Activision is finally addressing those massive Call of Duty download sizes

Activision is finally taking some steps to stop Call of Duty games from hogging up hard drive space. The games are notoriously giant but the company is going to lessen the load a bit ahead of the October 25 release of Black Ops 6.

How will this work? One big change is that Warzone is being decoupled from the rest of the games with regard to the default download for annual titles. This change happens on August 21, accompanying the launch of Season 5 Reloaded, and should actually help a lot. Warzone is huge (around 130GB) and this can be frustrating for those who don’t even participate in the battle royale-style mode.

As a matter of fact, when folks purchase an annual title in the near future, they’ll only download files for that particular game. Hard drives everywhere suddenly have a bit of spring in their step. Of course, the masochistic among us will still be able to opt-in and add Warzone game files with any purchase.

That’s not the only action Activision is taking, though it’s likely the most important one. The company is also expanding its usage of texture streaming, starting with the forthcoming Warzone update. This means that users won’t have to download everything directly to their hard drives, as the devs will “cycle content that is less frequently used by players to a streaming cache.”

The devs do warn, however, that this could result in some of this content appearing at a lower quality until the streaming cache has fully loaded. To that end, there are multiple settings for this feature. Finally, forthcoming PS5 downloads will be split into multiple parts, many of which can be scooped up ahead of time. These downloads will also include file optimizations to further reduce the size.

As previously stated, Call of Duty: Black Ops 6 hits consoles and PCs on October 26. It’s also going to be available on Game Pass from release day.

This article originally appeared on Engadget at https://www.engadget.com/gaming/activision-is-finally-addressing-those-massive-call-of-duty-download-sizes-191616063.html?src=rss

Cute adventure game The Plucky Squire arrives on September 17

The Plucky Squire has been one of my most anticipated games ever since it started popping up in showcases a couple of years ago. It was delayed out of 2023 and into this year, unfortunately, but the long wait to play it is almost over. Publisher Devolver Digital and developer All Possible Futures have revealed that The Plucky Squire is coming to PC, PlayStation 5, Xbox Series X/S and Nintendo Switch on September 17. It'll be available in the PlayStation Plus Game Catalog for Extra and Premium members at no additional cost on day one.

The action centers around a storybook. After the evil Humgrump realizes he's the villain of his own tale, he removes the titular squire (aka Jot) from the pages to try and change the narrative. Jot has to navigate 3D and 2D environments as he leaps between planes on his journey to save his friends and make sure there's a happy ending to the saga.

The visuals look absolutely adorable in both 2D and 3D formats. It looks like a mashup of top-down Zelda games, modern Mario and LittleBigPlanet. The first project from All Possible Futures (one of the heads of which is a former Pokémon artist) is an absurdly promising one. I can't wait to check it out next month. 

Meanwhile, Sony has unveiled some new details about a couple of other indie games. A new version of the first point-and-click Broken Sword game, The Shadow of the Templars, is coming to PS5 on September 19, 28 years after the original incarnation debuted. Revolution Software has reanimated the game in 4K with over 50 times the resolution of the original PlayStation version. 

Last but not least, Sulfur is a stylized first-person shooter with a lot of playstyle flexibility. There are said to be more than 35 million weapon and modification combos available. The next project from developer Perfect Random is coming to to PS4 and PS5 in 2025.

This article originally appeared on Engadget at https://www.engadget.com/gaming/cute-adventure-game-the-plucky-squire-arrives-on-september-17-163651349.html?src=rss

Dragon Age: The Veilguard comes out on October 31

Dragon Age: The Veilguard will be released on October 31. The BioWare action RPG is the first installment in the franchise since 2014’s Dragon Age: Inquisition. That’s right. We’ve been waiting ten long years for this game and now it’s almost here. Check out the release date trailer below.

This is the fourth major game in the franchise and there’s a lot of hype around it, despite the (relatively) lukewarm response to Inquisition. We had a chance to see the game in action back in June and came away impressed, though cautious. The character creation tool is, as expected, robust and the various landscapes are easy on the eyes.

We actually watched a playthrough of the entire opening chapter of the game and immediately noticed a more cartoonish style when compared to its predecessors. It’s not quite Fable, but it’s getting there. The game does, however, bring back fan favorite characters like Varric and Solas. The latter looks to be the primary antagonist this time around.

It also looks to play a bit faster than the earlier titles, though you can still pause the game to consider tactics. There’s a quick launch menu for activating hotkeys and, of course, a decision wheel for making narrative and dialogue choices that will no doubt come back to bite you in the butt at a later part of the game.

Like previous entries, this is an action RPG. Parries seem to make up the core defense mechanic and party members will work to strip away armor and magical protections before going in to do actual damage. There will be a diverse array of accessibility options, including standard difficulty modes but also custom settings to make select aspects of the game more forgiving.

As for the “caution” mentioned above, we only got a brief look at the game in action, so there are still plenty of unknowns. In any event, we don’t have long to find out. Dragon Age: The Veilguard will be available for PS5, Xbox Series X/S and PC. Preorders are available right now. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/dragon-age-the-veilguard-comes-out-on-october-31-161317701.html?src=rss

Throwback survival-horror game Hollowbody is coming on September 12

Hollowbody was one of the standouts from Steam Next Fest earlier this year, and it’s coming out real soon.

At a time when everyone is extremely nervous about the upcoming Silent Hill 2 remake, Hollowbody feels like a total throwback to that PlayStation era of survival horror. Set in a near-future dystopia, you play as a black market runner who crashes their flying car into a grim UK housing estate full of weird things going on.

The game is presented in a semi-retro style — ’90s vibes on modern tech — and makes smart use of fixed camera angles to build tension. It has its own twists on classic survival-horror gameplay like logic puzzles and sporadic save points. There’s not a ton in the way of combat, and apparently there will be options to dial back the action further to focus on creepy exploration instead.

Hollowbody is a new project from Nathan Hamley, who aimed to create an entire game — story, art, code and even music — solo. He raised over $35,000 on Kickstarter on the strength of his previous game, Chasing Static, and a pretty compelling trailer and pitch. Fom the Next Fest demo I played after reading a very positive writeup on VG247, his singular focus on this project has kinda worked? Hopefully those backers are happy.

I’m intrigued to see how the full game pans out — and there’s not too long to wait. It’ll be available on PC (Steam or GOG) on September 12.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/throwback-survival-horror-game-hollowbody-is-coming-on-september-12-140029101.html?src=rss

Meet the man who set a world record by hooking up 444 consoles to one TV

Chances are you’ve got a couple of old video game consoles gathering dust in your closet right now. Would you be able to hook all of them up to your TV without some kind of adapter? Meet a guy who owns 444 game consoles and has them all hooked up to a single television, according to the Guinness Book of World Records.

Ibrahim Al-Nasser of Riyadh holds a Guinness World Record for the most video game consoles hooked up to a single television. His collection includes some of the classics such as the first Sony PlayStation, the Nintendo 64 and (his personal favorite) the Sega Genesis, complete with the 32x and Sega CD expansions. He also owns and can play games on those handheld plug-and-play consoles with arcade classics like Ms. Pac-Man and Dig Dug that you find in Target, classic and modern handhelds like the Hyperkin SuperBoy and obscure consoles like the Magnavox Odyssey.

Al-Nasser uses a series of switchers to play each console on a single screen. He keeps track of their location and powering procedure on an Excel spreadsheet. He’s even organized his collection so the cables aren’t showing or creating the kind of tangled mess most of us have to deal with when we have just two consoles hooked up to a single television.

That may sound like a lot of video game consoles for one collection but it’s far from the actual record. Linda Guillory of Garland, Texas currently holds the record for the largest collection of playable gaming systems with her collection of 2,430 items, according to Guinness World Records.

This article originally appeared on Engadget at https://www.engadget.com/gaming/meet-the-man-who-set-a-world-record-by-hooking-up-444-consoles-to-one-tv-171848639.html?src=rss

The pixelated cyberpunk platformer Replaced has been pushed back to 2025

Sad Cat Studios announced on X that it is delaying its highly anticipated cyberpunk action game Replaced to next year.

The studio says in its online statement that its expectations for the Xbox and PC exclusive are high since they first announced the game at E3 in 2021. It wants to make sure it meets those expectations and doesn’t want to rush the production process.

“Our initial release was optimistic, and we apologize for that,” the statement reads. “Developing Replaced is quite a unique challenge, and we’re proud to be creating something that special. We need more time to ensure we meet the high standards we’ve set for ourselves and to meet the expectations of our fans.”

If there are no more delays and Sad Cat feels the game meets its expectations, Replaced will now be released in 2025.

This marks the third time that Replaced’s release date has been moved by Sad Cat Studios. The first delay moved the game from 2022 to 2023 when Russia’s invasion of Ukraine forced the studio to relocate developers from its offices in Belarus and Ukraine for their safety, according to Eurogamer.

Last year, Sad Cat Studios announced on X its second release date shift to this year. The statement echoed similar concerns about making sure they released a game that met fans’ expectations instead of a “sub-par game.”

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-pixelated-cyberpunk-platformer-replaced-has-been-pushed-back-to-2025-220802916.html?src=rss

Halloween’s Michael Myers and Ash vs. Evil Dead’s Ash Williams are getting their own throwback games

Michael Myers may be dead and Ash Williams may be flung far into the future, but they aren’t done slashing up the screen here and now. Boss Level Games announced the upcoming release of two new retro style games under its RetroRealms banner based on the classic slasher flick Halloween and the Starz horror comedy series Ash vs. Evil Dead.

The retro Halloween and Ash vs. Evil Dead titles will be released on October 18 for the PlayStation 5, Xbox Series X|S, Xbox One, Nintendo Switch and PCs via Steam.

The Halloween game puts players in control of the murder machine Michael Myers during the events of the original John Carpenter film as he hacks and slashes his way through Haddonfield, Illinois with his iconic butcher knife. The Ash vs. Evil Dead game pits players as the horror movie and TV series hero with his arm-mounted chainsaw and his beloved boomstick against an onslaught of Deadites unleashed by the Necronomicon.

The games will be sold separately, or together as part of a special “Double Feature” bundle. There’s also a special “Collectors’ Edition” that includes a physical copy of the game for your chosen console, two extra playable characters — including Laurie Strode for Halloween and Kelly Maxwell for Ash vs. Evil Dead — and a bunch of other Halloween goodies like a 12-inch plush Michael Myers doll, a digital copy of the Halloween game’s soundtrack, a pack of Halloween trading cards and more. The games connect to each other when both are installed through crossover access in which characters can be brought to either game and “an ever-expanding universe of popular characters that unlocks additional gameplay,” according to Boss Team Games.

Boss Team Games is one of the studios behind the popular asymmetric survival horror multiplayer slasher Evil Dead: The Game. The studio’s press release also notes that these two games will be “the first two releases in a new series of games for console and PC” implying that more throwback game projects are in the works.

This article originally appeared on Engadget at https://www.engadget.com/gaming/halloweens-michael-myers-and-ash-vs-evil-deads-ash-williams-are-getting-their-own-throwback-games-193000903.html?src=rss

Beloved cat sim Stray comes to the Switch on November 19

Annapurna Interactive just revealed that its beloved cyberpunk cat simulator Stray will be released for the Nintendo Switch on November 19. We knew this was coming, and now we have an official date. Also, it’s no coincidence that Annapurna made this announcement on International Cat Day.

This was one of our favorite games of 2022, and for good reason. It’s a charming little adventure in which you control a cute cat as it navigates a cyberpunk dystopia. The game has been a huge hit for Annapurna and, as such, has slowly crawled onto just about every platform out there. The Switch is pretty much the final frontier, as it's already available for PS4, PS5, Xbox One, Xbox Series X/S, PC and even Mac.

There’s one feline-shaped elephant (?) in the room. The Nintendo Switch was already pretty much outdated, hardware wise, back when it was released in 2017. Now, it’s positively ancient. It remains to be seen how well the game will run on the Switch and what sort of trade-offs the developers had to make in order get it in decent shape. Some devs can strike gold on the Switch and others, well, not so much.

Publisher Annapurna hasn’t announced a price yet. Stray typically sells for anywhere from $18 to $30, depending on the platform. This being a Switch port, it’ll probably fall on the higher end of that spectrum.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/beloved-cat-sim-stray-comes-to-the-switch-on-november-19-184048780.html?src=rss

Vampire Survivors hits PS4 and PS5 on August 29

As developer Poncle promised, Vampire Survivors is making its way to PlayStation this summer and now there's a firm release date. Many people's pick for the best game of 2022 is coming to PS4 and PS5 on August 29. All of the paid expansions will be available on launch day as well.

PlayStation was the last remaining major platform for the all-conquering, vampire-less game to land on. After coming out of early access on PC and Mac in October 2022, it hit Xbox the following month and then mobile that December (an ad-free version arrived on Apple Arcade earlier this month). The Switch port dropped a year ago. The only place that's really left to go now is VR.

For the uninitiated, each character in Vampire Survivors has a unique starting perk and weapon, which fires automatically. All you essentially have to do is control your character's movement and make careful choices about weapon and perk additions and upgrades when you level up as you fend off literally thousands of monsters. Runs typically last for up to 30 minutes, if you can survive that long. It's terrifically chaotic and, best of all, the game costs just five bucks. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/vampire-survivors-hits-ps4-and-ps5-on-august-29-134602924.html?src=rss

Meta shutters its first-party VR game studio Ready at Dawn

Ready at Dawn Studios, the game studio behind the Echo virtual reality series for the Meta Quest, has been shut down by its parent owner, Meta, effective immediately.

Android Central reported Meta’s decision to close Ready at Dawn Studios almost a year and a half after purchasing the game studio. The news comes on the heels of a mid-July report that Meta plans to cut its Reality Labs division’s budget by 20 percent by 2026 when it is reportedly scheduled to release the Meta Quest 4 and Quest 4s, its next VR headsets.

Ready at Dawn’s reach in the gaming industry goes all the way back to the days of Sony’s PlayStation Portable (PSP). The studio released its first game in 2006 with Daxter, a PSP spinoff of the popular Jak and Daxter series. Ready at Dawn also released three titles in Sony’s God of War series for the PSP including Chains of Olympus, Ghost of Sparta and the Olympus Collection that bundled its two earlier titles. The studio made the jump to consoles starting with the PlayStation 4 in 2015 with The Order: 1886. The Victorian-era third-person action adventure became one of the year’s most anticipated titles for its boundary pushing graphics. Following a wave of mixed reviews, Ready at Dawn took a stab at a multiplayer title with a cheerier disposition in 2017 called De-Formers for the PS4, Xbox One and PC. Engadget senior editor Jessica Conditt described the colorful character combat competition as “cannibalism combat in a 3-D cartoon.”

The rise of and ease of access to virtual reality prompted the studio to pivot again in 2018 to the new immersive game medium. The studio released the first two VR titles in its Echo game series including the free-to-play Oculus Rift and Quest virtual sport Echo Arena and the interactive, gravity-free sci-fi adventure Lone Echo. Both found a fanbase on the all-in-one VR headset leading to sequels including the free-floating arena shooter Echo Combat in 2018 and Lone Echo II in 2021.

Oculus bought the studio in 2023 and allowed it to continue operations in its California and Oregon offices. The same year, Meta shut down its free Echo VR game due to dwindling player numbers.

Meta has slashed more than 20,000 jobs since 2023, a period that CEO Mark Zuckerberg has characterized as a “year of efficiency.”

This article originally appeared on Engadget at https://www.engadget.com/gaming/meta-shutters-its-first-party-vr-game-studio-ready-at-dawn-212212491.html?src=rss