Sea of Stars’ free Dawn of Equinox update arrives in November

The first of two Sea of Stars content updates for the next year has an official release date. The free Dawn of Equinox, which adds a co-op mode, new combat and other features, arrives on November 12 on all platforms.

Announced in March, Dawn of Equinox adds new game modes and mechanics for our favorite lunar-solar heroes, Valere and Zale. It includes a new local co-op mode that lets you and up to two friends play the entire game together. Each player has independent movement when traversing the world (as long as you stay within the screen’s confines), and there’s a new co-op Timed Hits feature that turns one of the core game’s mechanics into a group effort.

Gameplay screen from Sea of Stars’ upcoming Dawn of Equinox update. Players move independently in co-op mode.
Sabotage Studio

The update also includes Combat 2.0, which adds some fun wrinkles to Sea of Stars’ battles. Mystery Locks adds a new challenge to unlock enemies’ spells the first time you face them. (A corresponding “Reveal” action will appear in some of your party’s special skills.) Combo points also remain after battles, which should open the door to some epic beat-downs on your opening moves in subsequent standoffs. In addition, developer Sabotage Studio says it’s put effort into rebalancing the entire game to reflect the new mechanics and incorporate player feedback.

Other changes include a more action-oriented prologue that ditches the old flashback structure, a bonus cinematic and a relic (game mode) designed for speedrunners. There will also be three difficulty options when starting the game. Finally, it enhances the game’s secret-tracking parrot and adds a French Canadian translation, “for Quebec’s finest Solstice Warriors.”

The new features in Dawn of Equinox will also apply in the upcoming Throes of the Watchmaker DLC. That content will add an all-new storyline next spring in what Sabotage Studio describes as “an encore to Sea of Stars’ original adventure” (perhaps before a full-fledged sequel?). The DLC will send Valere and Zale into a “magical miniature clockwork world threatened by a cursed carnival,” forcing the heroes to adapt their sun and moon magic to the mysterious environment.

Battle screen from Sea of Stars: Dawn of Equinox. Three heroes square up against three monsters in the '90's-style RPG.
Sabotage Studio

Sea of Stars was one of 2023’s biggest surprises, garnering grassroots praise and taking home the hardware for Best Indie Game at last year’s Game Awards. Engadget’s Lawrence Bonk praised the game’s Chrono Trigger vibes earlier this year, calling out its gorgeous pixel art and an overworld map that pays proper tribute to its ’90s RPG inspirations.

Sea of Stars is available now on all major platforms: PC, Switch, PS5/4, Xbox One Series X/S and Xbox One (including on Game Pass). The full game costs $35, and both big upcoming content updates will be added for free.

This article originally appeared on Engadget at https://www.engadget.com/gaming/sea-of-stars-free-dawn-of-equinox-update-arrives-in-november-164023516.html?src=rss

Football Manager 25 is out on November 26

Football Manager 25 is finally on its way, with Sports Interactive confirming the news and announcing a release date. The game will arrive for PC, Mac, Xbox and PS5 on November 26, just in time for some Thanksgiving gameplay. At the same time, FM25 Mobile is launching exclusively on Netflix, while FM25 Touch should come to Nintendo Switch on December 3.

FM25 comes with two big updates: a switch to the Unity engine (everywhere except mobile) and women's football (or soccer, depending on where you're reading this from) arriving into the same world as the men's teams. Sega-owned SI first announced the development of women's games in 2021, claiming it would take a while to do in order to provide the same depth as the men's ones. Last year, it confirmed women's teams would be in FM25.

In a statement, Sports Interactive Studio Director Miles Jacobson said, "The world gets to see two of our multi-year projects come to fruition: the switch to the Unity engine and the introduction of Women's Football. It gives us a real sense of achievement to begin sharing our hard work with you and we're really looking forward to showing you more of the game in the weeks before the game's release."

Right now, anyone who pre-orders FM25 for PC or Mac from a SEGA-approved digital retailer will get 10 percent off. SI will announce pre-orders for Xbox and PS5 editions later.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/football-manager-25-is-out-on-november-26-140032348.html?src=rss

VR hit Walkabout Mini Golf is getting a mobile edition

Walkabout Mini Golf has been filled with players ever since it launched around the same time as the Meta Quest 2. Now the multiplayer mini-golf game is making the jump to iOS devices.

The developer Mighty Coconut is currently beta testing its mobile mini-golf game Walkabout Mini Golf: Pocket Edition and plans to release a full version on the App Store on October 10.

The Pocket version may be on mobile devices but the miniature version of the mini-golf game isn’t straying away from its virtual interface. The iOS Walkabout game can be played in two different modes: “Touch-to-Putt” mode in which you use the touch screen to tap and drag your shot and “Swing-to-Putt” mode in which you hold your iPhone like a putter and take your swing the same way you would in the VR version.

Walkabout Mini Golf is one of the most popular multiplayer VR games for the Meta Quest series. The virtual mini-golf game has an extensive series of stylized courses including some based on movies, TV shows and games like Jim Henson’s Labyrinth, the puzzle game Myst and the animated clay characters Wallace & Gromit. Mighty Coconut also designed a golf course with the immersive art company Meow Wolf and a series of courses based on the works of Jules Verne.

This article originally appeared on Engadget at https://www.engadget.com/mobile/vr-hit-walkabout-mini-golf-is-getting-a-mobile-edition-214918605.html?src=rss

Valve’s Deadlock lets you turn cheaters into frogs

Valve is continuing the wonderful tradition of messing with people who feel the need to cheat in multiplayer games. In the latest update to Deadlock, the company's wildly popular new hero shooter that's currently invite-only, Valve added the game's first anti-cheat system.

When the system detects a cheater, Deadlock will offer the opposing team a choice. They can have the rulebreaker banned immediately and end the match right away. Behind door number two is the option to transform the cheater into a frog for the rest of the game. Valve will ban them afterwards. Valve will roll out this approach to bans over the next day or so. The results of affected matches won't count for the other players in the lobby.

It's a very funny approach to tackling an all-too-common problem. Activision has also tried a number of approaches to embarrass Call of Duty cheaters, from cutting the parachutes of detected violators who drop into Warzone to taking their guns away. Banning cheaters is important, but why not have some fun at their expense first?

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/valves-deadlock-lets-you-turn-cheaters-into-frogs-172744142.html?src=rss

Blizzard is trying to make a StarCraft shooter again (for the third time)

Blizzard is diving into the StarCraft shooter well once again, after two previous titles were canceled. This information comes from a forthcoming book about the developer by games journalist Jason Schreier and was discussed during a recent IGN podcast.

This time around, veteran developer Dan Hay is leading the effort to translate the world of StarCraft into a shooter. Hay certainly has the right pedigree for the job. He’s been involved with the Far Cry franchise since Far Cry 3, eventually becoming creative director of the series. Hay joined up with Blizzard to oversee the long-gestating survival game Odyssey before it was unceremoniously canceled. This is the first we’ve heard of him since.

We don’t know anything about the game he’s working on now, beyond it being a StarCraft shooter. Past as prologue, it’ll probably be canceled sometime in 2029.

To that end, StarCraft-themed shooters have had a rocky history. First there was StarCraft: Ghost, which spent years in development limbo before being sent to the trash heap. The game eventually leaked online, a full 14 years after being canceled.

After that, Blizzard started developing something called Ares, which ended up being a StarCraft FPS. It was reportedly fairly far along in development before getting scrapped and, according to Kotaku, was shaping up to be “quite good.” Blizzard must have disagreed, as it went to a farm upstate back in 2019.

Who knows what will happen with this one. Best case scenario? It gets finished and we all have a great time blasting away swarms of arthropodal aliens sometime in the next few years. In the meantime, both StarCraft: Remastered and StarCraft II hit PC Game Pass on November 5.

This article originally appeared on Engadget at https://www.engadget.com/gaming/blizzard-is-trying-to-make-a-starcraft-shooter-again-for-the-third-time-153950275.html?src=rss

The Final Fantasy Pixel Remaster series finally arrives on Xbox

Square Enix’s terrific Final Fantasy Pixel Remaster series has finally made its way to Xbox. The 1980s and ’90s classics, which arrived on PC and mobile starting in 2021 and Switch and PS4 last year, are now available on Xbox Series X/S.

The Xbox Store sells the six-game series in a $75 bundle ($60 for a limited time). Alternatively, you can buy the individual installments for prices ranging from $12 to $18 (on sale now for $9.59 to $14.39).

The series remasters Final Fantasy I through Final Fantasy VI with updated pixel graphics designed to pop on modern HD displays. The games also have remastered soundtracks (and the option to switch back to the chiptune-tastic originals). You can also choose between updated fonts and the originals.

Gameplay still from the Final Fantasy Pixel Remaster. A party of four heroes battle four evil black knights. Hit points are displayed below the battle.
Square Enix

Gameplay customizations include options to boost experience gains (up to 4x) or turn off random encounters for a breezier play-through. For an even easier run, you can turn on auto-battle.

Along with the Final Fantasy classics, Square Enix’s Trials of Mana ($50) and Legend of Mana ($30) are also now on Xbox. In addition, the Dragon Quest III HD-2D Remake is available for pre-order ($60) ahead of its November 14 release date.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/the-final-fantasy-pixel-remaster-series-finally-arrives-on-xbox-200713407.html?src=rss

StarCraft: Remastered and StarCraft II are coming to PC Game Pass

StarCraft: Remastered and StarCraft II: Campaign Collection are coming to PC Game Pass, as announced by Xbox at Tokyo Game Show. Both titles will be available on November 5 to anyone with a PC Game Pass or Game Pass Ultimate subscription.

The multiplayer components of both games are already free-to-play on PCs, but this will allow people to experience the single-player campaigns. Starcraft II: Campaign Collection, for instance, includes over 70 missions pulled from all of the various DLC, like Wings of Liberty and Heart of the Swarm, among others.

StarCraft: Remastered adds some modern goodies to the original game, like 4K visuals, enhanced audio and newly-designed leaderboards. This update has been floating around since 2017, but Game Pass availability should introduce the iconic 1998 real-time strategy (RTS) title to a new audience.

Despite getting a bit long in the tooth, both games still have active multiplayer communities. This also holds true in the world of professional competitive gaming. Many credit StarCraft II, which released back in 2010, with assisting in the rise of live streaming.

This isn’t the only Blizzard-centric news to come out of Tokyo Game Show. Overwatch 2 is getting (probably very expensive) skins based on the anime My Hero Academia. This promotion goes from October 17 to 30.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/starcraft-remastered-and-starcraft-ii-are-coming-to-pc-game-pass-170133814.html?src=rss

Assassin’s Creed Shadows is delayed until February 14

You can strike one game off of the busy fall 2024 calender. Ubisoft has delayed Assassin's Creed Shadows until February 14. It was originally supposed to hit PS5, Xbox Series X/S, PC, Mac and iPad on November 15.

You can probably guess the main reason why Ubisoft is pushing the latest entry in the saga back by a few months. While all of the features are largely set, the company needs more time to iterate on them and to polish the game as a whole.

"We understand this decision will come as disappointing news, especially to those who've been waiting patiently for an Assassin's Creed game inspired by Feudal Japan, but we sincerely believe this is in the best interest of the game, and ultimately your experience as a player," Assassin's Creed executive producer Marc-Alexis Côté wrote in a statement on X.

In a financial statement [PDF], Ubisoft said it made the call to delay Assassin's Creed Shadows partly because of what it learned from the release of Star Wars Outlaws. One of the main criticisms levied against that game is that it had too many punishing stealth sequences, especially in the early goings. Ubisoft has rolled out some changes to make those parts of the game less onerous.

Ubisoft confirmed that despite positive reviews, the initial sales of Star Wars Outlaws "proved softer than expected." It's hoping to polish Outlaws and improve the player experience to help the game find a larger audience during the holiday period. To help with that, the title will hit Steam on November 21.

To that end, Ubisoft is hoping that the extra time it's taking with Assassin’s Creed Shadows will allow "the biggest entry in the franchise to fully deliver on its ambition, notably by fulfilling the promise of our dual protagonist adventure, with Naoe and Yasuke bringing two very different gameplay styles."

Meanwhile, Ubisoft says it's shaking up some of its business practices with Assassin’s Creed Shadows. It says this game will mark the return of the company bringing its games to Steam at launch, rather than making them exclusive to Ubisoft Connect on PC for several months. It's also planning to ditch the Season Pass model. There will be no early access period, but those who preorder Assassin’s Creed Shadows will get the first expansion for free.

This article originally appeared on Engadget at https://www.engadget.com/gaming/assassins-creed-shadows-is-delayed-until-february-14-184514006.html?src=rss

Assassin’s Creed Shadows is delayed until February 14

You can strike one game off of the busy fall 2024 calender. Ubisoft has delayed Assassin's Creed Shadows until February 14. It was originally supposed to hit PS5, Xbox Series X/S, PC, Mac and iPad on November 15.

You can probably guess the main reason why Ubisoft is pushing the latest entry in the saga back by a few months. While all of the features are largely set, the company needs more time to iterate on them and to polish the game as a whole.

"We understand this decision will come as disappointing news, especially to those who've been waiting patiently for an Assassin's Creed game inspired by Feudal Japan, but we sincerely believe this is in the best interest of the game, and ultimately your experience as a player," Assassin's Creed executive producer Marc-Alexis Côté wrote in a statement on X.

In a financial statement [PDF], Ubisoft said it made the call to delay Assassin's Creed Shadows partly because of what it learned from the release of Star Wars Outlaws. One of the main criticisms levied against that game is that it had too many punishing stealth sequences, especially in the early goings. Ubisoft has rolled out some changes to make those parts of the game less onerous.

Ubisoft confirmed that despite positive reviews, the initial sales of Star Wars Outlaws "proved softer than expected." It's hoping to polish Outlaws and improve the player experience to help the game find a larger audience during the holiday period. To help with that, the title will hit Steam on November 21.

To that end, Ubisoft is hoping that the extra time it's taking with Assassin’s Creed Shadows will allow "the biggest entry in the franchise to fully deliver on its ambition, notably by fulfilling the promise of our dual protagonist adventure, with Naoe and Yasuke bringing two very different gameplay styles."

Meanwhile, Ubisoft says it's shaking up some of its business practices with Assassin’s Creed Shadows. It says this game will mark the return of the company bringing its games to Steam at launch, rather than making them exclusive to Ubisoft Connect on PC for several months. It's also planning to ditch the Season Pass model. There will be no early access period, but those who preorder Assassin’s Creed Shadows will get the first expansion for free.

This article originally appeared on Engadget at https://www.engadget.com/gaming/assassins-creed-shadows-is-delayed-until-february-14-184514006.html?src=rss

Dead Space leads Sony’s PlayStation Plus lineup for October

Starting on October 1, you'll be able to play Dead Space for free with your PlayStation Plus membership. Sony Interactive Entertainment has revealed additional titles to its PS Plus lineup, which includes the remake version of the sci-fi/horror classic. Dead Space for the PS5 (as well as for PCs and Xbox Series X|S) adds voiced lines for the previously silent protagonist Isaac Clarke. It was built from scratch to feature better graphics and lighting, new gameplay mechanics and a transition system that does away with loading screens between levels. Like the original release, the remake still revolves around Clarke, a starship engineer, as he explores an abandoned spacecraft taken over by undead monsters. 

In addition to Dead Space, subscribers will also get free access to WWE 2K24 for the PS4 and the PS5, particularly the "40 Years of WrestleMania" edition that comes with retellings of historic WrestleMania moments over the past four decades. Doki Doki Literature Club Plus! will also be added to the PS Plus Library. While its promotional materials make it look like an anime dating sim, it's actually a psychological horror with some pretty disturbing themes. Finally, those paying for the more expensive PlayStation Plus extra and premium subscriptions will also get access to The Last of Us Part I starting on September 26. 

SIE has announced new iridescent DualSense wireless controller and PS5 console cover color options, as well. Chroma Pearl, it says, moves through a range of chic pinks and creams, while Chroma Indigo shifts colors from deep blues to vivid purples, depending on how you look at it. Both options will be available on November 7. And then there's Chroma Teal, which was designed to look like anything from yellow-green to blue-green and will be released on January 23 next year. The new controller options will sell for $80, while the console covers will set you back $65. 

PS5 controllers in three different colors.
Sony Interactive Entertainment

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/dead-space-leads-sonys-playstation-plus-lineup-for-october-160042239.html?src=rss