Amazon Go and Fresh stores are closing as Amazon focuses on grocery delivery and Whole Foods

Amazon is rethinking its grocery business, and as part of that, it will shut down all of its remaining Amazon Go and Amazon Fresh physical stores. The company will convert some locations into Whole Foods Market stores. 

"While we've seen encouraging signals in our Amazon-branded physical grocery stores, we haven't yet created a truly distinctive customer experience with the right economic model needed for large-scale expansion," the company wrote in a blog post. Amazon added that it would help workers at Go and Fresh stores to find positions elsewhere within the company.

For now, Amazon is focusing its grocery efforts on Fresh deliveries, Amazon Now (a 30-minutes-or-less delivery option it recently introduced to compete with DoorDash and Instacart) and Whole Foods. It plans to open more than 100 new Whole Foods Market stores over the next few years. 

Amazon also says it will introduce new types of physical locations in the coming years. One concept it's considering is a "supercenter" that would offer a broad selection of goods from Amazon, including household items, groceries and "general merchandise." I dunno, that just sounds like a supermarket to me.

Meanwhile, the checkout-less Just Walk Out tech that the company implemented in Go and Fresh stores is still in use at third-party locations, including hospital cafeterias and sports arenas. Amazon has also deployed it in break rooms in dozens of its warehouses to help "employees maximize break time by grabbing meals without checkout delays." It’s definitely not to keep closer tabs on workers, I’m sure.

This article originally appeared on Engadget at https://www.engadget.com/general/amazon-go-and-fresh-stores-are-closing-as-amazon-focuses-on-grocery-delivery-and-whole-foods-180448412.html?src=rss

The EU tells Google to give external AI assistants the same access to Android as Gemini has

The European Commission has started proceedings to ensure Google complies with the Digital Markets Act (DMA) in certain ways. Specifically, the European Union’s executive arm has told Google to grant third-party AI services the same level of access to Android that Gemini has. "The aim is to ensure that third-party providers have an equal opportunity to innovate and compete in the rapidly evolving AI landscape on smart mobile devices," the Commission said in a statement

The company will also have to hand over "anonymized ranking, query, click and view data held by Google Search" to rival search engines. The Commission says this will help competing companies to optimize their services and offer more viable alternatives to Google Search. 

"Today’s proceedings under the Digital Markets Act will provide guidance to Google to ensure that third-party online search engines and AI providers enjoy the same access to search data and Android operating system as Google's own services, like Google Search or Gemini," said Henna Virkkunen, the Commission’s executive vice-president for tech sovereignty, security and democracy. "Our goal is to keep the AI market open, unlock competition on the merits and promote innovation, to the benefit of consumers and businesses."

The Commission plans to wrap up these proceedings in the next six months, effectively handing Google a deadline to make all of this happen. If the company doesn't do so to the Commission's satisfaction, it may face a formal investigation and penalties down the line. The Commission can impose fines of up to 10 percent of a company's global annual revenue for a DMA violation.

Google was already in hot water with the EU for allegedly favoring its own services — such as travel, finance and shopping — over those from rivals and stopping Google Play app developers from easily directing consumers to alternative, cheaper ways to pay for digital goods and services. The bloc charged Google with DMA violations related to those issues last March. 

In November, the EU opened an investigation into Google's alleged demotion of commercial content on news websites in search results. The following month, it commenced a probe into Google's AI practices, including whether the company used online publishers' material for AI Overviews and AI Mode without "appropriate compensation" or offering the ability to opt out.

This article originally appeared on Engadget at https://www.engadget.com/ai/the-eu-tells-google-to-give-external-ai-assistants-the-same-access-to-android-as-gemini-has-154157081.html?src=rss

Google aims to take the sting out of scheduling meetings with a new Gemini feature

Google is rolling out a Gemini feature that could turn out to be pretty useful for many folks. It's a Google Calendar tool that can help figure out the best time to schedule a meeting, taking into account attendees' schedules. When creating a meeting, you can click the "Suggested times" option and Gemini will look at the availability that people have marked on their calendar and potential conflicts. You'll then be able to choose from a list of suggested time slots.

But the time you pick may not work for everyone. So if multiple people decline the meeting invite, you can reschedule by going to the event. You'll see a time when everyone is available and you can quickly update the invite.

There are a few catches here. Naturally, this will only work properly when meeting organizers have access to attendees' calendars. It's also limited to paid users who are on Google Workspace Business (Standard and Plus) and Enterprise (Standard and Plus) plans, as well as those with the Google AI Pro for Education add-on. The feature is available now on Rapid Release domains and it'll start rolling out to Scheduled Release domains on February 2.

This article originally appeared on Engadget at https://www.engadget.com/ai/google-aims-to-take-the-sting-out-of-scheduling-meetings-with-a-new-gemini-feature-204853761.html?src=rss

Ball x Pit’s first update brings an endless mode and much more to the chaos

It’s time to jump back into the pit. Ball x Pit is one of the very best games of 2025 and there’s now even more to play around with in the brick-busting roguelite. The first major free update for the game (one of three that’s on the cards this year) just arrived on all platforms. It added a bunch more stuff to the mix, including two new characters, eight extra special balls with powerful abilities and an endless mode.

Developer Kenny Sun wrote on the PlayStation Blog that because fans demanded it so much, endless mode jumped right to the top of the to-do list. After you beat a level’s boss, you can keep going as long as you can stay alive and really put your builds to the test.

The Regal Update brought two more playable hunters to the mix as well. Opt to use The Falconer, and you’ll fire balls from two birds, one at each side of the screen. When balls return to The Carouser, they orbit around him to deal extra damage. Sun added that this character “twists ball trajectories with a personal gravity field that pulls shots off their usual paths.”

Then there are the new balls. The Stone Ball is powerful, but disintegrates as it bounces. Two of the latest balls deal spins on fire damage and the Fireworks Ball seems like it’ll add even more chaotic visual flair. The update added a trio of passives too. I enjoy creating builds around baby balls (a secondary type of ball that doesn’t have a special ability), so I’m eager to try out Iron Onesie. This passive scales up the damage of special balls depending on how many baby balls are in play.

Finally, the update introduced support for more languages. You can play Ball x Pit in Spanish (Latin America), Polish, Italian, Thai, Turkish and Ukrainian.

In anticipation of the update, I jumped back into Ball x Pit over the weekend for a quick refresher. Before I knew it, four hours had gone by. This game is once again going to be an existential threat to my time.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ball-x-pits-first-update-brings-an-endless-mode-and-much-more-to-the-chaos-174306548.html?src=rss

Blizzard lines up WoW, Overwatch, Hearthstone and Diablo showcases

While we got a peek at a few Xbox Game Studios projects during last week’s Developer Direct event, neither Bethesda nor Activision Blizzard made appearances. Fans of several Blizzard franchises won’t need to wait too long to find out what’s next for their favorite games, though, as the publisher has lined up several showcases to help mark its 35th anniversary.

The developer-led streams will include “major game announcements,” according to Blizzard. They’ll all air over the next few weeks. Here’s where and when you can watch each stream:

  • January 29. 12PM ET — World of Warcraft State of Azeroth (YouTube and Twitch)

  • February 4, 1PM ET — Overwatch Spotlight (YouTube and Twitch)

  • February 9, 12:30PM ET — Hearthstone Spotlight on the (YouTube and Twitch

  • February 11, 5PM ET — Diablo 30th Anniversary Spotlight (YouTube and Twitch

With Blizzard not holding a BlizzCon in either 2024 or 2025, the announcements at these showcases should help fill the gap until the event returns in September. “This is only the start of what we’ll share around our games this year,” Blizzard president Johanna Faries said.

The WoW showcase will take place just over a month before the Midnight expansion arrives on March 2. Among other things, the developers will share their roadmaps for both modern and classic WoW.

Overwatch 2 has been teasing a takeover of the game by the villainous Talon faction, and with the next season only a couple of weeks away, we’ll surely hear more about that. Maybe Blizzard will reveal the long-rumored Overwatch mobile spinoff here too (and hopefully an animated series).

The second Diablo IV expansion, Lord of Hatred, is set to arrive on April 28 with a new campaign and fresh classes in tow, so expect to learn more during that franchise’s showcase. Hearthstone fans will also soon get a better sense of what to expect for that game this year.

This article originally appeared on Engadget at https://www.engadget.com/gaming/blizzard-lines-up-wow-overwatch-hearthstone-and-diablo-showcases-154912932.html?src=rss

More Cult of the Lamb, a World War II computer mystery and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. It’s been a very busy week of fun game releases (next week will be too!), so let’s get into some of them after a quick reflection on gaming while traveling.

I love my Steam Deck. I really truly do. It’s a fantastic machine. And yet when I brought it with me on a five-week trip over the holidays, I used it for barely an hour the entire time. That doesn’t really justify the space and weight it takes up in my bag. The same holds true for my Nintendo Switch 2 and PlayStation Portal. 

I’ll be leaving them all at home next time. I’ll take a small controller (probably OhSnap's MCON) so I can play the odd game on my laptop or phone. I’ll bring my Playdate as well. I adore that little yellow console, and I haven’t spent nearly enough time using it. I have a lot of neat-looking indie games to catch up on there (Diora looks particularly interesting). I’m more likely to play something on a flight if it’s on a device I can pull out from my pocket. I just wish Panic had put a backlight in the Playdate. 

Massive Monster and publisher Devolver Digital gave Cult of the Lamb fans a whole bunch of reasons to jump back into the game this week with the arrival of the Woolhaven expansion. You'll need to get close to the end of the base game (though you don't need to beat the final boss) before you can experience what the DLC has to offer. It includes weather effects, a new mountain area with a pair of fresh dungeons, a ranching system (which allows you to raise animals as pets or for food) and much more.

Folks who dig Cult of the Lamb seem to get really into the game. After a few years of free updates from Massive Monster, Woolhaven is a major expansion that's similar in scope to the base game, so it should keep fans busy for quite a while if they want to try everything. The DLC is out now on PC, Nintendo Switch, PS4, PS5, Xbox Series X/S and Xbox One. It costs $17 if you already have the base game.

Inkle, the studio behind Overboard! and the wonderful A Highland Song is back with TR-49, a puzzle game with a World War II computer at its core. Over five decades, an array of books, letters and journals were fed into the machine as part of an effort to "crack the code of reality." But now you're tasked with finding and destroying one specific book before a timer runs out.

It all seems rather mysterious. To give you a sense of what's going on here, Inkle says it drew inspiration from narrative deduction games like The Roottrees are Dead, The Return of the Obra Dinn and Her Story, as well as audio dramas. I can't see myself having the time or patience to figure out the enigma of this particular machine (I imagine many players will need a notebook for this one), but I'm intrigued enough to at least watch a Let's Play at some point. You can experience this mystery for yourself on Steam (normally $7, but there's a 10 percent launch discount until January 28).

Another week, another Metroidvania, but MIO: Memories in Orbit has a more striking art style than most. This game from Douze Dixièmes and publisher Focus Entertainment debuted to positive reviews this week. After the AI caretakers on a forgotten spaceship stop working, you'll have to help the robot MIO explore the spacecraft "to revive its lost memories" and save it from doom. Naturally, you'll discover some new abilities along the way, including a grappling hook and air gliding.

MIO: Memories in Orbit is available on PS5, Xbox Series X/S, Nintendo Switch, Switch 2, Steam, the Epic Games Store and the Microsoft Store for $20 (with a 10 percent launch discount on some platforms). You can also check it out via Game Pass Ultimate and PC Game Pass.

Perfect Tides: Station to Station is a pixel-art point-and-click narrative adventure and a sequel to Three Bees' Perfect Tides. Over the course of an in-game year, you'll help 18-year-old Mara explore the big city and find her place in the world.

The early 2000s vibes of the trailer are immaculate, so I'm going to have to try to play this at some point. Perfect Tides: Station to Station is out now on Steam for PC and Mac for $20.

Cozy cafe sim Tailside debuted in early access on Steam (normally $11, but there's a 10 percent discount until January 28) this week. I'm bummed I haven't had a chance to try this one from Coffee Beans Dev yet, because it looks lovely. 

Along with serving snacks and drinks to your furry customers, you can learn more about the visitors to your cafe by reading stories about them in the newspaper (hopefully nice ones!). You can play at your own pace as you draw latte art and decorate your cafe. Eventually, you'll be able to visit other players' cafes and open a flower shop. Like I said, it looks lovely.

One of my favorite games of last year is getting a free update on January 26. Just when I thought I was out of Ball x Pit, Kenny Sun and friends (along with publisher Devolver) are pulling me right back in to check out two new characters, eight fresh balls with their own abilities, more passives and some kind of surprise. 

I adore Ball x Pit and this update is going to be a drop everything and play immediately deal for me. The Regal Update will be available on all platforms: Steam, PS5, Xbox Series X/S, Nintendo Switch and Switch 2. Ball x Pit costs $15. It's available via Game Pass Ultimate and PC Game Pass too.

I'm interested to check out the demo for Vampire Crawlers, a Vampire Survivors spin-off. Poncle will release it on February 23 at Steam Next Fest as well as on Xbox. Your progress will carry over into the full game, which will be on Game Pass on day one.

As a rule, turn-based games aren't really my jam, and nor are roguelike deckbuilders. But I'm a big fan of Vampire Survivors, so I'm definitely willing to give this a shot. It helps that Vampire Crawlers seems to be fast-paced and that it draws from the chaotic visuals of the original game. Vampire Crawlers is coming to Steam, Xbox Series X/S, PS5, Nintendo Switch, iOS and Android later this year.

Speaking of interesting demos, one for Ratcheteer DX is available now on PC ahead of the full game's release on Switch, Steam (PC and Mac) and the Mac App Store on March 5. It'll normally cost $13, but a limited-time discount will reduce the price to $9.75. If the game's name sounds familiar, that's because this is a color version of the Playdate season one title Ratcheteer

This take on the pixel-art action-adventure has multiple visual filters, a "CD-quality stereo soundtrack" and support for more languages. Playdate creator Panic is publishing Ratcheteer DX, whose developers are Shaun Inman, Matthew Grimm and Charlie Davis.

Let's wrap things up for this week with a cinematic trailer and release date for Aethus, a story-driven survival-crafting and base-building game from a solo developer at Pawsmonaut Games. It's coming to Steam on March 6.

Aethus is a game about "carving out a future from the ruins of corporate greed" in a dystopian sci-fi world. As ex-mining engineer Maeve, you start with basic gear and a drone companion by your side. You'll explore what's left of a failed science expedition and abandoned facilities as you try to establish your own mining claim after leaving a company that drains planets of their resources. 

Of course, you'll upgrade your gear and build out your base as you progress. You can modify settings like the base's air supply, how quickly your hunger and thirst needs change and how much you can carry to fine tune the experience. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/more-cult-of-the-lamb-a-world-war-ii-computer-mystery-and-other-new-indie-games-worth-checking-out-120000807.html?src=rss

Forza Horizon 6 will hit Xbox Series X/S and PC on May 19

Forza Horizon 6 is taking the racing series to Japan for the first time, and now we know exactly when you’ll be able to hit the virtual streets of Tokyo. The game will arrive on Xbox Series X/S, PC and Xbox Cloud on May 19, with an early access period commencing on May 15. That lines up with earlier reports about the release date(s) after an in-game ad supposedly appeared in Forza Horizon 5. The upcoming title will hit PS5 later this year.

The standard edition of Forza Horizon 6 is expected to cost $70, though it will be on Xbox Game Pass Ultimate and PC Game Pass. To jump in a few days early, you’ll need the premium edition (a deluxe edition will be available too).

Playground Games and co-developer Turn 10 Studios offered a first look at gameplay during Thursday’s Xbox Developer Direct showcase. You’ll start out by working through Horizon qualifiers in order to join the Horizon Festival racing circuit, then you’ll unlock faster cars and other goodies as you rise up through the ranks. In a few feature called Horizon Rush, you’ll take on obstacle courses.

Playground says this is the largest Forza Horizon game to date. This version of Tokyo, for instance, is said to be five times larger than any urban area the studio has built before and it has multiple districts. There are lots of rural areas in the game as well, and the environments are affected by seasonal changes. As has been the case in previous games, you’ll be able to explore the world as you wish, either solo or with your friends.

There will be more than 550 cars available at the jump, and you’ll be able to apply liveries to their windows. Each player house has a customizable garage. You can build up a part of the world called The Estate as you see fit and your friends can visit to see what you’ve made (building will be available in multiplayer for the first time in the series too). There are also new open-world car meets where you can show off your whips, buy copies of other players’ rides and download more songs.

Playground is including all of the accessibility features from previous games. It’s adding new ones as well, such as a customizable high-contrast mode and an autodrive option.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/forza-horizon-6-will-hit-xbox-series-xs-and-pc-on-may-19-183242726.html?src=rss

AMD’s Ryzen 7 9850X3D CPU will arrive on January 29 and cost $499

At CES earlier this month, AMD announced the Ryzen 7 9850X3D, a more wallet-friendly take on its $700 9950X3D. The company promised the new chip would be out sometime in the first three months of the year, and it's going to arrive a bit sooner than you might have expected. It can be all yours on January 29 for $499.

AMD says the 9850X3D builds on the 9800X3D with an 400MHz upgrade to the boost clock. It can reach boost speeds of 5.6GHz. The Ryzen 7 9850X3D is an 8-core CPU with 16 threads and 104MB of combined L2 and L3 cache. AMD is employing its 3D V-cache tech so it can vertically stack more cache memory onto the chip. 

The 9850X3D also has a 120W TDP. AMD claims the CPU is able to deliver an average 27 percent faster gaming performance than the Intel Core Ultra 9 285k. We'll be able to assess that for ourselves very soon given that the 9850X3D will hit shelves in just a few days.

This article originally appeared on Engadget at https://www.engadget.com/computing/amds-ryzen-7-9850x3d-cpu-will-arrive-on-january-29-and-cost-499-165000446.html?src=rss

Xbox Developer Direct 2026: How to watch and what we expect to see from Fable, Forza Horizon 6 and Beast of Reincarnation

Xbox is set to hold the fourth installment of its now-annual Developer Direct showcase on January 22. You’ll be able to watch the 2026 edition at 1PM ET on YouTube (including versions with audio descriptions and ASL), Twitch, Facebook and Steam. Xbox will stream the Developer Direct on its regional channels simultaneously, and it’ll be available on Bilibili on Friday.

The YouTube stream might be the way to go, since that one will be available in 4K and 60 fps. Because we’re so nice, we’ve embedded that stream above, so all you have to do is click the play button when the time is right.

Microsoft has confirmed that it will feature three titles at the Developer Showcase: Fable and Forza Horizon 6 from Playground Games, and Beast of Reincarnation from Game Freak, which is best known for its work on Pokémon games. We should get developer interviews, gameplay footage and (for at least one of those) a release date.

There is a chance that there will be some surprises, of course. The three previous editions of Developer Direct all featured five games — the first one showcased Hi-Fi Rush, which was released on the same day.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/xbox-developer-direct-2026-how-to-watch-and-what-we-expect-to-see-from-fable-forza-horizon-6-and-beast-of-reincarnation-161000242.html?src=rss

The Switch 2 version of Super Mario Bros. Wonder arrives on March 26

While many of us wait (im)patiently for a brand new Mario platformer for the Switch 2, Nintendo is filling the gap with an upgraded version of the tremendous Super Mario Bros. Wonder for the console. Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park (to give the new edition's full name) will arrive on March 26. Those who own the original Switch version of the game will be able to buy an upgrade pack, which costs $20. 

There's a lot of new stuff in the Switch 2 version, including co-op and multiplayer features. Bellabel Park, a fresh area of the Flower Kingdom, will open up. You can jump into some multiplayer modes here, such as one where you compete to collect as many coins as possible. 

A section that's all about local multiplayer has 17 co-op and versus modes. You can either play those on the same console or use GameShare so that up to three other people in the same physical place as you can join in on their own Switch or Switch 2. The Game Room Plaza, meanwhile, supports local and online play for six minigames — each player will need their own system for those. Up to eight people can play using the local wireless feature, and up to 12 via online multiplayer.

Along with those multiplayer minigame areas, Bellabel Park is home to Toad Brigade Training Camp. Here, you can take on challenges based on levels from the main game. You can tackle these on your own or recruit up to three friends to help (you'll only need one Switch 2 for this). 

There are new things to check out in the main game as well. You can take on boss courses that feature all seven Koopalings and (finally!) play as Rosalina.

Nintendo is adding an option in which a second player can control a Luma. They can help out the main player by defeating enemies and collecting coins. You can play as the Luma by using the Switch 2 mouse control feature. That's a great idea, as it could allow, say, a parent or guardian who is not too familiar with a game controller to assist a kid who needs some extra help to get through Super Mario Bros. Wonder

In addition, there's an assist mode. When this is enabled, you can quickly recover from falling into a pit (with a propeller flower bringing you back into the action) and avoid taking any damage. 

That's not all, folks. Also on March 26, you can snag three new amiibo from the game: Elephant Mario (which I'm going to have to buy), Poplin & Prince Florian and Captain Toad & Talking Flower. 

A couple of weeks earlier, on March 12, Nintendo will start selling a physical version of the Talking Flower from Super Mario Bros. Wonder. The battery-powered device will talk to you a couple of times per hour, mentioning things like the room temperature and time. It can play music as well. There's a button you can press to hear it talk (or hold to make it shut up). There's support for 11 languages and it can chatter at set times, making it a bit similar to Nintendo's Alarmo. You'll be able to buy Talking Flower from Nintendo's New York and San Francisco stores, its online store and some other retailers, with pre-orders opening today.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-switch-2-version-of-super-mario-bros-wonder-arrives-on-march-26-150916983.html?src=rss