Framework Laptop 16 review: A modular marvel, but a mediocre gaming laptop

If you’re a PC hardware geek who’s been dreaming of a laptop that you can upgrade far beyond the life cycle of a typical machine, Framework's modular notebooks must seem like a miracle. The American company has a straightforward pitch: What if your laptop could be nearly as customizable as a desktop, with the ability to swap components out for repairs and upgrades? What if we could put an end to disposable hardware? We were intrigued by Framework's original 13-inch notebook and its Chromebook variant, despite some rough edges and a basic design. Now, with the Framework Laptop 16, the company is targeting the most demanding and (arguably) hardest group of PC users to please: Gamers.

Framework has already proved it can build compelling modular laptops, but can the Laptop 16 cram in powerful graphics, a fast display and other components to keep up with the likes of Alienware, Razer and ASUS? Sort of, it turns out — and there are plenty of other tradeoffs for living the modular laptop dream. Hardware quirks abound, battery life is mediocre and it still looks like a totally generic machine. But how many other notebooks could let you completely upgrade your CPU or GPU in a few years? Who else offers a customizable keyboard setup? In those respects, the Framework 16 stands alone.

You'll also have to pay dearly for its unique features. The Framework Laptop 16 starts at $1,399 for its DIY Edition, which includes a Ryzen 7 7840HS chip, but RAM, storage and an OS will cost extra. (You could also bring your own hardware, if you happen to have all those components lying around). The pre-built "Performance" model goes for $1,699 with the same Ryzen chip, 16GB of RAM, 512GB of storage and Windows 11 Home. The highest-end "Overkill" edition starts at $2,099 with a Ryzen 9 7940HS, 32GB of RAM and a 1TB SSD. Oh, and if you want the dedicated Radeon RX 7700S GPU, that's an additional $400 for every model.

I just wanted you to have those numbers in mind as we dive into what the Laptop 16 gets right, because for true PC tinkerers, those high prices could be worth it. The device's singular personality was clear the instant I opened it: I saw a machine with a fairly typical display, the usual wrist rest area with a touchpad, and a big gaping hole where the keyboard was supposed to be. I've come across hundreds (probably thousands) of laptops in my time, this was one of the rare times where I felt genuinely surprised. Underneath the metal Mid Plate where the keyboard was supposed to be, I could see the internals of the Framework 16 peeking through, just tempting me to get my hands dirty (and my knuckles inevitably scraped up).

Framework Laptop 16
Photo by Devindra Hardawar/Engadget

After opening the two side locks on the wrist rest, I slid the two side spacers off. Then, ever so carefully, I pulled back on the touchpad to detach it from the case. That's when I learned that I didn't have to be too gentle with the Laptop 16. All of the components are built for removal. With the lower panels gone, I had full access to the metal barrier protecting the rest of the machine’s internals.

At that point, I realized it paid to read Framework's online documentation, as things quickly got more complicated. It stated that I needed to remove the cable with the number one next to it, and then unscrew 16 screws spread through the Mid Plate. Thankfully, the screws are held in place, so I didn’t have to worry about losing them as I would during a desktop build.

Then, I was treated to a wondrous sight: A laptop with a completely open mainboard, featuring components I could easily reach without much effort. There's a large battery at the bottom, a wireless networking card at the top left, SSD slots in the middle and two RAM slots off to the side. QR codes are nestled alongside the parts, which direct you to online help documentation. The last time I saw so many easily reachable components was on the failed Alienware Area 51M, another dreamy modular laptop, but that was quietly killed after a few years. (Dell was sued by Area 51M customers who felt misled about its upgradability, though that ultimately didn't amount to much.)

Framework Laptop 16

And yes, I know other large gaming laptops like the Razer Blade 16 also let you easily access their RAM and SSDs. But those machines don't have the modular ambitions of the Framework Laptop 16. I could see the Ryzen 7840HS module within reach, and also easily swap out my review unit's Radeon RX 7700S graphics. That GPU, by the way, is completely optional. You can order the Laptop 16 with a slimmer expansion bay instead, which helps to cool the Ryzen chip's Radeon 780M graphics. Or you could have both modules and swap them out as needed. Simply having the option to do so is revolutionary.

The Radeon 7700S GPU is contained within a module that sticks out from the rear of the Laptop 16. A more powerful video card could potentially stick out further, while a more efficient one could end up being smaller. The key is that the choice could be entirely yours (I'm hedging a bit here, because Framework and AMD still haven't committed to the availability of future GPU upgrades). The GPU module also makes a big difference when it comes to weight: The Laptop 16 clocks in at 5.3 pounds with the graphics card attached, whereas it’s just 4.6 pounds with the standard expansion bay.

Framework Laptop 16
Photo by Devindra Hardawar/Engadget

Looking at the Framework Laptop 16 splayed out on my workbench, all I could see was possibility. The possibility of doubling my RAM in a couple of years to run local AI models, upgrading the CPU for a major power upgrade, and replacing the battery on my own after far too many charge cycles. Framework is selling a dream of hope. I had my doubts when the company launched, especially after seeing how badly Dell botched the Area 51M. (Fun fact: Frank Azor, the Alienware co-founder who spearheaded that machine's launch, is now AMD's chief gaming architect. He left Dell before the company failed to live up to its upgradability promises.)

But now that Framework has several products under its belt, and it's managed to deliver a truly replaceable mobile GPU where others have failed, I find myself rooting for this little hardware company that's daring to do something different. (Okay, sure, it also raised $27 million in VC funding, but hardware is a difficult and expensive thing to get right!)

Even if you're not eager to get new components in a few years, the Framework Laptop 16's modularity also allows you to easily customize it for your needs. As I reassembled the machine, a process that took around three minutes, I wanted to make my setup look different from a typical laptop. So I slapped the RGB keyboard module on the left side of the Mid Plate (it landed with a genuinely satisfying magnetic thunk) and aligned the trackpad right below it. To the right of the keyboard, I installed a customizable button module (you can also order a standard Numpad, if you'd like), and metal spacers on the right of the trackpad.

Framework Laptop 16
Photo by Devindra Hardawar/Engadget

With the top of the machine configured, I also had to figure out which ports I wanted to equip along the sides of the Laptop 16. Framework handles that process brilliantly: The computer has three expansion bays along each side, all of which lead to USB-C connections at the end. The expansion cards are just USB-C dongles connecting to your typical ports, including USB Type A ($9), Type C ($9), a headphone jack ($19) and HDMI ($19). Our review unit came with a handful of cards, so I slapped on two USB-C ports on the left (which also handle charging), USB A on both sides, as well as HDMI and 3.5mm on the right (because the legend will never die).

If I was configuring my own machine, I'd also opt for Ethernet ($39) and MicroSD ($19). The cards sit flush with the Laptop 16 once they're installed, and are very secure once you enable the locks on the bottom of the case. They're so easy to swap out, I wouldn't be surprised if Framework owners end up switching between them on the fly. You can never have too many ports, after all.

Framework Laptop 16
Photo by Devindra Hardawar/Engadget

While I appreciated the simple customizability of the ports, charging was a bit annoying. Framework's documentation points out that only certain expansion slots can be used for USB-C charging. There's also a USB-C port on the back of the GPU module, which I was disappointed to learn couldn't actually charge the Laptop 16. The company told me that USB-C port is only meant for accessories and additional displays. Still, it would have been nice to have rear charging support just to hide the cable from view.

Once I had everything locked into place, this ugly duckling of a laptop started to look like a gaming swan. The RGB keyboard jolted to life when I hit power. I had no idea what I was going to do with the programmable keyboard, but I could see it potentially being useful while podcasting (and certainly if I was a game streamer). But I also realized that nothing is permanent about the Laptop 16.

Framework Laptop 16

I learned quickly that I wasn't a fan of typing for too long on a left-aligned keyboard, so I yanked everything out and center-aligned the keyboard and trackpad instead. Instead of blank metal spacers around the keyboard, I installed some customizable LED modules, which basically exist to look pretty. That took me just two minutes. The keyboard, by the way, is wonderful to type on, with 1.5mm of key travel and a soft landing that easily dampens my heavy typing. The trackpad is also smooth to the touch and has a responsive click. It's so great that I have to wonder how some Windows laptops still ship with frustrating touchpads — I'm looking at you, ZenBook 14 OLED.

There's so much to love about the Framework Laptop 16, I was genuinely bummed to discover that it was a fairly mediocre gaming machine, at least for its high price. Across multiple games and benchmarks, it fell in line with laptops sporting NVIDIA's RTX 4060 GPU, a card typically found in systems starting around $1,000 (and sometimes less). Framework isn't completely out of line, though, Razer still sells the Blade 16 for $2,500 (down from $2,699). Remember, you're paying for the magic of customizability, not just raw performance.

NonePCMark 103DMark (TimeSpy Extreme)Geekbench 6Cinebench R23
Framework Laptop 16 (AMD Ryzen 7 7840HS, Radeon RX 7700S)8,1294,7702,557/11,9611,675/14,448
Razer Blade 18 (Intel i9-13950HX, NVIDIA RTX 4060)7,3265,0092,708/12,8741,900/15,442
ASUS Zephyrus G14 (2022, AMD Ryzen 9 6900HS, Radeon RX 6800S)7,1703,821N/A1,521/12,212

Our review unit included the Radeon GPU module, the Ryzen 7 chip, 16GB of RAM and a 512GB SSD, which would all cost at least $2,144 to configure. (That doesn't include the cost of expansion cards or additional input modules.) For that amount of money, I really would have liked to see more than 61fps on average while playing Halo Infinite in 1440p with Ultra graphics settings. In Cyberpunk, I hit 53fps on average with maxed out graphics and mid-range ray tracing settings. Both games fared better in 1080p — 85fps in Halo and 76fps in Cyberpunk with the same settings — but still, those are numbers I'd typically only put up with in a budget gaming laptop.

As for benchmarks, the Framework Laptop 16 scored 200 points less than the Razer Blade 18 with an RTX 4060 in 3DMark's TimeSpy Extreme. And as usual, the AMD GPU still lagged behind in the Port Royal ray tracing demo. Still, the Laptop 16 held up decently in the broader PCMark 10 benchmark, which tests productivity apps and not just gaming. The Framework machine hit a score of 8,129, putting it alongside some of the fastest machines we saw last year (it even beat out the Blade 18, which was running a beefy Intel i9-13950HX CPU).

While I would have liked to see higher numbers across the board, the Framework Laptop 16's 16-inch screen was at least a joy to behold throughout my testing. It's an LED panel running at 2,560 by 1,600 pixels with a 165Hz refresh rate, a respectable 500 nits of brightness and 100-percent DCI-P3 color gamut coverage. The display made the neon-soaked world of Cyberpunk pop more than usual, though it certainly didn't have the extra brightness of MiniLED screens or the eye-searing contrast of OLED panels. At the risk of repeating myself, the beauty of this screen is that you can yank it off the laptop in a few minutes and replace it if your kid damages it, or if Framework releases new modules. (Again, big if there.)

Framework Laptop 16
The Framework's left speaker.
Photo by Devindra Hardawar/Engadget

Personally, I’d also eagerly swap out the Laptop 16’s 3-watt speakers the instant Framework offers upgrades. They’re serviceable, but given what Apple and Dell offer these days, they feel almost insulting. Music sounds far too tinny, and they can barely even convey the faux drama of a typical movie trailer. I’m sure most people would use headphones while gaming, but if you’re the sort of person who relies on your laptop speakers for music, I beg you to consider other options.

I’d also recommend some sort of noise blocking solution that can overpower the Laptop 16’s fans. While I was gaming and benchmarking the system, I could swear it was about to lift off like my DJI drone. The fans are louder than any gaming laptop I’ve encountered over the past few years, but at least they did their job. CPU temps stayed around 80 degrees Celsius under load, while the GPU typically stayed under 70C.

Since it’s a huge gaming laptop, I didn’t expect much battery life from the Framework Laptop 16, and I was right: It lasted for four hours and five minutes in the PCMark 10 “Modern Office” battery benchmark. I saw similar results while writing this review, and as you’d expect, it lasted around two hours playing a demanding game like Halo Infinite.

Framework Laptop 16
Photo by Devindra Hardawar/Engadget

Much like the original Framework notebook, the Laptop 16 is meant for a niche group of PC users, those who prioritize customizability and upgradability at all costs. If you’re a gamer trying to get the most frames for your dollar, this isn’t really the machine for you (consider these budget gaming PCs, or wait to see how we feel about the Zephyrus G14 in our review). But if you want a notebook that could last you for the next decade, and don’t mind so-so gaming performance, the Laptop 16 could be the notebook of your dreams.

This article originally appeared on Engadget at https://www.engadget.com/framework-laptop-16-review-modular-wonder-mediocre-gaming-laptop-150026910.html?src=rss

OnePlus 12 will cost $799 when it launches on February 6

OnePlus has announced pricing and availability for its flagship OnePlus 12 and budget-oriented OnePlus 12R smartphones, along with the OnePlus Buds 3. The OnePlus 12 will go on sale February 6 starting at $799 for the 256GB version, with the 512GB model priced at $899. Meanwhile, the OnePlus 12R is priced at $599 and the OnePlus Buds 3 will cost $99. Both of the latter models go on sale a week later, February 13. 

OnePlus 12 goes on sale February 6 starting at $799
OnePlus

Both phones have already launched in China, but as a reminder, the OnePlus 12 is equipped with a Snapdragon 8 Gen 3 chip, 12GB of RAM (expandable to 24GB) and storage up to 1TB. It boasts a 50-megapixel main camera (using Sony's big LYT-808 1/1.4-inch sensor) and a 64-megapixel periscopic telephoto lens. It also offers a 6.82-inch 120Hz AMOLED display, up to 100W wired fast charging (50W wireless) and comes in glossy white, matte black or green. 

The OnePlus 12R, meanwhile, steps down to a Snapdragon 8 Gen 2 processor, with 8GB of RAM (upgradeable to 16GB) and 256GB of storage. It offers what the company calls the "world's-first" LTPO 4.0 screen with an intelligent dynamic refresh rate system that switches between 1Hz and 120Hz refresh rates for improved performance and battery life. It offers a 50-megapixel main camera and 5,500mAh battery (the largest ever installed in a OnePlus phone apparently), along with the same 100W/50W wired/wireless charging as the flagship. 

OnePlus 12 will cost $799 when it launches on February 6
Mat Smith for Engadget

Finally, the OnePlus Buds 3 give you AI-based noise cancellation (up to 49dB maximum), along with an ultra-wide 15Hz to 40Khz frequency response. They offer 10 hours of non-stop playback or 44 hours via the charging case. With the LHDC 5.0 Bluetooth codec, they're certified by the Japan Audio Society as Hi-Res Audio wireless devices. That all needs to be put to a test, but they're certainly a good deal at $99. 

OnePlus is promising that you'll "experience the future of smooth" with the new products — meaning, we'd imagine, that the user experience is rapid and fluid with the Snapdragon 8 Gen 3 chip. The OnePlus 12 also appears to have the company's best camera yet, with Hasselblad tricks and 4K Dolby Vision video. We'll have a look at it soon and let you know if it lives up to those promises. 

This article originally appeared on Engadget at https://www.engadget.com/oneplus-12-will-cost-799-when-it-launches-on-february-6-150024792.html?src=rss

The Morning After: Alphabet cuts jobs at its moonshot labs

Mere days after Alphabet and Google CEO Sudar Pichai warned of more job attrition this year, the company is shedding more staff, at its moonshot lab. Alphabet is also restructuring X (not to be confused with what used to be called Twitter) to make it easier to spin out projects with backing (read: money) from outside investors.

X division head Astro Teller told staff in a memo that the company was “expanding our approach to focus on spinning out more projects as independent companies funded through market-based capital.”

X has attempted to tackle bigger-picture challenges and problems worldwide, like climate change, the future of the internet and cybersecurity, but it hasn’t found consistent success through its spinoff businesses. The company hopes this could refocus heady ideas into those with a future.

— Mat Smith

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Apple launches iOS 17.3, including the new Stolen Device Protection feature

An iPadOS update has the same.

iOS 17.3 is available to install now, and while it’s not shaking things up too much, it does have Stolen Device Protection. The feature first popped up in the developer beta of iOS 17.3, and it’s actually pretty handy. If someone steals your iPhone or iPad, and you’re updated to OS 17.3, you can lock them out of the system by forcing Face ID or Touch ID access. This works even if they have your passcode. The update also has AirPlay hotel support, optimized crash detection and collaborative playlists on Apple Music — something I’ve been waiting for since my iOS 17 preview.

Continue reading.

NVIDIA’s RTX Remix tool launches in open beta

It can add ray tracing and AI-upscaled textures to older games.

NVIDIA has finally leased a beta version of its RTX Remix tool. This software is for modders and can add ray tracing and AI-upscaled textures to older games. For those who know what they’re doing, it’s capable of end-to-end remastering of just about any DirectX 8 or 9 game from the past. NVIDIA has released a list of compatible games — classics like Call of Duty 2, Hitman 2: Silent Assassin, Garry’s Mod, Freedom Fighters and Need for Speed Underground 2.

Continue reading.

Watch the trailer for Apple’s latest sci-fi series, Constellation

It stars Noomi Rapace and premieres on February 21.

TMA
Apple

Apple's newest TV series follows an astronaut, played by Noomi Rapace, after an emergency return to Earth. According to the trailer, it will be filled with unreliable narrator twists and turns — and it’s in HDR, so it should really pop on that new Vision Pro headset.

Watch here.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-alphabet-cuts-jobs-at-its-moonshot-labs-121537179.html?src=rss

Roland’s Bridge Cast X lets streamers control video as well as audio mixes

At CES 2023, Roland introduced a streaming mixer called Bridge Cast, which can give creators a way to pipe different audio feeds to different destinations and make it easy for them to create mixes, add vocal effects and remove unwanted audio. Now, the company has unveiled a follow-up to the device called Bridge Cast X that adds video support on top of all its predecessor's audio-focused features. The Bridge Cast X has two HDMI input ports and an HDMI Thru connector that can feed video up to 4K in resolution to an external monitor. 

As for audio, creators can plug in broadcast-quality XLR mic and headphones if they use those accessories. They can also adjust sounds to ensure that they can clearly hear the game's audio and voice chat more clearly than any background sounds. Meanwhile, they can broadcast a different mix that's optimized for maximum viewer engagement. The device has dedicated volume knobs for different input sources and audio output, and it has programmable buttons creators can use to mute specific sounds and to do various functions. 

On the software side of things, the BGM Cast service on Roland Cloud will give creators access to thousands of royalty-free music tracks that they can use as sound effects and background audio. They will need to sign up for a Roland Cloud Core membership that costs $3 a month or $30 a year to be able to use all those tracks, but a free account still gives them free access to 36 background music tracks and 16 sound effects. The Roland Bridge Cast X will start shipping in the US in February and will cost buyers $500.

A device with volume knobs and buttons.
Roland

This article originally appeared on Engadget at https://www.engadget.com/rolands-bridge-cast-x-lets-streamers-control-video-as-well-as-audio-mixes-092529804.html?src=rss

Apple releases iOS 17.3 with new Stolen Device Protection for your iPhone

Today is a big day for Apple system updates: the company released iOS 17.3 and iPadOS 17.3, alongside more modest watchOS 10.3 and macOS Sonoma 14.3 updates. This iOS update is a modest refresh, so don’t go looking for anything too crazy. There is, however, a new feature called Stolen Device Protection. This isn’t used to locate a stolen iPhone or iPad, but rather to keep the thieves from accessing your personal data.

The feature first popped up in the developer beta of iOS 17.3 and it’s actually pretty handy. If someone manages to steal your iPhone or iPad, and you are updated to OS 17.3, you can lock them out of the system by forcing Face ID or Touch ID access. This works even if they have your passcode, so they won’t be able to put in their own biometrics and lock you out.

The software automatically mandates a one-hour security delay before changing the passcode if the phone or tablet is recognized as being in an unfamiliar location. Stolen Device Protection won’t stop thieves from doing their thing, but it will make things harder for them. The tool’s available for both iPhones and iPads.

The update also brings collaborative playlists to Apple Music, AirPlay hotel support, optimized crash detection and new wallpapers to celebrate Black History Month. It’s not the most robust update in the world, but it’s only been like a month since iOS 17.2 was released.

How do I turn on Stolen Device Protection?

Like other iOS 17 releases, you need an iPhone Xs, iPhone Xs Max or iPhone XR from 2018, or any version of iPhone 11, iPhone 12, iPhone 13, iPhone 14 and iPhone 15. It also works on iPhone SE second- and third-generation models. As for iPadOS 17.3, a whole bunch of models are eligible for the update, including the iPad Mini fifth-generation and up, the standard iPad sixth-generation and up, the iPad Air third-generation and up and all iPad Pro models. Check your system settings to see if the update is available for download.

You'll find the option to turn on Stolen Device Protection in the Settings menu, under "Face ID & Passcode." It's really just as simple as scrolling down and tapping "Stolen Device Protection," and watching the "Off" label turn to "On." There is no other setup required.

This article originally appeared on Engadget at https://www.engadget.com/apple-releases-ios-173-which-introduces-the-new-stolen-device-protection-tool-184654922.html?src=rss

NVIDIA’s RTX Remix tool is finally available as a free open beta

If you love old PC games, but wish they had access to modern graphical flourishes, NVIDIA has you covered. The company just released a beta version of its long-awaited RTX Remix tool. This software is designed especially for modders and can be used to add ray-tracing and AI-upscaled textures to older games.

Remix was built on NVIDIA’s Omniverse 3D graphics collaboration platform and allows for end-to-end remastering of just about any DirectX 8 or 9 game. It consists of two basic components. There’s an application for creating new lighting scenarios and one for remastering and adding assets into a scene. The company says that the tool can already be used to fully remaster a game from start to finish, despite it being “just” a beta.

To that end, the software is available for download right now and NVIDIA hopes modders will experiment with the tool and leave feedback, which will be incorporated into future updates. It’s also free, which is always nice.

NVIDIA has released a non-comprehensive list of compatible games, which includes classics like Call of Duty 2, Hitman 2: Silent Assassin, Garry's Mod, Freedom Fighters, Need for Speed Underground 2, and Vampire: The Masquerade – Bloodlines, among others. For more information on compatibility, check out this FAQ.

The software suite has already been used by NVIDIA to create the Portal with RTX remaster, which is a free DLC, and the modder-made Portal: Prelude RTX. Orbifold Studios is also using RTX Remix to develop Half-Life 2 RTX: An RTX Remix Project, which is a community-driven remaster of the iconic title.

Again, this is a free tool, so it’ll be really fun to see what the modding community cooks up with it. I’m personally looking forward to more Elder Scrolls 3: Morrowind ray-tracing goodness.

This article originally appeared on Engadget at https://www.engadget.com/nvidias-rtx-remix-tool-is-finally-available-as-a-free-open-beta-180244440.html?src=rss

The second-gen AirPods Pro are cheaper than ever right now

If you're counting down the days until your winter escape and want to ensure its pure relaxation, there's good news: Apple's second-generation AirPods Pro with active noise canceling are down to $189 from $249. The 24 percent discount brings the AirPods to a new all-time low at Amazon (or for one dollar more at Target). 

Apple's AirPods Pro are one of the best wireless earbuds for 2024, especially for use with iOS devices. The second-gen earbuds look deceptively similar to past models but are in a class of their own — garnering an 88 in our review. They have great noise canceling, but it was their natural sounding transparency mode that really impressed us. The overall sound quality of the AirPods Pro is also richer and maintains a better output even at lower volumes. Plus, the earbuds last six hours with noise canceling turned on or seven hours without and have up to 30 hours of use with the charging case.

You can also use Apple's AirPods Pro second-gen with the company's upcoming Vision Pro. We tried out the new mixed reality headset's features, from meditation to the floating keyboard, all of which you can read about here. The Vision Pro is currently available for pre-order, starting at $3,499 for the 256GB version.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-second-gen-airpods-pro-are-cheaper-than-ever-right-now-141537544.html?src=rss

Korg’s MicroKorg 2 and KingKorg Neo are overdue updates to its virtual analog synthesizers

NAMM 2024 is right around the corner, but Korg isn't waiting for the festivities to officially begin. It's announced about a dozen new products over the last few days. Among them are updates to two of the company's virtual analog synths, the roughly 10-year-old KingKorg and the 22-year-old MicroKorg.

The KingKorg Neo is built on the same 37-key form factor as the rest of Korg's recent digital synths, like the Opsix, Modwave and Wavestate. But the core here is the company's XMT (eXpanded Modelling Technology) virtual analog sound engine. It's not the most convincing analog emulation in the world, but it does have some character. 

It's a multi-timbral synth, with each patch having the ability to layer or split to different sounds, with three oscillators at its disposal. There are 138 different options to choose from on the oscillator front, ranging from basic wave shapes, to PCM samples. And there are 18 different filter emulations to choose from as well, including the classic MS-20. There's also two LFOs, two envelopes, and a whole host of effects from your typical delays and reverbs, to amp simulators and sound mangling decimator. 

Perhaps most exciting though, is the 16-band vocoder and included gooseneck mic. But, the KingKorg Neo isn't the only new synth from the storied manufacturer with a vocoder. It's also updating its iconic MicroKorg with the MicroKorg 2

The original MicroKorg was launched in 2002 and went on to become one of the best selling synths of all time. In fact, in May of 2023 Korg was still pumping out iterations of the original, celebrating its multiple decades of success with a Crystal special edition. 

The new version has a very similar form factor, including its small size, gooseneck mic, the ability to be powered by batteries and a large dial for navigating patches that are still sorted by genre. But under the hood is a new sound engine, and there's a 2.8-inch color display on the front which should simplify sound design. There's also a built-in loop recorder which should make it a much more powerful instrument for solo performers.

The KingKorg Neo is expected to start shipping in February for $1,000. We'll have to wait a bit longer for the MicroKorg 2 however, which should be hitting the market in June, though there's no word on pricing. Hopefully it'll fall somewhere in the $500 range like the original. Part of what made the MicroKorg so successful was that it was perfectly accessible to even the lowliest of synth hobbyists. 

This article originally appeared on Engadget at https://www.engadget.com/korgs-microkorg-2-and-kingkorg-neo-are-overdue-updates-to-its-virtual-analog-synthesizers-110005853.html?src=rss

Korg’s MicroKorg 2 and KingKorg Neo are overdue updates to its virtual analog synthesizers

NAMM 2024 is right around the corner, but Korg isn't waiting for the festivities to officially begin. It's announced about a dozen new products over the last few days. Among them are updates to two of the company's virtual analog synths, the roughly 10-year-old KingKorg and the 22-year-old MicroKorg.

The KingKorg Neo is built on the same 37-key form factor as the rest of Korg's recent digital synths, like the Opsix, Modwave and Wavestate. But the core here is the company's XMT (eXpanded Modelling Technology) virtual analog sound engine. It's not the most convincing analog emulation in the world, but it does have some character. 

It's a multi-timbral synth, with each patch having the ability to layer or split to different sounds, with three oscillators at its disposal. There are 138 different options to choose from on the oscillator front, ranging from basic wave shapes, to PCM samples. And there are 18 different filter emulations to choose from as well, including the classic MS-20. There's also two LFOs, two envelopes, and a whole host of effects from your typical delays and reverbs, to amp simulators and sound mangling decimator. 

Perhaps most exciting though, is the 16-band vocoder and included gooseneck mic. But, the KingKorg Neo isn't the only new synth from the storied manufacturer with a vocoder. It's also updating its iconic MicroKorg with the MicroKorg 2

The original MicroKorg was launched in 2002 and went on to become one of the best selling synths of all time. In fact, in May of 2023 Korg was still pumping out iterations of the original, celebrating its multiple decades of success with a Crystal special edition. 

The new version has a very similar form factor, including its small size, gooseneck mic, the ability to be powered by batteries and a large dial for navigating patches that are still sorted by genre. But under the hood is a new sound engine, and there's a 2.8-inch color display on the front which should simplify sound design. There's also a built-in loop recorder which should make it a much more powerful instrument for solo performers.

The KingKorg Neo is expected to start shipping in February for $1,000. We'll have to wait a bit longer for the MicroKorg 2 however, which should be hitting the market in June, though there's no word on pricing. Hopefully it'll fall somewhere in the $500 range like the original. Part of what made the MicroKorg so successful was that it was perfectly accessible to even the lowliest of synth hobbyists. 

This article originally appeared on Engadget at https://www.engadget.com/korgs-microkorg-2-and-kingkorg-neo-are-overdue-updates-to-its-virtual-analog-synthesizers-110005853.html?src=rss

Apple might have sold up to 180,000 Vision Pro headsets over pre-order weekend

Apple's $3,499 Vision Pro isn't for everyone, and indeed, the latest pre-order estimates reflect a slow start for this VR spatial computing device. According to analyst Min-Chi Kuo's calculations based on pre-order inventory and shipping time, he reckons the company sold somewhere between 160,000 to 180,000 Vision Pro headsets during this past weekend. This already far exceeds Kuo's earlier production figures of 60,000 to 80,000 units targeting the initial release on February 2, which is no wonder that the Vision Pro was sold out immediately after pre-orders opened.

While this sounds like positive news, Kuo pointed out that with shipping times remaining unchanged within the first 48 hours, this might indicate a quick drop in demand after the heavy users and hardcore fans were done pre-ordering. In contrast, iPhone orders would usually "see a steady increase in shipping times 24 to 48 hours after pre-orders open." But of course, the Vision Pro isn't meant for the average consumer in its current state, especially given the lack of some mainstream apps like YouTube, Spotify or Netflix. Not to mention the eye-watering $3,499 base price either, though Apple may later release a cheaper model in the ballpark of $1,500 to $2,500, according to an earlier report by Bloomberg’s Mark Gurman.

Kuo added that even with the device being sold out based on the upper initial production figure of 80,000 units, that only accounts for about 0.007 percent of Apple's 1.2 billion active users, which makes the Vision Pro "a very niche product" in the eyes of Cupertino. That is to say, the tech giant will need to somehow drum up and sustain demand for the headset before its global launch, which is rumored to take place some time before this year's WWDC — likely in June. Meanwhile, Apple is also busy setting up demo areas at its US flagship stores, in the hopes of making a few more sales with their 25-minute sessions.

This article originally appeared on Engadget at https://www.engadget.com/apple-might-have-sold-up-to-180000-vision-pro-headsets-over-pre-order-weekend-081727344.html?src=rss