Mozilla will add an ‘AI window’ to Firefox

Mozilla is working on a new tool for Firefox called AI Window. This will be an opt-in space for chatting with an AI assistant and getting help from it while browsing. The goal with this project appears to be giving users more control over when and how they choose to interact with AI. AI Window will be another option for users alongside the standard Firefox window and the Private Window, which will continue to offer more privacy protections. The feature is still in development, so interested users can sign up in Mozilla's blog post to be among the first users and provide feedback. 

AI built into browsers is one of the current hot issues among tech companies. Every browser provider and AI operation appears to be engaged in an arms race to offer the best integrated solution. Mozilla isn't immune to that push; it also introduced an iOS tool for Firefox earlier this year where you can shake your phone to get an AI-generated summary of a web page.

This article originally appeared on Engadget at https://www.engadget.com/ai/mozilla-will-add-an-ai-window-to-firefox-225032453.html?src=rss

Amazon rebrands its Starlink competitor to Amazon Leo

Amazon is making its satellite communication network a bit more official with a rebrand. The company has announced that Project Kuiper will now be called "Amazon Leo," a nod to the fact that its network is composed of satellites in low Earth orbit. 

Project Kuiper's journey to becoming a proper Amazon brand has been a long one. The company introduced the project in 2019 with the goal of offering internet in regions without a reliable connection, through a proposed constellation of over 3,000 satellites that could blanket 95 percent of the global population in high-speed internet. That constellation has yet to fully take shape, however. In the years following the Project Kuiper reveal, Amazon launched prototype satellites, detailed plans for a space laser mesh network and showed off the antennas customers will use to connect to its network, but it didn't actually launch the first 27 satellites in its constellation until April 2025. 

In comparison, its competitor Starlink has had a much faster expansion. SpaceX launched the Starlink satellite internet service in beta in 2020, and has rapidly expanded it since then. Now SpaceX has a deal with T-Mobile for satellite-enabled texting, and has struck up partnerships with airlines to test or offer internet connection on flights. Rebranding Project Kuiper to Leo suggests Amazon is finally ready to think about its satellite network as a product in its own right, but the company still has some catching up to do.

Amazon hasn't shared a date for when its satellite internet service will be widely available for personal and commercial use, but you can sign-up on the Amazon Leo website to receive updates as the company works towards launch.

This article originally appeared on Engadget at https://www.engadget.com/science/space/amazon-rebrands-its-starlink-competitor-to-amazon-leo-214453569.html?src=rss

Apple suffers setback in UK App Store fee lawsuit

Apple will not be granted a preliminary option for appealing a landmark antitrust ruling in the UK. In October, the country's Competition Appeal Tribunal determined that Apple benefited from "near absolute market power" over app distribution and in-app payments and was "abusing its dominant position by charging excessive and unfair prices" as developer commission. At the time, Apple was reportedly planning to appeal, but today, the Tribunal refused to give the company permission to challenge its decision. 

That means Apple's next recourse, if it wants to not pony up more than £1 billion in damages, is to take its case directly to the UK Court of Appeal. The company has requested 21 days to file any application with that judicial body. 

It has been a busy year for Apple as it faces more regulatory pressure over its rules for the App Store and fees charged to mobile developers. Earlier today, Apple announced a new partner program that would halve the commissions it charges for mini-app transactions.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-suffers-setback-in-uk-app-store-fee-lawsuit-204627286.html?src=rss

A new Nintendo Switch 2 system update just bricked many third-party docks

The most recent Switch 2 software update looks to have bricked many third-party docks and related accessories, according to users across the internet and a report by Kotaku. We don't know if this was an intentional move by Nintendo or simply an accident. Engadget has reached out to the company for clarification.

The Switch 2 update 21.0.0 brings some much-needed quality-of-life features, like the ability to turn off autoplaying videos in the eShop and new icons that indicate whether a game is digital or physical. However, it also brought along the aforementioned dock hiccup.

Switch 2 owners have reported that these docks either don't work at all or are now much more finicky, often requiring a restart. This doesn't seem to have impacted all third-party docks, but complaints are coming in pertaining to many different products. YouTuber AustinJohnPlays tested out two different Switch 2 dock dongles after the update and reported that both were borked.

Nintendo has responded to these allegations, suggesting that this was an accident that only impacted certain devices. The company wrote that it "does not have any intention to hinder or invalidate legal third-party dock compatibility." Sometimes new console firmware impacts third-party accessories. At the very least, this was something that happened to the original Switch a couple of times. 

The companies that make these accessories will have to perform their own software updates to get things going again. In the meantime, exercise caution when buying a third-party dock. 

Update, November 14 2025, 12:55PM ET: This story has been updated to include Nintendo's response and a likely cause of the issue. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/a-new-nintendo-switch-2-system-update-just-bricked-many-third-party-docks-194551477.html?src=rss

Tesla is reportedly testing Apple CarPlay in its vehicles

Tesla may finally be capitulating to the calls of iPhone users wanting what practically every other major automaker offers them, Apple CarPlay. Bloomberg is reporting that the EV giant is working to add Apple’s car infotainment integration to its vehicles, according to the outlet’s sources. The feature has reportedly begun internal testing and could be ready for release in the coming months. Of course, development and testing of the feature is not a guarantee that it sees the light of day.

An about-face of this magnitude would be truly surprising given Tesla’s years of steadfast commitment to its own infotainment solution, which doesn’t require connecting a smartphone. In the past, there has been a somewhat frosty relationship between Tesla CEO Elon Musk and the iPhone maker. Musk once said that he offered to sell Tesla to Apple when the Model 3 program almost bankrupted the company, but said Tim Cook refused to take the meeting. Apple had also previously poached key Tesla employees for its failed Apple Car project.

Tesla will reportedly be including CarPlay in a separate window within its existing software interface, ensuring it won’t be fully replacing the existing Tesla system. Bloomberg also reported that Tesla would be using the standard version of CarPlay, as opposed to the newer CarPlay Ultra that integrates with the vehicle’s instrument cluster.

This would be an interesting time to jump on the bandwagon as Apple CarPlay may be just past its peak. GM recently announced it would be phasing out support for both CarPlay and Android Auto in favor of a system built around Gemini, which seems to go directly against the popularity of the platform. Ford's CEO recently expressed disappointment in Apple's latest beefed up version of the tool. Tesla did not respond to requests for comment on the report, and at the time of publication Elon Musk has not commented either.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/tesla-is-reportedly-testing-apple-carplay-in-its-vehicles-192505635.html?src=rss

Black Friday deals include this Roomba robot vacuum for only $130

Robot vacuums can be a huge help, keeping your floors clean regularly without much extra work on your part. Black Friday deals often include some of our favorite robovacs, and this year is shaping up to be no different. iRobot's entry-level Roomba 104 Vac robot vacuum is available for 48 percent off right now, bringing it down to a record low of $130. A number of other Roombas are on sale for Black Friday, too.

In iRobot's lineup of robot vacuums, the Roomba 104 sits on the low end, adept at vacuuming up dust and hair, but without the mopping ability of its more expensive Max, Plus or Combo counterparts. The Roomba 104 Vac makes for a great first robot vacuum all the same, though, because of its four levels of powerful suction, and easy-to-use app. Like iRobot's other vacuums, the Roomba 104 maps and navigates your home with LiDAR, which helps it avoid obstacles. And using the Roomba Home app, you can schedule it to clean specific rooms, and even spot-clean particularly dirty spots.

An earlier version of the Roomba Vac is Engadget's favorite budget robot vacuum, and you'll get the same great performance out of the newer Roomba 104 Vac. That includes a specialized brush for cleaning the hard-to-reach corners of your home, and also a charging dock that the vacuum can automatically return to once it's down charging.

This sale on Roomba vacuums comes at an admittedly difficult time for iRobot at large, with the company dealing with a serious financial shortfall as of its last earning statement. Regardless of what happens to iRobot, though, the Roomba 104 Vac's offline mode should mean that it can clean your home and charge itself without the need of an app or an internet connection. 

This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/black-friday-deals-include-this-roomba-robot-vacuum-for-only-130-191506142.html?src=rss

Apple halves App Store fees for mini apps

Apple has introduced a new plan for developers who offer mini-apps that could see the commission rate cut in half. Under the App Store Mini Apps Partner Program, devs would pay a reduced rate of 15 percent, compared to the current 30 percent, on qualifying in-app purchases. Apple has a bunch of more detailed explanations and an FAQ about how the partner program will work and what mini apps are eligible. 

Mini apps are "self-contained experiences" — often web-based games — that live within a larger "host" app. Apple has allowed developers to offer these experiences for years, but only allowed mini app developers to support in-app purchases of their own last year.

In order to participate in the Mini Apps Partner Program, developers will need to meet a few additional requirements. To start, developers will need to support both iOS and iPadsOS functionality. They're also required to implement Apple's Advanced Commerce API, as well as the Declared Age Range API. The latter requirement would prevent underage users from circumventing parental controls by accessing a mini app with a higher age rating than the host app.

Apple's fee structure has been an ongoing subject of debate, and the company has faced global pressure from regulators to change its commission policies to prove it isn't engaged in monopolistic, anti-competitive practices. We've already seen some changes at Apple this year, as its legal saga with Epic Games wound towards a conclusion and some of the App Store guidelines were changed to allow for external payment options.

Update, November 13, 2025, 2PM PT: Added additional details about the Mini Apps Partner Program.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-halves-app-store-fees-for-mini-apps-190251153.html?src=rss

The best drone for 2026

Drones are no longer just niche toys for enthusiasts. Today’s models are compact, increasingly affordable and capable of capturing sharp aerial photos and video with minimal effort. Whether you’re curious about flying for the first time or looking to upgrade to a more advanced camera drone, the options available in 2026 are broader and more approachable than ever.

Entry-level drones now offer features like GPS-assisted flight, return-to-home safety systems and automated shooting modes that take much of the stress out of learning to fly. Step up to more advanced models and you’ll find foldable designs that travel easily, longer flight times and stabilized 4K video that holds up well beyond social media clips.

We’ve tested a range of drones to identify the best options across different skill levels and budgets. Whether your priority is learning the basics, capturing polished aerial footage or packing light for travel, these picks highlight the drones that offer the best balance of performance, reliability and ease of use.

For this guide, we're looking only at drones that are basically flying cameras, so you want the best video and photo features possible. Bigger devices like DJI’s Mavic 3 Pro or Air 3S carry relatively large sensors, offering superior camera quality for nighttime cityscapes or other low-light scenes. Smaller models like the Mini 4 Pro and HoverAir X1 Max use smaller camera sensors, so they aren’t as good in dim light.

Field of view and minimum aperture are also important, with most drones typically having a wide-angle focal length, though a few others like the HoverAir X1 Max carry an ultrawide lens. Some models have multiple cameras including a wide and a zoom. As for aperture, lower numbers are better and allow for shooting in dim light. Most DJI models are solid in this regard, while the HoverAir models don’t perform as well.

Video resolution and slow-mo are also essential camera capabilities. Most drones these days can shoot at 4K with a frame rate of at least 30 fps, though some offer 6K or even 8K at up to 30 fps. Higher-end models can shoot 4K at up to 120 fps, allowing you to slow down the action dramatically to create a cinematic look.

Other noteworthy features include log or HDR video that supports higher dynamic range, particularly in bright and sunny conditions. Finally, the camera’s gimbal and stabilization are important factors to keep your footage looking as smooth as possible. Some drones have gimbals that can rotate the camera 90 degrees to give social media creators the maximum resolution for vertical formats.

By and large, there are two types of camera drones to consider. The first are standard drones (usually with open propellers but not always) designed to fly outside and take scenic shots. Often there’s nothing to stop the props from striking skin or objects, so they can’t really be used indoors or around people. Some models like the DJI Neo and Flip have prop guards that better protect bystanders and property, as well as the drone itself.

Then there's first-person-view (FPV) camera drones, which often have propeller guards and are meant to be used both indoors or outside to capture exciting footage. Standard models don’t need to go particularly fast as they’re mainly used to shoot fun videos for social media, but FPV drones need to move at high speeds to create excitement. Because of that speed, they’re also better in breezy conditions thanks to stronger wind resistance, and they can fight gusts and return home more quickly. Acrobatic abilities (often promoted by the manufacturer in ads or packaging) are also important for FPV drones, as it allows the user to perform tricks and zip around obstacles.

Battery life is another important factor. The best drones boast a battery endurance of up to 45 minutes, while FPV drones like the Avata 2 can only fly for about half that time as they tend to be heavier and carry smaller batteries to reduce weight. As a general rule, a single battery isn’t enough for any serious shooting so you’d do well to buy your drone in a kit with a few batteries and a charger.

As for range, DJI tends to dominate in this area, with its latest models able to maintain a video signal at a distance up to 20km (12.4 miles). HoverAir’s models are weaker with the top-end X1 Max model limited to just 1km (0.6 miles) when using the optional beacon system. DJI also offers multiple ways to control its drones including headsets, joystick-type controllers, motion detection controllers and smartphones.

The best drones have sensors to detect obstacles in all directions. Others are limited to only avoiding obstructions coming at them from the front and some only rely on the main camera to prevent crashes. Finally, if you want to have your drone follow you around automatically, you’ll need it to be able to track you around when you’re vlogging, riding a bike or skiing, while also avoiding obstacles. Smooth takeoff and return-to-home features are especially valuable here for both beginners and experienced drone pilots as well.

Anyone can buy any drone, but once purchased, all drones between 250g and 25 kg must be registered with the FAA and marked with the FAA registration number. Recreational pilots with drones over 249g must pass the recreational UAS safety "TRUST" exam and carry proof of TRUST completion when flying a drone. Commercial pilots must obtain a Remote Pilot Certificate from the FAA. You must be aware of and avoid any areas with airspace restrictions, particularly around airports.

In general, it is not legal to fly a drone within city limits over populations, as a crash from a high altitude could injure or kill someone. However, they can be flown over adjacent, non-populated areas in many cases. Here is a guide to where: https://uavcoach.com/where-to-fly-drone/

Most drones can fly for around 20-30 minutes, though some advanced models like DJI's Mavic 4 can fly up to 40 minutes or more.

This article originally appeared on Engadget at https://www.engadget.com/cameras/best-drone-120046775.html?src=rss

Google adds Deep Research capabilities to NotebookLM

At the end of 2024, Google was one of the first companies to start offering a Deep Research tool through its AI chatbot. Now, nearly a full year later, the company is bringing that same capability to NotebookLM. Like its Gemini counterpart, the tool allows you to task the app with generating an extensive report on a single topic. When you queue a Deep Research task, NotebookLM will browse hundreds of websites on your behalf before it starts writing up its findings. 

The entire process can take a few minutes, but at the end you'll have a multi-page report to read. As the model works in the background, you can instruct it to seek out specific online sources. NotebookLM will also recommend articles, papers and websites that might be relevant to your query. Once its findings are ready, you can use any of NotebookLM's capabilities to generate insights on the content.

With today's update, Google is also adding to the variety of sources NotebookLM can access. Now the app can pull data from Google Sheets, Microsoft Word documents and PDFs you've uploaded to Google Drive. It's now also possible to add Google Drive files just by copying over the URL. Google says all of today's enhancements should roll out to users within a week. The timing of the update is fortuitous given the company recently gave NotebookLM the capability to generate flashcards and quizzes.   

This article originally appeared on Engadget at https://www.engadget.com/ai/google-adds-deep-research-capabilities-to-notebooklm-170000817.html?src=rss

Sony’s latest Horizon spin-off is an MMORPG for PC and mobile, but not PS5

An MMO based on Sony's Horizon series is on the way. However, Horizon Steel Frontiers is not coming to PS5, at least not initially. It's a mobile-first game that's also coming to PC, in another example of Sony Interactive Entertainment expanding beyond its core PlayStation console business.

NCSoft, the MMO developer and publisher behind the likes of the Guild Wars series and Throne and Liberty, is taking the lead on Horizon Steel Frontiers. It's working on the game alongside original Horizon developer Guerrilla Games and Sony.

Horizon Steel Frontiers is said to build on the fun robot dinosaur hunting action of Horizon Zero Dawn and Horizon Forbidden West with greater player freedom, "deeply customizable combat" and other advanced MMORPG systems. You'll be able to undertake "large-scale raids" with other players. You'll likely end up competing with other players for resources too.

You'll create your own character, who belongs to a tribe of your choosing. Just like in the main games, status effects are a key component of combat. You'll also be able to grapple onto giant machines, chip parts of them off and use weapons that robot enemies drop against them. In a neat touch, you can carry these weapons on your mount and use them in your next fight. Horizon Steel Frontiers has Tallnecks too, so I'm happy about that.

The action is set in a region called the Deadlands, which is inspired by New Mexico and Arizona, and you'll share this part of the Horizon world with "thousands of other players," according to Guerrilla studio director Jan-Bart Van Beek. As with the series' core games, the story here concerns finding a balance between humanity, technology and nature.

Guerrilla said back in 2022 that it was working on more “epic solo adventures for Aloy” (the protagonist of the mainline entries) and it's said to be making its own Horizon multiplayer game. This MMO isn't the first Horizon spin-off either. Lego Horizon Adventures, from Guerilla Games and Studio Gobo, arrived a year ago. Co-op is a key aspect of that game, so that's a multiplayer title too.

Handing development of Horizon Steel Frontiers to a studio with vast experience in the MMO genre is a smart move on Sony's part. The company pivoted a few years back to focus heavily on live-service games, but that strategy hasn't panned out so well. Sure, Helldivers 2 has been a major hit, but Concord was an utter disaster. An attempt to make a multiplayer game in the world of The Last of Us didn't work out. Sony's acquisition of Bungie hasn't gone as smoothly as expected either. The company said this week it wrote down the value of Bungie's assets by $204 million amid Destiny 2's struggles, putting even more pressure on the upcoming Marathon to succeed.

Sony and NCSoft have not yet revealed a release date for Horizon Steel Frontiers. In any case, Horizon is one of Sony's most popular franchises and it should make for strong fodder for an MMO. The action in the gameplay trailer looks as slick as you'd expect from this series and taking down robot dinos with friends in Monster Hunter-style action could be a lot of fun. It's probably a good thing that you're not playing as Aloy here, given how annoyingly reluctant she is to accept help from would-be allies in her own games.


This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/sonys-latest-horizon-spin-off-is-an-mmorpg-for-pc-and-mobile-but-not-ps5-153532860.html?src=rss