Ex-Meta engineer sues company, claiming he was fired over handling of Palestine content

Ferras Hamad, who used to be an engineer working with Meta's machine learning team, has accused the company of firing him over his handling of Palestine-related Instagram posts in a lawsuit. According to Reuters, he is accusing the company of discrimination, wrongful termination and showing a pattern of bias against Palestinians. Hamad said he noted procedural irregularities on how the company handled restrictions on content from Palestinian Instagram personalities, which prevented them from appearing in feeds and searches. One particular case that involved a short video showing a destroyed building in Gaza seemingly led to his dismissal in February. 

Hamad discovered that the video, which was taken by Palestinian photojournalist Motaz Azaiza, was misclassified as pornographic. He said he received conflicting guidance on whether he was authorized to help resolve the issue but was eventually told in writing that helping troubleshoot it was part of his tasks. A month later, though, Hamad was reportedly notified that he was the subject of an investigation. He filed an internal discrimination complaint in response, but he was fired days later and was told that it was because he violated a policy that prohibits employees from working on issues involving accounts of people they personally know. Hamad, who is Palestinian-American, has denied that he personally knew Azaiza. 

In addition to detailing the events that led to his firing in the lawsuit, Hamad also accused the company of deleting internal communication between employees talking about deaths of their relatives in Gaza. Employees that use the Palestinian flag emoji were investigated, as well, whereas those who've previously posted the Israeli or the Ukrainian flags in similar contexts weren't subjected to the same scrutiny. 

Meta has been accused of suppressing posts that support Palestine even before the October 7 Hamas attacks against Israel. Late last year, Senator Elizabeth Warren wrote Mark Zuckerberg a letter raising concerns about how numerous Instagram users were accusing the company of "shadowbanning" them for posting about the conditions in Gaza. Meta's Oversight Board ruled last year that the company's tools mistakenly removed a video posted on Instagram showing the aftermath of a strike on the Al-Shifa Hospital in Gaza during Israel’s ground offensive. More recently, the board opened an investigation to review cases involving Facebook posts that used the phrase "from the river to the sea." We've asked Meta for a statement on Hamad's lawsuit, and we'll update this post when we hear back.

This article originally appeared on Engadget at https://www.engadget.com/ex-meta-engineer-sues-company-claiming-he-was-fired-over-handling-of-palestine-content-123057080.html?src=rss

AT&T, Verizon services restored after call disruption issues across multiple states

AT&T and Verizon customers found themselves unable to call contacts on other carriers for several hours on June 4. Based on people's reports on Downdetector, the issue started at around 11AM ET for both carriers and peaked at approximately 5PM ET. Thousands of subscribers were affected. Most of the reports came from New York City, Chicago, Philadelphia, Pittsburgh, Indianapolis and Cleveland, among other locations. A much smaller number of T-Mobile and Cricket Wireless users also reported problems with their connection. 

The Federal Communications Commission tried to assuage people's worries and announced that it was aware that subscribers from multiple states were "unable to make wireless calls." It also said that it was "currently investigating" the problem. After 7PM ET, both Verizon and AT&T issued statements denying that they were experiencing nationwide outage. They both admitted that their customers were having difficulties calling or texting people on other carriers — Verizon reportedly told Gizmodo that outage reports for its network came from people trying to call AT&T subscribers — but neither one took responsibility. The root cause of the issue remains unknown at this time. AT&T told CNN, though, that 911 calls went through despite the outage.

An hour later, AT&T announced that the problem had been resolved. The company said it collaborated "with the other carrier" to find a solution. It didn't name the other carrier, but it was most likely Verizon, seeing as most of the customers who were affected were subscribers of the two companies. Back in February, AT&T experienced a massive outage that affected over 70,000 subscribers' cellular services and data connections, with customers noting that they couldn't even contact 911. Verizon and T-Mobile said at the time that their subscribers couldn't contact friends with AT&T numbers. 

This article originally appeared on Engadget at https://www.engadget.com/att-verizon-services-restored-after-call-disruption-issues-across-multiple-states-035801520.html?src=rss

Ubisoft Toronto is helping out with the troubled Prince of Persia: The Sands of Time remake

Another Ubisoft studio is pitching in to help develop Prince of Persia: The Sands of Time Remake. Ubisoft Toronto has announced on X/Twitter that it's joining the company's Montreal division to work on the game. In 2022, Ubisoft Montreal took over the project from Ubisoft Pune and Mumbai after several days from its target release date of as far back as January 2021. The company said back then that Montreal was "building upon the work achieved" by its studios in India. In an interview last year, though, producer Jean-Francois Naud revealed that the project was still "in conception" and that it's "looking at feedback from the community and finding [its] own way of delivering the game."

Ubisoft Montreal was "the very birthplace of the epic Sands of Time trilogy," the company wrote in its message when the studio took the reins. The original Sands of Times was itself a reboot of the original Prince of Persia series of PC games by Jordan Mechner. Montreal was also the studio behind a number of Splinter Cell series and Rainbow Six series titles, as well as most Assassin's Creed games. Meanwhile, Toronto developed Far Cry 5 and 6 and Watch Dogs: Legion. It's also currently working on the Splinter Cell remake that's being rebuilt from the ground up using the company's own Snowdrop engine.

The Sands of Time Remake has no new release date yet. 

This article originally appeared on Engadget at https://www.engadget.com/ubisoft-toronto-is-helping-out-with-the-troubled-prince-of-persia-the-sands-of-time-remake-050059045.html?src=rss

This tool unlocks Windows’ AI-powered Recall feature for unsupported PCs

During its Copilot AI and Surface event in May, Microsoft unveiled Recall, an AI-powered feature for Windows created to help you find anything you've ever looked at on your PC. The feature, Microsoft said, is exclusively available on the recently launched and future Copilot+ PCs, which are devices that come with onboard neural processing units (NPUs) for AI tasks. Now, someone using the pseudonym Albacore has released a console Windows app on Github called Amperage that will allow users to run Recall even on older computers that the feature doesn't officially support. 

The tool can only enable Recall on computers with Arm64-based SoCs, which means they have to be powered by a Qualcomm Snapdragon, a Microsoft SQ or an Ampere chipset. Users also have to make sure they're running Windows 11 version 24H2 build 26100.712, because older and newer beta versions of the OS don't have the components needed to activate the feature. As The Verge notes, though, future iterations of the tool may be able to unlock Recall for more devices, seeing as AMD- and Intel-based Copilot+ PCs are expected to be available later this year. 

Recall works by taking snapshots of the PC while the user is on it, storing them locally on the computer and then using local multi-modal small language models to recognize text, images and videos on them. If a user wants to find something they previously looked at on their PC — whether it's an image, a website, a document or an email — they can search the Recall timeline. Microsoft said it will work even if the user types in vague contextual clues in case they can't remember exact phrases or descriptions. And since the snapshots Recall takes are stored locally and offline, users' data are supposed to remain private and secure. 

This article originally appeared on Engadget at https://www.engadget.com/this-tool-unlocks-windows-ai-powered-recall-feature-for-unsupported-pcs-110046086.html?src=rss

Twitch removes every member of its Safety Advisory Council

Twitch signed up cyberbullying experts, web researchers and community members back in 2020 to form the Safety Advisory Council. The review board was formed to help it draft new policies, develop products that improve safety and protect the interests of marginalized groups. Now, CNBC reports that the streaming website has terminated all the members of the council. Twitch reportedly called the nine members into a meeting on May 6 to let them know that their existing contracts would end on May 31 and that they would not be getting paid for the second half of 2024. 

The Safety Advisory Council's members include Dr. Sameer Hinduja, co-director of the Cyber Bullying Research Center, and Dr. T.L. Taylor, the co-founder and director of AnyKey, an organization that advocates for inclusion and diversity in video games and esports. There's also Emma Llansó, the director of the Free Expression Project for the Center for Democracy and Technology.  

In an email sent to the members, Twitch reportedly told them that going forward, "the Safety Advisory Council will primarily be made up of individuals who serve as Twitch Ambassadors." The Amazon subsidiary didn't mention any names, but it describes its Ambassadors as people who "positively contribute to the Twitch community — from being role models for their community, to establishing new content genres, to having inspirational stories that empower those around them."

In a statement sent to The Verge, Twitch trust and safety communications manager Elizabeth Busby said that the new council members will "offer [the website] fresh, diverse perspectives" after working with the same core members for years. "We’re excited to work with our global Twitch Ambassadors, all of whom are active on Twitch, know our safety work first hand, and have a range of experiences to pull from," Busby added.

It's unclear if the Ambassadors taking the current council members' place will get paid or if they're expected to lend their help to the company for free. If it's the latter, then this development could be a cost-cutting measure: The outgoing members were paid between $10,000 and $20,000 a year, CNBC says. Back in January, Twitch also laid off 35 percent of its workforce to "cut costs" and to "build a more sustainable business." In the same month, it reduced how much streamers make from every Twitch Prime subscription they generate, as well.

This article originally appeared on Engadget at https://www.engadget.com/twitch-removes-every-member-of-its-safety-advisory-council-131501219.html?src=rss

Twitch removes every member of its Safety Advisory Council

Twitch signed up cyberbullying experts, web researchers and community members back in 2020 to form the Safety Advisory Council. The review board was formed to help it draft new policies, develop products that improve safety and protect the interests of marginalized groups. Now, CNBC reports that the streaming website has terminated all the members of the council. Twitch reportedly called the nine members into a meeting on May 6 to let them know that their existing contracts would end on May 31 and that they would not be getting paid for the second half of 2024. 

The Safety Advisory Council's members include Dr. Sameer Hinduja, co-director of the Cyber Bullying Research Center, and Dr. T.L. Taylor, the co-founder and director of AnyKey, an organization that advocates for inclusion and diversity in video games and esports. There's also Emma Llansó, the director of the Free Expression Project for the Center for Democracy and Technology.  

In an email sent to the members, Twitch reportedly told them that going forward, "the Safety Advisory Council will primarily be made up of individuals who serve as Twitch Ambassadors." The Amazon subsidiary didn't mention any names, but it describes its Ambassadors as people who "positively contribute to the Twitch community — from being role models for their community, to establishing new content genres, to having inspirational stories that empower those around them."

In a statement sent to The Verge, Twitch trust and safety communications manager Elizabeth Busby said that the new council members will "offer [the website] fresh, diverse perspectives" after working with the same core members for years. "We’re excited to work with our global Twitch Ambassadors, all of whom are active on Twitch, know our safety work first hand, and have a range of experiences to pull from," Busby added.

It's unclear if the Ambassadors taking the current council members' place will get paid or if they're expected to lend their help to the company for free. If it's the latter, then this development could be a cost-cutting measure: The outgoing members were paid between $10,000 and $20,000 a year, CNBC says. Back in January, Twitch also laid off 35 percent of its workforce to "cut costs" and to "build a more sustainable business." In the same month, it reduced how much streamers make from every Twitch Prime subscription they generate, as well.

This article originally appeared on Engadget at https://www.engadget.com/twitch-removes-every-member-of-its-safety-advisory-council-131501219.html?src=rss

Acer launches a compact SpatialLabs camera for 3D photos and videos

Acer has unveiled the new SpatialLabs Eyes Stereo Camera specifically for those who want to take 3D photos and videos. Users can not only use it to capture 3D content, but also to livestream in 3D on YouTube and other platforms, as well as to make 3D video calls on Teams, Zoom and Google Meet. The company describes the camera as "compact" and "pocket-sized," with dimensions measuring 4 x 2.6 x 0.9 inches.

It has a resolution of 8 megapixels per eye and a built-in selfie mirror encased in a weather-proof shell. The more casual users can take advantage of its Electronic Image Stabilization (EIS) feature, along with its auto and touch focus capabilities. But experienced photographers can customize their output as much as they want to in manual mode, which will allow them to adjust the camera's ISO, white balance and shutter speed settings. 

The camera's 3D livestreaming feature will be enabled by version 3.0 of Acer's SpatialLabs Player, while high-resolution 3D video conferencing will be made possible through the company's SpatialLabs video call widget. It will, of course, be compatible with Acer's range of SpatialLabs devices, including laptops with glasses-free 3D screens. But you can view 3D content captured by the device even on other companies' AR or VR headsets and 3D projectors. 

The Acer SpatialLabs Eyes Stereo Camera will be available in the third quarter of the year with prices starting at $549 or €549 in the US and in Europe, respectively.

A person livestreaming with a camera in the foreground.
Acer

This article originally appeared on Engadget at https://www.engadget.com/acer-launches-a-compact-spatiallabs-camera-for-3d-photos-and-videos-060035723.html?src=rss

Acer launches a compact SpatialLabs camera for 3D photos and videos

Acer has unveiled the new SpatialLabs Eyes Stereo Camera specifically for those who want to take 3D photos and videos. Users can not only use it to capture 3D content, but also to livestream in 3D on YouTube and other platforms, as well as to make 3D video calls on Teams, Zoom and Google Meet. The company describes the camera as "compact" and "pocket-sized," with dimensions measuring 4 x 2.6 x 0.9 inches.

It has a resolution of 8 megapixels per eye and a built-in selfie mirror encased in a weather-proof shell. The more casual users can take advantage of its Electronic Image Stabilization (EIS) feature, along with its auto and touch focus capabilities. But experienced photographers can customize their output as much as they want to in manual mode, which will allow them to adjust the camera's ISO, white balance and shutter speed settings. 

The camera's 3D livestreaming feature will be enabled by version 3.0 of Acer's SpatialLabs Player, while high-resolution 3D video conferencing will be made possible through the company's SpatialLabs video call widget. It will, of course, be compatible with Acer's range of SpatialLabs devices, including laptops with glasses-free 3D screens. But you can view 3D content captured by the device even on other companies' AR or VR headsets and 3D projectors. 

The Acer SpatialLabs Eyes Stereo Camera will be available in the third quarter of the year with prices starting at $549 or €549 in the US and in Europe, respectively.

A person livestreaming with a camera in the foreground.
Acer

This article originally appeared on Engadget at https://www.engadget.com/acer-launches-a-compact-spatiallabs-camera-for-3d-photos-and-videos-060035723.html?src=rss

Acer’s new batch of Predator gaming monitors feature faster OLED screens

Acer has added three new gaming monitors to its Predator lineup, all of which have OLED displays and speedy refresh rates. The models — Predator X27U F3, Predator X34 X5 and Predator X32 X3 — work with NVIDIA's G-SYNC and AMD's FreeSync Premium Pro technologies to prevent tearing, stuttering, ghosting and input lags while you're gaming. They also feature true 10-bit color depth enhanced by a 99 percent coverage of the DCI-P3 color space, which means more color depths, higher contrasts and deeper blacks. The models come with stands with adjustable height that can tilt and swivel, and they're all equipped with two 5-watt speakers.

The Predator X27U F3 is a 27-inch monitor with a 2,560 x 1,440 pixel resolution and a 480 Hz refresh rate. It's outfitted with a USB-C and two HDMI 2.1 ports, and its stand has a tripod mount socket that can support streaming accessories like lights and cameras. The model will be available in the third quarter with prices starting at $1,200. 

Meanwhile, the Predator X32 X3 monitor is a 4K UHD OLED display with a refresh rate of 240 Hz, though you can get that up to 480 Hz if you don't mind gaming in Full HD resolution only. The 31.5-inch monitor also comes with one Type-C and two HDMI 2.1 ports, and it will be available in the fourth quarter of the year for $1,200 and above. 

Finally, the Predator X34 X5 has a 34-inch curved OLED screen with a 1800R curvature and a resolution of 3,440 x 1,440 pixels. It also has a 240 Hz refresh and a 0.03 ms response rate like the Predator X32 X3 model, though it doesn't seem like you can get a speedier refresh rate in exchange for lower resolution. The monitor has two HDMI 2.1 ports, a DisplayPort and USB Type-C port, and it will be available in the fourth quarter for at least $1,100. 

This article originally appeared on Engadget at https://www.engadget.com/acers-new-batch-of-predator-gaming-monitors-feature-faster-oled-screens-060033834.html?src=rss

Acer’s new batch of Predator gaming monitors feature faster OLED screens

Acer has added three new gaming monitors to its Predator lineup, all of which have OLED displays and speedy refresh rates. The models — Predator X27U F3, Predator X34 X5 and Predator X32 X3 — work with NVIDIA's G-SYNC and AMD's FreeSync Premium Pro technologies to prevent tearing, stuttering, ghosting and input lags while you're gaming. They also feature true 10-bit color depth enhanced by a 99 percent coverage of the DCI-P3 color space, which means more color depths, higher contrasts and deeper blacks. The models come with stands with adjustable height that can tilt and swivel, and they're all equipped with two 5-watt speakers.

The Predator X27U F3 is a 27-inch monitor with a 2,560 x 1,440 pixel resolution and a 480 Hz refresh rate. It's outfitted with a USB-C and two HDMI 2.1 ports, and its stand has a tripod mount socket that can support streaming accessories like lights and cameras. The model will be available in the third quarter with prices starting at $1,200. 

Meanwhile, the Predator X32 X3 monitor is a 4K UHD OLED display with a refresh rate of 240 Hz, though you can get that up to 480 Hz if you don't mind gaming in Full HD resolution only. The 31.5-inch monitor also comes with one Type-C and two HDMI 2.1 ports, and it will be available in the fourth quarter of the year for $1,200 and above. 

Finally, the Predator X34 X5 has a 34-inch curved OLED screen with a 1800R curvature and a resolution of 3,440 x 1,440 pixels. It also has a 240 Hz refresh and a 0.03 ms response rate like the Predator X32 X3 model, though it doesn't seem like you can get a speedier refresh rate in exchange for lower resolution. The monitor has two HDMI 2.1 ports, a DisplayPort and USB Type-C port, and it will be available in the fourth quarter for at least $1,100. 

This article originally appeared on Engadget at https://www.engadget.com/acers-new-batch-of-predator-gaming-monitors-feature-faster-oled-screens-060033834.html?src=rss