Half-Life 3 is rumored to be a Steam Machine launch title and could arrive in spring 2026

Half-Life fans are nothing if not patient. For the diehard fans out there, the latest test of patience comes from Insider Gaming Weekly's podcast, which claimed that the third installment in the Half-Life franchise is set to release with the launch of the Steam Machine sometime in spring 2026.

"The window I was specifically told was spring 2026 for the Steam Machine, for the Frame, for the Controller, for Half-Life 3," Mike Straw, one of the hosts of the Insider Gaming Weekly podcast and senior editor at Insider Gaming, said. "At the end of the day, the game is real."

Straw added that all the previous dates for an announcement of the next Half-Life game have passed, but that his sources "are still adamant this is a game that will be a launch title with the Steam Machine." However, being tied to Valve's latest hardware release could be an issue since Straw noted that the explosive jump in RAM pricing is causing considerable concern for the Steam Machine's pricing announcement.

"There is a concern, however, they haven't made a decision on price, which is kind of holding back the announcement of anything else," Straw said. "There's no doubt in my mind Valve is still trying to make decisions because of what's going on on the component side."

While optimistic devotees were hoping for some teasers during The Game Awards, Valve hasn't officially said anything. However, there's still a lot of hope, especially considering Valve updated Half-Life 2 for its 20th anniversary, and previous rumors hinted at a game that's still in development but is playable from beginning to end. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/half-life-3-is-rumored-to-be-a-steam-machine-launch-title-and-could-arrive-in-spring-2026-193029413.html?src=rss

CRKD’s Nitro Deck 2 works for both the Nintendo Switch and Switch 2

Even though Nintendo made some serious upgrades with the Joy-Con 2, you still might end up ditching them for CRKD's Nitro Deck 2. After winning over Nintendo Switch owners with its first Nitro Deck, CRKD followed it up with an improved design that works for both the original Switch and the Switch 2.

To refine the original design, CRKD added several upgrades to the Nitro Deck 2 based on community feedback. The new-and-improved accessory features the company's CaptiStick Technology, which prevents stick drift and isn't affected by magnetic interference like other Hall effect joysticks. CRKD also offset the right thumbstick and contoured the outer shell for a more ergonomic feel. The Nitro Deck 2 is keeping the swappable stick top feature, but CRKD added the ability to swap out the D-Pad for even more customizability. At the back of the Nitro Deck 2, CRKD managed to squeeze in extra L2 and R2 shoulder buttons alongside the programmable back buttons, which were first seen with the predecessor.

The Nitro Deck 2 comes with upgraded thumbsticks that won't ever fall victim to stick drift.
CRKD

Even if you don't own a Switch 2 yet, the Nitro Deck 2 features a new retractable locking mechanism that can be adjusted to fit both the original Switch and Switch OLED. The Nitro Deck 2 supports a low-latency wired mode thanks to an included adapter, but you can also connect the devices through Bluetooth. Thanks to its wireless connection, the Nitro Deck 2 even works as a controller with PC, mobile or smart TVs.

The Nitro Deck 2 will release in white and smoke black, starting at $99.99. That's a $30 increase from the original Nitro Deck's price tag when it debuted in 2023. CRKD will also offer a carrying case for $39.99 and additional D-Pad and Stick Top packs for $19.99. Nitro Deck 2 is currently available for preorders on CRKD's website and is expected to start shipping in spring 2026.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/crkds-nitro-deck-2-works-for-both-the-nintendo-switch-and-switch-2-173920127.html?src=rss

The Lord of the Rings trilogy returns to theaters in January for 25th anniversary

One does not simply spend more than 11 hours watching The Lord of the Rings trilogy in a single weekend at home when the opportunity to do so in theaters arises. As The Lord of the Rings: The Fellowship of the Ring turns 25, Fathom Entertainment and Warner Bros. announced theatrical screenings of the Peter Jackson trilogy in their extended editions, according to an exclusive report from Variety.

The re-releases will be available in DBOX presentations from January 16 to 19, complete with movements and vibrations to make you feel like you're making the journey to Mordor with Frodo and his entourage. If you prefer a traditional experience, the trilogy will be available in standard format from January 23 to 25.

Popcorn buckets showing unique designs for the LOTR 25th anniversary theatrical rereleases.
Fathom Entertainment
Popcorn buckets showing unique designs for the LOTR 25th anniversary theatrical rereleases.
Fathom Entertainment

For the collectors out there, the screenings will also feature limited-edition themed concession items. Fans can purchase popcorn buckets that showcase maps of Middle-earth at AMC locations, while Regal venues and other local cinemas will have buckets with designs of the One Ring. Tickets are already on sale at Fathom's website.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-lord-of-the-rings-trilogy-returns-to-theaters-in-january-for-25th-anniversary-202433217.html?src=rss

OpenAI’s head of ChatGPT says posts appearing to show in-app ads are ‘not real or not ads’

Those might not exactly be ads you're seeing on ChatGPT, at least according to OpenAI. Nick Turley, OpenAI's head of ChatGPT, clarified the confusion around potential ads appearing with the AI chatbot. In a post on X, Turley said "there are no live tests for ads" and that "any screenshots you've seen are either not real or not ads." The OpenAI exec's explanation comes after another post from former xAI employee Benjamin De Kraker on X that has gained traction, which featured a screenshot showing an option to shop at Target within a ChatGPT conversation.

OpenAI's Daniel McAuley responded to the post, arguing that it's not an ad but rather an example of app integration that the company announced in October. However, the company's chief research officer, Mark Chen, also replied on X that they "fell short" in this case, adding that "anything that feels like an ad needs to be handled with care."

"We’ve turned off this kind of suggestion while we improve the model’s precision," Chen wrote on X. "We’re also looking at better controls so you can dial this down or off if you don’t find it helpful."

There's still a lot of uncertainty about whether OpenAI will introduce ads to ChatGPT, but in November, someone discovered code in a beta version of the ChatGPT app on Android that made several mentions of ads. Even in Turley's post debunking the inclusion of live ads, the OpenAI exec added that "if we do pursue ads, we’ll take a thoughtful approach." Turley also posted that "people trust ChatGPT and anything we do will be designed to respect that."

This article originally appeared on Engadget at https://www.engadget.com/ai/openais-head-of-chatgpt-says-posts-appearing-to-show-in-app-ads-are-not-real-or-not-ads-190454584.html?src=rss

X shuts down the European Commission’s ad account the day after major fine

Just a day after receiving a roughly $140 million fine, X has terminated the ad account of the European Commission. Nikita Bier, X's head of product, accused the European Commission of using an exploit to artificially boost the reach of its post announcing the major fine.

In the post, Bier said that the commission "logged into [their] dormant ad account to take advantage of an exploit in our Ad Composer" and posted "a link that deceives users into thinking it’s a video and to artificially increase its reach." Bier explained in a separate post that the exploit has "never been abused like this" and "is now patched." However, X still revoked the European Commission's ability to buy and track ads on its platform.

While X decided to remove the European Commission's ad account, it still needs to submit specific measures and an action plan to address the concerns associated with the $140 million fine. The European Commission's spokesperson for Tech Sovereignty, Defence, Space and Research, Thomas Regnier, said that this is the first-ever fine under the Digital Services Act. The European legislative body claimed that X has a deceptive system when it comes to verified accounts, lacks transparency with its advertising repository and doesn't provide effective data for researchers. In response, X's owner, Elon Musk, replied to the European Commission's post, calling it "bullshit."

This article originally appeared on Engadget at https://www.engadget.com/social-media/x-shuts-down-the-european-commissions-ad-account-the-day-after-major-fine-173553267.html?src=rss

Apple’s Johny Srouji could continue the company’s executive exodus, according to report

Apple's Johny Srouji may be the latest company executive to seek greener pastures, according to a report from Bloomberg. The report said that Srouji, Apple's senior vice president of hardware technologies, told Tim Cook that he is "seriously considering leaving in the near future."

While the report didn't mention if Srouji has another job lined up, Bloomberg's sources claimed that he wants to join another company if he leaves Apple. Srouji joined the company in 2008 to develop Apple's first in-house system-on-a-chip and eventually led the transition to Apple silicon.

If Srouji leaves Apple, he would be the latest in a string of departures of longtime execs. At the start of the month, Apple announced that John Giannandrea, the company's senior vice president for machine learning and AI strategy, would be retiring from his role in spring 2026. A couple of days later, Bloomberg reported that the company's head of interface design, Alan Dye, would be leaving for a role at Meta. Adding to those exits, Apple also revealed that Kate Adams, who has been Apple's general counsel since 2017, and Lisa Jackson, vice president for Environment, Policy, and Social Initiatives, will both be leaving in early 2026.

The shakeup at the executive level comes after Bloomberg's Mark Gurman previously reported that Cook may not be preparing for his own departure as CEO next year. Gurman's prediction counters a report from the Financial Times that claimed that Apple was accelerating succession plans for Cook with an expected stepping down sometime next year.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apples-johny-srouji-could-continue-the-companys-executive-exodus-according-to-report-200750252.html?src=rss

Waymo’s robotaxi fleet is being recalled again, this time for failing to stop for school buses

To prevent its robotaxi fleet from passing stopped school buses, Waymo is issuing another software recall in 2025. While it's not a traditional recall that pulls vehicles from the road, Waymo is voluntarily updating software for its autonomous fleet in response to an investigation from the National Highway Traffic Safety Administration. According to Waymo, the recall will be filed with the federal agency early next week.

Mauricio Peña, Waymo's chief safety officer, said in a statement that Waymo sees far fewer crashes involving pedestrians than human drivers, but that the company knows when "our behavior should be better."

"As a result, we have made the decision to file a voluntary software recall with NHTSA related to appropriately slowing and stopping in these scenarios," Peña said in a statement to multiple news outlets. "We will continue analyzing our vehicles’ performance and making necessary fixes as part of our commitment to continuous improvement."

According to the NHTSA investigation, some Waymo autonomous vehicles were seen failing to stop for school buses that had their stop signs and flashing lights deployed. The federal agency said in the report that there were instances of Waymo cars driving past stopped school buses in Atlanta and Austin, Texas.

Earlier this year, Waymo issued another software recall after some of its robotaxi fleet were seen hitting gates, chains, and similar objects. Last year, Waymo also filed two other software recalls, one of which addressed a fleet vehicle crashing into a telephone pole and another correcting how two separate robotaxis hit the same exact pickup truck that was being towed.

This article originally appeared on Engadget at https://www.engadget.com/transportation/waymos-robotaxi-fleet-is-being-recalled-again-this-time-for-failing-to-stop-for-school-buses-190222243.html?src=rss

Meta plans to push back the debut of its next mixed reality glasses to 2027

The big reveal for Meta's next mixed reality glasses is being postponed until the first half of 2027, according to a report from Business Insider. Based on an internal memo from Maher Saba, the vice president of Meta's Reality Labs Foundation, the report said that the company's project, which is codenamed "Phoenix," will no longer be scheduled for a 2026 debut.

In a separate memo, Meta execs explained that the delay would help deliver a more "polished and reliable experience." According to BI, a memo from Meta's Gabriel Aul and Ryan Cairns said this new release window is "going to give us a lot more breathing room to get this right." Meta hasn't publicly revealed many details about its Phoenix project, but The Information previously reported that it would feature a goggle-like form factor with an external power source, similar to how the Apple Vision Pro is attached to a battery pack.

In the memo from Saba, BI reported that Meta is also working on a "limited edition" wearable with the codename "Malibu 2." Yesterday, Meta announced its acquisition of Limitless, a startup that recently developed an AI wearable called Pendant. Even though Meta's current product portfolio is dominated by smart glasses and VR headsets, the Limitless acquisition and Malibu 2 project could hint at the company's plans to expand its offerings.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/meta-plans-to-push-back-the-debut-of-its-next-mixed-reality-glasses-to-2027-172437374.html?src=rss

AI chatbots can be tricked with poetry to ignore their safety guardrails

It turns out that all you need to get past an AI chatbot's guardrails is a little bit of creativity. In a study published by Icaro Lab called "Adversarial Poetry as a Universal Single-Turn Jailbreak Mechanism in Large Language Models," researchers were able to bypass various LLMs' safety mechanisms by phrasing their prompt with poetry.

According to the study, the "poetic form operates as a general-purpose jailbreak operator," with results showing an overall 62 percent success rate in producing prohibited material, including anything related to making nuclear weapons, child sexual abuse materials and suicide or self-harm. The study tested popular LLMs, including OpenAI's GPT models, Google Gemini, Anthropic's Claude and many more. The researchers broke down the success rates with each LLM, with Google Gemini, DeepSeek and MistralAI consistently providing answers, while OpenAI's GPT-5 models and Anthropic's Claude Haiku 4.5 were the least likely to venture beyond their restrictions.

The study didn't include the exact jailbreaking poems that the researchers used, but the team told Wired that the verse is "too dangerous to share with the public." However, the study did include a watered-down version to give a sense of how easy it is to circumvent an AI chatbot's guardrails, with the researchers telling Wired that it's "probably easier than one might think, which is precisely why we're being cautious."

This article originally appeared on Engadget at https://www.engadget.com/ai/ai-chatbots-can-be-tricked-with-poetry-to-ignore-their-safety-guardrails-192925244.html?src=rss

Code suggests that OpenAI may be close to introducing ads for ChatGPT

The truly free ride for ChatGPT might soon come to a close as OpenAI could be nearing the introduction of ads. As first discovered by Tibor Blaho on X, a beta version of ChatGPT's Android app includes lines of code that heavily reference ads. According to the post, the 1.2025.329 beta version includes mentions of "ads feature," "search ad" and "bazaar content." While this isn't a version that's available to the public yet, it could be an indication that OpenAI is ready to open the ad floodgates.

This discovery follows a report from The Information earlier this month that claimed that OpenAI was considering incorporating ads in ChatGPT based on memory or user chats. Sam Altman, OpenAI's CEO, has previously discussed how ads could get incorporated into ChatGPT, but has never offered a definitive stance. During an event at Harvard Business School last year, Altman said that combining ads and AI is "uniquely unsettling to me" and that it's a "last resort for us as a business model," but that he's "not totally against them."

Months later, Altman reiterated in the first episode of the OpenAI podcast that the company isn't against embedding ads into the platform but hasn't figured out the exact method. While the recently-discovered lines of code don't reveal where ads would be included, OpenAI could be considering ads for the free tier that already offers limits on messages, memory and overall reasoning.

This article originally appeared on Engadget at https://www.engadget.com/ai/code-suggests-that-openai-may-be-close-to-introducing-ads-for-chatgpt-172511090.html?src=rss