Tim Cook confirms a week of Apple product reveals

Apple CEO Tim Cook has teased “a big week ahead" for Apple, starting on the morning of Monday, March 2. The company had already announced an in-person event for media and creators on March 4, while rumors had pointed toward Apple revealing at least five products over three days next week, so it looks like the stars are aligning for that to actually be the case. 

Cook all but confirmed that Apple is about to reveal its newest MacBooks in the coming days. His tweet features a short video of someone shaping an Apple logo on a surface that appears to have the company’s classic space gray colorway.

We’re expecting to see a new MacBook Air next week, along with updated 14- and 16-inch MacBook Pros. It's believed that the M5 Pro and M5 Max will debut in the higher-end devices. Apple may also be cooking up an entry-level MacBook that'll be available in an iMac-style array of bright colorways. New iPads and the iPhone 17e could well be in the hopper too.


This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/tim-cook-confirms-a-week-of-apple-product-reveals-144758464.html?src=rss

Everything announced at Samsung Unpacked: The Galaxy S26 Ultra, Galaxy Buds 4 and more

Mobile World Congress is right around the corner, but Samsung got out ahead of many rivals that will be showing off new handsets at that event by running the latest edition of Unpacked on Wednesday. At its event in San Francisco’s Palace of Fine Arts, the company revealed the Galaxy S26 lineup, which includes the base S26, the S26+ and the S26 Ultra. We've got some hands-on time with all three handsets as well, and you can read about our in-person experience with the Galaxy S26 Ultra, as well as our S26 and S26+ impressions in those articles.

In addition to those, Samsung announced the Galaxy Buds 4 along with (you guessed it) some AI updates. All the devices unveiled today are already available for pre-order, should you already be dying to get your hands on them. Here's a look at everything Samsung announced at the latest Unpacked:

Samsung Galaxy S26
Sam Rutherford for Engadget

New-ish year, new Samsung phones. Let's deal with the out-and-out bad news first. The S26 and S26+ are each $100 more expensive than their predecessors (the RAM shortage isn't exactly helping to keep prices down). They start at $900 and $1,100, respectively, for variants with 256GB of storage.

Samsung has tweaked the design a bit this time by rounding the corners to align them more with the S26 Ultra's look. The base model has a slightly larger display than the S25 at 6.3 inches, though the S26+ still  has a 6.7-inch screen (albeit with a higher resolution than the S26 can handle). The S26 has a larger battery capacity than the S25 too at 4,300mAh.

In North America, China and Japan, Samsung is sticking with Qualcomm chips rather than using its own Exynos 2600. If you pick up an S26 or S26+ in those markets, it will run on the Snapdragon 8 Elite Gen 5 chipset.

The camera modules are the same as last year, but Samsung is aiming to supercharge them with upgrades elsewhere, such as ProScaler image upscaling and an MDNIe chip that's said to greatly improve color precision. There's also a video stabilization feature that tries to keep the horizon level while you're following a moving person or pet, which sounds useful for action shots. The new Object Aware Engine is said to better render skin tones and hair textures to make your selfies look better. Samsung has reworked some AI features too, such as making Now Brief and Auto Eraser compatible with more apps.

Pre-orders for the S26 and S26+ are open today, and they'll be available on March 11. The phones will be available in purple, blue, black, white, silver and rose gold, though the latter two are online exclusives.

The Galaxy S26 Ultra will be available in the same colorways and on the same date as its smaller siblings. It starts at $1,300, so there’s no price increase from the S25 Ultra. Preorders open today.

The S26 Ultra has a 6.9-inch AMOLED display with a QHD+ resolution of 3120 x 1440 and a 120Hz refresh rate. That's all well and good, but the display is hiding (that being the key word) what's perhaps the Galaxy S26 Ultra's most interesting feature.

The device has a Privacy Display that’s said to be the first of its kind on a smartphone. The idea here is to prevent people around from seeing what’s on the screen from acute angles. There's a small decrease in brightness when Privacy Display is active, and there are lots of customization options.

You can set up Privacy Display to activate when you're asked for a password or PIN, or when you get a notification or open certain apps. So if (for instance) you tend to look at your banking apps when you’re on public transit and don’t want other passengers to see how much moolah you have, Privacy Display seems like a very handy feature.

Elsewhere, the S26 Ultra runs on the same chipset as its smaller siblings. It comes with 12 or 16GB of RAM and 256GB, 512GB or 1TB of storage. The battery is larger than the ones in the other S26 models, as the Ultra has a 5,000 mAh capacity. There's support for Super Fast Charging 3.0 as well. Alas, Samsung still hasn't seen fit to offer built-in Qi2 charging magnets in the S26 lineup, which seems like a wild oversight in the year 2026.

The selfie camera is the same as on the S26 and S26+. The S26 Ultra has 50MP ultrawide and 200MP wide lenses, along with dual 10MP 3x and 50MP 5x telephoto sensors. The resolutions of those cameras are the same as on the S25 Ultra, but the main 200M and 5x telephoto sensors now have wider apertures to let in more light. The S26 Ultra of course has the camera software features (and other AI features) found in the S26 and S26+.

We'll have a review of the devices soon. In the meantime, head on through to our hands-on story for our initial impressions of the S26 Ultra.

Samsung Galaxy Buds 4 and Galaxy Buds 4 Pro
Sam Rutherford for Engadget

While the S26 phones are more iterative updates this year, Samsung has given its Galaxy Buds a proper refresh. It revamped the design and shape of the Galaxy Buds 4 and Galaxy Buds 4 Pro to do away with the angular look of the stems and remove the lights from them.

The earbuds have a "more refined, computationally designed fit" too, according to Samsung. The company claims the latest earbuds have smaller earbud heads that allow for a better, more secure fit and a more "comfortable experience during all-day wear." The Galaxy Buds 4 remain in an open-fit format while the Buds Pro 4 have a canal-fit design.

The latest earbuds are said to offer improved audio quality and active noise cancellation (ANC), with an ambient sound mode, adaptive EQ and adaptive ANC. On Buds 4 Pro, there's a siren detection feature that enables ambient sound to let you hear things like alarms or emergency vehicle warnings.

The Buds 4 Pro have a wide woofer that increases the effective speaker area by nearly 20 percent compared with the previous gen earbuds, Samsung said. They support 24-bit/96kHz audio.

If you're using Galaxy Buds 4 or Buds 4 Pro with a Galaxy device, you'll be able to use Bixby, Google Gemini and Perplexity with hands-free voice controls (though the "hey, Plex" command for the latter might be a tad confusing for folks who use a certain media server app). The Buds 4 Pro support head gesture controls for managing calls and Bixby interactions as well.

As with the S26 phones, pre-orders for the earbuds open today and they'll hit shelves on March 11. The Galaxy Buds 4 cost $180 and Galaxy Buds 4 Pro will run you $250. Both models are available in white and black with a matte finish. There's an online-exclusive pink option for Buds 4 Pro as well.

Ahead of Unpacked, Samsung confirmed that it would offer Perplexity as an AI agent option in Galaxy AI on the S26 lineup. As part of that update, it shared that the S26 series would respond to the “Hey Plex” wake phrase, and that Perplexity’s features would also be embedded in the Samsung Browser app. The company also recently updated Bixby to make its own virtual assistant more conversational.

On top of that news, Google had announcements of its own to make at Unpacked regarding new Android AI features, which will of course be available on S26 devices. On those handsets and the Pixel 10 lineup, the Gemini app will soon have a feature (in beta) that enables you to offload multi-step tasks, such as booking a ride or putting a grocery order together, to AI. It sure sounds like an attempt to build out agentic AI features on mobile devices.

Starting this week on Pixel 10 devices (and soon on S26 phones), Circle to Search will offer the ability to find details about multiple objects at once, such as entire outfits instead of single pieces. Moreover, Gemini-powered, on-device Scam Detection for phone calls will be available for S26 devices in English in the US.

The day after Unpacked, Samsung shared a press release on its newsroom that encouraged users to check out its Try Galaxy experience on their devices. By scanning a QR code, users can launch the Galaxy UI and check out apps, photo editing tools, AI features and more. Managing editor Cherlynn Low checked it out on her iPhone 17 Pro and found the whole setup trippy but fascinating. You can also use Try Galaxy to check out the company’s foldable phones’ software on your main device. As our editor in chief Aaron Souppouris pointed out, this isn’t the first time Samsung has made it possible to emulate a Galaxy phone on your own handset, but the new iteration for Galaxy S26 certainly is new this year.

Update, February 25 2026, 4:35PM ET: This story has been updated to include more details on the Perplexity AI integration, as well as include mentions in the intro of our hands-on and pre-order articles.

Update, February 26 2026, 12:49PM ET: This story has been updated to include the new Try Galaxy experience that Samsung announced today.

This article originally appeared on Engadget at https://www.engadget.com/mobile/everything-announced-at-samsung-unpacked-the-galaxy-s26-ultra-galaxy-buds-4-and-more-180000530.html?src=rss

Marvel’s Wolverine will hit PS5 on September 15

As spicy as the PlayStation State of Play that took place a couple of weeks ago was overall, there was one major first-party game that was notably absent from the showcase: Marvel’s Wolverine. Insomniac Games’ latest superhero blockbuster was already slated for a fall release and now the studio has revealed exactly when you’ll be able to get your claws on it. Marvel’s Wolverine is coming to PS5 on September 15.

That’s it. That’s the announcement. There’s no new trailer to accompany the news, other than a six-second release date reveal video that popped up on YouTube. Insomniac previously said it would reveal more details about Marvel’s Wolverine this spring.

Technically, this release date means that Marvel’s Wolverine will debut in the last week of summer rather than in the fall. Still, it’s one of the relatively few blockbuster games you can expect in the tail end of this year because many major developers and publishers will be staying well clear of GTA VI.

Insomniac’s game will have a couple of months of breathing room before GTA VI soaks up all of the air in the gaming world when it arrives on November 19 — assuming Rockstar doesn’t announce another delay. However, parent company Take-Two plans to rev up its marketing machine for the game this summer, so it’s looking like GTA VI’s release date will hold this time.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/marvels-wolverine-will-hit-ps5-on-september-15-175500927.html?src=rss

Netflix, Disney+ and other major streaming services face stricter UK oversight

Netflix, Disney+, Amazon's Prime Video and other major video on-demand (VOD) streaming services are set to face stricter regulation in the UK. Platforms with a monthly average of more than 500,000 UK viewers will be deemed “Tier 1" services that are subject to similar oversight as broadcasters like the BBC and ITV under the eye of media watchdog Ofcom

Streaming services run by public broadcasters like ITVX and Channel 4 will have to abide by the new rules as well. BBC services such as iPlayer are exempt for now as they’re regulated under the Broadcasting Code, which broadcasters have to adhere to. That said, the UK government plans to update the BBC Framework Agreement so that iPlayer is regulated in the same way as Netflix et al. 

The government said the new rules will reflect changes in how people are watching TV. It claimed that 85 percent of people use an on-demand service every month while 67 percent watch live TV. It added that two-thirds of UK households subscribe to at least one of Netflix, Prime Video and Disney.

According to Variety, the rules will not apply to video-sharing platforms such as YouTube, since those are regulated under the Online Safety Act. However, individual channels on such platforms could be subject to the VOD standards code. 

Tier 1 platforms will have to adhere to regulations regarding accuracy and impartiality, while ensuring they shield audiences from “harmful or offensive" material. Ofcom will be able to accept viewer complaints over apparent breaches of such rules and carry out investigations. The watchdog will then be able to take action if it determines that there's been a breach of the VOD standards code. That includes fines of up to £250,000 ($337,000) or five percent of "qualifying revenue" per breach.

A public consultation will help shape the VOD standards code. The public and streaming services will have the chance to weigh in on what the rules should be. The standards code will then come into force a year after Ofcom publishes it. The government says "more than 20" platforms will be subject to the code as things stand.

Separately, a VOD accessibility code will be established to bring streaming services further into line with broadcasters. Tier 1 streaming platforms will have to ensure that at least 80 percent of their total catalogues are subtitled, 10 percent have audio descriptions and five percent is signed. They'll have four years to meet the requirements of the accessibility code. 

"With UK audiences increasingly favoring on-demand platforms over live TV, we want to ensure that no one is left behind, and that everyone can enjoy the huge range of content available on video-on-demand services," Media Minister Ian Murray said in a statement. "Implementing a new Ofcom-regulated accessibility code for our largest video-on-demand services will give people with disabilities impacting their sight or hearing peace of mind that they’ll be able to stream all their favorite films and TV shows long into the future."

The UK government is implementing these rules for streaming services under the Media Act 2024. Currently, platforms including Prime Video, Disney+, Paramount+, Discovery+, Hayu and ITVX are subject to statutory rules that Ofcom enforces. However, the watchdog has no oversight of Netflix as things stand. That platform's European base is in the Netherlands. As such, the Dutch media regulator oversees Netflix instead.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/netflix-disney-and-other-major-streaming-services-face-stricter-uk-oversight-160121268.html?src=rss

Ball x Pit will land on iOS and Android on March 12

Ball x Pit, a delightful roguelite that was one of our favorite games of last year, is on the way to mobile devices. The chaotic brick-breaking action is coming to iOS and Android on March 12. There will be a free trial with no ads, and you can unlock the full game with an in-app purchase. This is Ball x Pit “for your pants pocket,” according to the latest trailer.

For the uninitiated, Ball x Pit is sort of a mix of Breakout and Vampire Survivors with some base building (and elements of many other genres) blended in. It’s all about finding powerful synergies between the character(s) you select, passive abilities and the balls you use to take out enemies before they get too close to damage you. These balls are regular ones that deal damage on impact (aka baby balls) or special balls that are infused with a range of effects and powers, such as Lightning, Ghost and Poison. These special balls can be fused to combine their effects or evolved into more powerful versions.

On each run, you’ll collect blueprints and resources that you’ll use to reconstruct a fallen town. Buildings unlock new characters and abilities that can aid you on your next run. Everything synergizes beautifully in Ball x Pit.

Ball x Pit should work well with touch controls on mobile. You can set the balls to fire automatically, so all you really need to worry about is moving your character and aiming, as well as choosing your next upgrade when you earn enough experience gems.

The first of three planned updates for this year arrived in January. I’m still waiting for developer Kenny Sun to add cross-progression since I’ve already plowed dozens of hours into this game on PS5, PC and Xbox — it’s available on Nintendo Switch and Switch 2 as well. Ball x Pit is also currently on Game Pass Ultimate and PC Game Pass.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ball-x-pit-will-land-on-ios-and-android-on-march-12-175159137.html?src=rss

An old-school Zelda-like, Skate Bums and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. As a reminder, the latest edition of Steam Next Fest runs from February 23 until March 2, during which you'll be able to check out demos for hundreds of upcoming games. A bunch are available already, including one for Denshattack!, which I definitely recommend checking out. As it turns out, doing Tony Hawk Pro Skater-style tricks with a high-speed Japanese train absolutely rips.

On Thursday, there were four showcases highlighting indie games all in a single day. It's not exactly feasible for me to recap them in full here, unfortunately, but I can at least tell you about a few of the many highlights.

The Black History Month edition of the Black Voices in Gaming Showcase includes trailers and interviews for some games that are already available, such as Space Warlord Baby Trading Simulator, Aerial_Knight's DropShot and Relooted. Of course, the stream featured plenty of games that are on the way too.

Erased, from solo developer Jerron Jacques, looks pretty interesting. It's an open-world fighting game that takes place in a cyberpunk setting with dance battles, parkour, pets, strange creatures and much more. Jacques, who has been documenting the game's development process on social media, even carried out some of the parkour motion capture work personally.

There was lots of good stuff in this week's Convergence Showcase too, including another peek at Mouse: P.I. for Hire as we get to see one of the game's bosses for the first time. This first-person shooter with rubber-hose animation is set to arrive on March 19.

There were other welcome announcements for me in this showcase. First, there was a release date for the Zelda-inspired adventure Gecko Gods. I've had this on my wishlist since 2022, so I'm glad to learn it'll hit Nintendo Switch, PS5 and PC on April 16. 

In addition, record shop sim Wax Heads (which probably should have been called Low Fidelity, tbh) is coming to PC, Xbox Series X/S, PS5, and Nintendo Switch on May 5. You can check out a Steam Next Fest demo for that one now.

The second edition of Indie Fan Fest had a trove of goodies as well. For one thing, Balatro publisher Playstack could be about to cause another mass reduction in collective productivity with Raccoin, which now has a release date of March 31. This is another roguelike deckbuilder, but this time it's in the form of a coin pusher. I didn't have a chance to check out the previous playtest to get a better sense of why there's so much buzz around this one, but I'll for sure be trying the Steam Next Fest demo, which is available now.

It remains deeply weird to refer to a game under Acclaim's umbrella as an indie, but that's where we are now. The publisher is bringing Ridiculous Games' GridBeat to Nintendo Switch and Steam on March 26. This is a rhythm-based dungeon crawler in which you (a hacker) try to escape from a corporate network after pilfering valuable data. There's a Next Fest demo available for this one too. 

Meanwhile, a narrower release window for Japanese convenience store sim InKonbini: One Store. Many Stories was revealed. It's coming to Steam, PS5, Nintendo Switch and Xbox in April.

Alongside a related sale on Steam, the first Quebec Games Celebration Showcase took place on Thursday. It's always neat to learn about games being made in my neck of the woods.

One of those is Surfpunk, a co-op action RPG that looks a bit like Hades with surfing. Radical. You'll venture to procedurally generated islands in search of loot. There are four weapon classes to choose from and gadgets you can craft after collecting resources on your run. There's an updated Steam demo that's said to have around five hours of gameplay. Surfpunk (which is from Convergence: A League of Legends Story developer Double Stallion) will arrive later this year.

I'm including this demo announcement trailer for Croak, a precision platformer from Woodrunner Games that appears to be heavily inspired by the likes of Celeste, separately for one main reason. You have to check out the studio's head of "barketing." (Okay okay, the game's hand-drawn visuals look lovely too.)

There's plenty of other interesting stuff in the Quebec Games Celebration Showcase, including another look at Tears of Metal from Paper Cult Games, the studio behind the very enjoyable Bloodroots. There's a Steam demo available for the hack-and-slash roguelite, which should be out this spring. Gothic sci-fi Metroidvania Silent Planet looks quite tasty too.

Under The Island looks and sounds very The Legend of Zelda: A Link to the Past-coded. But since that's my favorite game of all time, I am not complaining. I love that protagonist Nia appears to use a hockey stick as a weapon too. 

This action PRG from Slime King Games (and co-publishers Top Hat Studios and Doyoyo Games) has debuted to strong early reviews. It's available now on Steam, Xbox One, Xbox Series X/S, PS4, PS5 and Nintendo Switch for $20, though there's a 15 percent launch sale (you'll need to be a PS Plus member to get the discount on PS4 and PS5).

Demon Tides — a 3D, open-world platformer from Bubsy 4D and Demon Turf developer Fabraz — has lots of movement mechanics, including paragliders and hookshots. You can shapeshift into different forms as well.

You can create and share graffiti, and this will appear in other players' games (which is a neat touch). Demon Tides is out now on Steam. It'll usually cost $25, but until March 5, you can snap it up for $20.

Skate Bums is a 2D skateboarding game in the tradition of the OlliOlli series. As novice skateboarder Lux, you'll try to take down the Skate Bums, a gang of bullies. There are "weird characters," sick combos to pull off, coins to collect and wrecking balls to dodge. 

There's said to be a "simple directional trick system" while each run is apparently short. That seems ideal for quick, pick-up-and-play sessions on Nintendo Switch and Switch 2. I also just really like the title. Skate Bums, which is from Lucky Last Studio, will normally cost $15 but there's a 15 percent discount until February 27.

Love Eternal is a psychological "horror platformer about escaping the domain of a selfish god," which is a strong pitch from developer brlka and Demonschool publisher Ysbryd Games. You'll need to flip between different gravitational pulls as you navigate this precision platformer, which follows teenager Maya on her attempt to return to her own reality. 

During a dinner at home, Maya's family disappears and she suddenly appears in an "eerie, desolate realm" that looks like an Iron Age castle. That's a creepy enough set up to match the game's haunting atmosphere. Love Eternal is out now on Steam, PS4, PS5, Xbox One, Xbox Series X/S and Nintendo Switch for $10. There's a 15 percent launch discount (again, you'll need to be a PS Plus member to take advantage of that on PlayStation).

Woe Industries, the developer of You Have Billions Invested In Generative AI (and a bunch of other neat projects), has something intriguing on deck for next week — a standardized gaming test. You can start the Adventure Game Aptitude Test (AGAT) at any time between 1PM and 2PM ET on February 28. 

You'll have four hours to complete an '80s adventure game of Woe Industries’ choosing. The developer will seemingly be monitoring your browser and smartphone activity to ensure you don't consult a walkthrough. If you're successful, you'll receive an AGAT certification and diploma. Good luck!

"Musical narrative adventure" People of Note is coming to Steam, Epic Games Store, the Xbox App on PC, Nintendo Switch 2, PS5 and Xbox Series X/S on April 7 for $25 (though there'll be a 10 percent launch discount). The game follows pop singer Cadence on her quest for stardom. Along the way, Cadence and her buds will have to overcome enemies in battles that have turn-based and rhythm-based elements.

I mostly enjoyed playing through a preview several months ago, though I had to grit my teeth through the turn-based combat, which is not something I enjoy as a rule. However, Iridium Studios will allow players to turn off elements like that and environmental puzzles so more people who might have otherwise been turned off can enjoy People of Note. You can sample the game now on Steam via a 90-minute Next Fest demo.

I don't fully understand what's going on in the reveal trailer for Titanium Court, which is from AP Thomson (a solo developer who previously worked on Consume Me) and publisher Fellow Traveller. Even the press release notes that it's "impossibly difficult to describe." But it has an absorbing trailer soundtracked by an odd, Bill Callahan-esque song and it has already picked up several IGF award nominations, so I'm intrigued.

What I am able to surmise is that it's a surrealist, roguelike strategy game with match-three, auto battle and tower defense elements. It's also for "clowns and criminals," apparently. I'm gonna have to give the Steam Next Fest demo a shot to try to get my head around it. Titanium Court is coming to Steam “imminently.”

Sometimes, a game pops up that makes me think "how has no one done this before?" Such is the case with Become. It's a third-person linear adventure from solo developer Valentin Wirth in which you take on the guise of a single sperm. You can probably guess what the goal is.

The game has "no explicit sexual acts, nudity or violence," according to its Steam page, though you will encounter some danger along your journey. You can upgrade your bespectacled spermatozoon via skill trees and seemingly adorn various pieces of headgear. Become is slated to hit Steam later this year.

This article originally appeared on Engadget at https://www.engadget.com/gaming/an-old-school-zelda-like-skate-bums-and-other-new-indie-games-worth-checking-out-120000770.html?src=rss

NASA targets March 6 for Artemis 2 launch to take astronauts around the Moon

The Artemis 2 launch is edging closer as NASA has now set a target date for the 10-day mission to get underway. The agency is aiming to launch as soon as March 6 following a successful wet dress rehearsal on Thursday. The first attempt, which took place in early February, failed due to a hydrogen leak.

During Thursday's rehearsal, NASA was able to fuel the Space Launch System (SLS) rocket with more than 700,000 gallons of liquid propellant and complete two runs of terminal count — the final step of the launch countdown — at the Kennedy Space Center in Florida. While there was a hiccup due to a loss of ground communications, NASA was able to move to a backup system before the regular comms channels were back in operation. The agency said engineers pinpointed the equipment that caused the problem.

"Following that successful wet dress yesterday, we're now targeting March 6 as our earliest launch attempt," Dr. Lori Glaze, NASA's Moon to Mars program manager, said at a press conference on Friday. Glaze added that there's still much that has to be done before launch, including an analysis of the wet dress, a flight-readiness review and work on the launch pad.

The four Artemis 2 astronauts are expected to go into quarantine later on Friday in preparation for the launch, which will mark the Orion spacecraft’s first crewed mission. It will be the first time in more than 50 years that a crew will travel around the Moon and it will be humanity’s furthest-ever journey into space. The astronauts will test Orion’s critical life support systems as a precursor to lunar landings.

This article originally appeared on Engadget at https://www.engadget.com/science/space/nasa-targets-march-6-for-artemis-2-launch-to-take-astronauts-around-the-moon-170727116.html?src=rss

Rivian rolls out an Apple Watch app with vehicle controls and digital key support

Rivian suggests that vehicle owners can leave their phone at home (or perhaps in a glove box) and instead control some aspects of their EV using a new Apple Watch app. With a tap of your watch, you can unlock and lock the doors, sound the alarm and vent the windows. After the digital key is set up, R1S and R1T Gen 2 owners can unlock their vehicle automatically simply by walking up to it thanks to the passive car key feature.

It's possible to set the cabin temperature and a target state of charge by turning the digital crown on an Apple Watch. You also can choose four quick controls to put front and center in the app and add a battery status indicator to your watch face if you so wish. Rivian says it will update its Apple Watch app with new features in the future.

Rivian first enabled digital car key support on Apple, Google Pixel and Samsung devices back in December. Apple started supporting digital car keys on iPhone and Apple Watch in 2020 and a boatload of automakers have adopted the tech. 

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/rivian-rolls-out-an-apple-watch-app-with-vehicle-controls-and-digital-key-support-172642545.html?src=rss

Google I/O 2026 is set for May 19 and 20

We’ll soon get a closer look at a bunch of features and updates Google has planned for Android and its other services. The company has confirmed that Google I/O 2026 will take place on May 19 and 20. As always, Google will stream some of the keynotes and sessions for free, including the opening keynote (during which the company makes the bulk of its major I/O announcements).

Although I/O is primarily a conference for developers, it’s typically where we first learn about major upcoming Android changes, which of course affect tens of millions of people. Expect a lot of news about Google’s AI efforts as well, such as what’s next for Gemini.

As has been the case for several years, Google revealed the conference’s dates for 2026 after enough folks completed a puzzle on the I/O website. This year’s puzzle has multiple “builds” to play through, all of which use Gemini.

They start with a mini-golf game in which a virtual caddy that’s powered by Gemini offers some of the most anodyne advice imaginable. The second build is a nonogram. If you’ve ever played a Picross game, you’ll know what to do here. It’s about using logic to place tiles on a grid in order to create an image. Here, Google is using Gemini to generate “endless game boards.”

The other three minigames are Word Wheel (which “leverages Gemini 3 to automate level design”), Super Sonicbot (which “uses Gemini to introduce microphone mechanics where noise controls the Android Bot’s altitude”) and Stretchy Cat. The latter “uses Gemini 3 as a stage designer balancing game mechanics and difficulty to create endless play.”

This article originally appeared on Engadget at https://www.engadget.com/general/google-io-2026-is-set-for-may-19-and-20-200805024.html?src=rss

Kingdom Come: Deliverance 2 and The Witcher 3 are coming to Game Pass

Xbox has revealed the second batch of Game Pass additions for February. There are quite a few heavyweights in the mix this time, including Kingdom Come: Deliverance II and The Witcher 3: Wild Hunt. Let’s start with what’s available today, though. Xbox previously said Avatar: Frontiers of Pandora (Game Pass Ultimate and PC Game Pass on Cloud, Xbox Series X/S, handheld and PC) would arrive today, while Avowed joins the Game Pass Premium library on Cloud, Xbox Series X/S and PC on the same day it hits PS5

There’s another Game Pass addition today in the form of Aerial_Knight’s DropShot (Game Pass Ultimate and PC Game Pass on Cloud, Xbox Series X/S, handheld and PC). I’ve been looking forward to this after digging solo developer Aerial_Knight’s previous games as well as the demo

This is a single-player skydiving FPS in which you’ll have to fend off enemies to grab the only parachute. You’ll use finger guns to take out the competition. Oh, and there are dragons to deal with. 

Another trio of games joins the lineup on Friday, including The Witcher 3: Wild Hunt – Complete Edition (Game Pass Ultimate and Premium on Cloud and consoles). This version of the classic action RPG includes all the DLC, so it could keep you busy for quite some time. EA Sports College Football 26 (Game Pass Ultimate on Cloud and Xbox Series X/S) arrives on the same day along with the eye-catching Soulslike deckbuilder Death Howl (Game Pass Ultimate and Premium on Cloud, Xbox Series X/S, handheld and PC). That was already on PC Game Pass. 

On February 24 TCG Card Shop Simulator hits Cloud, Xbox Series X/S, handheld and PC in Game Preview on Game Pass Ultimate, Premium and PC Game Pass. As the title suggests, here you'll be managing a trading card game store. Dice A Million — a day-one addition to Game Pass Ultimate and PC Game Pass on PC on February 25 — is an intriguing numbers-go-up game. It's a roguelike deckbuilder in which you'll combine dice with different abilities as well as rings with passive effects as you attempt to roll a million points.

February 26 sees the full release of Towerborne, which had been in game preview (and in early access on Steam). Xbox Game Studios is publishing this co-op action RPG from Stoic. Offline play and online co-op will be added along with more story, areas, enemies, progression features and difficulty settings. The full version of Towerborne will be available on Game Pass Ultimate, Premium and PC Game Pass across consoles, handheld and PC.

Looking a bit further ahead, two high-profile titles are coming to Game Pass Ultimate, Premium and PC Game Pass on Cloud, Xbox Series X/S and PC on March 3: Final Fantasy III and Kingdom Come: Deliverance II. The latter received several nominations at The Game Awards, including Game of the Year, and it was one of our favorite games of 2025. It follows Kingdom Come Deliverance hitting Game Pass just last week.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/kingdom-come-deliverance-2-and-the-witcher-3-are-coming-to-game-pass-163624685.html?src=rss