OpenAI unveils SearchGPT, an AI-powered search engine

OpenAI on Thursday announced a new AI-powered search engine prototype called SearchGPT. The move marks the company’s entry into a competitive search engine market dominated by Google for decades. On its website, OpenAI described SearchGPT as “a temporary prototype of new AI search features that give you fast and timely answers with clear and relevant sources.” The company plans to test out the product with 10,000 initial users and then roll it into ChatGPT after gathering feedback.

The launch of SearchGPT comes amid growing competition in AI-powered search. Google, the world’s dominant search engine, recently began integrating AI capabilities into its platform. Other startups like the Jeff Bezos-backed Perplexity have also aimed to take on Google and have marketed themselves as “answer engines” that use AI to summarize the internet. 

The rise of AI-powered search engines has been controversial. Last month, Perplexity faced criticism for summarizing stories from Forbes and Wired without adequate attribution or backlinks to the publications as well as ignoring robots.txt, a way for websites to tell crawlers that scrape data to back off. Earlier this week, Wired publisher Condé Nast reportedly sent a cease and desist letter to Perplexity and accused it of plagiarism. 

Perhaps because of these tensions, OpenAI appears to be taking a more collaborative approach with SearchGPT. The company's blog post emphasizes that the prototype was developed in partnership with various news organizations and includes quotes from the CEOs of The Atlantic and News Corp, two of many publishers that OpenAI has struck licensing deals with.

“SearchGPT is designed to help users connect with publishers by prominently citing and linking to them in searches,” the company’s blog post says. “Responses have clear, in-line, named attribution and links so users know where information is coming from and can quickly engage with even more results in a sidebar with source links.” OpenAI also noted that publishers will have control over how their content is presented in SearchGPT and can opt out of having their content used for training OpenAI's models while still appearing in search results.

SearchGPT's interface features a prominent textbox asking users, "What are you searching for?" Unlike traditional search engines like Google that provide a list of links, SearchGPT categorizes the results with short descriptions and visuals.

SearchGPT
OpenAI

For example, when searching for information about music festivals, the engine provides brief descriptions of events along with links for more details. Some users have pointed out, however, that the search engine is already presenting inaccurate information in its results.

We reiterate: Please don't get your news from AI chatbots.

This article originally appeared on Engadget at https://www.engadget.com/openai-unveils-searchgpt-an-ai-powered-search-engine-195235766.html?src=rss

AI video startup Runway reportedly trained on ‘thousands’ of YouTube videos without permission

AI company Runway reportedly scraped “thousands” of YouTube videos and pirated versions of copyrighted movies without permission. 404 Media obtained alleged internal spreadsheets suggesting the AI video-generating startup trained its Gen-3 model using YouTube content from channels like Disney, Netflix, Pixar and popular media outlets.

An alleged former Runway employee told the publication the company used the spreadsheet to flag lists of videos it wanted in its database. It would then download them without detection using open-source proxy software to cover its tracks. One sheet lists simple keywords like astronaut, fairy and rainbow, with footnotes indicating whether the company had found corresponding high-quality videos to train on. For example, the term “superhero” includes a note reading, “Lots of movie clips.” (Indeed.)

Other notes show Runway flagged YouTube channels for Unreal Engine, filmmaker Josh Neuman and a Call of Duty fan page as good sources for “high movement” training videos.

“The channels in that spreadsheet were a company-wide effort to find good quality videos to build the model with,” the former employee told 404 Media. “This was then used as input to a massive web crawler which downloaded all the videos from all those channels, using proxies to avoid getting blocked by Google.”

Screnshot of the Runway AI homepad.
Runway

A list of nearly 4,000 YouTube channels, compiled in one of the spreadsheets, flagged “recommended channels” from CBS New York, AMC Theaters, Pixar, Disney Plus, Disney CD and the Monterey Bay Aquarium. (Because no AI model is complete without otters.)

In addition, Runway reportedly compiled a separate list of videos from piracy sites. A spreadsheet titled “Non-YouTube Source” includes 14 links to sources like an unauthorized online archive of Studio Ghibli films, anime and movie piracy sites, a fan site displaying Xbox game videos and the animated streaming site kisscartoon.sh.

In what could be viewed as a damning confirmation that the company used the training data, 404 Media found that prompting the video generator with the names of popular YouTubers listed in the spreadsheet spit out results bearing an uncanny resemblance. Crucially, entering the same names in Runway’s older Gen-2 model — trained before the alleged data in the spreadsheets — generated “unrelated” results like generic men in suits. Additionally, after the publication contacted Runway asking about the YouTubers’ likenesses appearing in results, the AI tool stopped generating them altogether.

“I hope that by sharing this information, people will have a better understanding of the scale of these companies and what they’re doing to make ‘cool’ videos,” the former employee told 404 Media.

When contacted for comment, a YouTube representative pointed Engadget to an interview its CEO Neal Mohan gave to Bloomberg in April. In that interview, Mohan described training on its videos as a “clear violation” of its terms. “Our previous comments on this still stand,” YouTube spokesperson Jack Mason wrote to Engadget.

Runway did not respond to a request for commeInt by the time of publication.

At least some AI companies appear to be in a race to normalize their tools and establish market leadership before users — and courts — catch onto how their sausage was made. Training with permission through licensed deals is one thing, and that’s another tactic companies like OpenAI have recently adopted. But it’s a much sketchier (if not illegal) proposition to treat the entire internet — copyrighted material and all — as up for grabs in a breakneck race for profit and dominance.

404 Media’s excellent reporting is worth a read.

This article originally appeared on Engadget at https://www.engadget.com/ai-video-startup-runway-reportedly-trained-on-thousands-of-youtube-videos-without-permission-182314160.html?src=rss

Netflix hires former Epic Games exec as new President of Games

Netflix has landed a notable new leader for its rapidly-expanding gaming endeavors. Variety reported that the streaming company has hired Alain Tascan as its new president of games. Before joining Netflix, Tascan was executive vice president for game development at a little studio you may have heard of called Epic Games. In that role, he oversaw the first-party development for some of the company's hugely successful titles, such as Fortnite, Lego Fortnite, Rocket League and Fall Guys.

The company is also recruiting talent on the creative side. Since launching the games project in 2021, Netflix has acquired notable indie studios Night School, Boss Fight, Next Games and Spry Fox, and has brought a large number of acclaimed indie games to mobile. In its second quarter earnings call, Netflix execs revealed that it has more than 80 games currently in development, which would nearly double its current library of about 100 titles. 

Many of these new projects are interactive fiction based on Netflix shows and movies, with the goal of giving fans new ways to engage with their favorite titles. "I think our opportunity here to serve super fandom with games is really fun and remarkable," Co-CEO Ted Sarandos said during the call. We also learned that a multiplayer Squid Game project will be coming to Netflix Games later this year.

Although Netflix is making a sizable investment into this games division, people haven't been flocking to their titles yet. In 2022, the library had about 1.7 million daily users and its games had been downloaded 23.3 million times.

This article originally appeared on Engadget at https://www.engadget.com/netflix-hires-former-epic-games-exec-as-new-president-of-games-212614285.html?src=rss

Meta AI is now available in Spanish, Portugese, French and more

Meta AI launched in September 2023 using the Llama 2 learning language model. Nearly a year later, Meta has announced a new round of features for its AI assistant and a fresh LLM to support it: Llama 3.1. 

These updates include an expansion of who can access Meta AI. Thanks to the addition of Argentina, Chile, Colombia, Ecuador, Mexico, Peru and Cameroon, the assistant is now available in 22 countries. It's also accessible in new languages: French, German, Hindi, Hindi-Romanized Script, Italian, Portuguese, and Spanish. However, some of the new features are location or language-specific for the time being. 

Meta is rolling out a beta tool called "Imagine me" throughout the US. It allows for prompts such as "Imagine me surfing" or "Imagine me as a surrealist painting," and the AI assistant will create it using a photo of the individual. Meta is also adding new ways to tinker with an image, such as removing, changing or editing its content. This feature allows for creating an image, such as a duck, with the "Imagine me" tool and then instructing Meta AI to "Change the duck to a cat." Next month there will also be an "Edit with AI" button for further fine-tuning of images. The company is also rolling out the ability to create an image with Meta AI in a feed, comment, story or message across Facebook, Instagram, WhatsApp and Messenger. It should roll out this week, though just in English for now.

Then there's the launch of Llama 3.1 405B — Meta's new open-source AI model. You can use it on WhatsApp or meta.ai for tasks such as answering math problems and coding. Meta claims it will update its AI technology every two weeks and that new features and languages are on the way. 

This article originally appeared on Engadget at https://www.engadget.com/meta-ai-is-now-available-in-spanish-portugese-french-and-more-150051715.html?src=rss

YouTube Music’s latest features include ‘hum to search’ and AI-generated conversational radio

YouTube Music is rolling out some fun new features, including the expansion of the “hum to search” tool that has been in beta for Android users since March. The company says this tool allows users to “search the YouTube Music catalog of over 100 million official songs” by using natural sound.

All you have to do is tap “search” and look for the waveform icon. Then it’s up to you. The tool lets people hum the song, sing the song or even play the song on another instrument. The feature is rolling out to YouTube music subscribers on both iOS and Android.

It’s also been working on something called AI-generated conversational radio. This isn’t a platform in which AI DJs take jobs away from Wolfman Jack or whatever. Rather, it’s a tool that lets people use natural conversation to describe the type of radio station they want to listen to. The algorithm will take in that information and create some tailor-made radio. This is sort of like Spotify’s AI DJ from a while back, but the conversational element should make the algorithm zero in on your exact tastes as described.

The bad news? It’s only available to select subscribers at this point, as it's in a testing phase. If successful, it should roll out to more users in the coming months. After all, YouTube first announced the “hum to search” tool in March and its already becoming widely available.

This article originally appeared on Engadget at https://www.engadget.com/youtube-musics-latest-features-include-hum-to-search-and-ai-generated-conversational-radio-175153746.html?src=rss

How false nostalgia inspired noplace, a Myspace-like app for Gen Z

Already fascinated with y2k-era tech, some members of Gen Z have wondered what those early, simpler social networks were like. Now, they can get an idea thanks to a new app called noplace, which recreates some aspects of Myspace more than a decade after its fall from the most-visited site in the US.

The app officially launched earlier this month and briefly made the No. 1 spot in Apple’s App Store. Dreamed up by Gen Z founder Tiffany Zhong, noplace bills itself as both a throwback and an alternative to mainstream social media algorithms and the creator culture that comes with them. “I missed how social media used to be back in the day … where it was actually social, people would post random updates about their life,” Zhong tells Engadget. “You kind of had a sense of where people were in terms of time and space.”

Though Zhong says she never got to experience Myspace firsthand — she was in elementary school during its early 2000s peak — noplace manages to nail many of the platform’s signature elements. Each user starts with a short profile where they can add personal details like their relationship status and age, as well a free-form “about me” section. Users can also share their interests and detail what they’re currently watching, playing, reading and listening to. And, yes, they can embed song clips. There’s even a “top 10” for highlighting your best friends (unclear if Gen Z is aware of how much trauma that particular Myspace feature inflicted on my generation).

Myspace, of course, was at its height years before smartphone apps with a unified “design language” became the dominant medium for browsing social media. But the highly customizable noplace profiles still manage to capture the vibe of the bespoke HTML and clashing color schemes that distinguished so many Myspace pages and websites on the early 2000s internet.

noplace has a
noplace

There are other familiar features. All new users are automatically friends with Zhong, which she confirms is a nod to Tom Anderson, otherwise known as “Myspace Tom.” And the app encourages users to add their interests, called “stars,” and search for like-minded friends.

Despite the many similarities — the app was originally named “nospace” — Zhong says noplace is about more than just recreating the look and feel of Myspace. The app has a complicated gamification scheme, where users are rewarded with in-app badges for reaching different “levels” as they use the app more. This system isn’t really explained in the app — Zhong says it’s intentionally “vague” — but levels loosely correspond to different actions like writing on friends’ walls and interacting with other users’ posts. There’s also a massive Twitter-like central feed where users can blast out quick updates to everyone else on the app.

It can feel a bit chaotic, but early adopters are already using it in some unexpected ways, according to Zhong. “Around 20% in the past week of posts have been questions,” she says, comparing it to the trend of Gen Z using TikTok and YouTube as a search engine. “The vision for what we're building is actually becoming a social search engine. Everyone thinks it's like a social network, but because people are asking questions already … we're building features where you can ask questions and you can get crowdsourced responses.”

That may sound ambitious for a (so far) briefly-viral social app, but noplace has its share of influential backers. Reddit founder Alexis Ohanian is among the company’s investors. And Zhong herself once made headlines in her prior role as a teenage analyst at a prominent VC firm.

For now, though, noplace feels more to me like a Myspace-inspired novelty, though I’m admittedly not the target demographic. But, as someone who was a teenager on actual Myspace, I often think that I’m grateful my teen years came long before Instagram or TikTok. Not because Myspace was simpler than today’s social media, but because logging off was so much easier.

Zhong sees the distinction a little differently, not as a matter of dial-up connections enforcing a separation between on and offline, but a matter of prioritizing self expression cover clout. “You're just chasing follower count versus being your true self,” Zhong says. “It makes sense how social networks have evolved that way, but it's media platforms. It's not a social network anymore.”

This article originally appeared on Engadget at https://www.engadget.com/how-false-nostalgia-inspired-noplace-a-myspace-like-app-for-gen-z-163813099.html?src=rss

YouTube Shorts gets Instagram’s ‘Add yours’ prompt stickers

YouTube is continuing its mission to compete with Instagram and TikTok. The platform has announced new features on Shorts, notably including an "Add yours" sticker. That's right, it seems to be pretty much the same tool that Instagram launched in 2021, and you'll have seen with prompts like "the most recent photo in your camera roll" or "the first photo of you and your partner." 

In this case, YouTube recommends you create prompts like showing off your dog's newest trick to "inspire your audience" and spark "a chain reaction of adorable content." The sticker looks nearly identical to Instagram's, so if you use it there, it should be an easy transition. This new-to-YouTube sticker should roll out across Shorts over the next few weeks.

The
YouTube

YouTube has also announced you can soon add and edit auto-generated captions on Shorts. You can choose between various colors and fonts to make captions blend in better with your videos. Again, you will recognize this from Instagram, but let's be honest: there's very little reinventing the wheel on social media these days, so it's nice to have options regardless of your platform of choice.

Similarly, YouTube is also rolling out a Text to Speech feature on Shorts. The tool lets you add text after recording a Short and then click the "Add voice" icon at the top left of your screen. From there, YouTube provides four voices you can pick from for the narration.

The last update coming to Youtube Shorts is for Android users. Soon, Auto layout will be available on Android, allowing you to track the subject of your video as you create it. You can hear about all of these updates directly from the YouTube team below.

This article originally appeared on Engadget at https://www.engadget.com/youtube-shorts-gets-instagrams-add-yours-prompt-stickers-160002525.html?src=rss

YouTube upgrades its ‘erase song’ tool to remove copyrighted music only

YouTube is trying to make it easy for its creators to remove songs from their videos and resolve copyright claims. In a new Creator Insider video, the website has announced that it has released an upgraded "erase song" tool that has the capability to remove music from video segments without deleting other audio, such as conversations, as well. 

When creators get a copyright claim for music, YouTube gives them the option to trim out the affected segment or to replace the song with an approved one in its audio library. Creators can't monetize that particular video until they resolve the claim. The website has been testing its "erase song" tool for a while, but in the video, the company says it hasn't been as accurate as it would like. To solve that problem, it redesigned the tool so that it now uses an AI-powered algorithm to accurately detect and remove copyrighted music from videos. 

Still, YouTube admits that the tool might not always work. If a song is particularly hard to remove, presumably due to audio quality or the presence of other sounds while it's playing, creators may have to resort to other options. In addition to being able to trim out the offending segment or to replace its song, creators will also be able to mute that part of their video through the new erase tool. 

The website's upgraded erase song tool will be available in YouTube Studio in the coming weeks. 

This article originally appeared on Engadget at https://www.engadget.com/youtube-upgrades-its-erase-song-tool-to-remove-copyrighted-music-only-140032261.html?src=rss

YouTube upgrades its ‘erase song’ tool to remove copyrighted music only

YouTube is trying to make it easy for its creators to remove songs from their videos and resolve copyright claims. In a new Creator Insider video, the website has announced that it has released an upgraded "erase song" tool that has the capability to remove music from video segments without deleting other audio, such as conversations, as well. 

When creators get a copyright claim for music, YouTube gives them the option to trim out the affected segment or to replace the song with an approved one in its audio library. Creators can't monetize that particular video until they resolve the claim. The website has been testing its "erase song" tool for a while, but in the video, the company says it hasn't been as accurate as it would like. To solve that problem, it redesigned the tool so that it now uses an AI-powered algorithm to accurately detect and remove copyrighted music from videos. 

Still, YouTube admits that the tool might not always work. If a song is particularly hard to remove, presumably due to audio quality or the presence of other sounds while it's playing, creators may have to resort to other options. In addition to being able to trim out the offending segment or to replace its song, creators will also be able to mute that part of their video through the new erase tool. 

The website's upgraded erase song tool will be available in YouTube Studio in the coming weeks. 

This article originally appeared on Engadget at https://www.engadget.com/youtube-upgrades-its-erase-song-tool-to-remove-copyrighted-music-only-140032261.html?src=rss

New YouTube policy lets you request the removal of AI-generated content that uses your likeness

YouTube quietly added a new policy last month that lets you request the removal of AI-generated content featuring your likeness. The new privacy violation policy, first spotted by TechCrunch’s Sarah Perez, allows you to flag videos that “used AI to alter or create synthetic content that looks or sounds like you.”

YouTube says several factors will determine whether it considers a removal, including whether the content is altered or synthetic (and whether it’s disclosed as such), easily identifiable as the person in question or realistic.

The company will also weigh whether it could be considered a parody or satire. Another factor is whether it includes a public figure (or other well-known individual) “engaging in a sensitive behavior,” like crime, violence or endorsing a product or political candidate. TechCrunch notes the paramount importance of the latter during this pivotal election year.

The new policy falls under YouTube’s privacy violations, not misleading content. The company now requires first-party claims in most cases. The most notable exceptions are when the individual is a minor, doesn’t have access to a computer or is deceased.

YouTube will give the alleged violator 48 hours to act on the complaint. If it’s removed during that window, it’s case closed. If not, YouTube will review it.

The documentation clarifies that removal means fully removing it (and removing the individual’s name and personal info from the title, description and tags, if applicable). Blurring out faces is another option. It also explains that making the clip private isn’t allowed since that would let the poster easily make it public again.

YouTube didn’t make noise about the change, but it did hint at it earlier this year when it laid out its policies for AI-generated video. At the time, it promised, “In parallel, as we previously announced, we’re continuing to work towards an updated privacy process for people to request the removal of AI-generated or other synthetic or altered content that simulates an identifiable individual, including their face or voice.”

This article originally appeared on Engadget at https://www.engadget.com/new-youtube-policy-lets-you-request-the-removal-of-ai-generated-content-that-uses-your-likeness-211522438.html?src=rss