Indiana Jones and the Great Circle hits Xbox and PC on December 9, PS5 in spring 2025

Indiana Jones and the Great Circle is coming to Xbox Series X/S and PC on December 9. It'll be available on Game Pass Ultimate day-one. Indiana Jones and the Great Circle is also coming to PlayStation 5, but it's taking the scenic route to Sony's console: It'll hit PS5 in spring 2025.

It's been rumored for a while that The Great Circle — a game developed by Xbox subsidiary MachineGames and published by Xbox — would also come to PS5. Just in February, Microsoft Gaming CEO Phil Spencer said The Great Circle was not heading to PS5 or Switch, though a handful of other Xbox properties were making the cross-console leap. That hasn't stopped the rumor mill from spinning, of course.

MachineGames was swept up in Microsoft's acquisition of ZeniMax in 2021, alongside id Software, Arkane and Bethesda Game Studios. In June 2023, Bethesda VP Pete Hines testified in court proceedings that Disney and ZeniMax originally planned to release The Great Circle on multiple platforms, and it only became exclusive to Xbox after Microsoft's purchase of ZeniMax was approved.

Xbox is not required to release The Great Circle on PS5 or any other platform. This whole situation is separate from Microsoft's controversial acquisition of Activision Blizzard, wherein Xbox is legally mandated to release new games like this fall's Call of Duty: Black Ops 6 on competing consoles.

We recently saw a 30-minute hands-off preview of Indiana Jones and the Great Circle and found it to be charming as hell. It's filled with plenty of Nazi punching — and slapping, which is a nice surprise. Read the full preview for more insight.

This article originally appeared on Engadget at https://www.engadget.com/gaming/indiana-jones-and-the-great-circle-hits-xbox-and-pc-on-december-9-and-ps5-in-spring-2025-195751940.html?src=rss

The Amazon Fire TV Stick 4K Max is back on sale for only $40

Pretty much every TV is a smart one these days. But perhaps you're still rocking an older model without built-in streaming functions, you don't have an external device with such capabilities or you simply don't like the interface of your smart TV. As such, a dedicated streaming device might be of interest to you. The Amazon Fire TV Stick 4K Max is a decent option and, best of all, it's currently 33 percent off. That brings the price down to just $40, or only $5 more than the record low it was selling for during Prime Day.

The Fire TV Stick 4K Max is perhaps the most capable of Amazon's streaming devices and it's pretty straightforward to use as well. You just need to plug it into a spare HDMI port on your TV or monitor to get started. As the name suggests, you can use it to stream video in 4K. The stick also has Dolby Vision, HDR10+ and HLG support. Streaming apps such as Netflix, Hulu and, of course, Prime Video are available.

You can use Alexa via the remote to search for shows and movies, or ask the assistant the kinds of questions you would of a smart speaker. The device has a 2GHz quad-core processor and 16GB of onboard storage, so it should offer decently fast performance and have plenty of space for your apps and games.

Speaking of games, the Amazon Fire TV Stick 4K Max is a surprisingly adept device on that front. Engadget senior reporter Jeff Dunn found it to be a solid option for emulating retro games, such as those from the PS1, NES, SNES, Game Boy, GBA, Genesis and even old arcade machines.

It supports cloud gaming too, and the Wi-Fi 6E connectivity is a big help there. Amazon Luna is one of the options that's available. Amazon and Microsoft also recently enabled Xbox Cloud Gaming support on the Fire TV Stick 4K Max.

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This article originally appeared on Engadget at https://www.engadget.com/the-amazon-fire-tv-stick-4k-max-is-back-on-sale-for-only-40-143827827.html?src=rss

Modders made a tiny Nintendo Wii that doubles as a keychain

The Nintendo Wii was a bona-fide cultural juggernaut, with over 100 million consoles sold during its lifespan. It was never the biggest console in the world, with a size approximating a paperback book. Modders, however, have managed to shrink the Wii’s footprint way down. They made a functional console that’s no bigger than a keychain, as reported by Time Extension. As a matter of fact, it actually doubles as a keychain.

The appropriately-named Nintendo Kawaii is a teensy-weensy Wii that lacks some of the bells and whistles of the original, but it works and can run games from that generation. It’s also quite fetching, with a CNC’d aluminum metal unibody. There are magnetic pogo pin connectors for power, AV support and controllers. There’s also a custom dock that offers support for four Gamecube controllers, which is a must for certain fighting games that rhyme with Shmooper Smash Bros.

The makers of this minuscule wonder say the project began as a challenge to make “the smallest functional Wii ever made.” It looks like they got the job done. As for excess heat, the whole thing is passively cooled and doesn’t include an internal fan.

It’s way too small to actually accept Wii discs, so this is a digital-only affair. Also, there’s the specter of Wiimotes. It doesn’t look like this offers Bluetooth connectivity of any kind, so you won’t be able to use traditional Wiimotes. You can, however, plug in any USB-C controller and the aforementioned Gamecube gamepads. Being as how it doesn’t work with Wii remotes, there’s no sensor bar or anything like that. This is for playing the console’s many controller-based games, with no waggle allowed. Wii Sports and Skyward Sword fans will have to look elsewhere. The OS looks to be open-source, so it may be able to emulate other stuff. We'll update this post when we find out more. 

The makers of this machine put an initial run of 30 units up for sale at $55. It sold out almost immediately, but that was just to test the waters. It’s highly possible orders will open back up again in the near future.

This isn’t the first time modders have hit the Wii with a shrink ray. Earlier this year, a hardware modder made a Wii that was the size of a deck of cards. That now seems gargantuan compared to the Kawaii.

This article originally appeared on Engadget at https://www.engadget.com/modders-made-a-tiny-nintendo-wii-that-doubles-as-a-keychain-185347707.html?src=rss

New PS5 update makes it easier to join multiplayer games

Anyone with a PlayStation 5 should now have a smoother option for connecting with other gamers. Sony has officially rolled out a system software update, allowing you to create shareable links inviting others to a multiplayer game. The company first announced the feature in early May.

The new PS5 update works by providing you with a link in the app that can be shared with anyone, even if you aren't friends on the Playstation Network. A QR code pops up alongside the link, though Sony warns you might have to update a few of your games for the new feature to work. One of the best things about this tool is the invite isn't immediately time-sensitive, so the link will still drop the recipient into your game 10 or 30 minutes from when its sent as long as you're still playing. If you send the link on Discord, a widget should appear to say if people are still playing or have dropped off. 

Alongside the new share method is another update that lets you open Game Help action cards through Voice Command. All you need to do is say "Show Game Help," and it should pop up. However, Voice Command (Preview) is currently available only in English for gamers in the US and UK with PlayStation Network accounts. 

This article originally appeared on Engadget at https://www.engadget.com/new-ps5-update-makes-it-easier-to-join-multiplayer-games-123730301.html?src=rss

Ubisoft delays its Rainbow Six and Division mobile games until at least April 2025

Ubisoft has released its latest earnings report and while there wasn't a ton of major news, there's a disappointing update for those who have been waiting on mobile versions of the Rainbow Six and The Division franchises. The company says that the Rainbow Six Mobile and The Division Resurgence development teams need more time to "deliver on expectations" amid "a demanding yet very large market."

As such, both titles are no longer expected to debut in the publisher's current fiscal year, which ends on March 31, 2025. That means yet another delay for Rainbow Six Mobile, which was initially supposed to arrive in 2022. The Division Resurgence had been expected to debut last year.

On an earnings call with investors, Ubisoft noted that "it's very difficult to define a set date" when asked why it was delaying the games now, with over eight months of the fiscal year to go. Executives said that Ubisoft wants the two titles to last forever and that the developers are "putting in the necessary work to make sure the games are perfect when they launch."

Elsewhere, Ubisoft said its free-to-play competitive shooter XDefiant "is off to an encouraging start," having roped in 10 million players in its first two weeks after debuting in May. Aside from updates for live-service games such as Rainbow Six Siege, The Crew Motorfest and Skull and Bones (all of which the company says are performing well), Ubisoft has a couple of exciting projects lined up for the rest of the year in Star Wars Outlaws and Assassin’s Creed Shadows.

Meanwhile, on its earnings call, Ubisift was asked about the status of bringing Call of Duty games to cloud gaming services. The publisher holds the cloud gaming rights to Activision Blizzard games. Microsoft sold those rights to help appease competition regulators and get its Activision Blizzard merger over the line.

You can expect Call of Duty titles to start hitting Ubisoft+ by the end of this year. That lines up with Microsoft's plan to release Call of Duty: Black Ops 6 via (the now-more-expensive) Game Pass in October and to bring other CoD titles to that service.

This article originally appeared on Engadget at https://www.engadget.com/ubisoft-delays-its-rainbow-six-and-division-mobile-games-until-at-least-april-2025-174035060.html?src=rss

Microsoft’s Xbox 360 stores will close up shop on July 29

Get ready to feel old and/or cluttered, depending on how many consoles are hooked up to your game room TV right now. The Xbox 360 Store and Marketplace are coming to a close later this month. Microsoft announced this last year and put an official end date of July 29, according to its official FAQ page. In case you didn’t notice, the end of July is fast approaching.

All of the games, DLC and any gaming tidbits for Microsoft’s second generation console won’t be available to purchase or download on the Xbox 360 console. Your games and movie purchases are still safe, however, if you’ve got any throwback titles on your Xbox One or Series X/S console. You can also still watch your purchased movies and shows on Windows 10 and 11 devices.

Phew! For a minute there, I thought I might not be able to play NBA Jam: On Fire Edition on my Xbox One. Running an even bigger headed Dirk Nowitski up and down the court is the only way to let out the frustrations from my day (and the last NBA Finals) without breaking stuff.

Microsoft first announced the shuttering of the Xbox 360 Store and Marketplace last year. It may be unrelated, but Microsoft has had a tough year on the Xbox side. Most recently, the company announced a price increase for its Game Pass Ultimate game buffet and online live plan from $17 a month to $20 and its Game Pass Core plan from $60 to $75. The Game Pass Core plan also includes access to PC games and comes with an EA Play membership.

So basically, the Xbox 360 is being taken off life support right now and we’re all just waiting for it to pass on to that great, big used game store in the sky. You’ve only got a few weeks left to offer your condolences.

This article originally appeared on Engadget at https://www.engadget.com/microsofts-xbox-360-stores-will-close-up-shop-on-july-29-195630594.html?src=rss

Sony reveals the more vlogger-friendly ZV-E10 II

It's been three years since Sony debuted the ZV-E10, a camera it targeted at vloggers, so it's high time that model got some upgrades. The company just announced the mirrorless ZV-E10 II. Sony says this variant adds some new features while retaining those that creators liked from the original, including a background defocus capability and the vari-angle flip screen.

The ZV-E10 II has a 26MP Exmor R CMOS sensor, an upgrade from the 24MP sensor in the original model. The larger-capacity battery (the NP-FZ100 found in some full-frame Sony cameras) may be a more compelling update. Sony claims that, with this battery, users will be able to shoot up to 195 minutes of video continuously.

Other features include a cinematic vlog setting that automatically optimizes the aspect ratio, frame rate and autofocus transition speed for a more cinematic look to videos, Sony claims. There's also a new vertical-oriented user interface and upgraded "connectivity for easy live streaming and data transfer," according to the company. All of this and the camera still weighs just 377 grams.

The ZV-E10 II will be available at the end of this month and it will cost $999 for the body only. If you'd prefer a $1,099 bundle with a new PZ 16-50mm f/3.5-5.6 OSS II lens, you'll need to wait until early August. The lightweight kit lens offers autofocus and video performance improvements over the previous version, according to Sony.

This article originally appeared on Engadget at https://www.engadget.com/sony-reveals-the-more-vlogger-friendly-zv-e10-ii-163122315.html?src=rss

Xbox is increasing Game Pass prices and adding a ‘standard’ plan

Time for Xbox fans to adjust their budgets. Xbox Game Pass is increasing prices this year in a phased rollout. Beginning on July 10, any new subscribers will be charged the updated price, while current subscribers will see the higher costs take effect starting September 12. For the US, Game Pass Ultimate prices will increase from $17 a month to $20 a month, while a year of access to Game Pass Core will jump from $60 to $75. Microsoft laid out all the regional increases in a graph.

Microsoft is also adding a less expensive option in September with Xbox Game Pass Standard. This plan offers access to Game Pass titles but without some perks of the Ultimate package, such as day one releases and Xbox Cloud Gaming. The Standard option will include online multiplayer, some store discounts, and all the other features of the Core plan. It will cost $15 per month in the US.

Breakdown of benefits for Xbox Game Pass plans
Xbox

The final change is what looks like the beginning of the end for the Xbox Game Pass for Console plan. This option will no longer be available for new customers, and if any current plan holders stop their automatic renewal, they'll have to choose a different option if they want to re-up.

This is the latest in a string of sad news stories about Game Pass. In February, we heard from Microsoft that the program had 34 million subscribers, marking a notable slowdown in growth with only 9 million new players added in the past two years. That total includes Core, which is the rebranded Xbox Live plan for playing online games with minimal other perks, meaning the number of new subscribers is even lower. And in June, Xbox's hoped-for big splash of new hardware announcements turned out to be a mere trickle of refreshes. It's a great offer for players who want to keep up with the vast number of new games being released every month, but it doesn't seem to be connecting with the audience in the way Microsoft hoped.

This article originally appeared on Engadget at https://www.engadget.com/xbox-is-increasing-game-pass-prices-and-adding-a-standard-plan-234657957.html?src=rss

Nintendo ends Wii U repairs

Earlier this year, Nintendo said it would shut down all Wii U servers, putting an end to multiplayer, co-op and other services. Now, the company has announced that it's ending Wii U repairs as well, effectively giving last rites to the loveable but not very popular console.

In May, Nintendo forewarned the end of Wii U repairs. "The period for retaining repair parts as stipulated in the repair service regulations has expired, so as soon as the current stock of parts is depleted, repair services will end," the company wrote in a service notice. The Wii U is now listed as no longer eligible for repair on an end-of-life service page, just as Nintendo previewed.

The Wii U launched in late 2012 as a successor to the Wii, but it failed to catch on with consumers, selling just 13.56 million units. It was eventually replaced by the Switch, which has gone on to more than 10 times the sales at 141.3 million units.

The defining feature of the Wii U was its Gamepad with a built-in 6.2-inch touchscreen. That allowed you to play either fully handheld or connected to a TV, a new feature at the time. The other key selling point was the first-party games like Splatoon, Super Smash Bros. for Wii U, Mario Kart 8 and Super Mario 3D World. At the time, those offered local multiplayer action you couldn't find anywhere else.

It was also just a quirky, weird and fun console that "wiggled its way into the hearts of many players, including myself," Engadget's Jessica Conditt wrote back in 2015. Nintendo is set to announce its successor to the Switch before March 2025, but if you're still playing on Wii U, you'd need to take extra good care of it now that repairs will be far more challenging.

This article originally appeared on Engadget at https://www.engadget.com/nintendo-ends-wii-u-repairs-190023430.html?src=rss

Xbox Gaming coming to select Amazon Fire TV devices in July

Soon you’ll have another means of playing Game Pass titles without breaking the bank for an Xbox Series X|S console. Microsoft and Amazon are teaming up to bring Xbox Gaming to select Amazon Fire TV devices in July. According to Microsoft, Xbox Game Pass Ultimate subscribers in over 25 countries will be able to access the Xbox app with the Fire TV Stick 4K Max and Fire TV Stick 4K..

Once the new functionality goes live you can sign in to your Microsoft account, connect a compatible Bluetooth controller and start playing hundreds of games, including Fallout 76, Fallout 4, Starfield and Senua’s Saga: Hellblade 2. Current-gen Xbox and PlayStation controllers will both work.

Xbox Gaming will come to Amazon Fire TV two years after Microsoft released the Xbox app on Samsung smart TVs. The new integration with Amazon products also comes as Microsoft appears to be losing faith in its console business. The company's hardware refresh fell well short of its prior roadmap, and one of its biggest console-pushing series, Call of Duty, will have its next title appear on Game Pass at launch.

This article originally appeared on Engadget at https://www.engadget.com/xbox-gaming-coming-to-select-amazon-fire-tv-devices-in-july-182541532.html?src=rss