wet grass without spinning out, while intelligent environmental detection adjusts power distribution per wheel to prevent soil compaction and turf damage.
Under the hood, Omni Navigation combines AI vision sensors, LiDAR, and VSLAM mapping with a 300° field of view to feed real-time data to the 4SWD controller, dynamically adjusting wheel speed and direction as terrain changes. A 594Wh swappable battery supports up to 0.49 acres per charge, with the mower autonomously returning to its dock and resuming exactly where it left off. Paired with 360° radar beacons that eliminate dead zones under trees and around structures, the Tron Ultra reduces manual intervention by over 50% compared to earlier models. It signals a shift from mowers that follow preset patterns to machines that move like outdoor robots, treating lawns as navigable environments rather than obstacle courses.
Baseus Spacemate RD1 Pro Desktop Dock
USB-C hubs and flat docks have become standard, but most still sprawl across the desk with cables radiating in every direction. Baseus Spacemate RD1 Pro is a vertical, 15-in-1 docking station that treats the dock as a compact desktop appliance instead of a dongle. A single USB-C cable links a Windows laptop to dual 4K monitors, 10 Gbps USB-C ports, SD and TF slots, and 1 Gbps Ethernet, while the tall, minimalist tower tucks ports on the back and keeps the footprint small.
The Spacemate RD1 Pro merges that connectivity with a serious GaN power stack. An included 180 W GaN adapter feeds up to 160W of total output, with 100W PD reserved for the laptop, dual USB-C 100W-capable fast-charging ports for accessories, and a retractable Qi2.2 25W magnetic wireless pad on top for phones or earbuds. Intelligent power management dynamically allocates power and surfaces status on a front LED display, showing per-port draw and alerts. It feels like an early example of vertical, multifunctional docks becoming central power-and-I/O blocks for increasingly dense, multi-device workspaces.
Switchbot OBBOTO
Desks and living rooms are filling up with smart lights and displays, but most still behave like obedient bulbs or tiny billboards. SwitchBot OBBOTO is a desk-sized pixel globe that tries to be something closer to a companion, using more than 2,900 RGB LEDs, motion sensing, and music visualization to turn light into an expressive presence. It can show time and weather as patterns, react when someone walks by, and sit alongside SwitchBot’s Comfort Tech lineup as the one that gives the room a bit of personality.
OBBOTO leans on AI-driven mood animations and ambiance modes to adjust to what someone is doing, shifting between sleep-friendly scenes, focus-oriented visuals, or relaxed, reactive patterns that move with music. Interactive pixel art and animations can be triggered or customized, making it as much a canvas as a lamp. It hints that tomorrow’s smart home might rely less on flat screens and more on small, characterful devices that quietly broadcast information and vibe at the same time.
OPSODIS 1 Compact 3D Audio Speaker
Surround sound has usually meant either a ring of speakers around the room, a big soundbar that leans on wall reflections, or headphones that lock you into a bubble. OPSODIS 1 is a compact desktop 3D audio speaker that tries a different route, using Kajima’s OPSODIS technology to project a 360-degree sound field from a single box. The 6-channel, 3-way, 6-driver array delivers natural spatial cues without depending on walls or ceilings, making it as at home on a desk as in a small living room.
OPSODIS, developed with the University of Southampton’s Institute of Sound and Vibration Research, uses optimal source distribution, crosstalk cancellation, and a symmetrical layout with high-frequency drivers near the center axis to send precise sound to your ears. Multiple inputs, from Bluetooth and USB-C to optical and 3.5 mm, plus listening modes like Narrow, Wide, and Simulated Stereo, adapt to different setups. It hints at a shift where immersive audio is moving beyond headphones and multi-box systems, toward single, research-driven speakers that create convincing 3D soundstages from one spot on your desk.
ASUS ROG NeoCore WiFi 8 Router
Most routers are still anonymous black slabs you hide behind a monitor or under a TV, even as they quietly run more and more of the home. ASUS ROG NeoCore takes the opposite approach, turning next‑gen Wi‑Fi 8 hardware into an object you actually want on the desk. The faceted polyhedral shell, somewhere between a gaming dice and a sci‑fi artifact, replaces the usual antenna farm with a sculptural form that can sit flat or be wall‑mounted without looking like infrastructure.
That shape is not just for show. A rigid exoskeleton frame wraps a ventilated inner core, giving the router plenty of airflow while keeping ports and heatsinks tucked into one face. The multifaceted body helps distribute antennas in three dimensions, supporting the tri‑band Wi‑Fi 8 radio stack that pushes more data, more efficiently, to many devices at once. NeoCore ends up feeling like an early glimpse of networking gear designed as part of a performance‑focused setup, where the box handling low‑latency gaming, 4K streaming, and dense device loads finally looks as intentional as the hardware it supports.
LEGO SMART Brick
LEGO has flirted with electronics before, but usually in the form of obvious hubs or screen-tethered experiences. LEGO SMART Play shifts that by hiding a custom chip smaller than a stud inside the new SMART Brick, along with sensors, a sound engine, and wireless charging. Paired with SMART Tags and SMART Minifigures, it lets familiar builds react to swoops, crashes, and docking maneuvers with lights, motion-aware sounds, and contextual behaviors, while still feeling like pure, open-ended brick play on the table.
This platform quietly turns the entire LEGO System-in-Play into a canvas for responsive, screen-free interaction. Instead of asking kids to stare at a tablet, the SMART Brick listens through its sound sensor, feels through accelerometers, and responds through an onboard synthesizer, making ships, turrets, and throne rooms hum, fire, and react as they are moved. Because it is fully compatible with existing bricks and anchored in more than 20 patented world-first technologies, it feels like the early layer of a long-term platform that hints at everyday building blocks quietly carrying embedded intelligence.
LG CLOiD Home Robot
Home robots that can actually do chores are finally edging out of concept videos and into real homes. Robot vacuums are now background noise, and companies are quietly testing machines that can sort laundry or help in the kitchen instead of just answering questions from a speaker. LG’s CLOiD feels like the next step in that progression, a full-body home robot that does not just connect to appliances; it moves through the house and physically uses them.
CLOiD can take milk from the fridge, slide a croissant into the oven, start laundry cycles, and fold and stack clothes after drying. A tilting torso, two seven-degree-of-freedom arms, and five-finger hands ride on a wheeled base tuned for stability around kids and pets. LG’s AXIUM actuators give its joints compact, high-torque behavior, while a Vision Language Model and Vision Language Action system trained on tens of thousands of hours of household tasks lets it recognize appliances and coordinate with the ThinQ ecosystem, making housework automation feel less like science fiction.
iPolish Color-changing Press-on Acrylic Nails
Fashion and beauty are quietly becoming the next frontier for consumer tech, from smart fabrics to LED-laced festival fits, but nails have mostly stayed analog. iPolish is a set of smartphone-driven digital press-on acrylics that behave like reprogrammable cosmetics, with wearable electronic nails that can display hundreds of rich colors on demand. You apply them like regular press-ons, then pair the iPolish app with the Magic Wand over Bluetooth to send your chosen palette, turning color changes into a quick gesture instead of a full removal and repaint.
The interaction is simple: you choose colors in the app, the Magic Wand stores them, and each nail cycles through options when inserted, pausing with a green blink at one of your selections so you can stop at the exact shade you want. Colors can last minutes, hours, or days, and if your outfit or mood changes, you just reselect and reinsert rather than soaking off layers of polish. Because the system works with accessories and fashionwear as well as nails, it feels like an early glimpse of where beauty tech is heading, where digital finishes become as swappable as makeup.
LG opened CES 2026 by outlining its vision to reduce the physical effort and mental burden of life. Buy enough of the devices it’s presently working on and you’ll exist in an environment of “ambient care,” coddled by the machinery in your home. It sounds positively utopian: When the sensors in your bed know you’ve not slept well and are getting a cold, a robot will wake you with a glass of freshly squeezed orange juice. When you’re in a rush to get to work, the robot will make you a sandwich for you to eat on the go, sparing you the effort of making it yourself. The more I roamed the halls of the show after that, the more I couldn’t help feeling uneasy about what so many companies here were pitching. To me, the vision of the future on show here is equal parts solitary and infantilized.
There’s obvious reasons for this: AI swallowed the tech industry’s oxygen, sapping any chance of innovation in consumer hardware. The advent of Panther Lake is a win for Intel, but it’s not going to enable dramatic changes in how people work with their PCs on a daily basis. The US policy shift away from EVs and toward fossil fuel-powered vehicles, too, means that the big names in auto manufacture have similarly shied away from the show. That left CES full of various robotics startups offering early visions of humanoid robots designed to work on production lines, take care of your home and replace your pet. I saw more than a few stands where booth attendants were pretending to delight in teaching their wheeled robot pets to play fetch. At least, I hope they were pretending.
I’m painfully aware of how many devices felt like they were only a hop, skip and a jump away from the Sharper Image catalog. Gadgets that are designed to fill some perceived hole in your life that won’t actually make things better or easier in the long run. I’m leery about denigrating assistive technology that offers a vital lifeline to people with accessibility needs. I’m also leery about knocking devices that may enable people to keep working despite wrestling with long term injuries — I've got one eye on the raft of exoskeletons exhibited at the show which might help me work in the garden despite the weakness in my lower back. But I’m also not quite sold on how many toilet computers, massage chairs and scootcases we all need in our daily lives.
There’s also the elephant in the room that many of these innovations seem intent on acting as a replacement, substitute or supplement for real interaction. Robotic panda bears scuttling around your home to save you the effort of caring for a real flesh-and-blood pet. Holographic AI waifus that will obsequiously respond to whatever you ask of it with nothing but flattery and agreement. The sheer volume of AI Labubus operating as friend, enemy, companion or a combination of all the above. Cuddly home robots that are little more than a tablet on a moveable base that’ll keep your kids entertained so you don’t have to. Yes, I’m being unfair, but sometimes shows like this make me sound like someone’s grandpa angrily insisting you darn kids get off your screens.
I feel some of these gadgets are specifically designed to enable a degree of detachment from our own bodies. We’re spending so much time getting dopamine from our devices that we’re no longer able to pay attention to how our bodies are feeling. In LG’s vision of the future, moving around for ourselves and making our own food is a thing of the past, which will, surely, put a dent in our physical and mental health. We lose the ability to connect with the people around us because we’ve spent too long being flattered by our AI lackeys. We need a machine to monitor the food we eat and the crap we excrete because we’re not willing to pay attention to what we’re doing. Much in the same way that AI encourages us to take shortcuts rather than enjoy the process of being creative, the rest of the tech industry seemingly wants us to shortcut the fundamentals of life.
This article originally appeared on Engadget at https://www.engadget.com/ces-2026-offered-a-lonely-vision-of-the-future-160000993.html?src=rss